Searched refs:GL_BLEND (Results 1 - 25 of 27) sorted by relevance

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/external/quake/quake/src/QW/client/
H A Dgl_rsurf.c344 glEnable (GL_BLEND);
354 glDisable (GL_BLEND);
381 glEnable (GL_BLEND);
390 glDisable (GL_BLEND);
403 glEnable (GL_BLEND);
405 glDisable (GL_BLEND);
458 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_BLEND);
484 glEnable (GL_BLEND);
494 glDisable (GL_BLEND);
524 glEnable (GL_BLEND);
[all...]
H A Dgl_rmain.c637 glEnable (GL_BLEND);
641 glDisable (GL_BLEND);
789 glEnable (GL_BLEND);
812 glDisable (GL_BLEND);
1023 glDisable(GL_BLEND);
1169 glEnable (GL_BLEND);
1185 glDisable (GL_BLEND);
H A Dgl_rlight.c157 glEnable (GL_BLEND);
169 glDisable (GL_BLEND);
H A Dgl_warp.c291 glEnable (GL_BLEND);
298 glDisable (GL_BLEND);
321 glEnable (GL_BLEND);
329 glDisable (GL_BLEND);
992 glEnable (GL_BLEND);
1022 glDisable (GL_BLEND);
H A Dgl_draw.c659 glEnable (GL_BLEND);
680 glDisable (GL_BLEND);
895 glEnable (GL_BLEND);
913 glDisable (GL_BLEND);
978 glDisable (GL_BLEND);
H A Dr_part.c473 glEnable (GL_BLEND);
626 glDisable (GL_BLEND);
/external/replicaisland/src/com/replica/replicaisland/
H A DDrawableBitmap.java73 gl.glEnable(GL10.GL_BLEND);
154 gl.glDisable(GL10.GL_BLEND);
/external/quake/quake/src/WinQuake/
H A Dgl_rsurf.cpp341 glEnable (GL_BLEND);
351 glDisable (GL_BLEND);
377 glEnable (GL_BLEND);
386 glDisable (GL_BLEND);
399 glEnable (GL_BLEND);
401 glDisable (GL_BLEND);
455 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_BLEND);
501 glEnable (GL_BLEND);
516 glDisable (GL_BLEND);
546 glEnable (GL_BLEND);
[all...]
H A Dgl_rlight.cpp160 glEnable (GL_BLEND);
172 glDisable (GL_BLEND);
H A Dgl_warp.cpp340 glEnable (GL_BLEND);
347 glDisable (GL_BLEND);
370 glEnable (GL_BLEND);
378 glDisable (GL_BLEND);
1041 glEnable (GL_BLEND);
1067 glDisable (GL_BLEND);
H A Dgl_rmain.cpp725 glEnable (GL_BLEND);
729 glDisable (GL_BLEND);
878 glEnable (GL_BLEND);
910 glDisable (GL_BLEND);
1294 glDisable(GL_BLEND);
1446 glEnable (GL_BLEND);
1462 glDisable (GL_BLEND);
H A Dgl_draw.cpp925 glEnable (GL_BLEND);
946 glDisable (GL_BLEND);
1155 glEnable (GL_BLEND);
1172 glDisable (GL_BLEND);
1237 glDisable (GL_BLEND);
H A Dr_part.cpp671 glEnable (GL_BLEND);
860 glDisable (GL_BLEND);
/external/qemu/distrib/sdl-1.2.15/test/
H A Dtestdyngl.c157 f.glEnable(GL_BLEND);
H A Dtestgl.c131 glEnable(GL_BLEND);
/external/mesa3d/src/pixelflinger2/
H A Dpixelflinger2.cpp151 case GL_BLEND:
219 iface->EnableDisable(iface, GL_BLEND, false);
/external/webkit/Source/WebCore/platform/graphics/android/rendering/
H A DShaderProgram.cpp441 glDisable(GL_BLEND);
453 glEnable(GL_BLEND);
455 glDisable(GL_BLEND);
/external/webkit/Source/WebCore/platform/graphics/opengl/
H A DTextureMapperGL.cpp428 GL_CMD(glDisable(GL_BLEND))
431 GL_CMD(glEnable(GL_BLEND))
646 GL_CMD(glEnable(GL_BLEND))
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
H A DLwjglGL1Renderer.java347 glDisable(GL_BLEND);
349 glEnable(GL_BLEND);
H A DLwjglRenderer.java584 glDisable(GL_BLEND);
586 glEnable(GL_BLEND);
/external/mesa3d/docs/
H A DMESA_texture_signed_rgba.spec148 linear interpolation weight to [0,1] for GL_DECAL and GL_BLEND.
/external/mesa3d/include/GLES2/
H A Dgl2.h147 #define GL_BLEND 0x0BE2 macro
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
H A Dgl2.h147 #define GL_BLEND 0x0BE2 macro
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
H A DOGLESShaderRenderer.java603 logger.info("GLES20.glDisable(GLES20.GL_BLEND)");
605 GLES20.glDisable(GLES20.GL_BLEND);
608 logger.info("GLES20.glEnable(GLES20.GL_BLEND)");
610 GLES20.glEnable(GLES20.GL_BLEND);
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
H A DlibGLESv2.cpp1689 case GL_BLEND: context->setBlend(false); break;
1809 case GL_BLEND: context->setBlend(true); break;
3666 case GL_BLEND: return context->isBlendEnabled();

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