3ec28fc976dcf75960c023c31ddc663925763e92 |
|
11-Nov-2012 |
Marek Olšák <maraeo@gmail.com> |
mesa: add MaxNumLevels to gl_texture_image, remove MaxLog2 MaxLog2 led to bugs, because it didn't work well with 1D and 3D textures. NOTE: This is a candidate for the stable branches. v2: correct the comment at MaxNumlevels Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Dave Airlie <airlied@redhat.com> (cherry picked from commit 8111342e814304730bed34446ea816cbc17a5775)
/external/mesa3d/src/mesa/main/teximage.h
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efa6b5e42b427c1ec9f2d636d280c84e7da71346 |
|
11-Nov-2012 |
Marek Olšák <maraeo@gmail.com> |
mesa: add MaxNumLevels to gl_texture_image, remove MaxLog2 MaxLog2 led to bugs, because it didn't work well with 1D and 3D textures. NOTE: This is a candidate for the stable branches. v2: correct the comment at MaxNumlevels Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Dave Airlie <airlied@redhat.com> (cherry picked from commit 8111342e814304730bed34446ea816cbc17a5775) Conflicts: src/mesa/main/teximage.h
/external/mesa3d/src/mesa/main/teximage.h
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f9bb66b1cee2272b20ff3086e84d17026b8e8bb9 |
|
08-Sep-2012 |
Brian Paul <brianp@vmware.com> |
mesa: make _mesa_get_proxy_target() non-static Needed for the next patch. Note: This is a candidate for the stable branches. (cherry picked from commit d17440dcaa42ac4c19dad1be7d4c7199395135a9)
/external/mesa3d/src/mesa/main/teximage.h
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8a935d71ff4ded6f3cdd8e06dcd1a5e3de3d3cc0 |
|
22-Aug-2012 |
Brian Paul <brianp@vmware.com> |
mesa: make _mesa_get_proxy_tex_image() static It's not used by any other file.
/external/mesa3d/src/mesa/main/teximage.h
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409620e47748479aaef593dc9bec0d6dd520e14a |
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27-Jul-2012 |
Ian Romanick <ian.d.romanick@intel.com> |
mesa/es: Validate glTexImage format, type, and internalFormat in Mesa code rather than the ES wrapper v2: Add proper GLES3 filtering. v3: Collapse ALPHA, LUMINANCE, and LUMINANCE_ALPHA cases per review comment from Ken. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
/external/mesa3d/src/mesa/main/teximage.h
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434fc8bde41f07687ad8941ceba03c4b3e0e75bb |
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27-Apr-2012 |
Paul Berry <stereotype441@gmail.com> |
intel: Add extern "C" declarations to headers These declarations are necessary to allow C++ code to call C code without causing unresolved symbols (which would make the driver fail to load). Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
/external/mesa3d/src/mesa/main/teximage.h
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f1a9a9bcd19dcbb8a0a4bd7299400cb418970f99 |
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17-Jan-2012 |
Anuj Phogat <anuj.phogat@gmail.com> |
mesa: Add condition in glGetTexImage for zero size textures TestMipMaps() function in src/OGLconform/textureNPOT.c calls glTexImage2D() with width = 0. Texture with zero size skips miptree allocation due to a condition in function _mesa_store_teximage3d(). While calling glGetTexImage() it results in assertion failure in intel_map_texture_image() due to null mt pointer. This patch fixes the issue by detecting the zero size texture early in glGetTexImage and glGetCompressedTexImage functions. In such a case function simply returns doing nothing. Verified that below mentioned bug is fixed by this patch. https://bugs.freedesktop.org/show_bug.cgi?id=42334 NOTE: This is a candidate for stable branches Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com> Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/teximage.h
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892a2542a3f0753a7064c710b96f077dd5490624 |
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04-Jan-2012 |
Brian Paul <brianp@vmware.com> |
mesa: remove unused _mesa_init_teximage_fields() target parameter Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
/external/mesa3d/src/mesa/main/teximage.h
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009ac0618ccb8c1347c353b576442ed70592c20e |
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18-Dec-2011 |
Brian Paul <brianp@vmware.com> |
mesa: make _mesa_set_tex_image() static since it's not called anywhere else
/external/mesa3d/src/mesa/main/teximage.h
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d842a118b26a56c9c5e4310f30f70199c42ea90e |
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16-Dec-2011 |
Brian Paul <brianp@vmware.com> |
mesa: make update_fbo_texture() non-static We'll call this from the mipmap generation code. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/teximage.h
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2efa3d4f9fd1e1683c5366d402d8740ecfb688e5 |
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19-Nov-2011 |
Brian Paul <brianp@vmware.com> |
mesa: define, use _mesa_is_cube_face() in several places Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mesa/main/teximage.h
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66681b4c8cb1ef16f42c1591298cb30c83bca09b |
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23-Oct-2011 |
Brian Paul <brianp@vmware.com> |
mesa: remove _mesa_alloc_texmemory(), _mesa_free_texmemory() Core Mesa no longer does any texture memory allocation.
