Cloning.h revision 43ea505fb07e303721d92f2b2bdda6e601868523
1//===- Cloning.h - Clone various parts of LLVM programs ---------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file defines various functions that are used to clone chunks of LLVM
11// code for various purposes.  This varies from copying whole modules into new
12// modules, to cloning functions with different arguments, to inlining
13// functions, to copying basic blocks to support loop unrolling or superblock
14// formation, etc.
15//
16//===----------------------------------------------------------------------===//
17
18#ifndef LLVM_TRANSFORMS_UTILS_CLONING_H
19#define LLVM_TRANSFORMS_UTILS_CLONING_H
20
21#include "llvm/ADT/DenseMap.h"
22
23namespace llvm {
24
25class Module;
26class Function;
27class Instruction;
28class Pass;
29class LPPassManager;
30class BasicBlock;
31class Value;
32class CallInst;
33class InvokeInst;
34class ReturnInst;
35class CallSite;
36class Trace;
37class CallGraph;
38class TargetData;
39class Loop;
40class LoopInfo;
41class AllocaInst;
42template <typename T> class SmallVectorImpl;
43
44/// CloneModule - Return an exact copy of the specified module
45///
46Module *CloneModule(const Module *M);
47Module *CloneModule(const Module *M, DenseMap<const Value*, Value*> &ValueMap);
48
49/// ClonedCodeInfo - This struct can be used to capture information about code
50/// being cloned, while it is being cloned.
51struct ClonedCodeInfo {
52  /// ContainsCalls - This is set to true if the cloned code contains a normal
53  /// call instruction.
54  bool ContainsCalls;
55
56  /// ContainsUnwinds - This is set to true if the cloned code contains an
57  /// unwind instruction.
58  bool ContainsUnwinds;
59
60  /// ContainsDynamicAllocas - This is set to true if the cloned code contains
61  /// a 'dynamic' alloca.  Dynamic allocas are allocas that are either not in
62  /// the entry block or they are in the entry block but are not a constant
63  /// size.
64  bool ContainsDynamicAllocas;
65
66  ClonedCodeInfo() {
67    ContainsCalls = false;
68    ContainsUnwinds = false;
69    ContainsDynamicAllocas = false;
70  }
71};
72
73
74/// CloneBasicBlock - Return a copy of the specified basic block, but without
75/// embedding the block into a particular function.  The block returned is an
76/// exact copy of the specified basic block, without any remapping having been
77/// performed.  Because of this, this is only suitable for applications where
78/// the basic block will be inserted into the same function that it was cloned
79/// from (loop unrolling would use this, for example).
80///
81/// Also, note that this function makes a direct copy of the basic block, and
82/// can thus produce illegal LLVM code.  In particular, it will copy any PHI
83/// nodes from the original block, even though there are no predecessors for the
84/// newly cloned block (thus, phi nodes will have to be updated).  Also, this
85/// block will branch to the old successors of the original block: these
86/// successors will have to have any PHI nodes updated to account for the new
87/// incoming edges.
88///
89/// The correlation between instructions in the source and result basic blocks
90/// is recorded in the ValueMap map.
91///
92/// If you have a particular suffix you'd like to use to add to any cloned
93/// names, specify it as the optional third parameter.
94///
95/// If you would like the basic block to be auto-inserted into the end of a
96/// function, you can specify it as the optional fourth parameter.
97///
98/// If you would like to collect additional information about the cloned
99/// function, you can specify a ClonedCodeInfo object with the optional fifth
100/// parameter.
101///
102BasicBlock *CloneBasicBlock(const BasicBlock *BB,
103                            DenseMap<const Value*, Value*> &ValueMap,
104                            const char *NameSuffix = "", Function *F = 0,
105                            ClonedCodeInfo *CodeInfo = 0);
106
107
108/// CloneLoop - Clone Loop. Clone dominator info for loop insiders. Populate
109/// ValueMap using old blocks to new blocks mapping.
