Searched refs:GLuint (Results 1 - 25 of 74) sorted by relevance

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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
H A DResourceManager.h45 GLuint createBuffer();
46 GLuint createShader(GLenum type);
47 GLuint createProgram();
48 GLuint createTexture();
49 GLuint createRenderbuffer();
51 void deleteBuffer(GLuint buffer);
52 void deleteShader(GLuint shader);
53 void deleteProgram(GLuint program);
54 void deleteTexture(GLuint texture);
55 void deleteRenderbuffer(GLuint renderbuffe
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H A DFramebuffer.h35 void setColorbuffer(GLenum type, GLuint colorbuffer);
36 void setDepthbuffer(GLenum type, GLuint depthbuffer);
37 void setStencilbuffer(GLenum type, GLuint stencilbuffer);
39 void detachTexture(GLuint texture);
40 void detachRenderbuffer(GLuint renderbuffer);
57 GLuint getColorbufferHandle();
58 GLuint getDepthbufferHandle();
59 GLuint getStencilbufferHandle();
80 Renderbuffer *lookupRenderbuffer(GLenum type, GLuint handle) const;
H A DContext.h161 GLuint stencilMask;
165 GLuint stencilWritemask;
168 GLuint stencilBackMask;
172 GLuint stencilBackWritemask;
209 GLuint readFramebuffer;
210 GLuint drawFramebuffer;
212 GLuint currentProgram;
263 void setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask);
264 void setStencilBackParams(GLenum stencilBackFunc, GLint stencilBackRef, GLuint stencilBackMask);
265 void setStencilWritemask(GLuint stencilWritemas
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H A DRefCountObject.h28 explicit RefCountObject(GLuint id);
34 GLuint id() const { return mId; }
37 GLuint mId;
52 GLuint id() const { return (mObject != NULL) ? mObject->id() : 0; }
H A DRenderbuffer.h75 Renderbuffer(GLuint id, RenderbufferStorage *storage);
112 GLuint getRedSize() const;
113 GLuint getGreenSize() const;
114 GLuint getBlueSize() const;
115 GLuint getAlphaSize() const;
137 GLuint getDepthSize() const;
138 GLuint getStencilSize() const;
H A DResourceManager.cpp67 GLuint ResourceManager::createBuffer()
82 GLuint ResourceManager::createShader(GLenum type)
105 GLuint ResourceManager::createProgram()
120 GLuint ResourceManager::createTexture()
135 GLuint ResourceManager::createRenderbuffer()
149 void ResourceManager::deleteBuffer(GLuint buffer)
160 void ResourceManager::deleteShader(GLuint shader)
178 void ResourceManager::deleteProgram(GLuint program)
196 void ResourceManager::deleteTexture(GLuint texture)
207 void ResourceManager::deleteRenderbuffer(GLuint renderbuffe
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H A DRefCountObject.cpp17 RefCountObject::RefCountObject(GLuint id)
/external/mesa3d/src/mesa/main/
H A Dhash.h42 extern void *_mesa_HashLookup(struct _mesa_HashTable *table, GLuint key);
44 extern void _mesa_HashInsert(struct _mesa_HashTable *table, GLuint key, void *data);
46 extern void _mesa_HashRemove(struct _mesa_HashTable *table, GLuint key);
50 void (*callback)(GLuint key, void *data, void *userData),
55 void (*callback)(GLuint key, void *data, void *userData),
58 extern GLuint _mesa_HashFirstEntry(struct _mesa_HashTable *table);
60 extern GLuint _mesa_HashNextEntry(const struct _mesa_HashTable *table, GLuint key);
64 extern GLuint _mesa_HashFindFreeKeyBlock(struct _mesa_HashTable *table, GLuint numKey
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H A Ddebug.h47 extern void _mesa_print_tri_caps( const char *name, GLuint flags );
48 extern void _mesa_print_enable_flags( const char *msg, GLuint flags );
49 extern void _mesa_print_state( const char *msg, GLuint state );
67 _mesa_dump_texture(GLuint texture, GLuint writeImages);
70 _mesa_dump_textures(GLuint writeImages);
H A Dmtypes.h472 GLuint doubleBufferMode;
473 GLuint stereoMode;
480 GLuint redMask, greenMask, blueMask, alphaMask;
531 GLuint Size; /**< number of entries in table */
615 GLuint refcount;
699 GLuint ClearIndex; /**< Index to use for glClear */
702 GLuint IndexMask; /**< Color index write mask */
937 GLuint ListBase;
1100 GLuint ValueMask[3]; /**< Value mask */
1101 GLuint WriteMas
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H A Dget.h57 _mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params );
60 _mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params );
63 _mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params );
72 _mesa_GetStringi(GLenum name, GLuint index);
H A Dshaderobj.h54 //_mesa_lookup_shader(struct gl_context *ctx, GLuint name);
57 //_mesa_lookup_shader_err(struct gl_context *ctx, GLuint name, const char *caller);
69 _mesa_new_shader(const void * ctx, GLuint name, GLenum type);
78 //_mesa_lookup_shader_program(struct gl_context *ctx, GLuint name);
81 //_mesa_lookup_shader_program_err(struct gl_context *ctx, GLuint name,
122 //_mesa_shader_index_to_type(GLuint i)
/external/webkit/Source/WebCore/platform/graphics/android/layers/
H A DVideoLayerManager.h54 GLuint textureId; // GL texture bound with the surface texture.