/external/mesa3d/src/mesa/main/teximage.h
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9520f483b8f1e45fa474674b415554988de5d8d3 |
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01-Oct-2011 |
Brian Paul <brianp@vmware.com> |
mesa: s/INLINE/inline/ INLINE is still seen in some files (some generated files, etc) but this is a good start. Acked-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mesa/main/teximage.h
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aaa305215cbbf150c6bd0b2c92122f52720fe25a |
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19-Aug-2011 |
Ian Romanick <ian.d.romanick@intel.com> |
mesa: Silence "main/teximage.h:148:72: warning: unused parameter ‘texObj’"
/external/mesa3d/src/mesa/main/teximage.h
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874a2c0b7da62f4dd08dedcec221f55b22e40e95 |
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06-Apr-2011 |
Brian Paul <brianp@vmware.com> |
mesa: core support for GL_ARB_texture_buffer_object No GLSL or driver support yet.
/external/mesa3d/src/mesa/main/teximage.h
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e9375cd0e895ac2c3e7ff17f18da7a7f8cd3a82d |
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05-Apr-2011 |
Brian Paul <brianp@vmware.com> |
mesa: 80-column wrapping
/external/mesa3d/src/mesa/main/teximage.h
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a988ddf3798e0ec568704e4a72b46030079c7e45 |
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10-Jan-2011 |
Dave Airlie <airlied@redhat.com> |
mesa/swrast: handle sRGB FBOs correctly (v2) From reading EXT_texture_sRGB and EXT_framebuffer_sRGB and interactions with FBO I've found that swrast is converting the sRGB values to linear for blending when an sRGB texture is bound as an FBO. According to the spec and further explained in the framebuffer_sRGB spec this behaviour is not required unless the GL_FRAMEBUFFER_SRGB is enabled and the Visual/config exposes GL_FRAMEBUFFER_SRGB_CAPABLE_EXT. This patch fixes swrast to use a separate Fetch call for FBOs bound to SRGB and avoid the conversions. v2: export _mesa_get_texture_dimensions as per Brian's comments. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/mesa/main/teximage.h
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83e93b6008213ad86607027e8434ecaccc8b1a2c |
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19-Nov-2010 |
Brian Paul <brianp@vmware.com> |
mesa: pass gl_format to _mesa_init_teximage_fields() This should prevent the field going unset in the future. See bug http://bugs.freedesktop.org/show_bug.cgi?id=31544 for background. Also remove unneeded calls to clear_teximage_fields(). Finally, call _mesa_set_fetch_functions() from the _mesa_init_teximage_fields() function so callers have one less thing to worry about.
