/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
H A D | ResourceManager.h | 45 GLuint createBuffer(); 46 GLuint createShader(GLenum type); 47 GLuint createProgram(); 48 GLuint createTexture(); 49 GLuint createRenderbuffer(); 51 void deleteBuffer(GLuint buffer); 52 void deleteShader(GLuint shader); 53 void deleteProgram(GLuint program); 54 void deleteTexture(GLuint texture); 55 void deleteRenderbuffer(GLuint renderbuffe [all...] |
H A D | Framebuffer.h | 35 void setColorbuffer(GLenum type, GLuint colorbuffer); 36 void setDepthbuffer(GLenum type, GLuint depthbuffer); 37 void setStencilbuffer(GLenum type, GLuint stencilbuffer); 39 void detachTexture(GLuint texture); 40 void detachRenderbuffer(GLuint renderbuffer); 57 GLuint getColorbufferHandle(); 58 GLuint getDepthbufferHandle(); 59 GLuint getStencilbufferHandle(); 80 Renderbuffer *lookupRenderbuffer(GLenum type, GLuint handle) const;
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H A D | Context.h | 161 GLuint stencilMask; 165 GLuint stencilWritemask; 168 GLuint stencilBackMask; 172 GLuint stencilBackWritemask; 209 GLuint readFramebuffer; 210 GLuint drawFramebuffer; 212 GLuint currentProgram; 263 void setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask); 264 void setStencilBackParams(GLenum stencilBackFunc, GLint stencilBackRef, GLuint stencilBackMask); 265 void setStencilWritemask(GLuint stencilWritemas [all...] |
H A D | RefCountObject.h | 28 explicit RefCountObject(GLuint id); 34 GLuint id() const { return mId; } 37 GLuint mId; 52 GLuint id() const { return (mObject != NULL) ? mObject->id() : 0; }
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H A D | Renderbuffer.h | 75 Renderbuffer(GLuint id, RenderbufferStorage *storage); 112 GLuint getRedSize() const; 113 GLuint getGreenSize() const; 114 GLuint getBlueSize() const; 115 GLuint getAlphaSize() const; 137 GLuint getDepthSize() const; 138 GLuint getStencilSize() const;
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H A D | ResourceManager.cpp | 67 GLuint ResourceManager::createBuffer() 82 GLuint ResourceManager::createShader(GLenum type) 105 GLuint ResourceManager::createProgram() 120 GLuint ResourceManager::createTexture() 135 GLuint ResourceManager::createRenderbuffer() 149 void ResourceManager::deleteBuffer(GLuint buffer) 160 void ResourceManager::deleteShader(GLuint shader) 178 void ResourceManager::deleteProgram(GLuint program) 196 void ResourceManager::deleteTexture(GLuint texture) 207 void ResourceManager::deleteRenderbuffer(GLuint renderbuffe [all...] |
H A D | RefCountObject.cpp | 17 RefCountObject::RefCountObject(GLuint id)
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/external/mesa3d/src/mesa/main/ |
H A D | hash.h | 42 extern void *_mesa_HashLookup(struct _mesa_HashTable *table, GLuint key); 44 extern void _mesa_HashInsert(struct _mesa_HashTable *table, GLuint key, void *data); 46 extern void _mesa_HashRemove(struct _mesa_HashTable *table, GLuint key); 50 void (*callback)(GLuint key, void *data, void *userData), 55 void (*callback)(GLuint key, void *data, void *userData), 58 extern GLuint _mesa_HashFirstEntry(struct _mesa_HashTable *table); 60 extern GLuint _mesa_HashNextEntry(const struct _mesa_HashTable *table, GLuint key); 64 extern GLuint _mesa_HashFindFreeKeyBlock(struct _mesa_HashTable *table, GLuint numKey [all...] |
H A D | debug.h | 47 extern void _mesa_print_tri_caps( const char *name, GLuint flags ); 48 extern void _mesa_print_enable_flags( const char *msg, GLuint flags ); 49 extern void _mesa_print_state( const char *msg, GLuint state ); 67 _mesa_dump_texture(GLuint texture, GLuint writeImages); 70 _mesa_dump_textures(GLuint writeImages);
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H A D | mtypes.h | 472 GLuint doubleBufferMode; 473 GLuint stereoMode; 480 GLuint redMask, greenMask, blueMask, alphaMask; 531 GLuint Size; /**< number of entries in table */ 615 GLuint refcount; 699 GLuint ClearIndex; /**< Index to use for glClear */ 702 GLuint IndexMask; /**< Color index write mask */ 937 GLuint ListBase; 1100 GLuint ValueMask[3]; /**< Value mask */ 1101 GLuint WriteMas [all...] |
H A D | get.h | 57 _mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params ); 60 _mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params ); 63 _mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params ); 72 _mesa_GetStringi(GLenum name, GLuint index);
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H A D | shaderobj.h | 54 //_mesa_lookup_shader(struct gl_context *ctx, GLuint name); 57 //_mesa_lookup_shader_err(struct gl_context *ctx, GLuint name, const char *caller); 69 _mesa_new_shader(const void * ctx, GLuint name, GLenum type); 78 //_mesa_lookup_shader_program(struct gl_context *ctx, GLuint name); 81 //_mesa_lookup_shader_program_err(struct gl_context *ctx, GLuint name, 122 //_mesa_shader_index_to_type(GLuint i)
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/external/webkit/Source/WebCore/platform/graphics/android/layers/ |
