/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
H A D | MyGLSurfaceView.java | 262 int program = GLES20.glCreateProgram(); 263 if (program != 0) { 264 GLES20.glAttachShader(program, vertexShader); 266 GLES20.glAttachShader(program, pixelShader); 268 GLES20.glLinkProgram(program); 270 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0); 272 Log.e(TAG, "Could not link program: "); 273 Log.e(TAG, GLES20.glGetProgramInfoLog(program)); 274 GLES20.glDeleteProgram(program); 275 program [all...] |
/frameworks/rs/driver/ |
H A D | rsdShaderCache.cpp | 123 //ALOGV("SC using program %i", mEntries[ct]->program); 124 glUseProgram(mEntries[ct]->program); 139 e->program = glCreateProgram(); 140 if (e->program) { 141 GLuint pgm = e->program; 224 //ALOGV("SC made program %i", e->program); 225 glUseProgram(e->program); 247 glDeleteProgram(mEntries[ct]->program); [all...] |
H A D | rsdShaderCache.h | 100 uint32_t numFragUnis) : vtx(0), frag(0), program(0), vtxAttrCount(0), 135 uint32_t program; member in struct:RsdShaderCache::ProgramEntry
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/frameworks/native/libs/gui/tests/ |
H A D | SurfaceTexture_test.cpp | 342 GLuint program = glCreateProgram(); local 344 if (program) { 345 glAttachShader(program, vertexShader); 347 glAttachShader(program, fragmentShader); 349 glLinkProgram(program); 351 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); 354 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); 358 glGetProgramInfoLog(program, bufLength, NULL, buf); 364 glDeleteProgram(program); 365 program [all...] |
/frameworks/native/opengl/include/GLES/ |
H A D | glext.h | 981 GL_API void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, float *params); 982 GL_API void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params); 986 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, float *params); 987 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); 1148 GL_API GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program); 1149 GL_API void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); 1153 typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); 1154 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
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/frameworks/native/opengl/include/GLES2/ |
H A D | gl2.h | 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 504 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); 511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); 528 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 529 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 530 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); 531 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name); 538 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params); 539 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsize [all...] |
H A D | gl2ext.h | 716 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); 717 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); 719 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); 720 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); 1044 GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, float *params); 1045 GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params); 1049 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, float *params); 1050 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); 1057 GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program); 1058 GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program); [all...] |
/frameworks/native/opengl/libs/GLES_trace/src/ |
H A D | gltrace_api.cpp | 61 void GLTrace_glAttachShader(GLuint program, GLuint shader) { argument 67 // copy argument program 71 arg_program->add_intvalue(program); 82 glContext->hooks->gl.glAttachShader(program, shader); 95 void GLTrace_glBindAttribLocation(GLuint program, GLuint index, const GLchar* name) { argument 101 // copy argument program 105 arg_program->add_intvalue(program); 122 glContext->hooks->gl.glBindAttribLocation(program, index, name); 1246 void GLTrace_glDeleteProgram(GLuint program) { argument 1252 // copy argument program 1462 GLTrace_glDetachShader(GLuint program, GLuint shader) argument 2033 GLTrace_glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) argument 2101 GLTrace_glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) argument 2169 GLTrace_glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) argument 2217 GLTrace_glGetAttribLocation(GLuint program, const GLchar* name) argument 2483 GLTrace_glGetProgramiv(GLuint program, GLenum pname, GLint* params) argument 2524 GLTrace_glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) argument 2917 GLTrace_glGetUniformfv(GLuint program, GLint location, GLfloat* params) argument 2958 GLTrace_glGetUniformiv(GLuint program, GLint location, GLint* params) argument 2999 GLTrace_glGetUniformLocation(GLuint program, const GLchar* name) argument 3307 GLTrace_glIsProgram(GLuint