Searched refs:glGetUniformLocation (Results 1 - 25 of 29) sorted by relevance

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/frameworks/native/cmds/flatland/
H A DRenderers.cpp61 mUVToInterpUniformLoc = glGetUniformLocation(mGradPgm, "uvToInterp");
62 mObjToNdcUniformLoc = glGetUniformLocation(mGradPgm, "objToNdc");
63 mDitherKernelSamplerLoc = glGetUniformLocation(mGradPgm, "ditherKernel");
64 mInvDitherKernelSizeUniformLoc = glGetUniformLocation(mGradPgm,
66 mInvDitherKernelSizeSqUniformLoc = glGetUniformLocation(mGradPgm,
68 mColor0UniformLoc = glGetUniformLocation(mGradPgm, "color0");
69 mColor1UniformLoc = glGetUniformLocation(mGradPgm, "color1");
H A DComposers.cpp38 mUVToTexUniformLoc = glGetUniformLocation(mBlitPgm, "uvToTex");
39 mObjToNdcUniformLoc = glGetUniformLocation(mBlitPgm, "objToNdc");
40 mBlitSrcSamplerLoc = glGetUniformLocation(mBlitPgm, "blitSrc");
41 mModColorUniformLoc = glGetUniformLocation(mBlitPgm, "modColor");
/frameworks/native/services/surfaceflinger/RenderEngine/
H A DProgram.cpp61 mColorMatrixLoc = glGetUniformLocation(programId, "colorMatrix");
62 mProjectionMatrixLoc = glGetUniformLocation(programId, "projection");
63 mTextureMatrixLoc = glGetUniformLocation(programId, "texture");
64 mSamplerLoc = glGetUniformLocation(programId, "sampler");
65 mColorLoc = glGetUniformLocation(programId, "color");
66 mAlphaPlaneLoc = glGetUniformLocation(programId, "alphaPlane");
94 return glGetUniformLocation(mProgram, name);
/frameworks/native/opengl/tests/gl_perf/
H A Dfill_common.cpp192 GLint loc = glGetUniformLocation(pgm, var);
214 GLint loc = glGetUniformLocation(pgm, "u_texOff");
274 GLint loc = glGetUniformLocation(pgm, "u_tex0");
276 loc = glGetUniformLocation(pgm, "u_tex1");
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
H A DGL2CameraEye.java265 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix");
266 checkGlError("glGetUniformLocation uMVPMatrix");
271 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix");
272 checkGlError("glGetUniformLocation uSTMatrix");
277 muCRatioHandle = GLES20.glGetUniformLocation(mProgram, "uCRatio");
278 checkGlError("glGetUniformLocation uCRatio");
/frameworks/base/libs/hwui/
H A DProgram.cpp129 int slot = glGetUniformLocation(mProgramId, name);
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
H A DMyGLSurfaceView.java171 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix");
172 checkGlError("glGetUniformLocation uMVPMatrix");
177 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix");
178 checkGlError("glGetUniformLocation uSTMatrix");
183 checkGlError("glGetUniformLocation uCRatio");
/frameworks/rs/java/tests/GenImages/src/com/android/rs/genimage/
H A DGenImage.java244 int sampUni = GLES20.glGetUniformLocation(mProgram, "uSamp");
/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
H A DVideoDumpView.java538 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix");
539 checkGlError("glGetUniformLocation uMVPMatrix");
544 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix");
545 checkGlError("glGetUniformLocation uSTMatrix");
/frameworks/base/packages/SystemUI/src/com/android/systemui/
H A DImageWallpaper.java523 final int uniformTexture = glGetUniformLocation(program, "texture");
524 final int uniformProjection = glGetUniformLocation(program, "projection");
/frameworks/rs/driver/
H A DrsdShaderCache.cpp65 data[ct].slot = glGetUniformLocation(linkedID, prog->getUniformName(ct));
/frameworks/av/libvideoeditor/lvpp/
H A DNativeWindowRenderer.cpp470 mTexMatrixHandle = glGetUniformLocation(mProgram[i], "texMatrix");
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
H A DGLTextureViewActivity.java197 int uniformTexture = glGetUniformLocation(program, "texture");
/frameworks/native/opengl/tests/gl2_copyTexImage/
H A Dgl2_copyTexImage.cpp183 gvTextureSamplerHandle = glGetUniformLocation(gTextureProgram, "texture");
/frameworks/native/opengl/tests/gl2_yuvtex/
H A Dgl2_yuvtex.cpp169 gYuvTexSamplerHandle = glGetUniformLocation(gProgram, "yuvTexSampler");
170 checkGlError("glGetUniformLocation");
171 fprintf(stderr, "glGetUniformLocation(\"yuvTexSampler\") = %d\n",
/frameworks/base/media/mca/filterfw/native/core/
H A Dshader_program.cpp392 ProgramVar uniform_id = glGetUniformLocation(program_, &name[0]);
675 return glGetUniformLocation(program_, name.c_str());
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
H A DImageShader.java201 mLocation = GLES20.glGetUniformLocation(program, mName);
619 int texUniform = GLES20.glGetUniformLocation(mProgram, inputTextureUniformName(i));
/frameworks/native/opengl/libs/GLES_trace/
H A Dgltrace.proto229 glGetUniformLocation = 203;
/frameworks/native/opengl/libs/GLES_trace/src/
H A Dgltrace_fixup.cpp353 return context->hooks->gl.glGetUniformLocation(program, name);
728 case GLMessage::glGetUniformLocation:
730 /* int glGetUniformLocation(GLuint program, const GLchar* name) */
/frameworks/native/opengl/tools/glgen/specs/gles11/
H A DGLES20.spec78 GLint glGetUniformLocation ( GLuint program, const char *name )
/frameworks/base/opengl/java/android/opengl/
H A DGLES20.java1195 // C function GLint glGetUniformLocation ( GLuint program, const char *name )
1197 public static native int glGetUniformLocation( method in class:GLES20
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
H A DGLES20Canvas.java199 handle = GLES20.glGetUniformLocation(program, mName);
/frameworks/native/opengl/include/GLES2/
H A Dgl2.h549 GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
/frameworks/native/libs/gui/tests/
H A DSurfaceTexture_test.cpp540 mTexSamplerHandle = glGetUniformLocation(mPgm, "texSampler");
543 mTexMatrixHandle = glGetUniformLocation(mPgm, "texMatrix");
/frameworks/native/opengl/include/GLES3/
H A Dgl3.h883 GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);

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