Searched refs:targetFlags (Results 1 - 2 of 2) sorted by relevance
/frameworks/base/services/input/ |
H A D | InputDispatcher.cpp | 1287 int32_t targetFlags = InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS; local 1289 targetFlags |= InputTarget::FLAG_SPLIT; 1292 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED; 1308 mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds); 1349 int32_t targetFlags = InputTarget::FLAG_FOREGROUND local 1352 targetFlags |= InputTarget::FLAG_SPLIT; 1355 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED; 1362 mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds); 1395 if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) { 1425 if (touchedWindow.targetFlags 1594 addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle, int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets) argument 3938 DispatchEntry(EventEntry* eventEntry, int32_t targetFlags, float xOffset, float yOffset, float scaleFactor) argument 4379 addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle, int32_t targetFlags, BitSet32 pointerIds) argument [all...] |
H A D | InputDispatcher.h | 540 int32_t targetFlags; member in struct:android::InputDispatcher::DispatchEntry 551 int32_t targetFlags, float xOffset, float yOffset, float scaleFactor); 555 return targetFlags & InputTarget::FLAG_FOREGROUND; 559 return targetFlags & InputTarget::FLAG_SPLIT; 939 int32_t targetFlags; member in struct:android::InputDispatcher::TouchedWindow 955 int32_t targetFlags, BitSet32 pointerIds); 1021 int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets);
|
Completed in 44 milliseconds