Searched refs:skytexturenum (Results 1 - 8 of 8) sorted by relevance

/external/quake/quake/src/QW/client/
H A Dglquake2.h162 extern int skytexturenum; // index in cl.loadmodel, not gl texture object
H A Dgl_rmisc.c424 skytexturenum = -1;
431 skytexturenum = i;
H A Dglquake.h210 extern int skytexturenum; // index in cl.loadmodel, not gl texture object
H A Dgl_warp.c26 int skytexturenum; variable
1049 extern int skytexturenum;
H A Dgl_rsurf.c24 int skytexturenum; variable
1082 if (i == skytexturenum)
/external/quake/quake/src/WinQuake/
H A Dgl_rmisc.cpp422 skytexturenum = -1;
429 skytexturenum = i;
H A Dglquake.h199 extern int skytexturenum; // index in cl.loadmodel, not gl texture object
H A Dgl_rsurf.cpp24 int skytexturenum; variable
1151 if (i == skytexturenum)

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