Searched refs:program (Results 1 - 25 of 54) sorted by last modified time

123

/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
H A DMyGLSurfaceView.java262 int program = GLES20.glCreateProgram();
263 if (program != 0) {
264 GLES20.glAttachShader(program, vertexShader);
266 GLES20.glAttachShader(program, pixelShader);
268 GLES20.glLinkProgram(program);
270 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0);
272 Log.e(TAG, "Could not link program: ");
273 Log.e(TAG, GLES20.glGetProgramInfoLog(program));
274 GLES20.glDeleteProgram(program);
275 program
[all...]
/frameworks/rs/driver/
H A DrsdShaderCache.cpp123 //ALOGV("SC using program %i", mEntries[ct]->program);
124 glUseProgram(mEntries[ct]->program);
139 e->program = glCreateProgram();
140 if (e->program) {
141 GLuint pgm = e->program;
224 //ALOGV("SC made program %i", e->program);
225 glUseProgram(e->program);
247 glDeleteProgram(mEntries[ct]->program);
[all...]
H A DrsdShaderCache.h100 uint32_t numFragUnis) : vtx(0), frag(0), program(0), vtxAttrCount(0),
135 uint32_t program; member in struct:RsdShaderCache::ProgramEntry
/frameworks/native/libs/gui/tests/
H A DSurfaceTexture_test.cpp342 GLuint program = glCreateProgram(); local
344 if (program) {
345 glAttachShader(program, vertexShader);
347 glAttachShader(program, fragmentShader);
349 glLinkProgram(program);
351 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
354 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength);
358 glGetProgramInfoLog(program, bufLength, NULL, buf);
364 glDeleteProgram(program);
365 program
[all...]
/frameworks/native/opengl/include/GLES/
H A Dglext.h981 GL_API void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, float *params);
982 GL_API void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
986 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, float *params);
987 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1148 GL_API GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
1149 GL_API void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
1153 typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
1154 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
/frameworks/native/opengl/include/GLES2/
H A Dgl2.h475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
504 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
528 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
529 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
530 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
531 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
538 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
539 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsize
[all...]
H A Dgl2ext.h716 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
717 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
719 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
720 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
1044 GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, float *params);
1045 GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1049 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, float *params);
1050 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1057 GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
1058 GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
[all...]
/frameworks/native/opengl/libs/GLES_trace/src/
H A Dgltrace_api.cpp61 void GLTrace_glAttachShader(GLuint program, GLuint shader) { argument
67 // copy argument program
71 arg_program->add_intvalue(program);
82 glContext->hooks->gl.glAttachShader(program, shader);
95 void GLTrace_glBindAttribLocation(GLuint program, GLuint index, const GLchar* name) { argument
101 // copy argument program
105 arg_program->add_intvalue(program);
122 glContext->hooks->gl.glBindAttribLocation(program, index, name);
1246 void GLTrace_glDeleteProgram(GLuint program) { argument
1252 // copy argument program
1462 GLTrace_glDetachShader(GLuint program, GLuint shader) argument
2033 GLTrace_glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) argument
2101 GLTrace_glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) argument
2169 GLTrace_glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) argument
2217 GLTrace_glGetAttribLocation(GLuint program, const GLchar* name) argument
2483 GLTrace_glGetProgramiv(GLuint program, GLenum pname, GLint* params) argument
2524 GLTrace_glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) argument
2917 GLTrace_glGetUniformfv(GLuint program, GLint location, GLfloat* params) argument
2958 GLTrace_glGetUniformiv(GLuint program, GLint location, GLint* params) argument
2999 GLTrace_glGetUniformLocation(GLuint program, const GLchar* name) argument
3307 GLTrace_glIsProgram(GLuint program) argument
3479 GLTrace_glLinkProgram(GLuint program) argument
5253 GLTrace_glUseProgram(GLuint program) argument
5281 GLTrace_glValidateProgram(GLuint program) argument
5799 GLTrace_glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary) argument
5854 GLTrace_glProgramBinaryOES(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length) argument
8111 GLTrace_glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, float *params) argument
