History log of /external/mesa3d/src/mesa/main/teximage.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
3ec28fc976dcf75960c023c31ddc663925763e92 11-Nov-2012 Marek Olšák <maraeo@gmail.com> mesa: add MaxNumLevels to gl_texture_image, remove MaxLog2

MaxLog2 led to bugs, because it didn't work well with 1D and 3D textures.

NOTE: This is a candidate for the stable branches.

v2: correct the comment at MaxNumlevels

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>

(cherry picked from commit 8111342e814304730bed34446ea816cbc17a5775)
/external/mesa3d/src/mesa/main/teximage.h
efa6b5e42b427c1ec9f2d636d280c84e7da71346 11-Nov-2012 Marek Olšák <maraeo@gmail.com> mesa: add MaxNumLevels to gl_texture_image, remove MaxLog2

MaxLog2 led to bugs, because it didn't work well with 1D and 3D textures.

NOTE: This is a candidate for the stable branches.

v2: correct the comment at MaxNumlevels

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 8111342e814304730bed34446ea816cbc17a5775)

Conflicts:
src/mesa/main/teximage.h
/external/mesa3d/src/mesa/main/teximage.h
f9bb66b1cee2272b20ff3086e84d17026b8e8bb9 08-Sep-2012 Brian Paul <brianp@vmware.com> mesa: make _mesa_get_proxy_target() non-static

Needed for the next patch.

Note: This is a candidate for the stable branches.
(cherry picked from commit d17440dcaa42ac4c19dad1be7d4c7199395135a9)
/external/mesa3d/src/mesa/main/teximage.h
8a935d71ff4ded6f3cdd8e06dcd1a5e3de3d3cc0 22-Aug-2012 Brian Paul <brianp@vmware.com> mesa: make _mesa_get_proxy_tex_image() static

It's not used by any other file.
/external/mesa3d/src/mesa/main/teximage.h
409620e47748479aaef593dc9bec0d6dd520e14a 27-Jul-2012 Ian Romanick <ian.d.romanick@intel.com> mesa/es: Validate glTexImage format, type, and internalFormat in Mesa code rather than the ES wrapper

v2: Add proper GLES3 filtering.

v3: Collapse ALPHA, LUMINANCE, and LUMINANCE_ALPHA cases per review
comment from Ken.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
/external/mesa3d/src/mesa/main/teximage.h
434fc8bde41f07687ad8941ceba03c4b3e0e75bb 27-Apr-2012 Paul Berry <stereotype441@gmail.com> intel: Add extern "C" declarations to headers

These declarations are necessary to allow C++ code to call C code
without causing unresolved symbols (which would make the driver fail
to load).

Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
/external/mesa3d/src/mesa/main/teximage.h
f1a9a9bcd19dcbb8a0a4bd7299400cb418970f99 17-Jan-2012 Anuj Phogat <anuj.phogat@gmail.com> mesa: Add condition in glGetTexImage for zero size textures

TestMipMaps() function in src/OGLconform/textureNPOT.c calls glTexImage2D()
with width = 0. Texture with zero size skips miptree allocation due to a
condition in function _mesa_store_teximage3d(). While calling glGetTexImage()
it results in assertion failure in intel_map_texture_image() due to null mt
pointer.

This patch fixes the issue by detecting the zero size texture early in
glGetTexImage and glGetCompressedTexImage functions. In such a case function
simply returns doing nothing.
Verified that below mentioned bug is fixed by this patch.

https://bugs.freedesktop.org/show_bug.cgi?id=42334

NOTE: This is a candidate for stable branches

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/teximage.h
892a2542a3f0753a7064c710b96f077dd5490624 04-Jan-2012 Brian Paul <brianp@vmware.com> mesa: remove unused _mesa_init_teximage_fields() target parameter

