Searched defs:alpha (Results 151 - 175 of 243) sorted by relevance

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/external/webkit/Source/WebCore/platform/graphics/gpu/
H A DSharedGraphicsContext3D.cpp396 void SharedGraphicsContext3D::useTextureProgram(const AffineTransform& transform, const AffineTransform& texTransform, float alpha) argument
398 m_texShader->use(transform, texTransform, 0, alpha);
401 void SharedGraphicsContext3D::useBicubicProgram(const AffineTransform& transform, const AffineTransform& texTransform, const float coefficients[16], const float imageIncrement[2], float alpha) argument
403 m_bicubicShader->use(transform, texTransform, coefficients, imageIncrement, alpha);
/external/webkit/Source/WebKit2/WebProcess/WebPage/
H A DWebFrame.cpp539 bool WebFrame::getDocumentBackgroundColor(double* red, double* green, double* blue, double* alpha) argument
560 color.getRGBA(*red, *green, *blue, *alpha);
/external/webp/src/dec/
H A Dio.c164 const uint8_t* alpha = io->a; local
171 if (alpha != NULL) {
173 memcpy(dst, alpha, mb_w * sizeof(*dst));
174 alpha += io->width;
178 // the user requested alpha, but there is none, set it to opaque.
188 const uint8_t** alpha, int* const num_rows) {
200 // Fortunately, *alpha data is persistent, so we can go back
201 // one row and finish alpha blending, now that the fancy upscaler
203 *alpha -= io->width;
214 const uint8_t* alpha local
187 GetAlphaSourceRow(const VP8Io* const io, const uint8_t** alpha, int* const num_rows) argument
249 const uint8_t* alpha = io->a; local
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/external/aac/libAACenc/src/
H A Dmetadata_compressor.cpp777 FIXP_DBL gain, alpha, lvl2smthlvl; local
811 alpha = drcComp->fastAttack[i];
815 alpha = drcComp->slowAttack[i];
822 alpha = drcComp->fastDecay[i];
826 alpha = drcComp->slowDecay[i];
834 /* drcComp->smoothLevel[i] = (1-alpha) * drcComp->smoothLevel[i] + alpha * level; */
835 accu = fMult((FL2FXCONST_DBL(1.f)-alpha), drcComp->smoothLevel[i]);
836 accu += fMult(alpha,level);
839 /* drcComp->smoothGain[i] = (1-alpha) * drcCom
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/external/chromium/chrome/browser/themes/
H A Dbrowser_theme_pack.cc681 double alpha; local
683 if (color_list->GetDouble(3, &alpha)) {
684 color = SkColorSetARGB(static_cast<int>(alpha * 255), r, g, b);
/external/chromium/chrome/browser/ui/views/autocomplete/
H A Dautocomplete_popup_contents_view.cc524 // the children since they paint text, and GDI will reset this alpha data if
543 // Now we paint the border, so it will be alpha-blended atop the contents.
609 SkAlpha alpha = GetThemeProvider()->ShouldUseNativeFrame() ? local
613 AutocompleteResultView::BACKGROUND), alpha), SkXfermode::kDstIn_Mode);
/external/chromium/chrome/browser/ui/views/tabs/
H A Dtab.cc463 TabImage* alpha = &tab_alpha_; local
481 SkBitmapOperations::CreateMaskedBitmap(tab_l, *alpha->image_l);
492 SkBitmapOperations::CreateMaskedBitmap(tab_r, *alpha->image_r);
540 TabImage* alpha = &tab_alpha_; local
546 SkBitmapOperations::CreateMaskedBitmap(tab_l, *alpha->image_l);
553 SkBitmapOperations::CreateMaskedBitmap(tab_r, *alpha->image_r);
/external/libvpx/vp8/common/
H A Dpostproc.c499 int y1, int u1, int v1, int alpha, int stride)
502 int y1_const = y1*((1<<16)-alpha);
503 int u1_const = u1*((1<<16)-alpha);
504 int v1_const = v1*((1<<16)-alpha);
511 y[j] = (y[j]*alpha + y1_const)>>16;
525 u[j] = (u[j]*alpha + u1_const)>>16;
526 v[j] = (v[j]*alpha + v1_const)>>16;
537 int y1, int u1, int v1, int alpha, int stride)
540 int y1_const = y1*((1<<16)-alpha);
541 int u1_const = u1*((1<<16)-alpha);
498 vp8_blend_mb_inner_c(unsigned char *y, unsigned char *u, unsigned char *v, int y1, int u1, int v1, int alpha, int stride) argument
536 vp8_blend_mb_outer_c(unsigned char *y, unsigned char *u, unsigned char *v, int y1, int u1, int v1, int alpha, int stride) argument