8158 GLTrace_glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint *params) argument
8205 GLTrace_glUseProgramStagesEXT(GLuint pipeline, GLbitfield stages, GLuint program) argument
8245 GLTrace_glActiveShaderProgramEXT(GLuint pipeline, GLuint program) argument
8462 GLTrace_glProgramParameteriEXT(GLuint program, GLenum pname, GLint value) argument
8543 GLTrace_glProgramUniform1iEXT(GLuint program, GLint location, GLint x) argument
8583 GLTrace_glProgramUniform2iEXT(GLuint program, GLint location, GLint x, GLint y) argument
8629 GLTrace_glProgramUniform3iEXT(GLuint program, GLint location, GLint x, GLint y, GLint z) argument
8681 GLTrace_glProgramUniform4iEXT(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w) argument
8739 GLTrace_glProgramUniform1fEXT(GLuint program, GLint location, GLfloat x) argument
8779 GLTrace_glProgramUniform2fEXT(GLuint program, GLint location, GLfloat x, GLfloat y) argument
8825 GLTrace_glProgramUniform3fEXT(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z) argument
8877 GLTrace_glProgramUniform4fEXT(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) argument
8935 GLTrace_glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) argument
8982 GLTrace_glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) argument
9029 GLTrace_glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) argument
9076 GLTrace_glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) argument
9123 GLTrace_glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) argument
9170 GLTrace_glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) argument
9217 GLTrace_glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) argument
9264 GLTrace_glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) argument
9311 GLTrace_glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) argument
9364 GLTrace_glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) argument
9417 GLTrace_glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) argument
10999 GLTrace_glExtIsProgramBinaryQCOM(GLuint program) argument
11035 GLTrace_glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar *source, GLint *length) argument
[all...]
H A Dgltrace_api.h25 void GLTrace_glAttachShader(GLuint program, GLuint shader);
26 void GLTrace_glBindAttribLocation(GLuint program, GLuint index, const GLchar* name);
54 void GLTrace_glDeleteProgram(GLuint program);
61 void GLTrace_glDetachShader(GLuint program, GLuint shader);
78 void GLTrace_glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
79 void GLTrace_glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
80 void GLTrace_glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
81 int GLTrace_glGetAttribLocation(GLuint program, const GLchar* name);
88 void GLTrace_glGetProgramiv(GLuint program, GLenum pname, GLint* params);
89 void GLTrace_glGetProgramInfoLog(GLuint program, GLsize
[all...]
H A Dgltrace_fixup.cpp306 /* void glLinkProgram(GLuint program); */
307 GLuint program = glmsg->args(0).intvalue(0); local
309 /* We don't have to fixup this call, but as soon as a program is linked,
321 GLTrace_glGetProgramiv(program, GL_ACTIVE_ATTRIBUTES, &n);
322 GLTrace_glGetProgramiv(program, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, &maxNameLength);
326 GLTrace_glGetActiveAttrib(program, i, maxNameLength, NULL, &size, &type, name);
331 GLTrace_glGetProgramiv(program, GL_ACTIVE_UNIFORMS, &n);
332 GLTrace_glGetProgramiv(program, GL_ACTIVE_UNIFORM_MAX_LENGTH, &maxNameLength);
336 GLTrace_glGetActiveUniform(program, i, maxNameLength, NULL, &size, &type, name);
350 int program local
[all...]
/frameworks/native/opengl/tests/gl2_basic/
H A Dgl2_basic.cpp113 GLuint program = glCreateProgram(); local
114 if (program) {
115 glAttachShader(program, vertexShader);
117 glAttachShader(program, pixelShader);
119 glLinkProgram(program);
121 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
124 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength);
128 glGetProgramInfoLog(program, bufLength, NULL, buf);
129 fprintf(stderr, "Could not link program:\n%s\n", buf);
133 glDeleteProgram(program);
[all...]
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
H A DGL2CameraEye.java409 int program = GLES20.glCreateProgram();
410 if (program != 0) {
411 GLES20.glAttachShader(program, vertexShader);
413 GLES20.glAttachShader(program, pixelShader);
415 GLES20.glLinkProgram(program);
417 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0);
419 Log.e(TAG, "Could not link program: ");
420 Log.e(TAG, GLES20.glGetProgramInfoLog(program));
421 GLES20.glDeleteProgram(program);
422 program
[all...]
/frameworks/native/opengl/tests/gl2_copyTexImage/
H A Dgl2_copyTexImage.cpp113 GLuint program = glCreateProgram(); local
114 if (program) {
115 glAttachShader(program, vertexShader);
117 glAttachShader(program, pixelShader);
119 glLinkProgram(program);
121 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
124 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength);
128 glGetProgramInfoLog(program, bufLength, NULL, buf);
129 fprintf(stderr, "Could not link program:\n%s\n", buf);
133 glDeleteProgram(program);
[all...]
