700ed80d3da5e98e05ceb90e9bfb66058581a6db |
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21-Feb-2013 |
Eli Bendersky <eliben@google.com> |
Move the eliminateCallFramePseudoInstr method from TargetRegisterInfo to TargetFrameLowering, where it belongs. Incidentally, this allows us to delete some duplicated (and slightly different!) code in TRI. There are potentially other layering problems that can be cleaned up as a result, or in a similar manner. The refactoring was OK'd by Anton Korobeynikov on llvmdev. Note: this touches the target interfaces, so out-of-tree targets may be affected. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@175788 91177308-0d34-0410-b5e6-96231b3b80d8
/external/llvm/lib/Target/NVPTX/NVPTXFrameLowering.cpp
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d04a8d4b33ff316ca4cf961e06c9e312eff8e64f |
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03-Dec-2012 |
Chandler Carruth <chandlerc@gmail.com> |
Use the new script to sort the includes of every file under lib. Sooooo many of these had incorrect or strange main module includes. I have manually inspected all of these, and fixed the main module include to be the nearest plausible thing I could find. If you own or care about any of these source files, I encourage you to take some time and check that these edits were sensible. I can't have broken anything (I strictly added headers, and reordered them, never removed), but they may not be the headers you'd really like to identify as containing the API being implemented. Many forward declarations and missing includes were added to a header files to allow them to parse cleanly when included first. The main module rule does in fact have its merits. =] git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169131 91177308-0d34-0410-b5e6-96231b3b80d8
/external/llvm/lib/Target/NVPTX/NVPTXFrameLowering.cpp
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49683f3c961379fbc088871a5d6304950f1f1cbc |
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04-May-2012 |
Justin Holewinski <jholewinski@nvidia.com> |
This patch adds a new NVPTX back-end to LLVM which supports code generation for NVIDIA PTX 3.0. This back-end will (eventually) replace the current PTX back-end, while maintaining compatibility with it. The new target machines are: nvptx (old ptx32) => 32-bit PTX nvptx64 (old ptx64) => 64-bit PTX The sources are based on the internal NVIDIA NVPTX back-end, and contain more functionality than the current PTX back-end currently provides. NV_CONTRIB git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@156196 91177308-0d34-0410-b5e6-96231b3b80d8
/external/llvm/lib/Target/NVPTX/NVPTXFrameLowering.cpp
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