Cloning.h revision d24397a9319a41e80169f572ad274a711f41d64e
1//===- Cloning.h - Clone various parts of LLVM programs ---------*- C++ -*-===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file defines various functions that are used to clone chunks of LLVM 11// code for various purposes. This varies from copying whole modules into new 12// modules, to cloning functions with different arguments, to inlining 13// functions, to copying basic blocks to support loop unrolling or superblock 14// formation, etc. 15// 16//===----------------------------------------------------------------------===// 17 18#ifndef LLVM_TRANSFORMS_UTILS_CLONING_H 19#define LLVM_TRANSFORMS_UTILS_CLONING_H 20 21#include "llvm/ADT/ValueMap.h" 22#include "llvm/ADT/SmallVector.h" 23#include "llvm/ADT/Twine.h" 24#include "llvm/Support/ValueHandle.h" 25#include "llvm/Transforms/Utils/ValueMapper.h" 26 27namespace llvm { 28 29class Module; 30class Function; 31class Instruction; 32class Pass; 33class LPPassManager; 34class BasicBlock; 35class Value; 36class CallInst; 37class InvokeInst; 38class ReturnInst; 39class CallSite; 40class Trace; 41class CallGraph; 42class TargetData; 43class Loop; 44class LoopInfo; 45class AllocaInst; 46 47/// CloneModule - Return an exact copy of the specified module 48/// 49Module *CloneModule(const Module *M); 50Module *CloneModule(const Module *M, ValueToValueMapTy &VMap); 51 52/// ClonedCodeInfo - This struct can be used to capture information about code 53/// being cloned, while it is being cloned. 54struct ClonedCodeInfo { 55 /// ContainsCalls - This is set to true if the cloned code contains a normal 56 /// call instruction. 57 bool ContainsCalls; 58 59 /// ContainsUnwinds - This is set to true if the cloned code contains an 60 /// unwind instruction. 61 bool ContainsUnwinds; 62 63 /// ContainsDynamicAllocas - This is set to true if the cloned code contains 64 /// a 'dynamic' alloca. Dynamic allocas are allocas that are either not in 65 /// the entry block or they are in the entry block but are not a constant 66 /// size. 67 bool ContainsDynamicAllocas; 68 69 ClonedCodeInfo() { 70 ContainsCalls = false; 71 ContainsUnwinds = false; 72 ContainsDynamicAllocas = false; 73 } 74}; 75 76 77/// CloneBasicBlock - Return a copy of the specified basic block, but without 78/// embedding the block into a particular function. The block returned is an 79/// exact copy of the specified basic block, without any remapping having been 80/// performed. Because of this, this is only suitable for applications where 81/// the basic block will be inserted into the same function that it was cloned 82/// from (loop unrolling would use this, for example). 83/// 84/// Also, note that this function makes a direct copy of the basic block, and 85/// can thus produce illegal LLVM code. In particular, it will copy any PHI 86/// nodes from the original block, even though there are no predecessors for the 87/// newly cloned block (thus, phi nodes will have to be updated). Also, this 88/// block will branch to the old successors of the original block: these 89/// successors will have to have any PHI nodes updated to account for the new 90/// incoming edges. 91/// 92/// The correlation between instructions in the source and result basic blocks 93/// is recorded in the VMap map. 94/// 95/// If you have a particular suffix you'd like to use to add to any cloned 96/// names, specify it as the optional third parameter. 97/// 98/// If you would like the basic block to be auto-inserted into the end of a 99/// function, you can specify it as the optional fourth parameter. 100/// 101/// If you would like to collect additional information about the cloned 102/// function, you can specify a ClonedCodeInfo object with the optional fifth 103/// parameter. 104/// 105BasicBlock *CloneBasicBlock(const BasicBlock *BB, 106 ValueToValueMapTy &VMap, 107 const Twine &NameSuffix = "", Function *F = 0, 108 ClonedCodeInfo *CodeInfo = 0); 109 110/// CloneFunction - Return a copy of the specified function, but without 111/// embedding the function into another module. Also, any references specified 112/// in the VMap are changed to refer to their mapped value instead of the 113/// original one. If any of the arguments to the function are in the VMap, 114/// the arguments are deleted from the resultant function. The VMap is 115/// updated to include mappings from all of the instructions and basicblocks in 116/// the function from their old to new values. The final argument captures 117/// information about the cloned code if non-null. 118/// 119/// If ModuleLevelChanges is false, VMap contains no non-identity GlobalValue 120/// mappings. 