1//===- Cloning.h - Clone various parts of LLVM programs ---------*- C++ -*-===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file defines various functions that are used to clone chunks of LLVM 11// code for various purposes. This varies from copying whole modules into new 12// modules, to cloning functions with different arguments, to inlining 13// functions, to copying basic blocks to support loop unrolling or superblock 14// formation, etc. 15// 16//===----------------------------------------------------------------------===// 17 18#ifndef LLVM_TRANSFORMS_UTILS_CLONING_H 19#define LLVM_TRANSFORMS_UTILS_CLONING_H 20 21#include "llvm/ADT/ValueMap.h" 22#include "llvm/ADT/SmallVector.h" 23#include "llvm/ADT/Twine.h" 24#include "llvm/Support/ValueHandle.h" 25#include "llvm/Transforms/Utils/ValueMapper.h" 26 27namespace llvm { 28 29class Module; 30class Function; 31class Instruction; 32class Pass; 33class LPPassManager; 34class BasicBlock; 35class Value; 36class CallInst; 37class InvokeInst; 38class ReturnInst; 39class CallSite; 40class Trace; 41class CallGraph; 42class TargetData; 43class Loop; 44class LoopInfo; 45class AllocaInst; 46 47/// CloneModule - Return an exact copy of the specified module 48/// 49Module *CloneModule(const Module *M); 50Module *CloneModule(const Module *M, ValueToValueMapTy &VMap); 51 52/// ClonedCodeInfo - This struct can be used to capture information about code 53/// being cloned, while it is being cloned. 54struct ClonedCodeInfo { 55 /// ContainsCalls - This is set to true if the cloned code contains a normal 56 /// call instruction. 57 bool ContainsCalls; 58 59 /// ContainsDynamicAllocas - This is set to true if the cloned code contains 60 /// a 'dynamic' alloca. Dynamic allocas are allocas that are either not in 61 /// the entry block or they are in the entry block but are not a constant 62 /// size. 63 bool ContainsDynamicAllocas; 64 65 ClonedCodeInfo() : ContainsCalls(false), ContainsDynamicAllocas(false) {} 66}; 67 68 69/// CloneBasicBlock - Return a copy of the specified basic block, but without 70/// embedding the block into a particular function. The block returned is an 71/// exact copy of the specified basic block, without any remapping having been 72/// performed. Because of this, this is only suitable for applications where 73/// the basic block will be inserted into the same function that it was cloned 74/// from (loop unrolling would use this, for example). 75/// 76/// Also, note that this function makes a direct copy of the basic block, and 77/// can thus produce illegal LLVM code. In particular, it will copy any PHI 78/// nodes from the original block, even though there are no predecessors for the 79/// newly cloned block (thus, phi nodes will have to be updated). Also, this 80/// block will branch to the old successors of the original block: these 81/// successors will have to have any PHI nodes updated to account for the new 82/// incoming edges. 83/// 84/// The correlation between instructions in the source and result basic blocks 85/// is recorded in the VMap map. 86/// 87/// If you have a particular suffix you'd like to use to add to any cloned 88/// names, specify it as the optional third parameter. 89/// 90/// If you would like the basic block to be auto-inserted into the end of a 91/// function, you can specify it as the optional fourth parameter. 92/// 93/// If you would like to collect additional information about the cloned 94/// function, you can specify a ClonedCodeInfo object with the optional fifth 95/// parameter. 96/// 97BasicBlock *CloneBasicBlock(const BasicBlock *BB, 98 ValueToValueMapTy &VMap, 99 const Twine &NameSuffix = "", Function *F = 0, 100 ClonedCodeInfo *CodeInfo = 0); 101 102/// CloneFunction - Return a copy of the specified function, but without 103/// embedding the function into another module. Also, any references specified 104/// in the VMap are changed to refer to their mapped value instead of the 105/// original one. If any of the arguments to the function are in the VMap, 106/// the arguments are deleted from the resultant function. The VMap is 107/// updated to include mappings from all of the instructions and basicblocks in 108/// the function from their old to new values. The final argument captures 109/// information about the cloned code if non-null. 110/// 111/// If ModuleLevelChanges is false, VMap contains no non-identity GlobalValue 112/// mappings. 