/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/
H A DGL2JavaView.java123 int program = GLES20.glCreateProgram();
124 if (program != 0) {
125 GLES20.glAttachShader(program, vertexShader);
127 GLES20.glAttachShader(program, pixelShader);
129 GLES20.glLinkProgram(program);
131 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0);
133 Log.e(TAG, "Could not link program: ");
134 Log.e(TAG, GLES20.glGetProgramInfoLog(program));
135 GLES20.glDeleteProgram(program);
136 program
[all...]
/frameworks/native/opengl/tests/gl2_jni/jni/
H A Dgl_code.cpp74 GLuint program = glCreateProgram(); local
75 if (program) {
76 glAttachShader(program, vertexShader);
78 glAttachShader(program, pixelShader);
80 glLinkProgram(program);
82 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
85 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength);
89 glGetProgramInfoLog(program, bufLength, NULL, buf);
90 ALOGE("Could not link program:\n%s\n", buf);
94 glDeleteProgram(program);
[all...]
/frameworks/native/opengl/tests/gl2_yuvtex/
H A Dgl2_yuvtex.cpp129 GLuint program = glCreateProgram(); local
130 if (program) {
131 glAttachShader(program, vertexShader);
133 glAttachShader(program, pixelShader);
135 glLinkProgram(program);
137 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
140 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength);
144 glGetProgramInfoLog(program, bufLength, NULL, buf);
145 fprintf(stderr, "Could not link program:\n%s\n", buf);
149 glDeleteProgram(program);
[all...]
/frameworks/native/opengl/tests/gl_perf/
H A Dfill_common.cpp76 GLuint program = glCreateProgram(); local
77 if (program) {
78 glAttachShader(program, vertexShader);
80 glAttachShader(program, pixelShader);
83 glBindAttribLocation(program, A_POS, "a_pos");
84 glBindAttribLocation(program, A_COLOR, "a_color");
85 glBindAttribLocation(program, A_TEX0, "a_tex0");
86 glBindAttribLocation(program, A_TEX1, "a_tex1");
87 glLinkProgram(program);
89 glGetProgramiv(program, GL_LINK_STATU
[all...]
/frameworks/native/opengl/tests/gldual/jni/
H A Dgl_code.cpp74 GLuint program = glCreateProgram(); local
75 if (program) {
76 glAttachShader(program, vertexShader);
78 glAttachShader(program, pixelShader);
80 glLinkProgram(program);
82 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
85 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength);
89 glGetProgramInfoLog(program, bufLength, NULL, buf);
90 ALOGE("Could not link program:\n%s\n", buf);
94 glDeleteProgram(program);
[all...]
/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/
H A DTestLatencyView.java197 int program = GLES20.glCreateProgram();
198 if (program != 0) {
199 GLES20.glAttachShader(program, vertexShader);
201 GLES20.glAttachShader(program, pixelShader);
203 GLES20.glLinkProgram(program);
205 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0);
207 Log.e(TAG, "Could not link program: ");
208 Log.e(TAG, GLES20.glGetProgramInfoLog(program));
209 GLES20.glDeleteProgram(program);
210 program
[all...]
/frameworks/native/opengl/tools/glgen/specs/gles11/
H A DGLES20.spec2 void glAttachShader ( GLuint program, GLuint shader )
3 void glBindAttribLocation ( GLuint program, GLuint index, const char *name )
31 void glDeleteProgram ( GLuint program )
38 void glDetachShader ( GLuint program, GLuint shader )
56 void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
57 void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
58 void glGetAttachedShaders ( GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders )
59 int glGetAttribLocation ( GLuint program, const char *name )
66 void glGetProgramiv ( GLuint program, GLenum pname, GLint *params )
67 void glGetProgramInfoLog ( GLuint program, GLsize
[all...]