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
/external/mesa3d/src/mesa/main/teximage.h
009ac0618ccb8c1347c353b576442ed70592c20e 18-Dec-2011 Brian Paul <brianp@vmware.com> mesa: make _mesa_set_tex_image() static since it's not called anywhere else
/external/mesa3d/src/mesa/main/teximage.h
d842a118b26a56c9c5e4310f30f70199c42ea90e 16-Dec-2011 Brian Paul <brianp@vmware.com> mesa: make update_fbo_texture() non-static

We'll call this from the mipmap generation code.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/teximage.h
2efa3d4f9fd1e1683c5366d402d8740ecfb688e5 19-Nov-2011 Brian Paul <brianp@vmware.com> mesa: define, use _mesa_is_cube_face() in several places

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mesa/main/teximage.h
66681b4c8cb1ef16f42c1591298cb30c83bca09b 23-Oct-2011 Brian Paul <brianp@vmware.com> mesa: remove _mesa_alloc_texmemory(), _mesa_free_texmemory()

Core Mesa no longer does any texture memory allocation.
/external/mesa3d/src/mesa/main/teximage.h
9520f483b8f1e45fa474674b415554988de5d8d3 01-Oct-2011 Brian Paul <brianp@vmware.com> mesa: s/INLINE/inline/

INLINE is still seen in some files (some generated files, etc) but this
is a good start.

Acked-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mesa/main/teximage.h
aaa305215cbbf150c6bd0b2c92122f52720fe25a 19-Aug-2011 Ian Romanick <ian.d.romanick@intel.com> mesa: Silence "main/teximage.h:148:72: warning: unused parameter ‘texObj’"
/external/mesa3d/src/mesa/main/teximage.h
874a2c0b7da62f4dd08dedcec221f55b22e40e95 06-Apr-2011 Brian Paul <brianp@vmware.com> mesa: core support for GL_ARB_texture_buffer_object

No GLSL or driver support yet.
/external/mesa3d/src/mesa/main/teximage.h
e9375cd0e895ac2c3e7ff17f18da7a7f8cd3a82d 05-Apr-2011 Brian Paul <brianp@vmware.com> mesa: 80-column wrapping
/external/mesa3d/src/mesa/main/teximage.h
a988ddf3798e0ec568704e4a72b46030079c7e45 10-Jan-2011 Dave Airlie <airlied@redhat.com> mesa/swrast: handle sRGB FBOs correctly (v2)

From reading EXT_texture_sRGB and EXT_framebuffer_sRGB and interactions
with FBO I've found that swrast is converting the sRGB values to linear for
blending when an sRGB texture is bound as an FBO. According to the spec
and further explained in the framebuffer_sRGB spec this behaviour is not
required unless the GL_FRAMEBUFFER_SRGB is enabled and the Visual/config
exposes GL_FRAMEBUFFER_SRGB_CAPABLE_EXT.

This patch fixes swrast to use a separate Fetch call for FBOs bound to
SRGB and avoid the conversions.

v2: export _mesa_get_texture_dimensions as per Brian's comments.

Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/mesa/main/teximage.h
83e93b6008213ad86607027e8434ecaccc8b1a2c 19-Nov-2010 Brian Paul <brianp@vmware.com> mesa: pass gl_format to _mesa_init_teximage_fields()

This should prevent the field going unset in the future. See bug
http://bugs.freedesktop.org/show_bug.cgi?id=31544 for background.

Also remove unneeded calls to clear_teximage_fields().

Finally, call _mesa_set_fetch_functions() from the
_mesa_init_teximage_fields() function so callers have one less
thing to worry about.
/external/mesa3d/src/mesa/main/teximage.h
f9995b30756140724f41daf963fa06167912be7f 12-Oct-2010 Kristian Høgsberg <krh@bitplanet.net> Drop GLcontext typedef and use struct gl_context instead
/external/mesa3d/src/mesa/main/teximage.h
bab484a59b21fff84579a492d079d46e27d486dd 20-Jul-2010 Brian Paul <brianp@vmware.com> mesa: call ctx->Driver.ChooseTextureFormat() only when necessary.

