Searched refs:gl_solid_format (Results 1 - 9 of 9) sorted by relevance

/external/quake/quake/src/QW/client/
H A Dglquake2.h186 extern int gl_solid_format;
H A Dglquake.h241 extern int gl_solid_format;
H A Dgl_rmisc.c388 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format,
H A Dgl_warp.c664 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, targa_rgba);
665 // glTexImage2D (GL_TEXTURE_2D, 0, gl_solid_format, 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, pcx_rgb);
1077 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, 128, 128, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans);
H A Dgl_draw.c63 int gl_solid_format = 3; variable
1168 samples = alpha ? gl_alpha_format : gl_solid_format;
1270 samples = 1; // alpha ? gl_alpha_format : gl_solid_format;
/external/quake/quake/src/WinQuake/
H A Dgl_rmisc.cpp385 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
H A Dglquake.h229 extern int gl_solid_format;
H A Dgl_warp.cpp713 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, targa_rgba);
714 // glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, pcx_rgb);
1126 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, 128, 128, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans);
H A Dgl_draw.cpp70 int gl_solid_format = 3; variable
1544 samples = alpha ? gl_alpha_format : gl_solid_format;
1862 samples = 1; // alpha ? gl_alpha_format : gl_solid_format;

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