/frameworks/media/libvideoeditor/lvpp/ |
H A D | PreviewRenderer.cpp | 32 PreviewRenderer* renderer = new PreviewRenderer(surface, width, height); local 34 if (renderer->init() != 0) { 35 delete renderer; 39 return renderer;
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H A D | NativeWindowRenderer.cpp | 571 RenderInput::RenderInput(NativeWindowRenderer* renderer, GLuint textureId) argument 572 : mRenderer(renderer)
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H A D | PreviewPlayer.cpp | 72 PreviewPlayer::PreviewPlayer(NativeWindowRenderer* renderer) argument 74 mNativeWindowRenderer(renderer), 746 LOGE("Cannot create renderer");
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H A D | VideoEditorPlayer.cpp | 31 VideoEditorPlayer::VideoEditorPlayer(NativeWindowRenderer* renderer) argument 32 : mPlayer(new PreviewPlayer(renderer)) {
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/frameworks/base/libs/hwui/ |
H A D | GammaFontRenderer.cpp | 31 INIT_LOGD("Creating gamma font renderer"); 33 // Get the renderer properties 119 FontRenderer* renderer = mRenderers[gamma]; local 120 if (!renderer) { 121 renderer = new FontRenderer(); 122 mRenderers[gamma] = renderer; 123 renderer->setGammaTable(&mGammaTable[gamma * 256]); 126 return renderer;
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H A D | DisplayListRenderer.cpp | 208 void DisplayList::output(OpenGLRenderer& renderer, uint32_t level) { argument 219 int saveCount = renderer.getSaveCount() - 1; 317 renderer.outputDisplayList(displayList, level + 1); 530 bool DisplayList::replay(OpenGLRenderer& renderer, Rect& dirty, uint32_t level) { argument 546 int saveCount = renderer.getSaveCount() - 1; 555 needsInvalidate |= renderer.callDrawGLFunction(functor, dirty); 561 renderer.save(rendererNum); 566 renderer.restore(); 572 renderer.restoreToCount(restoreCount); 584 renderer [all...] |
/frameworks/base/services/surfaceflinger/ |
H A D | GLExtensions.cpp | 37 GLubyte const* renderer, 45 mRenderer = (char const*)renderer; 35 initWithGLStrings( GLubyte const* vendor, GLubyte const* renderer, GLubyte const* version, GLubyte const* extensions, char const* egl_vendor, char const* egl_version, char const* egl_extensions) argument
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/frameworks/base/libs/rs/driver/ |
H A D | rsdGL.h | 46 const uint8_t * renderer; member in struct:RsdGLRec::__anon285
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/frameworks/base/core/jni/ |
H A D | android_view_GLES20Canvas.cpp | 160 OpenGLRenderer* renderer) { 162 delete renderer; 170 OpenGLRenderer* renderer, jint width, jint height) { 171 renderer->setViewport(width, height); 175 OpenGLRenderer* renderer, jboolean opaque) { 176 renderer->prepare(opaque); 180 OpenGLRenderer* renderer, jint left, jint top, jint right, jint bottom, 182 renderer->prepareDirty(left, top, right, bottom, opaque); 186 OpenGLRenderer* renderer) { 187 renderer 159 android_view_GLES20Canvas_destroyRenderer(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument 169 android_view_GLES20Canvas_setViewport(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint width, jint height) argument 174 android_view_GLES20Canvas_prepare(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jboolean opaque) argument 179 android_view_GLES20Canvas_prepareDirty(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint left, jint top, jint right, jint bottom, jboolean opaque) argument 185 android_view_GLES20Canvas_finish(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument 190 android_view_GLES20Canvas_callDrawGLFunction(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, Functor *functor) argument 208 android_view_GLES20Canvas_save(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint flags) argument 213 android_view_GLES20Canvas_getSaveCount(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument 218 android_view_GLES20Canvas_restore(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument 223 android_view_GLES20Canvas_restoreToCount(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint saveCount) argument 232 android_view_GLES20Canvas_saveLayer(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, SkPaint* paint, jint saveFlags) argument 238 android_view_GLES20Canvas_saveLayerClip(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkPaint* paint, jint saveFlags) argument 245 android_view_GLES20Canvas_saveLayerAlpha(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, jint alpha, jint saveFlags) argument 251 android_view_GLES20Canvas_saveLayerAlphaClip(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint alpha, jint saveFlags) argument 262 android_view_GLES20Canvas_quickReject(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, SkCanvas::EdgeType edge) argument 268 android_view_GLES20Canvas_clipRectF(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, SkRegion::Op op) argument 274 android_view_GLES20Canvas_clipRect(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint left, jint top, jint right, jint bottom, SkRegion::Op op) argument 280 android_view_GLES20Canvas_getClipBounds(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jobject rect) argument 294 android_view_GLES20Canvas_translate(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat dx, jfloat dy) argument 299 android_view_GLES20Canvas_rotate(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat degrees) argument 304 android_view_GLES20Canvas_scale(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat