Searched refs:GL_TRIANGLE_STRIP (Results 1 - 15 of 15) sorted by relevance

/external/skia/third_party/glu/
H A Dsk_glu.h44 #define GL_TRIANGLE_STRIP 0x0005 macro
/external/qemu/distrib/sdl-1.2.15/test/
H A Dtestgl.c290 glBegin(GL_TRIANGLE_STRIP);
364 glBegin(GL_TRIANGLE_STRIP);
/external/skia/third_party/glu/libtess/
H A DREADME97 of GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, or GL_TRIANGLES (but see the
H A Drender.c314 CALL_BEGIN_OR_BEGIN_DATA( GL_TRIANGLE_STRIP );
/external/quake/quake/src/WinQuake/
H A Dgl_rmain.cpp367 primType = GL_TRIANGLE_STRIP;
407 glBegin (GL_TRIANGLE_STRIP);
482 primType = GL_TRIANGLE_STRIP;
519 glBegin (GL_TRIANGLE_STRIP);
/external/quake/quake/src/QW/client/
H A Dgl_rmain.c331 primType = GL_TRIANGLE_STRIP;
366 glBegin (GL_TRIANGLE_STRIP);
430 glBegin (GL_TRIANGLE_STRIP);
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
H A Dutilities.cpp743 case GL_TRIANGLE_STRIP:
H A DContext.cpp3192 case GL_TRIANGLE_STRIP:
/external/webkit/Source/WebCore/platform/graphics/android/rendering/
H A DShaderProgram.cpp774 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
889 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
H A DLwjglGL1Renderer.java898 return GL_TRIANGLE_STRIP;
H A DLwjglRenderer.java2317 return GL_TRIANGLE_STRIP;
/external/mesa3d/include/GLES2/
H A Dgl2.h59 #define GL_TRIANGLE_STRIP 0x0005 macro
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
H A Dgl2.h59 #define GL_TRIANGLE_STRIP 0x0005 macro
/external/qemu/distrib/sdl-1.2.15/src/video/
H A DSDL_video.c1604 this->glBegin(GL_TRIANGLE_STRIP);
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
H A DOGLESShaderRenderer.java2565 return GLES20.GL_TRIANGLE_STRIP;

Completed in 198 milliseconds