When defining mipmap level 'L' and level L-1 exists and the new level's
internalFormat matches level L-1's internalFormat, then use the same hw
format. Otherwise, do the regular ctx->Driver.ChooseTextureFormat() call.

This avoids a problem where we end up choosing different hw formats for
different mipmap levels depending on how the levels are defined (glTexImage
vs. glCopyTexImage vs. glGenerateMipmap, etc).

The root problem is the ChooseTextureFormat() implementation in some
drivers uses the user's glTexImage format/type parameters in the choosing
heuristic. Later mipmap levels might be generated with different calls
(ex: glCopyTexImage()) so we don't always have format/type info and the
driver may choose a different format.

For more background info see the July 2010 mesa-dev thread "Bug in
_mesa_meta_GenerateMipmap"
/external/mesa3d/src/mesa/main/teximage.h
d1dc5b124e133379be5bb57b68733c09c0e04f71 11-Feb-2010 Kristian Høgsberg <krh@bitplanet.net> core: Implement GL_OES_EGL_image entry points
/external/mesa3d/src/mesa/main/teximage.h
b8fdb900fb9b1c8b1e9ec88509624237307a869a 31-Oct-2009 Brian Paul <brianp@vmware.com> mesa: make _mesa_get_current_tex_objec() public
/external/mesa3d/src/mesa/main/teximage.h
73b150c816c46a88e3e5d97f9b73ab0095f2bc60 13-Aug-2009 Brian Paul <brianp@vmware.com> mesa: refactor: move _mesa_is_color/depth/stencil_format() helpers to image.c
/external/mesa3d/src/mesa/main/teximage.h
ba2a55ccd61d9fa5565640faefb64fd6fb0e70ab 13-Aug-2009 Brian Paul <brianp@vmware.com> mesa: move _mesa_Get[Compressed]TexImage() to texgetimage.c

All the glGetTexImage code is in one file now.
/external/mesa3d/src/mesa/main/teximage.h
42b6b067ac68ac1309d0570613bea4a88f745559 06-Aug-2009 Chia-I Wu <olvaffe@gmail.com> mesa/main: Add functions to clear and dirty texture objects.

This commit adds a function to clear a texture object such that there is
no image data associated with it, and a function to dirty it so that it
will be re-tested for completeness.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
/external/mesa3d/src/mesa/main/teximage.h
22e442544bc451f114288f07cf9cc1584ca357a1 22-Oct-2008 Brian Paul <brian.paul@tungstengraphics.com> mesa: in textore.c, only adjust image for convolution if image is a color format

