Searched refs:glAttachShader (Results 1 - 9 of 9) sorted by relevance
/development/samples/HelloEffects/src/com/example/android/mediafx/ |
H A D | GLToolbox.java | 54 GLES20.glAttachShader(program, vertexShader); 55 checkGlError("glAttachShader"); 56 GLES20.glAttachShader(program, pixelShader); 57 checkGlError("glAttachShader");
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/development/ndk/platforms/android-5/samples/hello-gl2/jni/ |
H A D | gl_code.cpp | 96 glAttachShader(program, vertexShader); 97 checkGlError("glAttachShader"); 98 glAttachShader(program, pixelShader); 99 checkGlError("glAttachShader");
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/development/tools/emulator/opengl/system/GLESv2_enc/ |
H A D | gl2_ftable.h | 12 {"glAttachShader", (void*)glAttachShader},
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H A D | gl2_client_context.h | 12 glAttachShader_client_proc_t glAttachShader; member in struct:gl2_client_context_t 221 virtual glAttachShader_client_proc_t set_glAttachShader(glAttachShader_client_proc_t f) { glAttachShader_client_proc_t retval = glAttachShader; glAttachShader = f; return retval;}
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H A D | gl2_entry.cpp | 10 void glAttachShader(GLuint program, GLuint shader); 232 void glAttachShader(GLuint program, GLuint shader) function 235 ctx->glAttachShader(ctx, program, shader);
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/development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/ |
H A D | MyGLSurfaceView.java | 252 GLES20.glAttachShader(program, vertexShader); 253 checkGlError("glAttachShader"); 254 GLES20.glAttachShader(program, pixelShader); 255 checkGlError("glAttachShader");
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
H A D | GLES20TriangleRenderer.java | 187 GLES20.glAttachShader(program, vertexShader); 188 checkGlError("glAttachShader"); 189 GLES20.glAttachShader(program, pixelShader); 190 checkGlError("glAttachShader");
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/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ |
H A D | GLES20TriangleRenderer.java | 185 GLES20.glAttachShader(program, vertexShader); 186 checkGlError("glAttachShader"); 187 GLES20.glAttachShader(program, pixelShader); 188 checkGlError("glAttachShader");
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/development/ndk/platforms/android-5/include/GLES2/ |
H A D | gl2.h | 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
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