110Loop *CloneLoop(Loop *L, LPPassManager *LPM, LoopInfo *LI,
111                DenseMap<const Value *, Value *> &ValueMap, Pass *P);
112
113/// CloneFunction - Return a copy of the specified function, but without
114/// embedding the function into another module.  Also, any references specified
115/// in the ValueMap are changed to refer to their mapped value instead of the
116/// original one.  If any of the arguments to the function are in the ValueMap,
117/// the arguments are deleted from the resultant function.  The ValueMap is
118/// updated to include mappings from all of the instructions and basicblocks in
119/// the function from their old to new values.  The final argument captures
120/// information about the cloned code if non-null.
121///
122Function *CloneFunction(const Function *F,
123                        DenseMap<const Value*, Value*> &ValueMap,
124                        ClonedCodeInfo *CodeInfo = 0);
125
126/// CloneFunction - Version of the function that doesn't need the ValueMap.
127///
128inline Function *CloneFunction(const Function *F, ClonedCodeInfo *CodeInfo = 0){
129  DenseMap<const Value*, Value*> ValueMap;
130  return CloneFunction(F, ValueMap, CodeInfo);
131}
132
133/// Clone OldFunc into NewFunc, transforming the old arguments into references
134/// to ArgMap values.  Note that if NewFunc already has basic blocks, the ones
135/// cloned into it will be added to the end of the function.  This function
136/// fills in a list of return instructions, and can optionally append the
137/// specified suffix to all values cloned.
138///
139void CloneFunctionInto(Function *NewFunc, const Function *OldFunc,
140                       DenseMap<const Value*, Value*> &ValueMap,
141                       SmallVectorImpl<ReturnInst*> &Returns,
142                       const char *NameSuffix = "",
143                       ClonedCodeInfo *CodeInfo = 0);
144
145/// CloneAndPruneFunctionInto - This works exactly like CloneFunctionInto,
146/// except that it does some simple constant prop and DCE on the fly.  The
147/// effect of this is to copy significantly less code in cases where (for
148/// example) a function call with constant arguments is inlined, and those
149/// constant arguments cause a significant amount of code in the callee to be
150/// dead.  Since this doesn't produce an exactly copy of the input, it can't be
151/// used for things like CloneFunction or CloneModule.
152void CloneAndPruneFunctionInto(Function *NewFunc, const Function *OldFunc,
153                               DenseMap<const Value*, Value*> &ValueMap,
154                               SmallVectorImpl<ReturnInst*> &Returns,
155                               const char *NameSuffix = "",
156                               ClonedCodeInfo *CodeInfo = 0,
157                               const TargetData *TD = 0,
158                               Instruction *TheCall = 0);
159
160/// InlineFunction - This function inlines the called function into the basic
161/// block of the caller.  This returns false if it is not possible to inline
162/// this call.  The program is still in a well defined state if this occurs
163/// though.
164///
165/// Note that this only does one level of inlining.  For example, if the
166/// instruction 'call B' is inlined, and 'B' calls 'C', then the call to 'C' now
167/// exists in the instruction stream.  Similiarly this will inline a recursive
168/// function by one level.
169///
170/// If a non-null callgraph pointer is provided, these functions update the
171/// CallGraph to represent the program after inlining.
172///
173/// If StaticAllocas is non-null, InlineFunction populates it with all of the
174/// static allocas that it inlines into the caller.
175///
176bool InlineFunction(CallInst *C, CallGraph *CG = 0, const TargetData *TD = 0,
177                    SmallVectorImpl<AllocaInst*> *StaticAllocas = 0);
178bool InlineFunction(InvokeInst *II, CallGraph *CG = 0, const TargetData *TD = 0,
179                    SmallVectorImpl<AllocaInst*> *StaticAllocas = 0);
180bool InlineFunction(CallSite CS, CallGraph *CG = 0, const TargetData *TD = 0,
181                    SmallVectorImpl<AllocaInst*> *StaticAllocas = 0);
182
183} // End llvm namespace
184
185#endif
186