Makes things consistant with the code in teximage.c.
We only want to apply convolution to color formats (not depth/index formats)
/external/mesa3d/src/mesa/main/teximage.h
e93243f8b7d43695654a36334c8cc5cea140d23c 11-Feb-2008 Brian <brian.paul@tungstengraphics.com> added _mesa_tex_target_to_face()
(cherry picked from commit b52ce6341f877a0a1cfd3c50c07eeb1c156ae89e)
/external/mesa3d/src/mesa/main/teximage.h
a01ee8ff0bdc9b80907f2fe48ebf1618ce2ded92 22-May-2007 Brian <brian.paul@tungstengraphics.com> improve some comments, clean-up formatting
/external/mesa3d/src/mesa/main/teximage.h
5ac93f86210eb5c2a8dee74ec19b0ecd54376863 01-Nov-2006 Keith Whitwell <keith@tungstengraphics.com> Merge texmem-0-3-branch.
/external/mesa3d/src/mesa/main/teximage.h
77ee31930a1b0cc7766939415f4f04ed6a1fa4ac 11-Nov-2005 Brian Paul <brian.paul@tungstengraphics.com> Make _mesa_is_proxy_texture() non-static and use in a few more places.
Use COPY_4FV() where possible.
Added some comments, clean-ups.
/external/mesa3d/src/mesa/main/teximage.h
4cf6718725c7cf3bfb728118a8b14f8cf206c701 05-Jul-2005 Brian Paul <brian.paul@tungstengraphics.com> The old MESA_PBUFFER_ALLOC() function allocated memory on 512-byte boundaries.
Restore that behavior with new _mesa_alloc_texmemory() function.
Should fix via_sse_memcpy() problem in found with flightgear.
/external/mesa3d/src/mesa/main/teximage.h
3e62d3a8d88b48d4ed19e00ea2bbc3d0a2b6acf7 22-Mar-2005 Keith Whitwell <keith@tungstengraphics.com> add FreeTexImageData hook to help single-copy texturing in drivers
/external/mesa3d/src/mesa/main/teximage.h
1749a25ca889d514889b34cf6311c8014d97bf66 24-Jan-2004 Brian Paul <brian.paul@tungstengraphics.com> New error checking in _mesa_GetTexImage().
Updated comments and some better function parameter names.
/external/mesa3d/src/mesa/main/teximage.h
c40d1dd62dd9bcbb97128e37a75d991a8d3b2d8c 22-Oct-2003 Kendall Bennett <KendallB@scitechsoft.com> Added GLAPIENTRY decorations for all first level OpenGL API function entry
points so that the calling conventions will work correctly with the assembler
stubs with the Open Watcom compiler.
/external/mesa3d/src/mesa/main/teximage.h
6dc85575000127630489b407c50a4b3ea87c9acb 17-Jul-2003 Keith Whitwell <keith@tungstengraphics.com> Merge Jose's documentation and core Mesa changes from embedded branch
/external/mesa3d/src/mesa/main/teximage.h
738318bb75dea8dac4465f53850987f6062a732d 04-Apr-2003 Brian Paul <brian.paul@tungstengraphics.com> Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, height
and depth checks are done via ctx->Driver.TestProxyTexImage(). This allows
more flexiblity, like supporting larger, non-cubic 3D textures.
/external/mesa3d/src/mesa/main/teximage.h
a3f137094cd965d27e1b088499dd609b81a91906 01-Apr-2003 Brian Paul <brian.paul@tungstengraphics.com> New device driver hooks for texture object and texture image creation to
allow drivers to implement C++-like inheritance via containment.
Lots of assorted clean-ups related to texture objects.
/external/mesa3d/src/mesa/main/teximage.h
ef31f60b12abc2109568fb8d9a2aaa70ec5c71cc 18-Oct-2002 Brian Paul <brian.paul@tungstengraphics.com> new _mesa_max_texture_levels() helper function - not used everywhere yet
/external/mesa3d/src/mesa/main/teximage.h
8afe7de8deaf3c9613fd68b344de8c52b02b1879 15-Jun-2002 Brian Paul <brian.paul@tungstengraphics.com> Implemented GL_NV_texture_rectangle extension.
Replace struct gl_texure_object's Dimension w/ Target field.
Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled
field is obsolete, but still present for now. This effectively
removes the 8-texture units limit, 32 units now possible, but unlikely!
New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field.
Updated device drivers to use ctx->Texture._EnabledUnits.
/external/mesa3d/src/mesa/main/teximage.h
b5fd886ee12ef52126969f712dee0bd4b2eea706 18-Nov-2001 Brian Paul <brian.paul@tungstengraphics.com> API dispath updates
/external/mesa3d/src/mesa/main/teximage.h
3893e638e6521b9c070e01c0b31d22754ff97a88 21-May-2001 Brian Paul <brian.paul@tungstengraphics.com> initial support for GL_SGIS_generate_mipmap extension
/external/mesa3d/src/mesa/main/teximage.h
5535aca5dffdfb8ad9a1970a062e6109227aa17f 26-Mar-2001 Brian Paul <brian.paul@tungstengraphics.com> change glTexImage3D() internalFormat to GLenum to match other OpenGLs
/external/mesa3d/src/mesa/main/teximage.h
22144ab7552f0799bcfca506bf4ffa7f70a06649 12-Mar-2001 Gareth Hughes <gareth@valinux.com> Consistent copyright info (version number, date) across all files.
/external/mesa3d/src/mesa/main/teximage.h
8e39ad2cd67d49be40ff0822f3269affdf83d601 06-Feb-2001 Brian Paul <brian.paul@tungstengraphics.com> Overhaul of texture image handling.
1. gl_texture_image struct's Data pointer points to images in driver's format.
2. Added FetchTexel() function pointer to struct gl_texture_image.
3. Changed Driver Tex[Sub]Image functions, return void now.
4. Texture storage/fetch code in new texstore.c file.
5. Removed texture.[ch] - functions moved to state.c

