Searched refs:mShader (Results 1 - 9 of 9) sorted by relevance

/frameworks/base/libs/rs/
H A DrsProgramFragment.cpp186 mShader.setTo("precision mediump float;\n");
187 mShader.append("varying vec4 varColor;\n");
188 mShader.append("varying vec4 varTex0;\n");
194 mShader.append(buf);
197 mShader.append(mUserShader);
204 mShader.append("uniform sampler2D uni_Tex");
206 mShader.append(buf);
207 mShader.append(";\n");
214 mShader.append("void main() {\n");
215 mShader
[all...]
H A DrsProgramVertex.cpp117 mShader.setTo("");
119 mShader.append("varying vec4 varColor;\n");
120 mShader.append("varying vec4 varTex0;\n");
123 mShader.append("uniform mat4 ");
124 mShader.append(mUniformNames[0]);
125 mShader.append(";\n");
135 case 1: mShader.append("uniform float UNI_"); break;
136 case 2: mShader.append("uniform vec2 UNI_"); break;
137 case 3: mShader.append("uniform vec3 UNI_"); break;
138 case 4: mShader
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H A DrsProgram.h78 String8 mShader; member in class:android::renderscript::Program
H A DrsProgram.cpp198 LOGV("%s", mShader.string());
202 const char * ss = mShader.string();
/frameworks/base/graphics/java/android/renderscript/
H A DProgram.java38 String mShader; field in class:Program
80 String mShader; field in class:Program.BaseProgramBuilder
95 mShader = s;
H A DProgramFragment.java58 int id = mRS.nProgramFragmentCreate2(mShader, tmp);
H A DProgramVertex.java85 int id = mRS.nProgramVertexCreate2(mShader, tmp);
/frameworks/base/graphics/java/android/graphics/
H A DPaint.java35 private Shader mShader; field in class:Paint
235 mShader = src.mShader;
598 return mShader;
615 mShader = shader;
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DPaint_Delegate.java87 private Shader_Delegate mShader; field in class:Paint_Delegate
220 return mShader;
758 delegate.mShader = Shader_Delegate.getDelegate(shader);
1013 mShader = paint.mShader;
1035 mShader = null;

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