H A D | VideoLayerManager.h | 54 GLuint textureId; // GL texture bound with the surface texture. 73 void registerTexture(const int layerId, const GLuint textureId); 82 GLuint getTextureId(const int layerId); 93 GLuint getSpinnerInnerTextureId() { return m_spinnerInnerTextureId; } 94 GLuint getSpinnerOuterTextureId() { return m_spinnerOuterTextureId; } 95 GLuint getPosterTextureId() { return m_posterTextureId; } 96 GLuint getPlayTextureId() { return m_playTextureId; } 97 GLuint getPauseTextureId() { return m_pauseTextureId; } 123 Vector<GLuint> m_retiredTextures; 126 GLuint createTextureFromImag [all...] |
H A D | CanvasTexture.h | 65 GLuint texture() { requireTexture(); return m_texture; } 82 GLuint m_texture;
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/external/mesa3d/src/mesa/program/ |
H A D | prog_uniform.h | 64 GLuint Size; /**< allocated size of Uniforms array */ 65 GLuint NumUniforms; /**< number of uniforms in the array */ 66 GLuint Slots; /**< number of float[4] slots non-sampler uniforms occupy */ 67 GLuint SamplerSlots; /**< number of float[4] slots samplers occupy */ 80 const char *name, GLenum target, GLuint progPos);
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H A D | prog_parameter.h | 66 //GLuint Size; 67 GLuint Slots; /**< how many float[4] slots occupied */ 88 GLuint Size; /**< allocated size of Parameters, ParameterValues */ 89 GLuint NumParameters; /**< number of parameters in arrays */
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/external/webkit/Source/WebCore/platform/graphics/cairo/ |
H A D | OpenGLShims.h | 30 typedef void (*glAttachShaderType) (GLuint, GLuint); 31 typedef void (*glBindAttribLocationType) (GLuint, GLuint, const char*); 32 typedef void (*glBindBufferType) (GLenum, GLuint); 33 typedef void (*glBindFramebufferType) (GLenum, GLuint); 34 typedef void (*glBindRenderbufferType) (GLenum, GLuint); 43 typedef void (*glCompileShaderType) (GLuint); 44 typedef GLuint (*glCreateProgramType) (); 45 typedef GLuint (*glCreateShaderTyp [all...] |
/external/mesa3d/include/GLES2/ |
H A D | gl2ext.h | 430 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); 431 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); 433 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); 434 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); 484 GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 491 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 523 GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); 524 GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); 525 GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); 526 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint arra [all...] |
H A D | gl2.h | 32 typedef unsigned int GLuint; typedef 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 494 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shade [all...] |
/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
H A D | GLUtils.h | 72 static void deleteTexture(GLuint* texture); 73 static GLuint createSampleColorTexture(int r, int g, int b); 74 static GLuint createSampleTexture(); 75 static GLuint createTileGLTexture(int width, int height); 77 static void createTextureWithBitmap(GLuint texture, const SkBitmap& bitmap, GLint filter = GL_LINEAR); 78 static void updateTextureWithBitmap(GLuint texture, const SkBitmap& bitmap, 80 static void createEGLImageFromTexture(GLuint texture, EGLImageKHR* image); 81 static void createTextureFromEGLImage(GLuint texture, EGLImageKHR image, GLint filter = GL_LINEAR);
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H A D | TextureInfo.h | 42 static const GLuint GL_NO_TEXTURE = 0; 57 GLuint m_textureId;
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/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/ |
H A D | gl2ext.h | 441 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); 442 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); 444 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); 445 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); 495 GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 502 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 534 GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); 535 GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); 536 GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); 537 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint arra [all...] |
H A D | gl2.h | 32 typedef unsigned int GLuint; typedef 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 494 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shade [all...] |
/external/qemu/distrib/sdl-1.2.15/include/ |
H A D | SDL_opengl.h | 3155 GLAPI void APIENTRY glDrawRangeElements (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *); 3194 typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); 3357 GLAPI void APIENTRY glSecondaryColor3ui (GLuint, GLuint, GLuint); 3358 GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *); 3403 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint gree [all...] |
/external/webkit/Source/WebKit/android/plugins/ |
H A D | ANPOpenGL_npapi.h | 37 GLuint textureId;
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