sx, jfloat sy) argument 309 android_view_GLES20Canvas_skew(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat sx, jfloat sy) argument 314 android_view_GLES20Canvas_setMatrix(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkMatrix* matrix) argument 319 android_view_GLES20Canvas_getMatrix(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkMatrix* matrix) argument 324 android_view_GLES20Canvas_concatMatrix(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkMatrix* matrix) argument 333 android_view_GLES20Canvas_drawBitmap(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, float left, float top, SkPaint* paint) argument 342 android_view_GLES20Canvas_drawBitmapRect(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, float srcLeft, float srcTop, float srcRight, float srcBottom, float dstLeft, float dstTop, float dstRight, float dstBottom, SkPaint* paint) argument 353 android_view_GLES20Canvas_drawBitmapMatrix(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, SkMatrix* matrix, SkPaint* paint) argument 362 android_view_GLES20Canvas_drawBitmapMesh(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, jint meshWidth, jint meshHeight, jfloatArray vertices, jint offset, jintArray colors, jint colorOffset, SkPaint* paint) argument 378 android_view_GLES20Canvas_drawPatch(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, jbyteArray chunks, float left, float top, float right, float bottom, SkPaint* paint) argument 395 android_view_GLES20Canvas_drawColor(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint color, SkXfermode::Mode mode) argument 400 android_view_GLES20Canvas_drawRect(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, SkPaint* paint) argument 406 android_view_GLES20Canvas_drawRoundRect(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, jfloat rx, jfloat ry, SkPaint* paint) argument 412 android_view_GLES20Canvas_drawCircle(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat x, jfloat y, jfloat radius, SkPaint* paint) argument 417 android_view_GLES20Canvas_drawOval(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, SkPaint* paint) argument 423 android_view_GLES20Canvas_drawArc(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, jfloat startAngle, jfloat sweepAngle, jboolean useCenter, SkPaint* paint) argument 429 android_view_GLES20Canvas_drawRects(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkRegion* region, SkPaint* paint) argument 439 android_view_GLES20Canvas_drawPoints(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloatArray points, jint offset, jint count, SkPaint* paint) argument 446 android_view_GLES20Canvas_drawPath(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkPath* path, SkPaint* paint) argument 451 android_view_GLES20Canvas_drawLines(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloatArray points, jint offset, jint count, SkPaint* paint) argument 462 android_view_GLES20Canvas_resetModifiers(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint modifiers) argument 469 android_view_GLES20Canvas_setupShader(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkiaShader* shader) argument 474 android_view_GLES20Canvas_setupColorFilter(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkiaColorFilter* filter) argument 479 android_view_GLES20Canvas_setupShadow(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat radius, jfloat dx, jfloat dy, jint color) argument 488 renderText(OpenGLRenderer* renderer, const jchar* text, int count, jfloat x, jfloat y, int flags, SkPaint* paint) argument 517 renderTextRun(OpenGLRenderer* renderer, const jchar* text, jint start, jint count, jint contextCount, jfloat x, jfloat y, int flags, SkPaint* paint) argument 552 android_view_GLES20Canvas_drawTextArray(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jcharArray text, jint index, jint count, jfloat x, jfloat y, jint flags, SkPaint* paint) argument 560 android_view_GLES20Canvas_drawText(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jstring text, jint start, jint end, jfloat x, jfloat y, jint flags, SkPaint* paint) argument 568 android_view_GLES20Canvas_drawTextRunArray(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jcharArray text, jint index, jint count, jint contextIndex, jint contextCount, jfloat x, jfloat y, jint dirFlags, SkPaint* paint) argument 578 android_view_GLES20Canvas_drawTextRun(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jstring text, jint start, jint end, jint contextStart, int contextEnd, jfloat x, jfloat y, jint dirFlags, SkPaint* paint) argument 594 android_view_GLES20Canvas_getDisplayList(JNIEnv* env, jobject clazz, DisplayListRenderer* renderer, DisplayList* displayList) argument 609 android_view_GLES20Canvas_resetDisplayListRenderer(JNIEnv* env, jobject clazz, DisplayListRenderer* renderer) argument 619 android_view_GLES20Canvas_drawDisplayList(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, DisplayList* displayList, jint width, jint height, jobject dirty) argument 631 android_view_GLES20Canvas_outputDisplayList(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, DisplayList* displayList) argument 640 android_view_GLES20Canvas_interrupt(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument 645 android_view_GLES20Canvas_resume(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument 722 android_view_GLES20Canvas_drawLayer(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, Layer* layer, jfloat x, jfloat y, SkPaint* paint) argument [all...] |
