/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/shapes/ |
H A D | SphereCollisionShape.java | 46 public class SphereCollisionShape extends CollisionShape { class in inherits:CollisionShape 50 public SphereCollisionShape() { method in class:SphereCollisionShape 54 * creates a SphereCollisionShape with the given radius 57 public SphereCollisionShape(float radius) { method in class:SphereCollisionShape
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/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/shapes/ |
H A D | SphereCollisionShape.java | 46 public class SphereCollisionShape extends CollisionShape { class in inherits:CollisionShape 50 public SphereCollisionShape() { method in class:SphereCollisionShape 54 * creates a SphereCollisionShape with the given radius 57 public SphereCollisionShape(float radius) { method in class:SphereCollisionShape
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/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
H A D | TestCollisionListener.java | 40 import com.jme3.bullet.collision.shapes.SphereCollisionShape;
53 private SphereCollisionShape bulletCollisionShape;
67 bulletCollisionShape = new SphereCollisionShape(0.4f);
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H A D | TestCollisionGroups.java | 39 import com.jme3.bullet.collision.shapes.SphereCollisionShape; 67 Node physicsSphere = PhysicsTestHelper.createPhysicsTestNode(assetManager, new SphereCollisionShape(1), 1); 73 Node physicsSphere2 = PhysicsTestHelper.createPhysicsTestNode(assetManager, new SphereCollisionShape(1), 1);
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H A D | TestKinematicAddToPhysicsSpaceIssue.java | 12 import com.jme3.bullet.collision.shapes.SphereCollisionShape; 38 Node physicsSphere = PhysicsTestHelper.createPhysicsTestNode(assetManager, new SphereCollisionShape(1), 1); 50 Node physicsSphere2 = PhysicsTestHelper.createPhysicsTestNode(assetManager, new SphereCollisionShape(1), 1);
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H A D | TestBrickWall.java | 39 import com.jme3.bullet.collision.shapes.SphereCollisionShape;
74 private static SphereCollisionShape bulletCollisionShape;
92 bulletCollisionShape = new SphereCollisionShape(0.4f);
126 SphereCollisionShape bulletCollisionShape = new SphereCollisionShape(0.4f);
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H A D | TestCcd.java | 39 import com.jme3.bullet.collision.shapes.SphereCollisionShape;
64 private SphereCollisionShape bulletCollisionShape;
86 bulletCollisionShape = new SphereCollisionShape(0.1f);
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H A D | TestBoneRagdoll.java | 42 import com.jme3.bullet.collision.shapes.SphereCollisionShape; 78 private SphereCollisionShape bulletCollisionShape; 98 bulletCollisionShape = new SphereCollisionShape(1.0f); 186 bulletCollisionShape = new SphereCollisionShape(bulletSize); 199 bulletCollisionShape = new SphereCollisionShape(bulletSize);
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H A D | TestAttachGhostObject.java | 38 import com.jme3.bullet.collision.shapes.SphereCollisionShape; 115 ghostControl = new GhostControl(new SphereCollisionShape(0.7f));
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H A D | TestQ3.java | 40 import com.jme3.bullet.collision.shapes.SphereCollisionShape; 106 player = new PhysicsCharacter(new SphereCollisionShape(5), .01f);
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H A D | TestBrickTower.java | 44 import com.jme3.bullet.collision.shapes.SphereCollisionShape; 84 private SphereCollisionShape bulletCollisionShape; 101 bulletCollisionShape = new SphereCollisionShape(0.4f);
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H A D | TestLocalPhysics.java | 65 Node physicsSphere = PhysicsTestHelper.createPhysicsTestNode(assetManager, new SphereCollisionShape(1), 1);
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H A D | TestSimplePhysics.java | 65 Node physicsSphere = PhysicsTestHelper.createPhysicsTestNode(assetManager, new SphereCollisionShape(1), 1);
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H A D | BombControl.java | 14 import com.jme3.bullet.collision.shapes.SphereCollisionShape; 88 ghostObject = new PhysicsGhostObject(new SphereCollisionShape(explosionRadius));
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H A D | TestPhysicsReadWrite.java | 77 Node physicsSphere = PhysicsTestHelper.createPhysicsTestNode(assetManager, new SphereCollisionShape(1), 1);
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H A D | TestWalkingChar.java | 44 import com.jme3.bullet.collision.shapes.SphereCollisionShape; 108 SphereCollisionShape bulletCollisionShape; 199 bulletCollisionShape = new SphereCollisionShape(0.4f);
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/external/jmonkeyengine/engine/src/test/jme3test/batching/ |
H A D | TestBatchNodeTower.java | 44 import com.jme3.bullet.collision.shapes.SphereCollisionShape; 88 private SphereCollisionShape bulletCollisionShape; 109 bulletCollisionShape = new SphereCollisionShape(0.4f);
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/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ |
H A D | RigidBodyControl.java | 10 import com.jme3.bullet.collision.shapes.SphereCollisionShape; 122 collisionShape = new SphereCollisionShape(((Sphere) mesh).getRadius());
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/external/jmonkeyengine/engine/src/test/jme3test/terrain/ |
H A D | TerrainTestCollision.java | 34 import com.jme3.bullet.collision.shapes.SphereCollisionShape; 38 import com.jme3.bullet.collision.shapes.SphereCollisionShape; 164 sphere.addControl(new RigidBodyControl(new SphereCollisionShape(r), 2));
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