Searched defs:usage (Results 1 - 25 of 73) sorted by last modified time

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/frameworks/rs/cpp/
H A DAllocation.cpp50 Allocation::Allocation(void *id, RenderScript *rs, sp<const Type> t, uint32_t usage) : argument
53 if ((usage & ~(RS_ALLOCATION_USAGE_SCRIPT |
60 ALOGE("Unknown usage specified.");
63 if ((usage & RS_ALLOCATION_USAGE_IO_INPUT) != 0) {
65 if ((usage & ~(RS_ALLOCATION_USAGE_IO_INPUT |
68 ALOGE("Invalid usage combination.");
73 mUsage = usage;
150 ALOGE("Source must be exactly one usage type.");
157 ALOGE("Can only send buffer if IO_OUTPUT usage specified.");
164 ALOGE("Can only send buffer if IO_OUTPUT usage specifie
381 createTyped(RenderScript *rs, sp<const Type> type, RsAllocationMipmapControl mips, uint32_t usage) argument
391 createTyped(RenderScript *rs, sp<const Type> type, RsAllocationMipmapControl mips, uint32_t usage, void *pointer) argument
400 createTyped(RenderScript *rs, sp<const Type> type, uint32_t usage) argument
405 createSized(RenderScript *rs, sp<const Element> e, size_t count, uint32_t usage) argument
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/frameworks/rs/
H A DrsScriptC_Lib.cpp164 void rsrAllocationSyncAll(Context *rsc, Script *sc, Allocation *a, RsAllocationUsageType usage) { argument
165 a->syncAll(rsc, usage);
/frameworks/support/renderscript/v8/java/src/android/support/v8/renderscript/
H A DAllocation.java95 * The usage of the allocation. These signal to renderscript
163 * Get the usage flags of the Allocation.
165 * @return usage flags associated with the allocation. e.g.
196 Allocation(int id, RenderScript rs, Type t, int usage) { argument
198 if ((usage & ~(USAGE_SCRIPT | USAGE_GRAPHICS_TEXTURE)) != 0) {
199 throw new RSIllegalArgumentException("Unknown usage specified.");
203 mUsage = usage;
268 * Propagate changes from one usage of the allocation to the
278 throw new RSIllegalArgumentException("Source must be exactly one usage type.");
902 * @param usage bi
905 createTyped(RenderScript rs, Type type, MipmapControl mips, int usage) argument
928 createTyped(RenderScript rs, Type type, int usage) argument
958 createSized(RenderScript rs, Element e, int count, int usage) argument
1026 createFromBitmap(RenderScript rs, Bitmap b, MipmapControl mips, int usage) argument
1068 createCubemapFromBitmap(RenderScript rs, Bitmap b, MipmapControl mips, int usage) argument
1139 createCubemapFromCubeFaces(RenderScript rs, Bitmap xpos, Bitmap xneg, Bitmap ypos, Bitmap yneg, Bitmap zpos, Bitmap zneg, MipmapControl mips, int usage) argument
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H A DRenderScript.java185 native int rsnAllocationCreateTyped(int con, int type, int mip, int usage, int pointer); argument
186 synchronized int nAllocationCreateTyped(int type, int mip, int usage, int pointer) { argument
188 return rsnAllocationCreateTyped(mContext, type, mip, usage, pointer);
190 native int rsnAllocationCreateFromBitmap(int con, int type, int mip, Bitmap bmp, int usage); argument
191 synchronized int nAllocationCreateFromBitmap(int type, int mip, Bitmap bmp, int usage) { argument
193 return rsnAllocationCreateFromBitmap(mContext, type, mip, bmp, usage);
195 native int rsnAllocationCubeCreateFromBitmap(int con, int type, int mip, Bitmap bmp, int usage); argument
196 synchronized int nAllocationCubeCreateFromBitmap(int type, int mip, Bitmap bmp, int usage) { argument
198 return rsnAllocationCubeCreateFromBitmap(mContext, type, mip, bmp, usage);
205 native int rsnAllocationCreateFromAssetStream(int con, int mips, int assetStream, int usage); argument
206 nAllocationCreateFromAssetStream(int mips, int assetStream, int usage) argument
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/frameworks/support/renderscript/v8/jni/
H A Dandroid_renderscript_RenderScript.cpp318 nAllocationCreateTyped(JNIEnv *_env, jobject _this, RsContext con, jint type, jint mips, jint usage, jint pointer) argument
320 LOG_API("nAllocationCreateTyped, con(%p), type(%p), mip(%i), usage(%i), ptr(%p)", con, (RsElement)type, mips, usage, (void *)pointer);
321 return (jint) rsAllocationCreateTyped(con, (RsType)type, (RsAllocationMipmapControl)mips, (uint32_t)usage, (uint32_t)pointer);
352 nAllocationCreateFromBitmap(JNIEnv *_env, jobject _this, RsContext con, jint type, jint mip, jobject jbitmap, jint usage) argument
361 GetBitmapSize(_env, jbitmap), usage);
368 nAllocationCubeCreateFromBitmap(JNIEnv *_env, jobject _this, RsContext con, jint type, jint mip, jobject jbitmap, jint usage) argument
377 pixels, GetBitmapSize(_env, jbitmap), usage);
/frameworks/support/renderscript/v8/rs_support/
H A DrsScriptC_Lib.cpp164 void rsrAllocationSyncAll(Context *rsc, Script *sc, Allocation *a, RsAllocationUsageType usage) { argument
165 a->syncAll(rsc, usage);
/frameworks/native/cmds/dumpstate/
H A Ddumpstate.c304 static void usage() { function