121/// 122Function *CloneFunction(const Function *F, 123 ValueToValueMapTy &VMap, 124 bool ModuleLevelChanges, 125 ClonedCodeInfo *CodeInfo = 0); 126 127/// CloneFunction - Version of the function that doesn't need the VMap. 128/// 129inline Function *CloneFunction(const Function *F, ClonedCodeInfo *CodeInfo = 0){ 130 ValueToValueMapTy VMap; 131 return CloneFunction(F, VMap, CodeInfo); 132} 133 134/// Clone OldFunc into NewFunc, transforming the old arguments into references 135/// to VMap values. Note that if NewFunc already has basic blocks, the ones 136/// cloned into it will be added to the end of the function. This function 137/// fills in a list of return instructions, and can optionally remap types 138/// and/or append the specified suffix to all values cloned. 139/// 140/// If ModuleLevelChanges is false, VMap contains no non-identity GlobalValue 141/// mappings. 142/// 143void CloneFunctionInto(Function *NewFunc, const Function *OldFunc, 144 ValueToValueMapTy &VMap, 145 bool ModuleLevelChanges, 146 SmallVectorImpl<ReturnInst*> &Returns, 147 const char *NameSuffix = "", 148 ClonedCodeInfo *CodeInfo = 0, 149 ValueMapTypeRemapper *TypeMapper = 0); 150 151/// CloneAndPruneFunctionInto - This works exactly like CloneFunctionInto, 152/// except that it does some simple constant prop and DCE on the fly. The 153/// effect of this is to copy significantly less code in cases where (for 154/// example) a function call with constant arguments is inlined, and those 155/// constant arguments cause a significant amount of code in the callee to be 156/// dead. Since this doesn't produce an exactly copy of the input, it can't be 157/// used for things like CloneFunction or CloneModule. 158/// 159/// If ModuleLevelChanges is false, VMap contains no non-identity GlobalValue 160/// mappings. 161/// 162void CloneAndPruneFunctionInto(Function *NewFunc, const Function *OldFunc, 163 ValueToValueMapTy &VMap, 164 bool ModuleLevelChanges, 165 SmallVectorImpl<ReturnInst*> &Returns, 166 const char *NameSuffix = "", 167 ClonedCodeInfo *CodeInfo = 0, 168 const TargetData *TD = 0, 169 Instruction *TheCall = 0); 170 171 172/// InlineFunctionInfo - This class captures the data input to the 173/// InlineFunction call, and records the auxiliary results produced by it. 174class InlineFunctionInfo { 175public: 176 explicit InlineFunctionInfo(CallGraph *cg = 0, const TargetData *td = 0) 177 : CG(cg), TD(td) {} 178 179 /// CG - If non-null, InlineFunction will update the callgraph to reflect the 180 /// changes it makes. 181 CallGraph *CG; 182 const TargetData *TD; 183 184 /// StaticAllocas - InlineFunction fills this in with all static allocas that 185 /// get copied into the caller. 186 SmallVector<AllocaInst*, 4> StaticAllocas; 187 188 /// InlinedCalls - InlineFunction fills this in with callsites that were 189 /// inlined from the callee. This is only filled in if CG is non-null. 190 SmallVector<WeakVH, 8> InlinedCalls; 191 192 void reset() { 193 StaticAllocas.clear(); 194 InlinedCalls.clear(); 195 } 196}; 197 198/// InlineFunction - This function inlines the called function into the basic 199/// block of the caller. This returns false if it is not possible to inline 200/// this call. The program is still in a well defined state if this occurs 201/// though. 202/// 203/// Note that this only does one level of inlining. For example, if the 204/// instruction 'call B' is inlined, and 'B' calls 'C', then the call to 'C' now 205/// exists in the instruction stream. Similarly this will inline a recursive 206/// function by one level. 207/// 208bool InlineFunction(CallInst *C, InlineFunctionInfo &IFI); 209bool InlineFunction(InvokeInst *II, InlineFunctionInfo &IFI); 210bool InlineFunction(CallSite CS, InlineFunctionInfo &IFI); 211 212} // End llvm namespace 213 214#endif 215