1// Copyright 2011 the V8 project authors. All rights reserved.
2// Redistribution and use in source and binary forms, with or without
3// modification, are permitted provided that the following conditions are
4// met:
5//
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8//     * Redistributions in binary form must reproduce the above
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27
28#ifndef V8_NATIVES_H_
29#define V8_NATIVES_H_
30
31namespace v8 {
32namespace internal {
33
34typedef bool (*NativeSourceCallback)(Vector<const char> name,
35                                     Vector<const char> source,
36                                     int index);
37
38enum NativeType {
39  CORE, EXPERIMENTAL, D8, TEST
40};
41
42template <NativeType type>
43class NativesCollection {
44 public:
45  // Number of built-in scripts.
46  static int GetBuiltinsCount();
47  // Number of debugger implementation scripts.
48  static int GetDebuggerCount();
49
50  // These are used to access built-in scripts.  The debugger implementation
51  // scripts have an index in the interval [0, GetDebuggerCount()).  The
52  // non-debugger scripts have an index in the interval [GetDebuggerCount(),
53  // GetNativesCount()).
54  static int GetIndex(const char* name);
55  static int GetRawScriptsSize();
56  static Vector<const char> GetRawScriptSource(int index);
57  static Vector<const char> GetScriptName(int index);
58  static Vector<const byte> GetScriptsSource();
59  static void SetRawScriptsSource(Vector<const char> raw_source);
60};
61
62typedef NativesCollection<CORE> Natives;
63typedef NativesCollection<EXPERIMENTAL> ExperimentalNatives;
64
65} }  // namespace v8::internal
66
67#endif  // V8_NATIVES_H_
68