Searched refs:compiled (Results 1 - 17 of 17) sorted by relevance

/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/
H A DGL2JavaView.java100 int[] compiled = new int[1];
101 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
102 if (compiled[0] == 0) {
/frameworks/native/opengl/tests/gl2_jni/jni/
H A Dgl_code.cpp42 GLint compiled = 0; local
43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
44 if (!compiled) {
/frameworks/native/opengl/tests/gldual/jni/
H A Dgl_code.cpp42 GLint compiled = 0; local
43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
44 if (!compiled) {
/frameworks/native/opengl/tests/gl_perf/
H A Dfill_common.cpp38 GLint compiled = 0; local
39 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
40 if (!compiled) {
/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/
H A DTestLatencyView.java174 int[] compiled = new int[1];
175 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
176 if (compiled[0] == 0) {
/frameworks/native/opengl/tests/gl2_basic/
H A Dgl2_basic.cpp81 GLint compiled = 0; local
82 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
83 if (!compiled) {
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
H A DMyGLSurfaceView.java240 int[] compiled = new int[1];
241 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
242 if (compiled[0] == 0) {
/frameworks/support/v7/
H A DAndroid.mk20 # A helper sub-library that contains the R class only. Used to compiled the final library
/frameworks/av/libvideoeditor/lvpp/
H A DNativeWindowRenderer.cpp294 GLint compiled = 0; local
295 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
296 if (!compiled) {
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
H A DGL2CameraEye.java387 int[] compiled = new int[1];
388 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
389 if (compiled[0] == 0) {
/frameworks/native/opengl/tests/gl2_copyTexImage/
H A Dgl2_copyTexImage.cpp81 GLint compiled = 0; local
82 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
83 if (!compiled) {
/frameworks/native/opengl/tests/gl2_yuvtex/
H A Dgl2_yuvtex.cpp88 GLint compiled = 0; local
89 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
90 if (!compiled) {
/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
H A DVideoDumpView.java602 int[] compiled = new int[1];
603 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
604 if (compiled[0] == 0) {
/frameworks/av/media/libstagefright/tests/
H A DSurfaceMediaSource_test.cpp204 GLint compiled = 0; local
205 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
207 if (!compiled) {
/frameworks/rs/driver/
H A DrsdShader.cpp248 GLint compiled = 0; local
249 RSD_CALL_GL(glGetShaderiv, mCurrentState->mShaderID, GL_COMPILE_STATUS, &compiled);
250 if (!compiled) {
/frameworks/base/media/mca/filterfw/native/core/
H A Dshader_program.cpp263 // Make sure we haven't compiled and linked already
314 GLint compiled = 0; local
315 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
316 if (!compiled) {
351 // Attach all compiled shaders
/frameworks/native/libs/gui/tests/
H A DSurfaceTexture_test.cpp296 GLint compiled = 0; local
297 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
299 if (!compiled) {

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