Searched defs:y0 (Results 201 - 225 of 255) sorted by relevance

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/external/pdfium/core/src/fxge/dib/
H A Dfx_dib_engine.cpp742 int c0, m0, y0, k0, c1, m1, y1, k1; local
743 CmykDecode(pSource->GetPaletteEntry(0), c0, m0, y0, k0);
748 int y = y0 + (y1 - y0) * i / 255;
/external/pixman/pixman/
H A Dpixman-bits-image.c78 int y0 = pixman_fixed_to_int (y - pixman_fixed_e); local
83 repeat (image->common.repeat, &y0, image->height);
85 return get_pixel (image, x0, y0, FALSE);
89 return get_pixel (image, x0, y0, TRUE);
696 pixman_fixed_t x0, y0; local
703 y0 = ((pixman_fixed_48_16_t)y << 16) / w;
708 y0 = 0;
712 &image->bits, x0, y0, fetch_pixel_general);
1059 int width, height, x0, y0; local
1068 y0
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/external/qemu/android/skin/
H A Dtrackball.c282 double y0 = origin[1] + axis1[1]*tx + axis2[1]*ty; local
289 double y = y0 + axis1[1]*h + axis2[1]*v;
316 double y0 = yy - radius2; local
317 double r0 = sqrt( x0*x0 + y0*y0 );
322 double ry = y0/radius;
/external/skia/src/gpu/
H A DGrPathUtils.cpp196 // [y0 y1 y2]
203 double y0 = qPts[0].fY; local
208 double det = x0*y1 - y0*x1 + x2*y0 - y2*x0 + x1*y2 - y1*x2;
258 a3 = y2-y0;
260 a5 = x2*y0-x0*y2;
262 a6 = y0-y1;
264 a8 = x0*y1-x1*y0;
308 // k = (y2 - y0, x0 - x2, (x2 - x0)*y0
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/external/chromium_org/third_party/WebKit/Source/devtools/front_end/timeline/
H A DLayers3DView.js603 var y0 = -(event.clientY - this._canvasElement.totalOffsetTop()) * window.devicePixelRatio; variable
612 var t = rect.intersectWithLine(projectionMatrix, x0, y0);
912 var y0 = quad[1];
921 var firstSidePointY = y0 + ratioX * (y1 - y0);
948 * Intersects quad with given transform matrix and line l(t) = (x0, y0, t)
951 * @param {!number} y0
954 intersectWithLine: function(matrix, x0, y0)
970 var t = -(D + A * x0 + B * y0) / C;
972 var pt = new WebInspector.Geometry.Vector(x0, y0,
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/
H A Dsp_setup.c137 quad->input.y0 >= maxy ||
139 quad->input.y0 + 1 < miny) {
146 if (quad->input.y0 < miny)
150 if (quad->input.y0 == maxy - 1)
236 setup->quad[q].input.y0 = setup->span.y;
300 float y0 = v0[0][1]; local
303 if (y0 <= y1) {
305 /* y0<=y1<=y2 */
310 else if (y2 <= y0) {
311 /* y2<=y0<
1071 int y0 = (int) v0[0][1]; local
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/external/chromium_org/third_party/mesa/src/src/gallium/include/pipe/
H A Dp_state.h577 int y0; /**< always top */ member in struct:pipe_resolve_info::__anon14141
586 int y0; member in struct:pipe_resolve_info::__anon14142
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/
H A Dpath.c297 VGfloat y0 = sy; local
298 matrix_map_point(matrix, x0, y0, &x0, &y0);
299 polygon_vertex_append(current, x0, y0);
365 VGfloat x0, y0, x1, y1, x2, y2, x3, y3; local
413 y0 = data[1];
414 map_if_relative(ox, oy, relative, &x0, &y0);
416 sy = y0;
418 oy = y0;
420 py = y0;
1027 VGfloat x0, y0, x1, y1, x2, y2, x3, y3; local
1058 VGfloat x0, y0, x1, y1, x2, y2, x3, y3; local
1088 VGfloat x0, y0, x1, y1, x2, y2, x3, y3; local
1234 VGfloat x0, y0, x1, y1, x2, y2, x3, y3; local
1281 VGfloat y0 = sy; local
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H A Drenderer.c500 VGfloat x0, VGfloat y0,
511 r->vertices[0][0][1] = y0;
515 r->vertices[1][0][1] = y0;
531 VGfloat x0, VGfloat y0,
540 t0 = y0 / tex_height;
1230 VGint x0, y0, x1, y1, iw, ih; local
1233 y0 = (VGint) y;
1236 if (y0 < 0)
1237 y0 = 0;
1248 ih = y1 - y0;
499 renderer_quad_pos(struct renderer *r, VGfloat x0, VGfloat y0, VGfloat x1, VGfloat y1, VGboolean scissor) argument
530 renderer_quad_texcoord(struct renderer *r, VGfloat x0, VGfloat y0, VGfloat x1, VGfloat y1, VGint tex_width, VGint tex_height) argument
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/external/chromium_org/third_party/skia/src/core/
H A DSkMatrix.cpp1221 SkPerspIter::SkPerspIter(const SkMatrix& m, SkScalar x0, SkScalar y0, int count) argument
