Searched defs:renderer (Results 1 - 11 of 11) sorted by relevance

/frameworks/media/libvideoeditor/lvpp/
H A DPreviewRenderer.cpp32 PreviewRenderer* renderer = new PreviewRenderer(surface, width, height); local
34 if (renderer->init() != 0) {
35 delete renderer;
39 return renderer;
H A DNativeWindowRenderer.cpp571 RenderInput::RenderInput(NativeWindowRenderer* renderer, GLuint textureId) argument
572 : mRenderer(renderer)
H A DPreviewPlayer.cpp72 PreviewPlayer::PreviewPlayer(NativeWindowRenderer* renderer) argument
74 mNativeWindowRenderer(renderer),
746 LOGE("Cannot create renderer");
H A DVideoEditorPlayer.cpp31 VideoEditorPlayer::VideoEditorPlayer(NativeWindowRenderer* renderer) argument
32 : mPlayer(new PreviewPlayer(renderer)) {
/frameworks/base/libs/hwui/
H A DGammaFontRenderer.cpp31 INIT_LOGD("Creating gamma font renderer");
33 // Get the renderer properties
119 FontRenderer* renderer = mRenderers[gamma]; local
120 if (!renderer) {
121 renderer = new FontRenderer();
122 mRenderers[gamma] = renderer;
123 renderer->setGammaTable(&mGammaTable[gamma * 256]);
126 return renderer;
H A DDisplayListRenderer.cpp208 void DisplayList::output(OpenGLRenderer& renderer, uint32_t level) { argument
219 int saveCount = renderer.getSaveCount() - 1;
317 renderer.outputDisplayList(displayList, level + 1);
530 bool DisplayList::replay(OpenGLRenderer& renderer, Rect& dirty, uint32_t level) { argument
546 int saveCount = renderer.getSaveCount() - 1;
555 needsInvalidate |= renderer.callDrawGLFunction(functor, dirty);
561 renderer.save(rendererNum);
566 renderer.restore();
572 renderer.restoreToCount(restoreCount);
584 renderer
[all...]
/frameworks/base/services/surfaceflinger/
H A DGLExtensions.cpp37 GLubyte const* renderer,
45 mRenderer = (char const*)renderer;
35 initWithGLStrings( GLubyte const* vendor, GLubyte const* renderer, GLubyte const* version, GLubyte const* extensions, char const* egl_vendor, char const* egl_version, char const* egl_extensions) argument
/frameworks/base/libs/rs/driver/
H A DrsdGL.h46 const uint8_t * renderer; member in struct:RsdGLRec::__anon285
/frameworks/base/core/jni/
H A Dandroid_view_GLES20Canvas.cpp160 OpenGLRenderer* renderer) {
162 delete renderer;
170 OpenGLRenderer* renderer, jint width, jint height) {
171 renderer->setViewport(width, height);
175 OpenGLRenderer* renderer, jboolean opaque) {
176 renderer->prepare(opaque);
180 OpenGLRenderer* renderer, jint left, jint top, jint right, jint bottom,
182 renderer->prepareDirty(left, top, right, bottom, opaque);
186 OpenGLRenderer* renderer) {
187 renderer
159 android_view_GLES20Canvas_destroyRenderer(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument
169 android_view_GLES20Canvas_setViewport(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint width, jint height) argument
174 android_view_GLES20Canvas_prepare(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jboolean opaque) argument
179 android_view_GLES20Canvas_prepareDirty(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint left, jint top, jint right, jint bottom, jboolean opaque) argument
185 android_view_GLES20Canvas_finish(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument
190 android_view_GLES20Canvas_callDrawGLFunction(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, Functor *functor) argument
208 android_view_GLES20Canvas_save(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint flags) argument
213 android_view_GLES20Canvas_getSaveCount(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument
218 android_view_GLES20Canvas_restore(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument
223 android_view_GLES20Canvas_restoreToCount(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint saveCount) argument
232 android_view_GLES20Canvas_saveLayer(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, SkPaint* paint, jint saveFlags) argument
238 android_view_GLES20Canvas_saveLayerClip(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkPaint* paint, jint saveFlags) argument
245 android_view_GLES20Canvas_saveLayerAlpha(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, jint alpha, jint saveFlags) argument
251 android_view_GLES20Canvas_saveLayerAlphaClip(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint alpha, jint saveFlags) argument
262 android_view_GLES20Canvas_quickReject(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, SkCanvas::EdgeType edge) argument
268 android_view_GLES20Canvas_clipRectF(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, SkRegion::Op op) argument
274 android_view_GLES20Canvas_clipRect(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint left, jint top, jint right, jint bottom, SkRegion::Op op) argument
280 android_view_GLES20Canvas_getClipBounds(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jobject rect) argument
294 android_view_GLES20Canvas_translate(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat dx, jfloat dy) argument
299 android_view_GLES20Canvas_rotate(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat degrees) argument
304 android_view_GLES20Canvas_scale(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat sx, jfloat sy) argument
309 android_view_GLES20Canvas_skew(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat sx, jfloat sy) argument
314 android_view_GLES20Canvas_setMatrix(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkMatrix* matrix) argument
319 android_view_GLES20Canvas_getMatrix(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkMatrix* matrix) argument
