52f792329be5db8e38961350589e97e8f2823acd |
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12-Jul-2013 |
Greg Clayton <gclayton@apple.com> |
Huge change to clean up types. A long time ago we start with clang types that were created by the symbol files and there were many functions in lldb_private::ClangASTContext that helped. Later we create ClangASTType which contains a clang::ASTContext and an opauque QualType, but we didn't switch over to fully using it. There were a lot of places where we would pass around a raw clang_type_t and also pass along a clang::ASTContext separately. This left room for error. This checkin change all type code over to use ClangASTType everywhere and I cleaned up the interfaces quite a bit. Any code that was in ClangASTContext that was type related, was moved over into ClangASTType. All code that used these types was switched over to use all of the new goodness. git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@186130 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Function.h
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3508c387c3f0c9ecc439d98048fd7694d41bab1b |
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24-Feb-2012 |
Greg Clayton <gclayton@apple.com> |
<rdar://problem/10103468> I started work on being able to add symbol files after a debug session had started with a new "target symfile add" command and quickly ran into problems with stale Address objects in breakpoint locations that had lldb_private::Section pointers into modules that had been removed or replaced. This also let to grabbing stale modules from those sections. So I needed to thread harded the Address, Section and related objects. To do this I modified the ModuleChild class to now require a ModuleSP on initialization so that a weak reference can created. I also changed all places that were handing out "Section *" to have them hand out SectionSP. All ObjectFile, SymbolFile and SymbolVendors were inheriting from ModuleChild so all of the find plug-in, static creation function and constructors now require ModuleSP references instead of Module *. Address objects now have weak references to their sections which can safely go stale when a module gets destructed. This checkin doesn't complete the "target symfile add" command, but it does get us a lot clioser to being able to do such things without a high risk of crashing or memory corruption. git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@151336 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Function.h
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7dd5c51fbab8384b18f20ecc125f9a1bb3c9bcb2 |
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06-Feb-2012 |
Greg Clayton <gclayton@apple.com> |
Removed all of the "#ifndef SWIG" from the SB header files since we are using interface (.i) files for each class. Changed the FindFunction class from: uint32_t SBTarget::FindFunctions (const char *name, uint32_t name_type_mask, bool append, lldb::SBSymbolContextList& sc_list) uint32_t SBModule::FindFunctions (const char *name, uint32_t name_type_mask, bool append, lldb::SBSymbolContextList& sc_list) To: lldb::SBSymbolContextList SBTarget::FindFunctions (const char *name, uint32_t name_type_mask = lldb::eFunctionNameTypeAny); lldb::SBSymbolContextList SBModule::FindFunctions (const char *name, uint32_t name_type_mask = lldb::eFunctionNameTypeAny); This makes the API easier to use from python. Also added the ability to append a SBSymbolContext or a SBSymbolContextList to a SBSymbolContextList. Exposed properties for lldb.SBSymbolContextList in python: lldb.SBSymbolContextList.modules => list() or all lldb.SBModule objects in the list lldb.SBSymbolContextList.compile_units => list() or all lldb.SBCompileUnits objects in the list lldb.SBSymbolContextList.functions => list() or all lldb.SBFunction objects in the list lldb.SBSymbolContextList.blocks => list() or all lldb.SBBlock objects in the list lldb.SBSymbolContextList.line_entries => list() or all lldb.SBLineEntry objects in the list lldb.SBSymbolContextList.symbols => list() or all lldb.SBSymbol objects in the list This allows a call to the SBTarget::FindFunctions(...) and SBModule::FindFunctions(...) and then the result can be used to extract the desired information: sc_list = lldb.target.FindFunctions("erase") for function in sc_list.functions: print function for symbol in sc_list.symbols: print symbol Exposed properties for the lldb.SBSymbolContext objects in python: lldb.SBSymbolContext.module => lldb.SBModule lldb.SBSymbolContext.compile_unit => lldb.SBCompileUnit lldb.SBSymbolContext.function => lldb.SBFunction lldb.SBSymbolContext.block => lldb.SBBlock lldb.SBSymbolContext.line_entry => lldb.SBLineEntry lldb.SBSymbolContext.symbol => lldb.SBSymbol Exposed properties for the lldb.SBBlock objects in python: lldb.SBBlock.parent => lldb.SBBlock for the parent block that contains lldb.SBBlock.sibling => lldb.SBBlock for the sibling block to the current block lldb.SBBlock.first_child => lldb.SBBlock for the first child block to the current block lldb.SBBlock.call_site => for inline functions, return a lldb.declaration object that gives the call site file, line and column lldb.SBBlock.name => for inline functions this