/frameworks/base/opengl/java/android/opengl/ |
H A D | GLSurfaceView.java | 54 * <li>Optionally wraps, traces, and/or error-checks the renderer's OpenGL calls. 112 * The renderer is 116 * Once the renderer is set, you can control whether the renderer draws 134 * one relatively easy way to communicate with your renderer is 175 * The renderer only renders 184 * The renderer is called 212 * must call {@link #setRenderer} to register a renderer. 221 * must call {@link #setRenderer} to register a renderer. 246 * the GL object that's passed to the renderer 335 setRenderer(Renderer renderer) argument 1199 GLThread(Renderer renderer) argument [all...] |
/frameworks/base/core/java/android/view/ |
H A D | GLES20Canvas.java | 52 // The native renderer will be destroyed when this object dies. 112 throw new IllegalStateException("Could not create GLES20Canvas renderer"); 125 private static native void nResetDisplayListRenderer(int renderer); argument 126 private static native void nDestroyRenderer(int renderer); argument 131 public CanvasFinalizer(int renderer) { argument 132 mRenderer = renderer; 203 private static native void nSetViewport(int renderer, int width, int height); argument 257 private static native void nPrepare(int renderer, boolean opaque); argument 258 private static native void nPrepareDirty(int renderer, int left, int top, int right, int bottom, argument 266 private static native void nFinish(int renderer); argument 273 nCallDrawGLFunction(int renderer, int drawGLFunction) argument 347 nGetDisplayList(int renderer, int displayList) argument 367 nDrawDisplayList(int renderer, int displayList, int width, int height, Rect dirty) argument 375 nOutputDisplayList(int renderer, int displayList) argument 389 nDrawLayer(int renderer, int layer, float x, float y, int paint) argument 399 nInterrupt(int renderer) argument 400 nResume(int renderer) argument 421 nClipRect(int renderer, float left, float top, float right, float bottom, int op) argument 434 nClipRect(int renderer, int left, int top, int right, int bottom, int op) argument 474 nGetClipBounds(int renderer, Rect bounds) argument 481 nQuickReject(int renderer, float left, float top, float right, float bottom, int edge) argument 503 nTranslate(int renderer, float dx, float dy) argument 510 nSkew(int renderer, float sx, float sy) argument 517 nRotate(int renderer, float degrees) argument 524 nScale(int renderer, float sx, float sy) argument 531 nSetMatrix(int renderer, int matrix) argument 538 nGetMatrix(int renderer, int matrix) argument 545 nConcatMatrix(int renderer, int matrix) argument 561 nSave(int renderer, int flags) argument 576 nSaveLayer(int renderer, int paint, int saveFlags) argument 591 nSaveLayer(int renderer, float left, float top, float right, float bottom, int paint, int saveFlags) argument 603 nSaveLayerAlpha(int renderer, int alpha, int saveFlags) argument 614 nSaveLayerAlpha(int renderer, float left, float top, float right, float bottom, int alpha, int saveFlags) argument 622 nRestore(int renderer) argument 629 nRestoreToCount(int renderer, int saveCount) argument 636 nGetSaveCount(int renderer) argument 665 nDrawArc(int renderer, float left, float top, float right, float bottom, float startAngle, float sweepAngle, boolean useCenter, int paint) argument 684 nDrawPatch(int renderer, int bitmap, byte[] buffer, byte[] chunks, float left, float top, float right, float bottom, int paint) argument 696 nDrawBitmap( int renderer, int bitmap, byte[] buffer, float left, float top, int paint) argument 709 nDrawBitmap(int renderer, int bitmap, byte[] buff, int matrix, int paint) argument 758 nDrawBitmap(int renderer, int bitmap, byte[] buffer, float srcLeft, float srcTop, float srcRight, float srcBottom, float left, float top, float right, float bottom, int paint) argument 807 nDrawBitmapMesh(int renderer, int bitmap, byte[] buffer, int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset, int paint) argument 818 nDrawCircle(int renderer, float cx, float cy, float radius, int paint) argument 831 nDrawColor(int renderer, int color, int mode) argument 852 nDrawLines(int renderer, float[] points, int offset, int count, int paint) argument 867 nDrawOval(int renderer, float left, float top, float right, float bottom, int paint) argument 890 nDrawPath(int renderer, int path, int paint) argument 891 nDrawRects(int renderer, int region, int paint) argument 927 nDrawPoints(int renderer, float[] points, int offset, int count, int paint) argument 947 nDrawRect(int renderer, float left, float top, float right, float bottom, int paint) argument 973 nDrawRoundRect(int renderer, float left, float top, float right, float bottom, float rx, float y, int paint) argument 990 nDrawText(int renderer, char[] text, int index, int count, float x, float y, int bidiFlags, int paint) argument 1030 nDrawText(int renderer, String text, int start, int end, float x, float y, int bidiFlags, int paint) argument 1074 nDrawTextRun(int renderer, char[] text, int index, int count, int contextIndex, int contextCount, float x, float y, int dir, int nativePaint) argument 1108 nDrawTextRun(int renderer, String text, int start, int end, int contextStart, int contextEnd, float x, float y, int flags, int nativePaint) argument 1165 nSetupShader(int renderer, int shader) argument 1166 nSetupColorFilter(int renderer, int colorFilter) argument 1167 nSetupShadow(int renderer, float radius, float dx, float dy, int color) argument 1170 nResetModifiers(int renderer, int modifiers) argument [all...] |