program) argument 3479 GLTrace_glLinkProgram(GLuint program) argument 5253 GLTrace_glUseProgram(GLuint program) argument 5281 GLTrace_glValidateProgram(GLuint program) argument 5799 GLTrace_glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary) argument 5854 GLTrace_glProgramBinaryOES(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length) argument 8111 GLTrace_glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, float *params) argument 8158 GLTrace_glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint *params) argument 8205 GLTrace_glUseProgramStagesEXT(GLuint pipeline, GLbitfield stages, GLuint program) argument 8245 GLTrace_glActiveShaderProgramEXT(GLuint pipeline, GLuint program) argument 8462 GLTrace_glProgramParameteriEXT(GLuint program, GLenum pname, GLint value) argument 8543 GLTrace_glProgramUniform1iEXT(GLuint program, GLint location, GLint x) argument 8583 GLTrace_glProgramUniform2iEXT(GLuint program, GLint location, GLint x, GLint y) argument 8629 GLTrace_glProgramUniform3iEXT(GLuint program, GLint location, GLint x, GLint y, GLint z) argument 8681 GLTrace_glProgramUniform4iEXT(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w) argument 8739 GLTrace_glProgramUniform1fEXT(GLuint program, GLint location, GLfloat x) argument 8779 GLTrace_glProgramUniform2fEXT(GLuint program, GLint location, GLfloat x, GLfloat y) argument 8825 GLTrace_glProgramUniform3fEXT(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z) argument 8877 GLTrace_glProgramUniform4fEXT(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) argument 8935 GLTrace_glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) argument 8982 GLTrace_glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) argument 9029 GLTrace_glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) argument 9076 GLTrace_glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) argument 9123 GLTrace_glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) argument 9170 GLTrace_glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) argument 9217 GLTrace_glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) argument 9264 GLTrace_glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) argument 9311 GLTrace_glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) argument 9364 GLTrace_glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) argument 9417 GLTrace_glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) argument 10999 GLTrace_glExtIsProgramBinaryQCOM(GLuint program) argument 11035 GLTrace_glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar *source, GLint *length) argument [all...] |
H A D | gltrace_api.h | 25 void GLTrace_glAttachShader(GLuint program, GLuint shader); 26 void GLTrace_glBindAttribLocation(GLuint program, GLuint index, const GLchar* name); 54 void GLTrace_glDeleteProgram(GLuint program); 61 void GLTrace_glDetachShader(GLuint program, GLuint shader); 78 void GLTrace_glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 79 void GLTrace_glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 80 void GLTrace_glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); 81 int GLTrace_glGetAttribLocation(GLuint program, const GLchar* name); 88 void GLTrace_glGetProgramiv(GLuint program, GLenum pname, GLint* params); 89 void GLTrace_glGetProgramInfoLog(GLuint program, GLsize [all...] |
H A D | gltrace_fixup.cpp | 306 /* void glLinkProgram(GLuint program); */ 307 GLuint program = glmsg->args(0).intvalue(0); local 309 /* We don't have to fixup this call, but as soon as a program is linked, 321 GLTrace_glGetProgramiv(program, GL_ACTIVE_ATTRIBUTES, &n); 322 GLTrace_glGetProgramiv(program, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, &maxNameLength); 326 GLTrace_glGetActiveAttrib(program, i, maxNameLength, NULL, &size, &type, name); 331 GLTrace_glGetProgramiv(program, GL_ACTIVE_UNIFORMS, &n); 332 GLTrace_glGetProgramiv(program, GL_ACTIVE_UNIFORM_MAX_LENGTH, &maxNameLength); 336 GLTrace_glGetActiveUniform(program, i, maxNameLength, NULL, &size, &type, name); 350 int program local [all...] |
/frameworks/native/opengl/tests/gl2_basic/ |
H A D | gl2_basic.cpp | 113 GLuint program = glCreateProgram(); local 114 if (program) { 115 glAttachShader(program, vertexShader); 117 glAttachShader(program, pixelShader); 119 glLinkProgram(program); 121 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); 124 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); 128 glGetProgramInfoLog(program, bufLength, NULL, buf); 129 fprintf(stderr, "Could not link program:\n%s\n", buf); 133 glDeleteProgram(program); [all...] |
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
H A D | GL2CameraEye.java | 409 int program = GLES20.glCreateProgram(); 410 if (program != 0) { 411 GLES20.glAttachShader(program, vertexShader); 413 GLES20.glAttachShader(program, pixelShader); 415 GLES20.glLinkProgram(program); 417 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0); 419 Log.e(TAG, "Could not link program: "); 420 Log.e(TAG, GLES20.glGetProgramInfoLog(program)); 421 GLES20.glDeleteProgram(program); 422 program [all...] |
