/external/quake/quake/src/QW/client/ |
H A D | glquake2.h | 78 texture_t *R_TextureAnimation (texture_t *base);
102 texture_t *texture; // corrected for animating textures
154 extern texture_t *r_notexture_mip;
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H A D | model.h | 88 } texture_t; typedef in typeref:struct:texture_s 109 texture_t *texture; 375 texture_t **textures;
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H A D | glquake.h | 124 texture_t *R_TextureAnimation (texture_t *base); 148 texture_t *texture; // corrected for animating textures 200 extern texture_t *r_notexture_mip;
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H A D | gl_model.h | 90 } texture_t;
typedef in typeref:struct:texture_s 113 texture_t *texture;
409 texture_t **textures;
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H A D | d_iface.h | 198 texture_t *texture; // corrected for animating textures
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H A D | r_local.h | 142 texture_t *R_TextureAnimation (texture_t *base);
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H A D | r_surf.c | 196 texture_t *R_TextureAnimation (texture_t *base) 240 texture_t *mt;
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H A D | r_sky.c | 56 void R_InitSky (texture_t *mt)
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H A D | gl_rsurf.c | 232 texture_t *R_TextureAnimation (texture_t *base) 319 texture_t *t; 421 texture_t *t; 786 texture_t *t; 940 texture_t *t; 989 texture_t *t; 1061 texture_t *t;
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H A D | gl_rmisc.c | 37 r_notexture_mip = Hunk_AllocName (sizeof(texture_t) + 16*16+8*8+4*4+2*2, "notexture"); 40 r_notexture_mip->offsets[0] = sizeof(texture_t);
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H A D | r_main.c | 105 texture_t *r_notexture_mip; 159 r_notexture_mip = Hunk_AllocName (sizeof(texture_t) + 16*16+8*8+4*4+2*2, "notexture"); 162 r_notexture_mip->offsets[0] = sizeof(texture_t);
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H A D | gl_model.c | 343 texture_t *tx, *tx2; 344 texture_t *anims[10]; 345 texture_t *altanims[10]; 374 tx = Hunk_AllocName (sizeof(texture_t) +pixels, loadname ); 381 tx->offsets[j] = mt->offsets[j] + sizeof(texture_t) - sizeof(miptex_t);
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/external/quake/quake/src/WinQuake/ |
H A D | model.h | 77 } texture_t; typedef in typeref:struct:texture_s 98 texture_t *texture; 358 texture_t **textures;
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H A D | gl_model.h | 87 } texture_t; typedef in typeref:struct:texture_s 109 texture_t *texture; 406 texture_t **textures;
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H A D | d_iface.h | 199 texture_t *texture; // corrected for animating textures
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H A D | glquake.h | 113 texture_t *R_TextureAnimation (texture_t *base); 137 texture_t *texture; // corrected for animating textures 190 extern texture_t *r_notexture_mip;
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H A D | r_local.h | 141 texture_t *R_TextureAnimation (texture_t *base);
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H A D | gl_rmisc.cpp | 37 r_notexture_mip = (texture_t*) Hunk_AllocName (sizeof(texture_t) + 16*16+8*8+4*4+2*2, "notexture"); 40 r_notexture_mip->offsets[0] = sizeof(texture_t);
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H A D | r_surf.cpp | 213 texture_t *R_TextureAnimation (texture_t *base)
257 texture_t *mt;
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H A D | r_sky.cpp | 56 void R_InitSky (texture_t *mt)
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H A D | gl_rsurf.cpp | 233 texture_t *R_TextureAnimation (texture_t *base) 320 texture_t *t; 417 texture_t *t; 856 texture_t *t; 934 texture_t *t; 1009 texture_t *t; 1058 texture_t *t; 1130 texture_t *t;
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H A D | gl_model.cpp | 343 texture_t *tx, *tx2; 344 texture_t *anims[10]; 345 texture_t *altanims[10]; 358 loadmodel->textures = (texture_t**) Hunk_AllocName (m->nummiptex * sizeof(*loadmodel->textures) , loadname); 374 tx = (texture_t*) Hunk_AllocName (sizeof(texture_t) +pixels, loadname ); 381 tx->offsets[j] = mt->offsets[j] + sizeof(texture_t) - sizeof(miptex_t);
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H A D | gl_warp.cpp | 153 texture_t *t; 1079 static texture_t* current_sky_mt; 1088 void R_InitSky (texture_t *mt)
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H A D | r_main.cpp | 107 texture_t *r_notexture_mip;
156 r_notexture_mip = Hunk_AllocName (sizeof(texture_t) + 16*16+8*8+4*4+2*2, "notexture");
159 r_notexture_mip->offsets[0] = sizeof(texture_t);
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/external/quake/quake/src/QW/server/ |
H A D | model.c | 41 texture_t r_notexture_mip;
283 texture_t *tx, *tx2; 284 texture_t *anims[10]; 285 texture_t *altanims[10]; 314 tx = Hunk_AllocName (sizeof(texture_t) +pixels, loadname ); 321 tx->offsets[j] = mt->offsets[j] + sizeof(texture_t) - sizeof(miptex_t);
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