73 void registerTexture(const int layerId, const GLuint textureId);
82 GLuint getTextureId(const int layerId);
93 GLuint getSpinnerInnerTextureId() { return m_spinnerInnerTextureId; }
94 GLuint getSpinnerOuterTextureId() { return m_spinnerOuterTextureId; }
95 GLuint getPosterTextureId() { return m_posterTextureId; }
96 GLuint getPlayTextureId() { return m_playTextureId; }
97 GLuint getPauseTextureId() { return m_pauseTextureId; }
123 Vector<GLuint> m_retiredTextures;
126 GLuint createTextureFromImag
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H A DCanvasTexture.h65 GLuint texture() { requireTexture(); return m_texture; }
82 GLuint m_texture;
/external/mesa3d/src/mesa/program/
H A Dprog_uniform.h64 GLuint Size; /**< allocated size of Uniforms array */
65 GLuint NumUniforms; /**< number of uniforms in the array */
66 GLuint Slots; /**< number of float[4] slots non-sampler uniforms occupy */
67 GLuint SamplerSlots; /**< number of float[4] slots samplers occupy */
80 const char *name, GLenum target, GLuint progPos);
H A Dprog_parameter.h66 //GLuint Size;
67 GLuint Slots; /**< how many float[4] slots occupied */
88 GLuint Size; /**< allocated size of Parameters, ParameterValues */
89 GLuint NumParameters; /**< number of parameters in arrays */
/external/webkit/Source/WebCore/platform/graphics/cairo/
H A DOpenGLShims.h30 typedef void (*glAttachShaderType) (GLuint, GLuint);
31 typedef void (*glBindAttribLocationType) (GLuint, GLuint, const char*);
32 typedef void (*glBindBufferType) (GLenum, GLuint);
33 typedef void (*glBindFramebufferType) (GLenum, GLuint);
34 typedef void (*glBindRenderbufferType) (GLenum, GLuint);
43 typedef void (*glCompileShaderType) (GLuint);
44 typedef GLuint (*glCreateProgramType) ();
45 typedef GLuint (*glCreateShaderTyp
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/external/mesa3d/include/GLES2/
H A Dgl2ext.h430 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
431 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
433 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
434 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
484 GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
491 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
523 GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
524 GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
525 GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
526 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint arra
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H A Dgl2.h32 typedef unsigned int GLuint; typedef
475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
494 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shade
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/external/webkit/Source/WebCore/platform/graphics/android/rendering/
H A DGLUtils.h72 static void deleteTexture(GLuint* texture);
73 static GLuint createSampleColorTexture(int r, int g, int b);
74 static GLuint createSampleTexture();
75 static GLuint createTileGLTexture(int width, int height);
77 static void createTextureWithBitmap(GLuint texture, const SkBitmap& bitmap, GLint filter = GL_LINEAR);
78 static void updateTextureWithBitmap(GLuint texture, const SkBitmap& bitmap,
80 static void createEGLImageFromTexture(GLuint texture, EGLImageKHR* image);
81 static void createTextureFromEGLImage(GLuint texture, EGLImageKHR image, GLint filter = GL_LINEAR);
H A DTextureInfo.h42 static const GLuint GL_NO_TEXTURE = 0;
57 GLuint m_textureId;
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
H A Dgl2ext.h441 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
442 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
444 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
445 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
495 GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
502 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
534 GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
535 GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
536 GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
537 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint arra
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H A Dgl2.h32 typedef unsigned int GLuint; typedef
475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
494 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shade
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/external/qemu/distrib/sdl-1.2.15/include/
H A DSDL_opengl.h3155 GLAPI void APIENTRY glDrawRangeElements (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
3194 typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
3357 GLAPI void APIENTRY glSecondaryColor3ui (GLuint, GLuint, GLuint);
3358 GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *);
3403 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint gree
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/external/webkit/Source/WebKit/android/plugins/
H A DANPOpenGL_npapi.h37 GLuint textureId;

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