Note: FX driver updates not finished yet.
/external/mesa3d/src/mesa/main/teximage.h
5e3bc0c2a2bcdf59949410f94c9b705fc1281ce8 22-Nov-2000 Jouk Jansen <joukj@hrem.stm.tudelft.nl> Committing in .

Modified Files:
Mesa/macos/gli_api/gliapi1.h Mesa/macos/gli_api/gliapi2.h
Mesa/macos/gli_api/gliapiext.h Mesa/macos/src-gli/fxgli.c
Mesa/macos/src-gli/fxgli.h Mesa/macos/src-gli/fxgli2.c
Mesa/macos/src-gli/fxgli_tridebug.c Mesa/src/accum.c
Mesa/src/accum.h Mesa/src/all.h Mesa/src/alpha.c
Mesa/src/alpha.h Mesa/src/attrib.c Mesa/src/attrib.h
Mesa/src/bitmap.c Mesa/src/bitmap.h Mesa/src/blend.c
Mesa/src/blend.h Mesa/src/buffers.c Mesa/src/buffers.h
Mesa/src/clip.c Mesa/src/clip.h Mesa/src/colortab.h
Mesa/src/config.c Mesa/src/context.c Mesa/src/context.h
Mesa/src/convolve.c Mesa/src/convolve.h Mesa/src/copypix.c
Mesa/src/copypix.h Mesa/src/debug.c Mesa/src/depth.c
Mesa/src/depth.h Mesa/src/dlist.c Mesa/src/dlist.h
Mesa/src/drawpix.c Mesa/src/drawpix.h Mesa/src/enable.c
Mesa/src/enable.h Mesa/src/eval.c Mesa/src/eval.h
Mesa/src/extensions.c Mesa/src/extensions.h
Mesa/src/feedback.c Mesa/src/feedback.h Mesa/src/fog.c
Mesa/src/fog.h Mesa/src/get.c Mesa/src/get.h Mesa/src/glapi.c
Mesa/src/glthread.h Mesa/src/highpc.c Mesa/src/hint.h
Mesa/src/histogram.h Mesa/src/image.c Mesa/src/image.h
Mesa/src/imports.c Mesa/src/light.c Mesa/src/light.h
Mesa/src/lines.c Mesa/src/lines.h Mesa/src/logic.c
Mesa/src/logic.h Mesa/src/masking.c Mesa/src/masking.h
Mesa/src/matrix.c Mesa/src/matrix.h Mesa/src/pixel.c
Mesa/src/pixel.h Mesa/src/points.c Mesa/src/points.h
Mesa/src/polygon.c Mesa/src/polygon.h Mesa/src/rastpos.c
Mesa/src/readpix.c Mesa/src/scissor.c Mesa/src/scissor.h
Mesa/src/state.c Mesa/src/state.h Mesa/src/stencil.c
Mesa/src/stencil.h Mesa/src/teximage.c Mesa/src/teximage.h
Mesa/src/texobj.c Mesa/src/texobj.h Mesa/src/texstate.c
Mesa/src/texstate.h Mesa/src/texture.c Mesa/src/texture.h
Mesa/src/texutil.c Mesa/src/texutil.h Mesa/src/varray.c
Mesa/src/varray.h Mesa/src/X/fakeglx.c Mesa/src/X/xm_api.c
Mesa/src/X/xm_dd.c Mesa/src/X/xm_line.c Mesa/src/X/xm_span.c