/external/mesa3d/src/mesa/main/teximage.h
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f9995b30756140724f41daf963fa06167912be7f |
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12-Oct-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
Drop GLcontext typedef and use struct gl_context instead
/external/mesa3d/src/mesa/main/teximage.h
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bab484a59b21fff84579a492d079d46e27d486dd |
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20-Jul-2010 |
Brian Paul <brianp@vmware.com> |
mesa: call ctx->Driver.ChooseTextureFormat() only when necessary. When defining mipmap level 'L' and level L-1 exists and the new level's internalFormat matches level L-1's internalFormat, then use the same hw format. Otherwise, do the regular ctx->Driver.ChooseTextureFormat() call. This avoids a problem where we end up choosing different hw formats for different mipmap levels depending on how the levels are defined (glTexImage vs. glCopyTexImage vs. glGenerateMipmap, etc). The root problem is the ChooseTextureFormat() implementation in some drivers uses the user's glTexImage format/type parameters in the choosing heuristic. Later mipmap levels might be generated with different calls (ex: glCopyTexImage()) so we don't always have format/type info and the driver may choose a different format. For more background info see the July 2010 mesa-dev thread "Bug in _mesa_meta_GenerateMipmap"
/external/mesa3d/src/mesa/main/teximage.h
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d1dc5b124e133379be5bb57b68733c09c0e04f71 |
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11-Feb-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
core: Implement GL_OES_EGL_image entry points
/external/mesa3d/src/mesa/main/teximage.h
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b8fdb900fb9b1c8b1e9ec88509624237307a869a |
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31-Oct-2009 |
Brian Paul <brianp@vmware.com> |
mesa: make _mesa_get_current_tex_objec() public
/external/mesa3d/src/mesa/main/teximage.h
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73b150c816c46a88e3e5d97f9b73ab0095f2bc60 |
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13-Aug-2009 |
Brian Paul <brianp@vmware.com> |
mesa: refactor: move _mesa_is_color/depth/stencil_format() helpers to image.c
/external/mesa3d/src/mesa/main/teximage.h
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ba2a55ccd61d9fa5565640faefb64fd6fb0e70ab |
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13-Aug-2009 |
Brian Paul <brianp@vmware.com> |
mesa: move _mesa_Get[Compressed]TexImage() to texgetimage.c All the glGetTexImage code is in one file now.
/external/mesa3d/src/mesa/main/teximage.h
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42b6b067ac68ac1309d0570613bea4a88f745559 |
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06-Aug-2009 |
Chia-I Wu <olvaffe@gmail.com> |
mesa/main: Add functions to clear and dirty texture objects. This commit adds a function to clear a texture object such that there is no image data associated with it, and a function to dirty it so that it will be re-tested for completeness. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
/external/mesa3d/src/mesa/main/teximage.h
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22e442544bc451f114288f07cf9cc1584ca357a1 |
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22-Oct-2008 |
Brian Paul <brian.paul@tungstengraphics.com> |
mesa: in textore.c, only adjust image for convolution if image is a color format Makes things consistant with the code in teximage.c. We only want to apply convolution to color formats (not depth/index formats)
/external/mesa3d/src/mesa/main/teximage.h
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e93243f8b7d43695654a36334c8cc5cea140d23c |
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11-Feb-2008 |
Brian <brian.paul@tungstengraphics.com> |
added _mesa_tex_target_to_face() (cherry picked from commit b52ce6341f877a0a1cfd3c50c07eeb1c156ae89e)
/external/mesa3d/src/mesa/main/teximage.h
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a01ee8ff0bdc9b80907f2fe48ebf1618ce2ded92 |
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22-May-2007 |
Brian <brian.paul@tungstengraphics.com> |
improve some comments, clean-up formatting
/external/mesa3d/src/mesa/main/teximage.h
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5ac93f86210eb5c2a8dee74ec19b0ecd54376863 |
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01-Nov-2006 |
Keith Whitwell <keith@tungstengraphics.com> |
Merge texmem-0-3-branch.
/external/mesa3d/src/mesa/main/teximage.h
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77ee31930a1b0cc7766939415f4f04ed6a1fa4ac |
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11-Nov-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
Make _mesa_is_proxy_texture() non-static and use in a few more places. Use COPY_4FV() where possible. Added some comments, clean-ups.
/external/mesa3d/src/mesa/main/teximage.h
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4cf6718725c7cf3bfb728118a8b14f8cf206c701 |
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05-Jul-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
The old MESA_PBUFFER_ALLOC() function allocated memory on 512-byte boundaries. Restore that behavior with new _mesa_alloc_texmemory() function. Should fix via_sse_memcpy() problem in found with flightgear.
/external/mesa3d/src/mesa/main/teximage.h
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3e62d3a8d88b48d4ed19e00ea2bbc3d0a2b6acf7 |
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22-Mar-2005 |
Keith Whitwell <keith@tungstengraphics.com> |
add FreeTexImageData hook to help single-copy texturing in drivers
/external/mesa3d/src/mesa/main/teximage.h
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1749a25ca889d514889b34cf6311c8014d97bf66 |
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24-Jan-2004 |
Brian Paul <brian.paul@tungstengraphics.com> |
New error checking in _mesa_GetTexImage(). Updated comments and some better function parameter names.