113/// 114Function *CloneFunction(const Function *F, 115 ValueToValueMapTy &VMap, 116 bool ModuleLevelChanges, 117 ClonedCodeInfo *CodeInfo = 0); 118 119/// CloneFunction - Version of the function that doesn't need the VMap. 120/// 121inline Function *CloneFunction(const Function *F, ClonedCodeInfo *CodeInfo = 0){ 122 ValueToValueMapTy VMap; 123 return CloneFunction(F, VMap, CodeInfo); 124} 125 126/// Clone OldFunc into NewFunc, transforming the old arguments into references 127/// to VMap values. Note that if NewFunc already has basic blocks, the ones 128/// cloned into it will be added to the end of the function. This function 129/// fills in a list of return instructions, and can optionally remap types 130/// and/or append the specified suffix to all values cloned. 131/// 132/// If ModuleLevelChanges is false, VMap contains no non-identity GlobalValue 133/// mappings. 134/// 135void CloneFunctionInto(Function *NewFunc, const Function *OldFunc, 136 ValueToValueMapTy &VMap, 137 bool ModuleLevelChanges, 138 SmallVectorImpl<ReturnInst*> &Returns, 139 const char *NameSuffix = "", 140 ClonedCodeInfo *CodeInfo = 0, 141 ValueMapTypeRemapper *TypeMapper = 0); 142 143/// CloneAndPruneFunctionInto - This works exactly like CloneFunctionInto, 144/// except that it does some simple constant prop and DCE on the fly. The 145/// effect of this is to copy significantly less code in cases where (for 146/// example) a function call with constant arguments is inlined, and those 147/// constant arguments cause a significant amount of code in the callee to be 148/// dead. Since this doesn't produce an exactly copy of the input, it can't be 149/// used for things like CloneFunction or CloneModule. 150/// 151/// If ModuleLevelChanges is false, VMap contains no non-identity GlobalValue 152/// mappings. 153/// 154void CloneAndPruneFunctionInto(Function *NewFunc, const Function *OldFunc, 155 ValueToValueMapTy &VMap, 156 bool ModuleLevelChanges, 157 SmallVectorImpl<ReturnInst*> &Returns, 158 const char *NameSuffix = "", 159 ClonedCodeInfo *CodeInfo = 0, 160 const TargetData *TD = 0, 161 Instruction *TheCall = 0); 162 163 164/// InlineFunctionInfo - This class captures the data input to the 165/// InlineFunction call, and records the auxiliary results produced by it. 166class InlineFunctionInfo { 167public: 168 explicit InlineFunctionInfo(CallGraph *cg = 0, const TargetData *td = 0) 169 : CG(cg), TD(td) {} 170 171 /// CG - If non-null, InlineFunction will update the callgraph to reflect the 172 /// changes it makes. 173 CallGraph *CG; 174 const TargetData *TD; 175 176 /// StaticAllocas - InlineFunction fills this in with all static allocas that 177 /// get copied into the caller. 178 SmallVector<AllocaInst*, 4> StaticAllocas; 179 180 /// InlinedCalls - InlineFunction fills this in with callsites that were 181 /// inlined from the callee. This is only filled in if CG is non-null. 182 SmallVector<WeakVH, 8> InlinedCalls; 183 184 void reset() { 185 StaticAllocas.clear(); 186 InlinedCalls.clear(); 187 } 188}; 189 190/// InlineFunction - This function inlines the called function into the basic 191/// block of the caller. This returns false if it is not possible to inline 192/// this call. The program is still in a well defined state if this occurs 193/// though. 194/// 195/// Note that this only does one level of inlining. For example, if the 196/// instruction 'call B' is inlined, and 'B' calls 'C', then the call to 'C' now 197/// exists in the instruction stream. Similarly this will inline a recursive 198/// function by one level. 199/// 200bool InlineFunction(CallInst *C, InlineFunctionInfo &IFI, bool InsertLifetime = true); 201bool InlineFunction(InvokeInst *II, InlineFunctionInfo &IFI, bool InsertLifetime = true); 202bool InlineFunction(CallSite CS, InlineFunctionInfo &IFI, bool InsertLifetime = true); 203 204} // End llvm namespace 205 206#endif 207