is the name of the inline function that this block represents lldb.SBBlock.inlined_block => returns the inlined function block that contains this block (might return itself if the current block is an inlined block) lldb.SBBlock.range[int] => access the address ranges for a block by index, a list() with start and end address is returned lldb.SBBlock.ranges => an array or all address ranges for this block lldb.SBBlock.num_ranges => the number of address ranges for this blcok SBFunction objects can now get the SBType and the SBBlock that represents the top scope of the function. SBBlock objects can now get the variable list from the current block. The value list returned allows varaibles to be viewed prior with no process if code wants to check the variables in a function. There are two ways to get a variable list from a SBBlock: lldb::SBValueList SBBlock::GetVariables (lldb::SBFrame& frame, bool arguments, bool locals, bool statics, lldb::DynamicValueType use_dynamic); lldb::SBValueList SBBlock::GetVariables (lldb::SBTarget& target, bool arguments, bool locals, bool statics); When a SBFrame is used, the values returned will be locked down to the frame and the values will be evaluated in the context of that frame. When a SBTarget is used, global an static variables can be viewed without a running process. git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@149853 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Function.h
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c51ffbf896e398ada5f7e89b2fa5aec6f2224f09 |
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12-Aug-2011 |
Greg Clayton <gclayton@apple.com> |
We were leaking a stack frame in StackFrameList in Thread.cpp which could cause extra shared pointer references to one or more modules to be leaked. This would cause many object files to stay around the life of LLDB, so after a recompile and rexecution, we would keep adding more and more memory. After fixing the leak, we found many cases where leaked stack frames were still being used and causing crashes in the test suite. These are now all resolved. git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@137516 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Function.h
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c617a4cb4a451be9d7e97d7af6e165d282b5390f |
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06-Aug-2011 |
Sean Callanan <scallanan@apple.com> |
This is an overhaul of the expression parser code that detects what context the current expression is meant to execute in. LLDB now properly consults the method declaration in the debug information rather than trying to hunt down the "this" or "self" pointer by name, which can be misleading. Other fixes include: - LLDB now properly detects that it is inside an inlined C++ member function. - LLDB now allows access to non-const members when in const code. - The functions in SymbolFile that locate the DeclContext containing a DIE have been renamed to reflect what they actually do. I have added new functions that find the DeclContext for the DIE itself. I have also introduced testcases for C++ and Objective-C. git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@136999 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Function.h
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04c9c7b03fbec6d0dcc6c848391147de2f129c66 |
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17-Feb-2011 |
Greg Clayton <gclayton@apple.com> |
Clean up a bit of the type getting code where lldb_private:Type now has clang_type_t GetClangFullType(); // Get a completely defined clang type clang_type_t GetClangLayoutType(); // Get a clang type that can be used for type layout clang_type_t GetClangForwardType(); // A type that can be completed if needed, but is more efficient. git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@125691 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Function.h
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d0a5a23d734da7a2170802ccd096f53b8a527811 |
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19-Sep-2010 |
Greg Clayton <gclayton@apple.com> |
Added code that will allow completely customizable prompts for use in replacing the "(lldb)" prompt, the "frame #1..." displays when doing stack backtracing and the "thread #1....". This will allow you to see exactly the information that you want to see where you want to see it. This currently isn't hookup up to the prompts yet, but it will be soon. So what is the format of the prompts? Prompts can contain variables that have access to the current program state. Variables are text that appears in between a prefix of "${" and ends with a "}". Some of the interesting variables include: // The frame index (0, 1, 2, 3...) ${frame.index} // common frame registers with generic names ${frame.pc} ${frame.sp} ${frame.fp} ${frame.ra} ${frame.flags} // Access to any frame registers by name where REGNAME is any register name: ${frame.reg.REGNAME} // The current compile unit file where the frame is located ${file.basename} ${file.fullpath} // Function information ${function.name} ${function.pc-offset} // Process info ${process.file.basename} ${process.file.fullpath} ${process.id} ${process.name} // Thread