/external/mesa3d/src/mesa/main/teximage.h
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c40d1dd62dd9bcbb97128e37a75d991a8d3b2d8c |
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22-Oct-2003 |
Kendall Bennett <KendallB@scitechsoft.com> |
Added GLAPIENTRY decorations for all first level OpenGL API function entry points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler.
/external/mesa3d/src/mesa/main/teximage.h
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6dc85575000127630489b407c50a4b3ea87c9acb |
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17-Jul-2003 |
Keith Whitwell <keith@tungstengraphics.com> |
Merge Jose's documentation and core Mesa changes from embedded branch
/external/mesa3d/src/mesa/main/teximage.h
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738318bb75dea8dac4465f53850987f6062a732d |
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04-Apr-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, height and depth checks are done via ctx->Driver.TestProxyTexImage(). This allows more flexiblity, like supporting larger, non-cubic 3D textures.
/external/mesa3d/src/mesa/main/teximage.h
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a3f137094cd965d27e1b088499dd609b81a91906 |
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01-Apr-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
New device driver hooks for texture object and texture image creation to allow drivers to implement C++-like inheritance via containment. Lots of assorted clean-ups related to texture objects.
/external/mesa3d/src/mesa/main/teximage.h
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ef31f60b12abc2109568fb8d9a2aaa70ec5c71cc |
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18-Oct-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
new _mesa_max_texture_levels() helper function - not used everywhere yet
/external/mesa3d/src/mesa/main/teximage.h
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8afe7de8deaf3c9613fd68b344de8c52b02b1879 |
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15-Jun-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
Implemented GL_NV_texture_rectangle extension. Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits.
/external/mesa3d/src/mesa/main/teximage.h
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b5fd886ee12ef52126969f712dee0bd4b2eea706 |
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18-Nov-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
API dispath updates
/external/mesa3d/src/mesa/main/teximage.h
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3893e638e6521b9c070e01c0b31d22754ff97a88 |
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21-May-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
initial support for GL_SGIS_generate_mipmap extension
/external/mesa3d/src/mesa/main/teximage.h
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5535aca5dffdfb8ad9a1970a062e6109227aa17f |
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26-Mar-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
change glTexImage3D() internalFormat to GLenum to match other OpenGLs
/external/mesa3d/src/mesa/main/teximage.h
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22144ab7552f0799bcfca506bf4ffa7f70a06649 |
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12-Mar-2001 |
Gareth Hughes <gareth@valinux.com> |
Consistent copyright info (version number, date) across all files.
/external/mesa3d/src/mesa/main/teximage.h
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8e39ad2cd67d49be40ff0822f3269affdf83d601 |
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06-Feb-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
Overhaul of texture image handling. 1. gl_texture_image struct's Data pointer points to images in driver's format. 2. Added FetchTexel() function pointer to struct gl_texture_image. 3. Changed Driver Tex[Sub]Image functions, return void now. 4. Texture storage/fetch code in new texstore.c file. 5. Removed texture.[ch] - functions moved to state.c Note: FX driver updates not finished yet.
/external/mesa3d/src/mesa/main/teximage.h
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5e3bc0c2a2bcdf59949410f94c9b705fc1281ce8 |