324 android_view_GLES20Canvas_concatMatrix(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkMatrix* matrix) argument
333 android_view_GLES20Canvas_drawBitmap(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, float left, float top, SkPaint* paint) argument
342 android_view_GLES20Canvas_drawBitmapRect(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, float srcLeft, float srcTop, float srcRight, float srcBottom, float dstLeft, float dstTop, float dstRight, float dstBottom, SkPaint* paint) argument
353 android_view_GLES20Canvas_drawBitmapMatrix(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, SkMatrix* matrix, SkPaint* paint) argument
362 android_view_GLES20Canvas_drawBitmapMesh(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, jint meshWidth, jint meshHeight, jfloatArray vertices, jint offset, jintArray colors, jint colorOffset, SkPaint* paint) argument
378 android_view_GLES20Canvas_drawPatch(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, jbyteArray chunks, float left, float top, float right, float bottom, SkPaint* paint) argument
395 android_view_GLES20Canvas_drawColor(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint color, SkXfermode::Mode mode) argument
400 android_view_GLES20Canvas_drawRect(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, SkPaint* paint) argument
406 android_view_GLES20Canvas_drawRoundRect(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, jfloat rx, jfloat ry, SkPaint* paint) argument
412 android_view_GLES20Canvas_drawCircle(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat x, jfloat y, jfloat radius, SkPaint* paint) argument
417 android_view_GLES20Canvas_drawOval(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, SkPaint* paint) argument
423 android_view_GLES20Canvas_drawArc(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, jfloat startAngle, jfloat sweepAngle, jboolean useCenter, SkPaint* paint) argument
429 android_view_GLES20Canvas_drawRects(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkRegion* region, SkPaint* paint) argument
439 android_view_GLES20Canvas_drawPoints(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloatArray points, jint offset, jint count, SkPaint* paint) argument
446 android_view_GLES20Canvas_drawPath(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkPath* path, SkPaint* paint) argument
451 android_view_GLES20Canvas_drawLines(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloatArray points, jint offset, jint count, SkPaint* paint) argument
462 android_view_GLES20Canvas_resetModifiers(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint modifiers) argument
469 android_view_GLES20Canvas_setupShader(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkiaShader* shader) argument
474 android_view_GLES20Canvas_setupColorFilter(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkiaColorFilter* filter) argument
479 android_view_GLES20Canvas_setupShadow(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat radius, jfloat dx, jfloat dy, jint color) argument
488 renderText(OpenGLRenderer* renderer, const jchar* text, int count, jfloat x, jfloat y, int flags, SkPaint* paint) argument
517 renderTextRun(OpenGLRenderer* renderer, const jchar* text, jint start, jint count, jint contextCount, jfloat x, jfloat y, int flags, SkPaint* paint) argument
552 android_view_GLES20Canvas_drawTextArray(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jcharArray text, jint index, jint count, jfloat x, jfloat y, jint flags, SkPaint* paint) argument
560 android_view_GLES20Canvas_drawText(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jstring text, jint start, jint end, jfloat x, jfloat y, jint flags, SkPaint* paint) argument
568 android_view_GLES20Canvas_drawTextRunArray(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jcharArray text, jint index, jint count, jint contextIndex, jint contextCount, jfloat x, jfloat y, jint dirFlags, SkPaint* paint) argument
578 android_view_GLES20Canvas_drawTextRun(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jstring text, jint start, jint end, jint contextStart, int contextEnd, jfloat x, jfloat y, jint dirFlags, SkPaint* paint) argument
594 android_view_GLES20Canvas_getDisplayList(JNIEnv* env, jobject clazz, DisplayListRenderer* renderer, DisplayList* displayList) argument
609 android_view_GLES20Canvas_resetDisplayListRenderer(JNIEnv* env, jobject clazz, DisplayListRenderer* renderer) argument
619 android_view_GLES20Canvas_drawDisplayList(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, DisplayList* displayList, jint width, jint height, jobject dirty) argument
631 android_view_GLES20Canvas_outputDisplayList(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, DisplayList* displayList) argument
640 android_view_GLES20Canvas_interrupt(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument
645 android_view_GLES20Canvas_resume(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument
722 android_view_GLES20Canvas_drawLayer(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, Layer* layer, jfloat x, jfloat y, SkPaint* paint) argument
[all...]
/frameworks/base/opengl/java/android/opengl/
H A DGLSurfaceView.java54 * <li>Optionally wraps, traces, and/or error-checks the renderer's OpenGL calls.
112 * The renderer is
116 * Once the renderer is set, you can control whether the renderer draws
134 * one relatively easy way to communicate with your renderer is
175 * The renderer only renders
184 * The renderer is called
212 * must call {@link #setRenderer} to register a renderer.