600 vp8_blend_b_c(unsigned char *y, unsigned char *u, unsigned char *v, int y1, int u1, int v1, int alpha, int stride) argument
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/external/opencv/cvaux/src/
H A Dcvlevmarprojbandle.cpp1303 double alpha; local
1338 alpha = 0.001;
1441 /* ========== Solve normal equation for given alpha and Jacobian ============ */
1445 /* ---- Add alpha to matrices --- */
1446 /* Add alpha to matrInvVi and make workMatrsInvVi */
1455 cvmSet(workMatrVi,i,i,cvmGet(matrsVi[currV],i,i)*(1+alpha) );
1461 /* Add alpha to matrUk and make matrix workMatrsUk */
1467 cvmSet(workMatrsUk[currImage],i,i,cvmGet(matrsUk[currImage],i,i)*(1+alpha));
1706 alpha /= 10;
1717 alpha *
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/external/opencv/cxcore/src/
H A Dcxarithm.cpp1824 icvAddWeighted_##flavor##_C1R( const arrtype* src1, int step1, double alpha, \
1836 worktype t0 = cast_macro1(load_macro((src1)[i])*alpha + \
1838 worktype t1 = cast_macro1(load_macro((src1)[i+1])*alpha + \
1844 t0 = cast_macro1(load_macro((src1)[i+2])*alpha + \
1846 t1 = cast_macro1(load_macro((src1)[i+3])*alpha + \
1855 worktype t0 = cast_macro1(load_macro((src1)[i])*alpha + \
1869 icvAddWeighted_8u_fast_C1R( const uchar* src1, int step1, double alpha, argument
1877 alpha *= 1 << shift;
1885 t += alpha;
1968 typedef CvStatus (CV_STDCALL *CvAddWeightedFunc)( const void* src1, int step1, double alpha,
1974 cvAddWeighted( const CvArr* srcAarr, double alpha, const CvArr* srcBarr, double beta, double gamma, CvArr* dstarr ) argument
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/external/qemu/android/
H A Dmain-common.c566 int alpha, rotate; local
568 if ( opts->onion_alpha && 1 == sscanf( opts->onion_alpha, "%d", &alpha ) ) {
569 alpha = (256*alpha)/100;
571 alpha = 128;
579 qemulator_get()->onion_alpha = alpha;
/external/qemu/android/skin/
H A Dtrackball.c158 typedef struct { int x, y, offset, alpha; Fix16VectorRec f; } SphereCoordRec, *SphereCoord; member in struct:__anon10294
328 coord->alpha = 256;
333 coord->alpha = 256*(radius - r0);
351 coord->alpha = coord->alpha * scale;
358 coord->alpha = 0;
360 coord->alpha = -256*(r0 - (radius2-1.));
400 color_blend( unsigned from, unsigned to, int alpha )
406 unsigned result_ag = (from_ag + (alpha*(to_ag - from_ag) >> 8)) & 0xff00ff;
407 unsigned result_rb = (from_rb + (alpha*(to_r
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/external/qemu/distrib/sdl-1.2.15/include/
H A DSDL_video.h41 * These define alpha as the opacity of a surface
89 /** Alpha value information (per-surface alpha) */
90 Uint8 alpha; member in struct:SDL_PixelFormat
154 #define SDL_SRCALPHA 0x00010000 /**< Blit uses source alpha blending */
540 * SDL_SRCALPHA means that the surface will be used for alpha blits and
541 * if the hardware supports hardware acceleration of alpha blits between
619 * This function sets the alpha value for the entire surface, as opposed to
620 * using the alpha component of each pixel. This value measures the range
622 * being completely opaque. An 'alpha' value of 255 causes blits to be
624 * that per-surface alpha ca
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/external/qemu/distrib/sdl-1.2.15/src/video/
H A DSDL_RLEaccel.c25 * RLE encoding for software colorkey and alpha-channel acceleration
30 * decoder. Added per-surface alpha blitter. Added per-pixel alpha
49 * binary transparency and for per-surface alpha blending, and for surfaces
50 * with per-pixel alpha. The details differ, however:
62 * Encoding of surfaces with per-pixel alpha:
69 * partially transparent (translucent) pixels (where 1 <= alpha <= 254),
73 * the alpha value occupying the highest 8 bits. The <skip> and <run>
78 * and the hole filled with the 5 most significant bits of the alpha value.