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22-Nov-2000 |
Jouk Jansen <joukj@hrem.stm.tudelft.nl> |
Committing in . Modified Files: Mesa/macos/gli_api/gliapi1.h Mesa/macos/gli_api/gliapi2.h Mesa/macos/gli_api/gliapiext.h Mesa/macos/src-gli/fxgli.c Mesa/macos/src-gli/fxgli.h Mesa/macos/src-gli/fxgli2.c Mesa/macos/src-gli/fxgli_tridebug.c Mesa/src/accum.c Mesa/src/accum.h Mesa/src/all.h Mesa/src/alpha.c Mesa/src/alpha.h Mesa/src/attrib.c Mesa/src/attrib.h Mesa/src/bitmap.c Mesa/src/bitmap.h Mesa/src/blend.c Mesa/src/blend.h Mesa/src/buffers.c Mesa/src/buffers.h Mesa/src/clip.c Mesa/src/clip.h Mesa/src/colortab.h Mesa/src/config.c Mesa/src/context.c Mesa/src/context.h Mesa/src/convolve.c Mesa/src/convolve.h Mesa/src/copypix.c Mesa/src/copypix.h Mesa/src/debug.c Mesa/src/depth.c Mesa/src/depth.h Mesa/src/dlist.c Mesa/src/dlist.h Mesa/src/drawpix.c Mesa/src/drawpix.h Mesa/src/enable.c Mesa/src/enable.h Mesa/src/eval.c Mesa/src/eval.h Mesa/src/extensions.c Mesa/src/extensions.h Mesa/src/feedback.c Mesa/src/feedback.h Mesa/src/fog.c Mesa/src/fog.h Mesa/src/get.c Mesa/src/get.h Mesa/src/glapi.c Mesa/src/glthread.h Mesa/src/highpc.c Mesa/src/hint.h Mesa/src/histogram.h Mesa/src/image.c Mesa/src/image.h Mesa/src/imports.c Mesa/src/light.c Mesa/src/light.h Mesa/src/lines.c Mesa/src/lines.h Mesa/src/logic.c Mesa/src/logic.h Mesa/src/masking.c Mesa/src/masking.h Mesa/src/matrix.c Mesa/src/matrix.h Mesa/src/pixel.c Mesa/src/pixel.h Mesa/src/points.c Mesa/src/points.h Mesa/src/polygon.c Mesa/src/polygon.h Mesa/src/rastpos.c Mesa/src/readpix.c Mesa/src/scissor.c Mesa/src/scissor.h Mesa/src/state.c Mesa/src/state.h Mesa/src/stencil.c Mesa/src/stencil.h Mesa/src/teximage.c Mesa/src/teximage.h Mesa/src/texobj.c Mesa/src/texobj.h Mesa/src/texstate.c Mesa/src/texstate.h Mesa/src/texture.c Mesa/src/texture.h Mesa/src/texutil.c Mesa/src/texutil.h Mesa/src/varray.c Mesa/src/varray.h Mesa/src/X/fakeglx.c Mesa/src/X/xm_api.c Mesa/src/X/xm_dd.c Mesa/src/X/xm_line.c Mesa/src/X/xm_span.c Mesa/src/X/xm_tri.c Mesa/src/swrast/s_aaline.c Mesa/src/swrast/s_aaline.h Mesa/src/swrast/s_aatriangle.h Mesa/src/swrast/s_accum.h Mesa/src/swrast/s_alpha.h Mesa/src/swrast/s_alphabuf.h Mesa/src/swrast/s_blend.h Mesa/src/swrast/s_context.c Mesa/src/swrast/s_context.h Mesa/src/swrast/s_depth.h Mesa/src/swrast/s_drawpix.h Mesa/src/swrast/s_feedback.h Mesa/src/swrast/s_fog.h Mesa/src/swrast/s_histogram.h Mesa/src/swrast/s_lines.h Mesa/src/swrast/s_logic.h Mesa/src/swrast/s_masking.h Mesa/src/swrast/s_pb.h Mesa/src/swrast/s_pixeltex.h Mesa/src/swrast/s_points.h Mesa/src/swrast/s_quads.c Mesa/src/swrast/s_quads.h Mesa/src/swrast/s_scissor.h Mesa/src/swrast/s_span.h Mesa/src/swrast/s_stencil.h Mesa/src/swrast/s_texture.h Mesa/src/swrast/s_triangle.h Mesa/src/swrast/s_zoom.h Mesa/src/swrast/swrast.h Mesa/src/swrast_setup/ss_context.h Mesa/src/swrast_setup/ss_triangle.c Mesa/src/swrast_setup/ss_triangle.h Mesa/src/swrast_setup/ss_vb.h Mesa/src/tnl/t_clip.c Mesa/src/tnl/t_clip.h Mesa/src/tnl/t_context.c Mesa/src/tnl/t_context.h Mesa/src/tnl/t_cva.c Mesa/src/tnl/t_cva.h Mesa/src/tnl/t_debug.c Mesa/src/tnl/t_debug.h Mesa/src/tnl/t_dlist.h Mesa/src/tnl/t_eval.c Mesa/src/tnl/t_eval.h Mesa/src/tnl/t_fog.c Mesa/src/tnl/t_fog.h Mesa/src/tnl/t_light.c Mesa/src/tnl/t_light.h Mesa/src/tnl/t_pipeline.c Mesa/src/tnl/t_pipeline.h Mesa/src/tnl/t_shade.c Mesa/src/tnl/t_shade.h Mesa/src/tnl/t_stages.c Mesa/src/tnl/t_stages.h Mesa/src/tnl/t_texture.c Mesa/src/tnl/t_texture.h Mesa/src/tnl/t_trans_elt.c Mesa/src/tnl/t_trans_elt.h Mesa/src/tnl/t_varray.c Mesa/src/tnl/t_varray.h Mesa/src/tnl/t_vb.c Mesa/src/tnl/t_vb.h Mesa/src/tnl/t_vbcull.c Mesa/src/tnl/t_vbcull.h Mesa/src/tnl/t_vbfill.c Mesa/src/tnl/t_vbfill.h Mesa/src/tnl/t_vbindirect.c Mesa/src/tnl/t_vbindirect.h Mesa/src/tnl/t_vbrender.c Mesa/src/tnl/t_vbrender.h Mesa/src/tnl/t_vbxform.c Mesa/src/tnl/t_vbxform.h Mesa/src/tnl/tnl.h Added Files: Mesa/src/mtypes.h Removed Files: Mesa/src/types.h Changed Mesa/src/types to Mesa/src/mtypes.h to avoid conflicts while compiling on a VMS system. ----------------------------------------------------------------------
/external/mesa3d/src/mesa/main/teximage.h