Mesa/src/X/xm_tri.c Mesa/src/swrast/s_aaline.c
Mesa/src/swrast/s_aaline.h Mesa/src/swrast/s_aatriangle.h
Mesa/src/swrast/s_accum.h Mesa/src/swrast/s_alpha.h
Mesa/src/swrast/s_alphabuf.h Mesa/src/swrast/s_blend.h
Mesa/src/swrast/s_context.c Mesa/src/swrast/s_context.h
Mesa/src/swrast/s_depth.h Mesa/src/swrast/s_drawpix.h
Mesa/src/swrast/s_feedback.h Mesa/src/swrast/s_fog.h
Mesa/src/swrast/s_histogram.h Mesa/src/swrast/s_lines.h
Mesa/src/swrast/s_logic.h Mesa/src/swrast/s_masking.h
Mesa/src/swrast/s_pb.h Mesa/src/swrast/s_pixeltex.h
Mesa/src/swrast/s_points.h Mesa/src/swrast/s_quads.c
Mesa/src/swrast/s_quads.h Mesa/src/swrast/s_scissor.h
Mesa/src/swrast/s_span.h Mesa/src/swrast/s_stencil.h
Mesa/src/swrast/s_texture.h Mesa/src/swrast/s_triangle.h
Mesa/src/swrast/s_zoom.h Mesa/src/swrast/swrast.h
Mesa/src/swrast_setup/ss_context.h
Mesa/src/swrast_setup/ss_triangle.c
Mesa/src/swrast_setup/ss_triangle.h
Mesa/src/swrast_setup/ss_vb.h Mesa/src/tnl/t_clip.c
Mesa/src/tnl/t_clip.h Mesa/src/tnl/t_context.c
Mesa/src/tnl/t_context.h Mesa/src/tnl/t_cva.c
Mesa/src/tnl/t_cva.h Mesa/src/tnl/t_debug.c
Mesa/src/tnl/t_debug.h Mesa/src/tnl/t_dlist.h
Mesa/src/tnl/t_eval.c Mesa/src/tnl/t_eval.h
Mesa/src/tnl/t_fog.c Mesa/src/tnl/t_fog.h
Mesa/src/tnl/t_light.c Mesa/src/tnl/t_light.h
Mesa/src/tnl/t_pipeline.c Mesa/src/tnl/t_pipeline.h
Mesa/src/tnl/t_shade.c Mesa/src/tnl/t_shade.h
Mesa/src/tnl/t_stages.c Mesa/src/tnl/t_stages.h
Mesa/src/tnl/t_texture.c Mesa/src/tnl/t_texture.h
Mesa/src/tnl/t_trans_elt.c Mesa/src/tnl/t_trans_elt.h
Mesa/src/tnl/t_varray.c Mesa/src/tnl/t_varray.h
Mesa/src/tnl/t_vb.c Mesa/src/tnl/t_vb.h
Mesa/src/tnl/t_vbcull.c Mesa/src/tnl/t_vbcull.h
Mesa/src/tnl/t_vbfill.c Mesa/src/tnl/t_vbfill.h
Mesa/src/tnl/t_vbindirect.c Mesa/src/tnl/t_vbindirect.h
Mesa/src/tnl/t_vbrender.c Mesa/src/tnl/t_vbrender.h
Mesa/src/tnl/t_vbxform.c Mesa/src/tnl/t_vbxform.h
Mesa/src/tnl/tnl.h
Added Files:
Mesa/src/mtypes.h
Removed Files:
Mesa/src/types.h

Changed Mesa/src/types to Mesa/src/mtypes.h to avoid conflicts while
compiling on a VMS system.