/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DglGetActiveAttrib.cpp1 /* void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */
4 (JNIEnv *_env, jobject _this, jint program, jint index, jint bufsize, jintArray length_ref, jint lengthOffset, jintArray size_ref, jint sizeOffset, jintArray type_ref, jint typeOffset, jbyteArray name_ref, jint nameOffset) {
90 (GLuint)program,
121 /* void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */
124 (JNIEnv *_env, jobject _this, jint program, jint index, jint bufsize, jobject length_buf, jobject size_buf, jobject type_buf, jbyte name) {
154 (GLuint)program,
173 /* void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */
176 (JNIEnv *_env, jobject _this, jint program, jint index, jintArray size_ref, jint sizeOffset, jintArray type_ref, jint typeOffset) {
190 glGetProgramiv((GLuint)program, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, &len);
235 (GLuint)program,
3 android_glGetActiveAttrib__III_3II_3II_3II_3BI(JNIEnv *_env, jobject _this, jint program, jint index, jint bufsize, jintArray length_ref, jint lengthOffset, jintArray size_ref, jint sizeOffset, jintArray type_ref, jint typeOffset, jbyteArray name_ref, jint nameOffset) argument
123 android_glGetActiveAttrib__IIILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2Ljava_nio_IntBuffer_2B(JNIEnv *_env, jobject _this, jint program, jint index, jint bufsize, jobject length_buf, jobject size_buf, jobject type_buf, jbyte name) argument
175 android_glGetActiveAttrib1(JNIEnv *_env, jobject _this, jint program, jint index, jintArray size_ref, jint sizeOffset, jintArray type_ref, jint typeOffset) argument
270 android_glGetActiveAttrib2(JNIEnv *_env, jobject _this, jint program, jint index, jobject size_buf, jobject type_buf) argument
[all...]
H A DglGetActiveAttrib.java1 // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
4 int program,
17 // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
20 int program,
29 // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
32 int program,
40 // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
43 int program,
3 glGetActiveAttrib( int program, int index, int bufsize, int[] length, int lengthOffset, int[] size, int sizeOffset, int[] type, int typeOffset, byte[] name, int nameOffset ) argument
19 glGetActiveAttrib( int program, int index, int bufsize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, byte name ) argument
31 glGetActiveAttrib( int program, int index, int[] size, int sizeOffset, int[] type, int typeOffset ) argument
42 glGetActiveAttrib( int program, int index, java.nio.IntBuffer size, java.nio.IntBuffer type ) argument
H A DglGetActiveUniform.cpp1 /* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */
4 (JNIEnv *_env, jobject _this, jint program, jint index, jint bufsize, jintArray length_ref, jint lengthOffset, jintArray size_ref, jint sizeOffset, jintArray type_ref, jint typeOffset, jbyteArray name_ref, jint nameOffset) {
90 (GLuint)program,
121 /* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */
124 (JNIEnv *_env, jobject _this, jint program, jint index, jint bufsize, jobject length_buf, jobject size_buf, jobject type_buf, jbyte name) {
154 (GLuint)program,
173 /* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */
176 (JNIEnv *_env, jobject _this, jint program, jint index, jintArray size_ref, jint sizeOffset, jintArray type_ref, jint typeOffset) {
192 glGetProgramiv((GLuint)program, GL_ACTIVE_UNIFORM_MAX_LENGTH, &len);
238 (GLuint)program,
3 android_glGetActiveUniform__III_3II_3II_3II_3BI(JNIEnv *_env, jobject _this, jint program, jint index, jint bufsize, jintArray length_ref, jint lengthOffset, jintArray size_ref, jint sizeOffset, jintArray type_ref, jint typeOffset, jbyteArray name_ref, jint nameOffset) argument
123 android_glGetActiveUniform__IIILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2Ljava_nio_IntBuffer_2B(JNIEnv *_env, jobject _this, jint program, jint index, jint bufsize, jobject length_buf, jobject size_buf, jobject type_buf, jbyte name) argument
175 android_glGetActiveUniform1(JNIEnv *_env, jobject _this, jint program, jint index, jintArray size_ref, jint sizeOffset, jintArray type_ref, jint typeOffset) argument
273 android_glGetActiveUniform2(JNIEnv *_env, jobject _this, jint program, jint index, jobject size_buf, jobject type_buf) argument
[all...]
H A DglGetActiveUniform.java1 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
4 int program,
17 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
20 int program,
28 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
31 int program,
39 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
42 int program,
3 glGetActiveUniform( int program, int index, int bufsize, int[] length, int lengthOffset, int[] size, int sizeOffset, int[] type, int typeOffset, byte[] name, int nameOffset ) argument
19 glGetActiveUniform( int program, int index, int bufsize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, byte name ) argument
30 glGetActiveUniform( int program, int index, int[] size, int sizeOffset, int[] type, int typeOffset ) argument
41 glGetActiveUniform( int program, int index, java.nio.IntBuffer size, java.nio.IntBuffer type ) argument
H A DglGetProgramInfoLog.java17 // C function void glGetProgramInfoLog( GLuint program, GLsizei maxLength, GLsizei * length,
21 int program

Completed in 727 milliseconds

123