221 * must call {@link #setRenderer} to register a renderer.
246 * the GL object that's passed to the renderer
335 setRenderer(Renderer renderer) argument
1199 GLThread(Renderer renderer) argument
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/frameworks/base/core/java/android/view/
H A DGLES20Canvas.java52 // The native renderer will be destroyed when this object dies.
112 throw new IllegalStateException("Could not create GLES20Canvas renderer");
125 private static native void nResetDisplayListRenderer(int renderer); argument
126 private static native void nDestroyRenderer(int renderer); argument
131 public CanvasFinalizer(int renderer) { argument
132 mRenderer = renderer;
203 private static native void nSetViewport(int renderer, int width, int height); argument
257 private static native void nPrepare(int renderer, boolean opaque); argument
258 private static native void nPrepareDirty(int renderer, int left, int top, int right, int bottom, argument
266 private static native void nFinish(int renderer); argument
273 nCallDrawGLFunction(int renderer, int drawGLFunction) argument
347 nGetDisplayList(int renderer, int displayList) argument
367 nDrawDisplayList(int renderer, int displayList, int width, int height, Rect dirty) argument
375 nOutputDisplayList(int renderer, int displayList) argument
389 nDrawLayer(int renderer, int layer, float x, float y, int paint) argument
399 nInterrupt(int renderer) argument
400 nResume(int renderer) argument
421 nClipRect(int renderer, float left, float top, float right, float bottom, int op) argument
434 nClipRect(int renderer, int left, int top, int right, int bottom, int op) argument
474 nGetClipBounds(int renderer, Rect bounds) argument
481 nQuickReject(int renderer, float left, float top, float right, float bottom, int edge) argument
503 nTranslate(int renderer, float dx, float dy) argument
510 nSkew(int renderer, float sx, float sy) argument
517 nRotate(int renderer, float degrees) argument
524 nScale(int renderer, float sx, float sy) argument
531 nSetMatrix(int renderer, int matrix) argument
538 nGetMatrix(int renderer, int matrix) argument
545 nConcatMatrix(int renderer, int matrix) argument
561 nSave(int renderer, int flags) argument
576 nSaveLayer(int renderer, int paint, int saveFlags) argument
591 nSaveLayer(int renderer, float left, float top, float right, float bottom, int paint, int saveFlags) argument
603 nSaveLayerAlpha(int renderer, int alpha, int saveFlags) argument
614 nSaveLayerAlpha(int renderer, float left, float top, float right, float bottom, int alpha, int saveFlags) argument
622 nRestore(int renderer) argument
629 nRestoreToCount(int renderer, int saveCount) argument
636 nGetSaveCount(int renderer) argument
665 nDrawArc(int renderer, float left, float top, float right, float bottom, float startAngle, float sweepAngle, boolean useCenter, int paint) argument
684 nDrawPatch(int renderer, int bitmap, byte[] buffer, byte[] chunks, float left, float top, float right, float bottom, int paint) argument
696 nDrawBitmap( int renderer, int bitmap, byte[] buffer, float left, float top, int paint) argument
709 nDrawBitmap(int renderer, int bitmap, byte[] buff, int matrix, int paint) argument
758 nDrawBitmap(int renderer, int bitmap, byte[] buffer, float srcLeft, float srcTop, float srcRight, float srcBottom, float left, float top, float right, float bottom, int paint) argument
807 nDrawBitmapMesh(int renderer, int bitmap, byte[] buffer, int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset, int paint) argument
818 nDrawCircle(int renderer, float cx, float cy, float radius, int paint) argument
831 nDrawColor(int renderer, int color, int mode) argument
852 nDrawLines(int renderer, float[] points, int offset, int count, int paint) argument
867 nDrawOval(int renderer, float left, float top, float right, float bottom, int paint) argument
890 nDrawPath(int renderer, int path, int paint) argument
891 nDrawRects(int renderer, int region, int paint) argument
927 nDrawPoints(int renderer, float[] points, int offset, int count, int paint) argument
947 nDrawRect(int renderer, float left, float top, float right, float bottom, int paint) argument
973 nDrawRoundRect(int renderer, float left, float top, float right, float bottom, float rx, float y, int paint) argument
990 nDrawText(int renderer, char[] text, int index, int count, float x, float y, int bidiFlags, int paint) argument
1030 nDrawText(int renderer, String text, int start, int end, float x, float y, int bidiFlags, int paint) argument
1074 nDrawTextRun(int renderer, char[] text, int index, int count, int contextIndex, int contextCount, float x, float y, int dir, int nativePaint) argument
1108 nDrawTextRun(int renderer, String text, int start, int end, int contextStart, int contextEnd, float x, float y, int flags, int nativePaint) argument
1165 nSetupShader(int renderer, int shader) argument
1166 nSetupColorFilter(int renderer, int colorFilter) argument
1167 nSetupShadow(int renderer, float radius, float dx, float dy, int color) argument
1170 nResetModifiers(int renderer, int modifiers) argument
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