/frameworks/native/opengl/tests/gl2_copyTexImage/ |
H A D | gl2_copyTexImage.cpp | 113 GLuint program = glCreateProgram(); local 114 if (program) { 115 glAttachShader(program, vertexShader); 117 glAttachShader(program, pixelShader); 119 glLinkProgram(program); 121 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); 124 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); 128 glGetProgramInfoLog(program, bufLength, NULL, buf); 129 fprintf(stderr, "Could not link program:\n%s\n", buf); 133 glDeleteProgram(program); [all...] |
/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
H A D | GL2JavaView.java | 123 int program = GLES20.glCreateProgram(); 124 if (program != 0) { 125 GLES20.glAttachShader(program, vertexShader); 127 GLES20.glAttachShader(program, pixelShader); 129 GLES20.glLinkProgram(program); 131 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0); 133 Log.e(TAG, "Could not link program: "); 134 Log.e(TAG, GLES20.glGetProgramInfoLog(program)); 135 GLES20.glDeleteProgram(program); 136 program [all...] |
/frameworks/native/opengl/tests/gl2_jni/jni/ |
H A D | gl_code.cpp | 74 GLuint program = glCreateProgram(); local 75 if (program) { 76 glAttachShader(program, vertexShader); 78 glAttachShader(program, pixelShader); 80 glLinkProgram(program); 82 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); 85 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); 89 glGetProgramInfoLog(program, bufLength, NULL, buf); 90 ALOGE("Could not link program:\n%s\n", buf); 94 glDeleteProgram(program); [all...] |
/frameworks/native/opengl/tests/gl2_yuvtex/ |
H A D | gl2_yuvtex.cpp | 129 GLuint program = glCreateProgram(); local 130 if (program) { 131 glAttachShader(program, vertexShader); 133 glAttachShader(program, pixelShader); 135 glLinkProgram(program); 137 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); 140 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); 144 glGetProgramInfoLog(program, bufLength, NULL, buf); 145 fprintf(stderr, "Could not link program:\n%s\n", buf); 149 glDeleteProgram(program); [all...] |
/frameworks/native/opengl/tests/gl_perf/ |
H A D | fill_common.cpp | 76 GLuint program = glCreateProgram(); local 77 if (program) { 78 glAttachShader(program, vertexShader); 80 glAttachShader(program, pixelShader); 83 glBindAttribLocation(program, A_POS, "a_pos"); 84 glBindAttribLocation(program, A_COLOR, "a_color"); 85 glBindAttribLocation(program, A_TEX0, "a_tex0"); 86 glBindAttribLocation(program, A_TEX1, "a_tex1"); 87 glLinkProgram(program); 89 glGetProgramiv(program, GL_LINK_STATU [all...] |
/frameworks/native/opengl/tests/gldual/jni/ |
H A D | gl_code.cpp | 74 GLuint program = glCreateProgram(); local 75 if (program) { 76 glAttachShader(program, vertexShader); 78 glAttachShader(program, pixelShader); 80 glLinkProgram(program); 82 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); 85 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); 89 glGetProgramInfoLog(program, bufLength, NULL, buf); 90 ALOGE("Could not link program:\n%s\n", buf); 94 glDeleteProgram(program); [all...] |
/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/ |
H A D | TestLatencyView.java | 197 int program = GLES20.glCreateProgram(); 198 if (program != 0) { 199 GLES20.glAttachShader(program, vertexShader); 201 GLES20.glAttachShader(program, pixelShader); 203 GLES20.glLinkProgram(program); 205 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0); 207 Log.e(TAG, "Could not link program: "); 208 Log.e(TAG, GLES20.glGetProgramInfoLog(program)); 209 GLES20.glDeleteProgram(program); 210 program [all...] |
/frameworks/native/opengl/tools/glgen/specs/gles11/ |
H A D | GLES20.spec | 2 void glAttachShader ( GLuint program, GLuint shader )
3 void glBindAttribLocation ( GLuint program, GLuint index, const char *name )
31 void glDeleteProgram ( GLuint program )
38 void glDetachShader ( GLuint program, GLuint shader )
56 void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
57 void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
58 void glGetAttachedShaders ( GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders )
59 int glGetAttribLocation ( GLuint program, const char *name )
66 void glGetProgramiv ( GLuint program, GLenum pname, GLint *params )
67 void glGetProgramInfoLog ( GLuint program, GLsize [all...] |
/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
