/frameworks/native/cmds/flatland/ |
H A D | Renderers.cpp | 61 mUVToInterpUniformLoc = glGetUniformLocation(mGradPgm, "uvToInterp"); 62 mObjToNdcUniformLoc = glGetUniformLocation(mGradPgm, "objToNdc"); 63 mDitherKernelSamplerLoc = glGetUniformLocation(mGradPgm, "ditherKernel"); 64 mInvDitherKernelSizeUniformLoc = glGetUniformLocation(mGradPgm, 66 mInvDitherKernelSizeSqUniformLoc = glGetUniformLocation(mGradPgm, 68 mColor0UniformLoc = glGetUniformLocation(mGradPgm, "color0"); 69 mColor1UniformLoc = glGetUniformLocation(mGradPgm, "color1");
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H A D | Composers.cpp | 38 mUVToTexUniformLoc = glGetUniformLocation(mBlitPgm, "uvToTex"); 39 mObjToNdcUniformLoc = glGetUniformLocation(mBlitPgm, "objToNdc"); 40 mBlitSrcSamplerLoc = glGetUniformLocation(mBlitPgm, "blitSrc"); 41 mModColorUniformLoc = glGetUniformLocation(mBlitPgm, "modColor");
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
H A D | Program.cpp | 61 mColorMatrixLoc = glGetUniformLocation(programId, "colorMatrix"); 62 mProjectionMatrixLoc = glGetUniformLocation(programId, "projection"); 63 mTextureMatrixLoc = glGetUniformLocation(programId, "texture"); 64 mSamplerLoc = glGetUniformLocation(programId, "sampler"); 65 mColorLoc = glGetUniformLocation(programId, "color"); 66 mAlphaPlaneLoc = glGetUniformLocation(programId, "alphaPlane"); 94 return glGetUniformLocation(mProgram, name);
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/frameworks/native/opengl/tests/gl_perf/ |
H A D | fill_common.cpp | 192 GLint loc = glGetUniformLocation(pgm, var); 214 GLint loc = glGetUniformLocation(pgm, "u_texOff"); 274 GLint loc = glGetUniformLocation(pgm, "u_tex0"); 276 loc = glGetUniformLocation(pgm, "u_tex1");
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
H A D | GL2CameraEye.java | 265 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix"); 266 checkGlError("glGetUniformLocation uMVPMatrix"); 271 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix"); 272 checkGlError("glGetUniformLocation uSTMatrix"); 277 muCRatioHandle = GLES20.glGetUniformLocation(mProgram, "uCRatio"); 278 checkGlError("glGetUniformLocation uCRatio");
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/frameworks/base/libs/hwui/ |
H A D | Program.cpp | 129 int slot = glGetUniformLocation(mProgramId, name);
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
H A D | MyGLSurfaceView.java | 171 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix"); 172 checkGlError("glGetUniformLocation uMVPMatrix"); 177 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix"); 178 checkGlError("glGetUniformLocation uSTMatrix"); 183 checkGlError("glGetUniformLocation uCRatio");
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/frameworks/rs/java/tests/GenImages/src/com/android/rs/genimage/ |
H A D | GenImage.java | 244 int sampUni = GLES20.glGetUniformLocation(mProgram, "uSamp");
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/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/ |
H A D | VideoDumpView.java | 538 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix"); 539 checkGlError("glGetUniformLocation uMVPMatrix"); 544 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix"); 545 checkGlError("glGetUniformLocation uSTMatrix");
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/frameworks/base/packages/SystemUI/src/com/android/systemui/ |
H A D | ImageWallpaper.java | 523 final int uniformTexture = glGetUniformLocation(program, "texture"); 524 final int uniformProjection = glGetUniformLocation(program, "projection");
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/frameworks/rs/driver/ |
H A D | rsdShaderCache.cpp | 65 data[ct].slot = glGetUniformLocation(linkedID, prog->getUniformName(ct));
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/frameworks/av/libvideoeditor/lvpp/ |
H A D | NativeWindowRenderer.cpp | 470 mTexMatrixHandle = glGetUniformLocation(mProgram[i], "texMatrix");
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
H A D | GLTextureViewActivity.java | 197 int uniformTexture = glGetUniformLocation(program, "texture");
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/frameworks/native/opengl/tests/gl2_copyTexImage/ |
H A D | gl2_copyTexImage.cpp | 183 gvTextureSamplerHandle = glGetUniformLocation(gTextureProgram, "texture");
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/frameworks/native/opengl/tests/gl2_yuvtex/ |
H A D | gl2_yuvtex.cpp | 169 gYuvTexSamplerHandle = glGetUniformLocation(gProgram, "yuvTexSampler"); 170 checkGlError("glGetUniformLocation"); 171 fprintf(stderr, "glGetUniformLocation(\"yuvTexSampler\") = %d\n",
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/frameworks/base/media/mca/filterfw/native/core/ |
H A D | shader_program.cpp | 392 ProgramVar uniform_id = glGetUniformLocation(program_, &name[0]); 675 return glGetUniformLocation(program_, name.c_str());
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
H A D | ImageShader.java | 201 mLocation = GLES20.glGetUniformLocation(program, mName); 619 int texUniform = GLES20.glGetUniformLocation(mProgram, inputTextureUniformName(i));
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/frameworks/native/opengl/libs/GLES_trace/ |
H A D | gltrace.proto | 229 glGetUniformLocation = 203;
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/frameworks/native/opengl/libs/GLES_trace/src/ |
H A D | gltrace_fixup.cpp | 353 return context->hooks->gl.glGetUniformLocation(program, name); 728 case GLMessage::glGetUniformLocation: 730 /* int glGetUniformLocation(GLuint program, const GLchar* name) */
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
H A D | GLES20.spec | 78 GLint glGetUniformLocation ( GLuint program, const char *name )
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/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES20.java | 1195 // C function GLint glGetUniformLocation ( GLuint program, const char *name ) 1197 public static native int glGetUniformLocation( method in class:GLES20
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
H A D | GLES20Canvas.java | 199 handle = GLES20.glGetUniformLocation(program, mName);
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/frameworks/native/opengl/include/GLES2/ |
H A D | gl2.h | 549 GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
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/frameworks/native/libs/gui/tests/ |
H A D | SurfaceTexture_test.cpp | 540 mTexSamplerHandle = glGetUniformLocation(mPgm, "texSampler"); 543 mTexMatrixHandle = glGetUniformLocation(mPgm, "texMatrix");
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/frameworks/native/opengl/include/GLES3/ |
H A D | gl3.h | 883 GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
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