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1873b567b28a3e3f4d94d0eacb27ffd235ec9529 |
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17-Oct-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
added _mesa_get_teximages_from_driver()
/external/mesa3d/src/mesa/main/teximage.h
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dca39e89119b8c2c35831ee745b2ff7da3bf11ba |
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05-Sep-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
added const to _mesa_select_tex_object()
/external/mesa3d/src/mesa/main/teximage.h
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289d47eee5342bd7ec1c25a29d9bdc8d6f9dc4ed |
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30-Aug-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
finished compressed texture support (Bill White)
/external/mesa3d/src/mesa/main/teximage.h
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7d84f5dc5b667510ab9b7cb1366ef63c9563e2a2 |
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05-Jun-2000 |
Jouk Jansen <joukj@hrem.stm.tudelft.nl> |
Committing in . VMS max 31 character external problem. Modified Files: Mesa/src/teximage.h ----------------------------------------------------------------------
/external/mesa3d/src/mesa/main/teximage.h
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aea66b135eaa5a5f2bc8c652fa7a1a42cca2fe83 |
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24-May-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
more work on GL_ARB_texture_compression
/external/mesa3d/src/mesa/main/teximage.h
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1207bf057aeea3376e5e0f03f789a5d67ed4d29d |
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23-May-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
initial work for GL_ARB_texture_compression
/external/mesa3d/src/mesa/main/teximage.h
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35d5301a54153930ee6fd60dff1010ce9f901397 |
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23-May-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
more texture cube work, misc code clean-up
/external/mesa3d/src/mesa/main/teximage.h
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fc4b44399a07a7a7559f20ceab8a791209b4d875 |
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23-May-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
more work on GL_ARB_texture_cube_map
/external/mesa3d/src/mesa/main/teximage.h
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021a525616bef2bafc8f60edc193b975ed2b0efa |
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27-Mar-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
put _mesa prefix on some functions
/external/mesa3d/src/mesa/main/teximage.h
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b132e8da5e5f2b7da1f2141e0322e66bb0608e02 |
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23-Mar-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
replaced decode_internal_format() with _mesa_base_tex_format()
/external/mesa3d/src/mesa/main/teximage.h
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663049a719ed76aa0a6f24f1951a411d241bc8a4 |
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01-Feb-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
added _mesa_TexImage3DEXT()
/external/mesa3d/src/mesa/main/teximage.h
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fbd8f212c3866ec98c1d8c9d3db3ddb7e7c479a5 |
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11-Nov-1999 |
Brian Paul <brian.paul@tungstengraphics.com> |
first big check-in of new Mesa 3.3 code
/external/mesa3d/src/mesa/main/teximage.h
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c3f0a511a725c7b3d3d7d93b1955aaaa2bb32f0d |
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03-Nov-1999 |
Brian Paul <brian.paul@tungstengraphics.com> |
new texture image processing
/external/mesa3d/src/mesa/main/teximage.h
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afb833d4e89c312460a4ab9ed6a7a8ca4ebbfe1c |
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19-Aug-1999 |
jtg <jtg> |
Initial revision
/external/mesa3d/src/mesa/main/teximage.h
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