Searched refs:GL_ONE (Results 1 - 14 of 14) sorted by relevance

/external/mesa3d/src/pixelflinger2/
H A Dpixelflinger2.cpp96 SWITCH_LINE(GL_ONE);
118 if (GL_ZERO != srcRGB && GL_ONE != srcRGB &&
122 if (GL_ZERO != srcAlpha && GL_ONE != srcAlpha &&
126 if (GL_ZERO != dstRGB && GL_ONE != dstRGB &&
130 if (GL_ZERO != dstAlpha && GL_ONE != dstAlpha &&
135 srcAlpha = GL_ONE;
137 // so it requires setting srcAlpha to GL_ONE to run template again only for alpha
222 iface->BlendFuncSeparate(iface, GL_ONE, GL_ZERO, GL_ONE, GL_ZERO);
/external/replicaisland/src/com/replica/replicaisland/
H A DDrawableBitmap.java74 gl.glBlendFunc(GL10.GL_ONE, GL10.GL_ONE_MINUS_SRC_ALPHA);
/external/quake/quake/src/QW/client/
H A Dgl_rlight.c158 glBlendFunc (GL_ONE, GL_ONE);
/external/quake/quake/src/WinQuake/
H A Dgl_rlight.cpp161 glBlendFunc (GL_ONE, GL_ONE);
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
H A DLwjglGL1Renderer.java354 glBlendFunc(GL_ONE, GL_ONE);
357 glBlendFunc(GL_SRC_ALPHA, GL_ONE);
360 glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_COLOR);
366 glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
H A DLwjglRenderer.java591 glBlendFunc(GL_ONE, GL_ONE);
594 glBlendFunc(GL_SRC_ALPHA, GL_ONE);
597 glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_COLOR);
603 glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
H A Dutilities.cpp441 case GL_ONE: d3dBlend = D3DBLEND_ONE; break;
H A DlibGLESv2.cpp349 case GL_ONE:
371 case GL_ONE:
392 case GL_ONE:
414 case GL_ONE:
H A DContext.cpp50 mState.sourceBlendRGB = GL_ONE;
51 mState.sourceBlendAlpha = GL_ONE;
/external/webkit/Source/WebCore/platform/graphics/opengl/
H A DTextureMapperGL.cpp430 GL_CMD(glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA))
645 GL_CMD(glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA))
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
H A DOGLESShaderRenderer.java616 logger.info("GLES20.glBlendFunc(GLES20.GL_ONE, GLES20.GL_ONE)");
618 GLES20.glBlendFunc(GLES20.GL_ONE, GLES20.GL_ONE);
622 logger.info("GLES20.glBlendFunc(GLES20.GL_SRC_ALPHA, GLES20.GL_ONE)");
624 GLES20.glBlendFunc(GLES20.GL_SRC_ALPHA, GLES20.GL_ONE);
628 logger.info("GLES20.glBlendFunc(GLES20.GL_ONE, GLES20.GL_ONE_MINUS_SRC_COLOR)");
630 GLES20.glBlendFunc(GLES20.GL_ONE, GLES20.GL_ONE_MINUS_SRC_COLOR);
640 logger.info("GLES20.glBlendFunc(GLES20.GL_ONE, GLES20.GL_ONE_MINUS_SRC_ALPHA)");
642 GLES20.glBlendFunc(GLES20.GL_ONE, GLES2
[all...]
/external/mesa3d/include/GLES2/
H A Dgl2.h74 #define GL_ONE 1 macro
84 /* GL_ONE */
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
H A Dgl2.h74 #define GL_ONE 1 macro
84 /* GL_ONE */
/external/webkit/Source/WebCore/platform/graphics/android/rendering/
H A DShaderProgram.cpp442 glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);

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