----------------------------------------------------------------------
/external/mesa3d/src/mesa/main/teximage.h
1873b567b28a3e3f4d94d0eacb27ffd235ec9529 17-Oct-2000 Brian Paul <brian.paul@tungstengraphics.com> added _mesa_get_teximages_from_driver()
/external/mesa3d/src/mesa/main/teximage.h
dca39e89119b8c2c35831ee745b2ff7da3bf11ba 05-Sep-2000 Brian Paul <brian.paul@tungstengraphics.com> added const to _mesa_select_tex_object()
/external/mesa3d/src/mesa/main/teximage.h
289d47eee5342bd7ec1c25a29d9bdc8d6f9dc4ed 30-Aug-2000 Brian Paul <brian.paul@tungstengraphics.com> finished compressed texture support (Bill White)
/external/mesa3d/src/mesa/main/teximage.h
7d84f5dc5b667510ab9b7cb1366ef63c9563e2a2 05-Jun-2000 Jouk Jansen <joukj@hrem.stm.tudelft.nl> Committing in .

VMS max 31 character external problem.

Modified Files:
Mesa/src/teximage.h
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/external/mesa3d/src/mesa/main/teximage.h
aea66b135eaa5a5f2bc8c652fa7a1a42cca2fe83 24-May-2000 Brian Paul <brian.paul@tungstengraphics.com> more work on GL_ARB_texture_compression
/external/mesa3d/src/mesa/main/teximage.h
1207bf057aeea3376e5e0f03f789a5d67ed4d29d 23-May-2000 Brian Paul <brian.paul@tungstengraphics.com> initial work for GL_ARB_texture_compression
/external/mesa3d/src/mesa/main/teximage.h
35d5301a54153930ee6fd60dff1010ce9f901397 23-May-2000 Brian Paul <brian.paul@tungstengraphics.com> more texture cube work, misc code clean-up
/external/mesa3d/src/mesa/main/teximage.h
fc4b44399a07a7a7559f20ceab8a791209b4d875 23-May-2000 Brian Paul <brian.paul@tungstengraphics.com> more work on GL_ARB_texture_cube_map
/external/mesa3d/src/mesa/main/teximage.h
021a525616bef2bafc8f60edc193b975ed2b0efa 27-Mar-2000 Brian Paul <brian.paul@tungstengraphics.com> put _mesa prefix on some functions
/external/mesa3d/src/mesa/main/teximage.h
b132e8da5e5f2b7da1f2141e0322e66bb0608e02 23-Mar-2000 Brian Paul <brian.paul@tungstengraphics.com> replaced decode_internal_format() with _mesa_base_tex_format()
/external/mesa3d/src/mesa/main/teximage.h
663049a719ed76aa0a6f24f1951a411d241bc8a4 01-Feb-2000 Brian Paul <brian.paul@tungstengraphics.com> added _mesa_TexImage3DEXT()
/external/mesa3d/src/mesa/main/teximage.h
fbd8f212c3866ec98c1d8c9d3db3ddb7e7c479a5 11-Nov-1999 Brian Paul <brian.paul@tungstengraphics.com> first big check-in of new Mesa 3.3 code
/external/mesa3d/src/mesa/main/teximage.h
c3f0a511a725c7b3d3d7d93b1955aaaa2bb32f0d 03-Nov-1999 Brian Paul <brian.paul@tungstengraphics.com> new texture image processing
/external/mesa3d/src/mesa/main/teximage.h
afb833d4e89c312460a4ab9ed6a7a8ca4ebbfe1c 19-Aug-1999 jtg <jtg> Initial revision
/external/mesa3d/src/mesa/main/teximage.h