H A D | glGetActiveAttrib.cpp | 1 /* void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */ 4 (JNIEnv *_env, jobject _this, jint program, jint index, jint bufsize, jintArray length_ref, jint lengthOffset, jintArray size_ref, jint sizeOffset, jintArray type_ref, jint typeOffset, jbyteArray name_ref, jint nameOffset) { 90 (GLuint)program, 121 /* void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */ 124 (JNIEnv *_env, jobject _this, jint program, jint index, jint bufsize, jobject length_buf, jobject size_buf, jobject type_buf, jbyte name) { 154 (GLuint)program, 173 /* void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */ 176 (JNIEnv *_env, jobject _this, jint program, jint index, jintArray size_ref, jint sizeOffset, jintArray type_ref, jint typeOffset) { 190 glGetProgramiv((GLuint)program, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, &len); 235 (GLuint)program, 3 android_glGetActiveAttrib__III_3II_3II_3II_3BI(JNIEnv *_env, jobject _this, jint program, jint index, jint bufsize, jintArray length_ref, jint lengthOffset, jintArray size_ref, jint sizeOffset, jintArray type_ref, jint typeOffset, jbyteArray name_ref, jint nameOffset) argument 123 android_glGetActiveAttrib__IIILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2Ljava_nio_IntBuffer_2B(JNIEnv *_env, jobject _this, jint program, jint index, jint bufsize, jobject length_buf, jobject size_buf, jobject type_buf, jbyte name) argument 175 android_glGetActiveAttrib1(JNIEnv *_env, jobject _this, jint program, jint index, jintArray size_ref, jint sizeOffset, jintArray type_ref, jint typeOffset) argument 270 android_glGetActiveAttrib2(JNIEnv *_env, jobject _this, jint program, jint index, jobject size_buf, jobject type_buf) argument [all...] |
H A D | glGetActiveAttrib.java | 1 // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 4 int program, 17 // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 20 int program, 29 // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 32 int program, 40 // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 43 int program, 3 glGetActiveAttrib( int program, int index, int bufsize, int[] length, int lengthOffset, int[] size, int sizeOffset, int[] type, int typeOffset, byte[] name, int nameOffset ) argument 19 glGetActiveAttrib( int program, int index, int bufsize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, byte name ) argument 31 glGetActiveAttrib( int program, int index, int[] size, int sizeOffset, int[] type, int typeOffset ) argument 42 glGetActiveAttrib( int program, int index, java.nio.IntBuffer size, java.nio.IntBuffer type ) argument
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H A D | glGetActiveUniform.cpp | 1 /* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */ 4 (JNIEnv *_env, jobject _this, jint program, jint index, jint bufsize, jintArray length_ref, jint lengthOffset, jintArray size_ref, jint sizeOffset, jintArray type_ref, jint typeOffset, jbyteArray name_ref, jint nameOffset) { 90 (GLuint)program, 121 /* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */ 124 (JNIEnv *_env, jobject _this, jint program, jint index, jint bufsize, jobject length_buf, jobject size_buf, jobject type_buf, jbyte name) { 154 (GLuint)program, 173 /* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */ 176 (JNIEnv *_env, jobject _this, jint program, jint index, jintArray size_ref, jint sizeOffset, jintArray type_ref, jint typeOffset) { 192 glGetProgramiv((GLuint)program, GL_ACTIVE_UNIFORM_MAX_LENGTH, &len); 238 (GLuint)program, 3 android_glGetActiveUniform__III_3II_3II_3II_3BI(JNIEnv *_env, jobject _this, jint program, jint index, jint bufsize, jintArray length_ref, jint lengthOffset, jintArray size_ref, jint sizeOffset, jintArray type_ref, jint typeOffset, jbyteArray name_ref, jint nameOffset) argument 123 android_glGetActiveUniform__IIILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2Ljava_nio_IntBuffer_2B(JNIEnv *_env, jobject _this, jint program, jint index, jint bufsize, jobject length_buf, jobject size_buf, jobject type_buf, jbyte name) argument 175 android_glGetActiveUniform1(JNIEnv *_env, jobject _this, jint program, jint index, jintArray size_ref, jint sizeOffset, jintArray type_ref, jint typeOffset) argument 273 android_glGetActiveUniform2(JNIEnv *_env, jobject _this, jint program, jint index, jobject size_buf, jobject type_buf) argument [all...] |
H A D | glGetActiveUniform.java | 1 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 4 int program, 17 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 20 int program, 28 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 31 int program, 39 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 42 int program, 3 glGetActiveUniform( int program, int index, int bufsize, int[] length, int lengthOffset, int[] size, int sizeOffset, int[] type, int typeOffset, byte[] name, int nameOffset ) argument 19 glGetActiveUniform( int program, int index, int bufsize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, byte name ) argument 30 glGetActiveUniform( int program, int index, int[] size, int sizeOffset, int[] type, int typeOffset ) argument 41 glGetActiveUniform( int program, int index, java.nio.IntBuffer size, java.nio.IntBuffer type ) argument
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H A D | glGetProgramInfoLog.java | 17 // C function void glGetProgramInfoLog( GLuint program, GLsizei maxLength, GLsizei * length, 21 int program
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