Searched defs:contrast (Results 1 - 10 of 10) sorted by relevance

/external/skia/src/core/
H A DSkDeviceProfile.cpp19 SkDeviceProfile::SkDeviceProfile(float gammaExp, float contrast, argument
22 fContrastScale = pin(contrast, 0, 1);
34 float contrast,
37 return SkNEW_ARGS(SkDeviceProfile, (gammaExp, contrast, config, level));
33 Create(float gammaExp, float contrast, LCDConfig config, FontHintLevel level) argument
/external/clang/test/CodeGen/
H A Dbool-bitfield.c9 int contrast; member in struct:SysParams
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
H A DTextureGenerator.java276 * This method applies brightness and contrast for RGB textures.
281 texres.red = (texres.red - 0.5f) * bacd.contrast + bacd.brightness;
285 texres.green =(texres.green - 0.5f) * bacd.contrast + bacd.brightness;
289 texres.blue = (texres.blue - 0.5f) * bacd.contrast + bacd.brightness;
296 * This method applies brightness and contrast for Luminance textures.
298 * @param contrast
301 protected void applyBrightnessAndContrast(TexturePixel texres, float contrast, float brightness) { argument
302 texres.intensity = (texres.intensity - 0.5f) * contrast + brightness;
394 * This class contains brightness and contrast data.
398 public final float contrast; field in class:TextureGenerator.BrightnessAndContrastData
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/external/webkit/Source/WebCore/platform/graphics/android/rendering/
H A DTilesManager.h116 void setInvertedScreenContrast(float contrast) argument
118 m_shader.setContrast(contrast);
H A DShaderProgram.h153 float contrast() { return m_contrast; } function in class:WebCore::ShaderProgram
156 float contrast = c; local
157 if (contrast < 0)
158 contrast = 0;
159 if (contrast > MAX_CONTRAST)
160 contrast = MAX_CONTRAST;
161 m_contrast = contrast;
/external/kernel-headers/original/linux/
H A Dvideodev.h90 __u16 contrast; member in struct:video_picture
/external/skia/src/ports/
H A DSkFontHost_FreeType.cpp1203 static int apply_contrast(int srca, int contrast) { argument
1204 return srca + (((255 - srca) * contrast * srca) / (255*255));
1228 // have our contrast value taper off to 0 as the src luminance becomes white
1229 const int contrast = SK_GAMMA_CONTRAST * (255 - linSrc) / 255; local
1232 int srca = apply_contrast(i, contrast);
/external/webkit/Source/WebKit/win/
H A DWebPreferences.cpp1111 /* [retval][out] */ float* contrast)
1113 *contrast = floatValueForKey(CFSTR(WebKitFontSmoothingContrastPreferenceKey));
1118 /* [in] */ float contrast)
1120 setFloatValue(CFSTR(WebKitFontSmoothingContrastPreferenceKey), contrast); local
1122 wkSetFontSmoothingContrast(contrast);
1110 fontSmoothingContrast( float* contrast) argument
1117 setFontSmoothingContrast( float contrast) argument
/external/webkit/Source/WebKit/android/nav/
H A DWebView.cpp1130 float contrast = value.toFloat(); local
1131 TilesManager::instance()->setInvertedScreenContrast(contrast);
/external/kernel-headers/original/media/
H A Dmsm_camera.h1404 uint8_t contrast; member in union:sensor_cfg_data::__anon7243

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