305 fprintf(stderr, "usage: dumpstate [-b soundfile] [-e soundfile] [-o file [-d] [-p] [-z]] [-s] [-q]\n"
364 usage();
/frameworks/native/include/gui/
H A DSurface.h116 uint32_t usage; member in struct:android::Surface::SurfaceInfo
/frameworks/native/include/ui/
H A DGraphicBufferAllocator.h65 status_t alloc(uint32_t w, uint32_t h, PixelFormat format, int usage,
79 uint32_t usage; member in struct:android::GraphicBufferAllocator::alloc_rec_t
/frameworks/native/libs/gui/
H A DBufferQueue.cpp129 status_t BufferQueue::setConsumerUsageBits(uint32_t usage) { argument
131 mConsumerUsageBits = usage;
259 uint32_t w, uint32_t h, uint32_t format, uint32_t usage) {
261 ST_LOGV("dequeueBuffer: w=%d h=%d fmt=%#x usage=%#x", w, h, format, usage);
278 // turn on usage bits the consumer requested
279 usage |= mConsumerUsageBits;
385 ((uint32_t(buffer->usage) & usage) != usage))
258 dequeueBuffer(int *outBuf, sp<Fence>& outFence, uint32_t w, uint32_t h, uint32_t format, uint32_t usage) argument
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H A DIGraphicBufferAlloc.cpp46 PixelFormat format, uint32_t usage, status_t* error) {
52 data.writeInt32(usage);
94 uint32_t usage = data.readInt32(); local
97 createGraphicBuffer(w, h, format, usage, &error);
45 createGraphicBuffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage, status_t* error) argument
H A DISurfaceTexture.cpp85 uint32_t w, uint32_t h, uint32_t format, uint32_t usage) {
91 data.writeInt32(usage);
217 uint32_t usage = data.readInt32(); local
220 int result = dequeueBuffer(&buf, fence, w, h, format, usage);
84 dequeueBuffer(int *buf, sp<Fence>& fence, uint32_t w, uint32_t h, uint32_t format, uint32_t usage) argument
H A DSurfaceTexture.cpp853 status_t SurfaceTexture::setConsumerUsageBits(uint32_t usage) { argument
855 usage |= DEFAULT_USAGE_FLAGS;
856 return mBufferQueue->setConsumerUsageBits(usage);
H A DSurfaceTextureClient.cpp436 int usage = va_arg(args, int); local
437 return setUsage(usage);
/frameworks/native/libs/ui/
H A DFramebufferNativeWindow.cpp55 ANativeWindowBuffer::usage = u; member in class:android::NativeBuffer::ANativeWindowBuffer
H A DGraphicBuffer.cpp45 usage = 0;
58 usage = 0;
74 usage = inUsage;
87 usage = buffer->usage;
132 if (handle && w==width && h==height && f==format && reqUsage==usage)
152 this->usage = reqUsage;
157 status_t GraphicBuffer::lock(uint32_t usage, void** vaddr) argument
160 status_t res = lock(usage, lockBounds, vaddr);
164 status_t GraphicBuffer::lock(uint32_t usage, cons argument
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H A DGraphicBufferAllocator.cpp69 rec.w, rec.s, rec.h, rec.format, rec.usage);
73 rec.w, rec.s, rec.h, rec.format, rec.usage);
193 int usage, buffer_handle_t* handle, int32_t* stride)
209 err = mAllocDev->alloc(mAllocDev, w, h, format, usage, handle, stride);
214 err = mAllocDev->alloc(mAllocDev, w, h, format, usage, handle, stride);
218 w, h, format, usage, err, strerror(-err));
234 rec.usage = usage;
192 alloc(uint32_t w, uint32_t h, PixelFormat format, int usage, buffer_handle_t* handle, int32_t* stride) argument
H A DGraphicBufferMapper.cpp74 int usage, const Rect& bounds, void** vaddr)
79 err = mAllocMod->lock(mAllocMod, handle, usage,
73 lock(buffer_handle_t handle, int usage, const Rect& bounds, void** vaddr) argument
/frameworks/native/opengl/libagl/
H A DBufferObjectManager.cpp62 bo->usage = GL_STATIC_DRAW;
70 GLsizeiptr size, GLenum usage)
81 bo->usage = usage;
69 allocateStore(buffer_t* bo, GLsizeiptr size, GLenum usage) argument
H A DBufferObjectManager.h44 GLenum usage; member in struct:android::gl::buffer_t
63 int allocateStore(gl::buffer_t* bo, GLsizeiptr size, GLenum usage);
H A Darray.cpp1470 void glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) argument
1481 if ((usage!=GL_STATIC_DRAW) && (usage!=GL_DYNAMIC_DRAW)) {
1495 if (c->bufferObjectManager->allocateStore(edit_bo, size, usage) != 0) {
H A Degl.cpp239 status_t lock(ANativeWindowBuffer* buf, int usage, void** vaddr);
435 ANativeWindowBuffer* buf, int usage, void** vaddr)
440 usage, 0, 0, buf->width, buf->height, vaddr);
434 lock( ANativeWindowBuffer* buf, int usage, void** vaddr) argument
/frameworks/native/opengl/libs/GLES_trace/src/
H A Dgltrace_api.cpp460 void GLTrace_glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) { argument
484 // copy argument usage
488 arg_usage->add_intvalue((int)usage);
493 glContext->hooks->gl.glBufferData(target, size, data, usage);
/frameworks/native/services/surfaceflinger/DisplayHardware/
H A DGraphicBufferAlloc.cpp35 PixelFormat format, uint32_t usage, status_t* error) {
36 sp<GraphicBuffer> graphicBuffer(new GraphicBuffer(w, h, format, usage));
34 createGraphicBuffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage, status_t* error) argument
/frameworks/base/tools/obbtool/
H A DMain.cpp68 * Print usage info.
70 void usage(void) function
296 usage();

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