121 * Various colorkey blit methods, for opaque and per-surface alpha
783 RLEClipBlit(int w, Uint8 *srcbuf, SDL_Surface *dst, Uint8 *dstbuf, SDL_Rect *srcrect, unsigned alpha) argument
847 unsigned alpha; local
1293 unsigned alpha = dfmt->Amask ? 255 : 0; local
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H A DSDL_blit_A.c63 /* Functions to perform alpha blended blitting */
65 /* N->1 blending with per-surface alpha */
79 const unsigned A = srcfmt->alpha;
118 /* N->1 blending with pixel alpha */
132 /* FIXME: fix alpha bit field expansion here too? */
171 /* colorkeyed N->1 blending with per-surface alpha */
186 const int A = srcfmt->alpha;
228 /* fast RGB888->(A)RGB888 blending with surface alpha=128 special case */
244 movd_m2r(dalpha, mm7); /* dst alpha mask */
245 punpckldq_r2r(mm7, mm7); /* dst alpha mas
283 unsigned alpha = info->src->alpha; local
506 unsigned alpha = info->src->alpha; local
940 unsigned alpha = info->src->alpha; local
1257 unsigned alpha = info->src->alpha; local
1353 unsigned alpha = info->src->alpha; local
1461 unsigned alpha = info->src->alpha; local
1876 unsigned alpha = info->src->alpha; /* downscale alpha to 5 bits */ local
2015 unsigned alpha = info->src->alpha; /* downscale alpha to 5 bits */ local
2161 unsigned alpha = info->src->alpha; local
2295 unsigned alpha = info->src->alpha; local
2431 unsigned alpha = info->src->alpha; local
2467 unsigned alpha = info->src->alpha; /* downscale alpha to 5 bits */ local
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/external/qemu/distrib/sdl-1.2.15/src/video/macdsp/
H A DSDL_dspvideo.c103 DSP_TRY_CC_AND_AA - Define if you want to try HWA color-key and alpha blitters
105 but hw alpha is neck-and-neck with SDL's soft bitter.
168 static int DSp_SetHWAlpha(_THIS, SDL_Surface *surface, UInt8 alpha);
209 RGBColor alpha; // alpha color member in struct:private_hwdata
1018 static int DSp_SetHWAlpha(_THIS, SDL_Surface *surface, UInt8 alpha) argument
1020 surface->hwdata->alpha.red = (alpha / 255.0) * 65535;
1021 surface->hwdata->alpha.blue = (alpha / 255.
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/external/qemu/distrib/sdl-1.2.15/src/video/windx5/
H A DSDL_dx5video.c436 static int DX5_SetHWAlpha(_THIS, SDL_Surface *surface, Uint8 alpha);
881 /* This is only for alpha channel, and DirectX 6
882 doesn't support 2D alpha blits yet, so set it 0
1980 if ( DX5_SetHWAlpha(this, src, src->format->alpha) < 0 ) {
2047 static int DX5_SetHWAlpha(_THIS, SDL_Surface *surface, Uint8 alpha) argument
/external/qemu/telephony/
H A Dgsm.c1073 sim_adn_alpha_to_utf8( cbytes_t alpha, cbytes_t end, bytes_t dst ) argument
1078 while (alpha < end && end[-1] == 0xff)
1081 if (alpha >= end)
1084 if (alpha[0] == 0x80) { /* UCS/2 source encoding */
1085 alpha += 1;
1086 result = ucs2_to_utf8( alpha, (end-alpha)/2, dst );
1093 if (alpha+3 <= end && alpha[0] == 0x81) {
1095 len = alpha[
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/external/skia/src/core/
H A DSkBitmap.cpp557 isOpaque() for configs that can't support per-pixel alpha.