info ${thread.id} ${thread.index} ${thread.name} ${thread.queue} ${thread.stop-reason} // Target information ${target.arch} // The current module for the current frame (the shared library or executable // that contains the current frame PC value): ${module.file.basename} ${module.file.fullpath} // Access to the line entry for where the current frame is when your thread // is stopped: ${line.file.basename} ${line.file.fullpath} ${line.number} ${line.start-addr} ${line.end-addr} Many times the information that you might have in your prompt might not be available and you won't want it to print out if it isn't valid. To take care of this you can enclose everything that must resolve into a scope. A scope is starts with '{' and ends with '}'. For example in order to only display the current file and line number when the information is available the format would be: "{ at {$line.file.basename}:${line.number}}" Broken down this is: start the scope: "{" format whose content will only be displayed if all information is available: "at {$line.file.basename}:${line.number}" end the scope: "}" We currently can represent the infomration we see when stopped at a frame: frame #0: 0x0000000100000e85 a.out`main + 4 at test.c:19 with the following format: "frame #${frame.index}: ${frame.pc} {${module.file.basename}`}{${function.name}{${function.pc-offset}}{ at ${line.file.basename}:${line.number}}\n" This breaks down to always print: "frame #${frame.index}: ${frame.pc} " only print the module followed by a tick if we have a valid module: "{${module.file.basename}`}" print the function name with optional offset: "{${function.name}{${function.pc-offset}}" print the line info if it is available: "{ at ${line.file.basename}:${line.number}}" then finish off with a newline: "\n" Notice you can also put newlines ("\n") and tabs and everything else you are used to putting in a format string when desensitized with the \ character. Cleaned up some of the user settings controller subclasses. All of them do not have any global settings variables and were all implementing stubs for the get/set global settings variable. Now there is a default version in UserSettingsController that will do nothing. git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@114306 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Function.h
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1924e2408687e0ee41976010c6b9410bdd01270d |
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15-Sep-2010 |
Greg Clayton <gclayton@apple.com> |
Fixed a missing newline when dumping mixed disassembly. Added a "bool show_fullpaths" to many more objects that were previously always dumping full paths. Fixed a few places where the DWARF was not indexed when we we needed it to be when making queries. Also fixed an issue where the DWARF in .o files wasn't searching all .o files for the types. Fixed an issue with the output from "image lookup --type <TYPENAME>" where the name and byte size might not be resolved and might not display. We now call the accessors so we end up seeing all of the type info. git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@113951 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Function.h
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eea264007bc5fb42c8f3239726a9d28ae42e1b7b |
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15-Sep-2010 |
Greg Clayton <gclayton@apple.com> |
Moved the section load list up into the target so we can use the target to symbolicate things without the need for a valid process subclass. git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@113895 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Function.h
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33ed170599d41fe407a4dcf5f0875c75e1ad1375 |
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24-Aug-2010 |
Greg Clayton <gclayton@apple.com> |
Added support for inlined stack frames being represented as real stack frames which is now on by default. Frames are gotten from the unwinder as concrete frames, then if inline frames are to be shown, extra information to track and reconstruct these frames is cached with each Thread and exanded as needed. I added an inline height as part of the lldb_private::StackID class, the class that helps us uniquely identify stack frames. This allows for two frames to shared the same call frame address, yet differ only in inline height. Fixed setting breakpoint by address to not require addresses to resolve. A quick example: % cat main.cpp % ./build/Debug/lldb test/stl/a.out Current executable set to 'test/stl/a.out' (x86_64). (lldb) breakpoint set --address 0x0000000100000d31 Breakpoint created: 1: address = 0x0000000100000d31, locations = 1 (lldb) r Launching 'a.out' (x86_64) (lldb) Process 38031 Stopped * thread #1: tid = 0x2e03, pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_data() const at /usr/include/c++/4.2.1/bits/basic_string.h:280, stop reason = breakpoint 1.1, queue = com.apple.main-thread 277 278 _CharT* 279 _M_data() const 280 -> { return _M_dataplus._M_p; } 281 282 _CharT* 283 _M_data(_CharT* __p) (lldb) bt thread #1: tid = 0x2e03, stop reason = breakpoint 1.1, queue = com.apple.main-thread frame #0: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_data() const at /usr/include/c++/4.2.1/bits/basic_string.h:280 frame #1: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_rep() const at /usr/include/c++/4.2.1/bits/basic_string.h:288 frame #2: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::size() const at /usr/include/c++/4.2.1/bits/basic_string.h:606 frame #3: pc = 0x0000000100000d31, where = a.out`main [inlined] operator<< <char, std::char_traits<char>, std::allocator<char> > at /usr/include/c++/4.2.1/bits/basic_string.h:2414 frame #4: pc = 0x0000000100000d31, where = a.out`main + 33 at /Volumes/work/gclayton/Documents/src/lldb/test/stl/main.cpp:14 frame #5: pc = 0x0000000100000d08, where = a.out`start + 52 Each inline frame contains only the variables that they contain and each inlined stack frame is treated as a single entity. git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@111877 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Function.h
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75ccf50c3371d8c8e293af25461705b86fb10a46 |
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21-Aug-2010 |
Greg Clayton <gclayton@apple.com> |
Modified the host process monitor callback function Host::StartMonitoringChildProcess to spawn a thread for each process that is being monitored. Previously LLDB would spawn a single thread that would wait for any child process which isn't ok to do as a shared library (LLDB.framework on Mac OSX, or lldb.so on linux). The old single thread used to call wait4() with a pid of -1 which could cause it to reap child processes that it shouldn't have. Re-wrote the way Function blocks are handles. Previously I attempted to keep all blocks in a single memory allocation (in a std::vector). This made the code somewhat efficient, but hard to work with. I got rid of the old BlockList class, and went to a straight parent with children relationship. This new approach will allow for partial parsing of the blocks within a function. git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@111706 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Function.h
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b75b466aac3fac6f49c429a11129fa5648db3f7c |
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20-Aug-2010 |
Jim Ingham <jingham@apple.com> |
Add methods to Function to get the first and last source lines of the function, and to get whether this Function is an inlined instance or not. git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@111606 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Function.h
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12bec71b323dc520f0e985a86e09c4712559e115 |
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28-Jun-2010 |
Greg Clayton <gclayton@apple.com> |
Added function name types to allow us to set breakpoints by name more intelligently. The four name types we currently have are: eFunctionNameTypeFull = (1 << 1), // The function name. // For C this is the same as just the name of the function // For C++ this is the demangled version of the mangled name. // For ObjC this is the full function signature with the + or // - and the square brackets and the class and selector eFunctionNameTypeBase = (1 << 2), // The function name only, no namespaces or arguments and no class // methods or selectors will be searched. eFunctionNameTypeMethod = (1 << 3), // Find function by method name (C++) with no namespace or arguments eFunctionNameTypeSelector = (1 << 4) // Find function by selector name (ObjC) names this allows much more flexibility when setting breakoints: (lldb) breakpoint set --name main --basename (lldb) breakpoint set --name main --fullname (lldb) breakpoint set --name main --method (lldb) breakpoint set --name main --selector The default: (lldb) breakpoint set --name main will inspect the name "main" and look for any parens, or if the name starts with "-[" or "+[" and if any are found then a full name search will happen. Else a basename search will be the default. Fixed some command option structures so not all options are required when they shouldn't be. Cleaned up the breakpoint output summary. Made the "image lookup --address <addr>" output much more verbose so it shows all the important symbol context results. Added a GetDescription method to many of the SymbolContext objects for the more verbose output. git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@107075 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Function.h
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e28824e0b988221c7eedf8e3d212527d2bdac6a7 |
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09-Jun-2010 |
Eli Friedman <eli.friedman@gmail.com> |
And a few more warning/error fixes. git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@105698 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Function.h
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24943d2ee8bfaa7cf5893e4709143924157a5c1e |
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08-Jun-2010 |
Chris Lattner <sabre@nondot.org> |
Initial checkin of lldb code from internal Apple repo. git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@105619 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Function.h
|