Searched refs:gly (Results 1 - 11 of 11) sorted by relevance
/external/quake/quake/src/QW/client/ |
H A D | gl_rmisc.c | 125 GL_BeginRendering (&glx, &gly, &glwidth, &glheight); 131 GL_BeginRendering (&glx, &gly, &glwidth, &glheight); 137 GL_BeginRendering (&glx, &gly, &glwidth, &glheight); 143 GL_BeginRendering (&glx, &gly, &glwidth, &glheight); 150 GL_BeginRendering (&glx, &gly, &glwidth, &glheight); 157 GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
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H A D | glquake2.h | 50 extern int glx, gly, glwidth, glheight;
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H A D | gl_screen.c | 75 int glx, gly, glwidth, glheight; variable 660 glReadPixels (glx, gly, glwidth, glheight, GL_RGB, GL_UNSIGNED_BYTE, buffer+18 ); 881 glReadPixels (glx, gly, glwidth, glheight, GL_RGB, GL_UNSIGNED_BYTE, newbuf ); 1117 GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
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H A D | glquake.h | 97 extern int glx, gly, glwidth, glheight;
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H A D | gl_rmain.c | 980 glViewport (glx + x, gly + y2, w, h);
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H A D | gl_draw.c | 963 glViewport (glx, gly, glwidth, glheight);
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/external/quake/quake/src/WinQuake/ |
H A D | gl_rmisc.cpp | 132 GL_BeginRendering (&glx, &gly, &glwidth, &glheight); 138 GL_BeginRendering (&glx, &gly, &glwidth, &glheight); 144 GL_BeginRendering (&glx, &gly, &glwidth, &glheight); 150 GL_BeginRendering (&glx, &gly, &glwidth, &glheight); 157 GL_BeginRendering (&glx, &gly, &glwidth, &glheight); 164 GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
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H A D | gl_screen.cpp | 73 int glx, gly, glwidth, glheight; variable 627 glReadPixels (glx, gly, glwidth, glheight, GL_RGB, GL_UNSIGNED_BYTE, buffer+18 ); 854 GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
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H A D | glquake.h | 86 extern int glx, gly, glwidth, glheight;
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H A D | gl_rmain.cpp | 1202 glViewport (glx + x, gly + y2, w, h);
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H A D | gl_draw.cpp | 1222 glViewport (glx, gly, glwidth, glheight);
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