938 // if the src has alpha, we have to clear the dst first
1224 static bool GetBitmapAlpha(const SkBitmap& src, uint8_t* SK_RESTRICT alpha, argument
1226 SkASSERT(alpha != NULL);
1236 // zero out the alpha buffer and return
1238 memset(alpha, 0, w);
1239 alpha += alphaRowBytes;
1247 memcpy(alpha, s, w);
1249 alpha += alphaRowBytes;
1255 alpha[
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H A DSkBlitter_RGB16.cpp60 virtual void blitV(int x, int y, int height, SkAlpha alpha);
87 virtual void blitV(int x, int y, int height, SkAlpha alpha);
211 const uint8_t* SK_RESTRICT alpha = mask.getAddr8(clip.fLeft, clip.fTop); local
225 unsigned aa = *alpha++;
230 alpha += maskRB;
381 const uint8_t* SK_RESTRICT alpha = mask.getAddr8(clip.fLeft, clip.fTop); local
404 /* alpha is 8x8, widen and split to get pair of 16x4's */
405 alpha_full = vmovl_u8(vld1_u8(alpha));
452 alpha += UNROLL;
460 SkAlpha255To256(*alpha
482 blitV(int x, int y, int height, SkAlpha alpha) argument
641 const uint8_t* SK_RESTRICT alpha = mask.getAddr8(clip.fLeft, clip.fTop); local
663 blitV(int x, int y, int height, SkAlpha alpha) argument
704 int alpha = shader->getSpan16Alpha(); local
718 int alpha = shader->getSpan16Alpha(); local
766 int alpha = shader->getSpan16Alpha(); local
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H A DSkScan_Path.cpp348 virtual void blitV(int x, int y, int height, SkAlpha alpha) { argument
/external/skia/src/opts/
H A DSkBlitRow_opts_arm.cpp21 U8CPU alpha, int /*x*/, int /*y*/) {
22 SkASSERT(255 == alpha);
75 // intentionally don't calculate alpha
155 // intentionally don't calculate alpha
195 U8CPU alpha, int /*x*/, int /*y*/) {
197 U8CPU alpha_for_asm = alpha;
215 "add %[alpha], %[alpha], #1 \n\t" // adjust range of alpha 0-256
217 "add %[alpha],
19 S32A_D565_Opaque_neon(uint16_t* SK_RESTRICT dst, const SkPMColor* SK_RESTRICT src, int count, U8CPU alpha, int , int ) argument
193 S32A_D565_Blend_neon(uint16_t* SK_RESTRICT dst, const SkPMColor* SK_RESTRICT src, int count, U8CPU alpha, int , int ) argument
316 S32_D565_Blend_Dither_neon(uint16_t *dst, const SkPMColor *src, int count, U8CPU alpha, int x, int y) argument
408 S32A_D565_Opaque_v7(uint16_t* SK_RESTRICT dst, const SkPMColor* SK_RESTRICT src, int count, U8CPU alpha, int , int ) argument
492 S32A_Opaque_BlitRow32_neon_test_alpha(SkPMColor* SK_RESTRICT dst, const SkPMColor* SK_RESTRICT src, int count, U8CPU alpha) argument
666 S32A_Opaque_BlitRow32_neon(SkPMColor* SK_RESTRICT dst, const SkPMColor* SK_RESTRICT src, int count, U8CPU alpha) argument
794 S32A_Opaque_BlitRow32_arm_test_alpha(SkPMColor* SK_RESTRICT dst, const SkPMColor* SK_RESTRICT src, int count, U8CPU alpha) argument
1097 S32A_Opaque_BlitRow32_arm(SkPMColor* SK_RESTRICT dst, const SkPMColor* SK_RESTRICT src, int count, U8CPU alpha) argument
1197 S32A_Blend_BlitRow32_arm(SkPMColor* SK_RESTRICT dst, const SkPMColor* SK_RESTRICT src, int count, U8CPU alpha) argument
1331 S32_Blend_BlitRow32_neon(SkPMColor* SK_RESTRICT dst, const SkPMColor* SK_RESTRICT src, int count, U8CPU alpha) argument
1446 S32A_D565_Opaque_Dither_neon(uint16_t * SK_RESTRICT dst, const SkPMColor* SK_RESTRICT src, int count, U8CPU alpha, int x, int y) argument
1661 unsigned alpha = SkAlpha255To256(a); local
1700 S32_D565_Opaque_Dither_neon(uint16_t* SK_RESTRICT dst, const SkPMColor* SK_RESTRICT src, int count, U8CPU alpha, int x, int y) argument
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/external/speex/libspeex/
H A Dmdf.c704 spx_float_t alpha, alpha_1; local
1083 alpha = FLOAT_DIV32(tmp32, See);
1084 alpha_1 = FLOAT_SUB(FLOAT_ONE, alpha);
1086 st->Pey = FLOAT_ADD(FLOAT_MULT(alpha_1,st->Pey) , FLOAT_MULT(alpha,Pey));
1087 st->Pyy = FLOAT_ADD(FLOAT_MULT(alpha_1,st->Pyy) , FLOAT_MULT(alpha,Pyy));
/external/webkit/Source/WebCore/platform/graphics/android/context/
H A DGraphicsContextAndroid.cpp439 void GraphicsContext::setAlpha(float alpha) argument
443 platformContext()->setAlpha(alpha);
/external/webkit/Source/WebCore/platform/graphics/skia/
H A DPlatformContextSkia.cpp106 // Helper function for applying the state's alpha value to the given input
457 void PlatformContextSkia::setAlpha(float alpha) argument
459 m_state->m_alpha = alpha;
538 int alpha = roundf(m_state->m_alpha * 256); local
539 if (alpha > 255)
540 alpha = 255;
541 else if (alpha < 0)
542 alpha = 0;
543 return alpha;
651 // only look at the alpha whe
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