1222 : fMatrix(m), fSX(x0), fSY(y0), fCount(count) {
1225 SkMatrix::Persp_xy(m, x0, y0, &pt);
1343 float x0, y0, x1, y1, x2, y2; local
1346 y0 = srcPt[2].fY - srcPt[0].fY;
1358 a1 = (SkScalarMulDiv(x0 - x1, y2, x2) - y0 + y1) / denom;
1364 a1 = (x0 - x1 - SkScalarMulDiv(y0 - y1, x2, y2)) / denom;
1373 a2 = (y0 - y2 - SkScalarMulDiv(x0 - x2, y1, x1)) / denom;
1379 a2 = (SkScalarMulDiv(y0 - y2, x1, y1) - x0 + x2) / denom;
/external/deqp/modules/gles2/functional/
H A Des2fMultisampleTests.cpp1314 float y0 = (float)(row+0) / (float)numQuadRowsCols * 2.0f - 1.0f; local
1327 renderQuad(Vec2(x0, y0), Vec2(x1, y0), Vec2(x0, y1), Vec2(x1, y1), baseGreen + alpha0, baseGreen + alpha1, baseGreen + alpha0, baseGreen + alpha1);
1328 renderQuad(Vec2(x0, y0), Vec2(x1, y0), Vec2(x0, y1), Vec2(x1, y1), baseRed + alpha0, baseRed + alpha1, baseRed + alpha0, baseRed + alpha1);
/external/deqp/modules/gles3/functional/
H A Des3fMultisampleTests.cpp1455 float y0 = (float)(row+0) / (float)numQuadRowsCols * 2.0f - 1.0f; local
1468 renderQuad(Vec2(x0, y0), Vec2(x1, y0), Vec2(x0, y1), Vec2(x1, y1), baseGreen + alpha0, baseGreen + alpha1, baseGreen + alpha0, baseGreen + alpha1);
1469 renderQuad(Vec2(x0, y0), Vec2(x1, y0), Vec2(x0, y1), Vec2(x1, y1), baseRed + alpha0, baseRed + alpha1, baseRed + alpha0, baseRed + alpha1);
/external/deqp/modules/glshared/
H A DglsShaderRenderCase.cpp687 float y0 = y / (float)gridSize; local
692 float sy0 = y0 * (float)height;
/external/libhevc/decoder/
H A Dihevcd_parse_slice.c115 WORD32 x0, WORD32 y0,
210 y1 = y0 + ((1 << log2_trafo_size) >> 1);
217 ihevcd_parse_transform_tree(ps_codec, x0, y0, x0, y0, log2_trafo_size - 1, trafo_depth + 1, 0, intra_pred_mode_tmp);
220 ihevcd_parse_transform_tree(ps_codec, x1, y0, x0, y0, log2_trafo_size - 1, trafo_depth + 1, 1, intra_pred_mode_tmp);
223 ihevcd_parse_transform_tree(ps_codec, x0, y1, x0, y0, log2_trafo_size - 1, trafo_depth + 1, 2, intra_pred_mode_tmp);
226 ihevcd_parse_transform_tree(ps_codec, x1, y1, x0, y0, log2_trafo_size - 1, trafo_depth + 1, 3, intra_pred_mode_tmp);
267 ps_tu->b4_pos_y = ((y0 - ctb_y_base) >> 2);
325 ihevcd_parse_residual_coding(ps_codec, x0, y0, log2_trafo_siz
114 ihevcd_parse_transform_tree(codec_t *ps_codec, WORD32 x0, WORD32 y0, WORD32 cu_x_base, WORD32 cu_y_base, WORD32 log2_trafo_size, WORD32 trafo_depth, WORD32 blk_idx, WORD32 intra_pred_mode) argument
524 ihevcd_parse_pcm_sample(codec_t *ps_codec, WORD32 x0, WORD32 y0, WORD32 log2_cb_size) argument
802 ihevcd_parse_prediction_unit(codec_t *ps_codec, WORD32 x0, WORD32 y0, WORD32 wd, WORD32 ht) argument
946 ihevcd_parse_coding_unit_intra(codec_t *ps_codec, WORD32 x0, WORD32 y0, WORD32 log2_cb_size) argument
1151 ihevcd_parse_coding_unit(codec_t *ps_codec, WORD32 x0, WORD32 y0, WORD32 log2_cb_size) argument
1670 ihevcd_parse_coding_quadtree(codec_t *ps_codec, WORD32 x0, WORD32 y0, WORD32 log2_cb_size, WORD32 ct_depth) argument
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/external/mesa3d/src/gallium/drivers/softpipe/
H A Dsp_setup.c137 quad->input.y0 >= maxy ||
139 quad->input.y0 + 1 < miny) {
146 if (quad->input.y0 < miny)
150 if (quad->input.y0 == maxy - 1)
236 setup->quad[q].input.y0 = setup->span.y;
300 float y0 = v0[0][1]; local
303 if (y0 <= y1) {
305 /* y0<=y1<=y2 */
310 else if (y2 <= y0) {
311 /* y2<=y0<
1071 int y0 = (int) v0[0][1]; local
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/external/mesa3d/src/gallium/include/pipe/
H A Dp_state.h577 int y0; /**< always top */ member in struct:pipe_resolve_info::__anon27552
586 int y0; member in struct:pipe_resolve_info::__anon27553
/external/mesa3d/src/gallium/state_trackers/vega/
H A Dpath.c297 VGfloat y0 = sy; local
298 matrix_map_point(matrix, x0, y0, &x0, &y0);
299 polygon_vertex_append(current, x0, y0);
365 VGfloat x0, y0, x1, y1, x2, y2, x3, y3; local
413 y0 = data[1];
414 map_if_relative(ox, oy, relative, &x0, &y0);
416 sy = y0;
418 oy = y0;
420 py = y0;
1027 VGfloat x0, y0, x1, y1, x2, y2, x3, y3; local
1058 VGfloat x0, y0, x1, y1, x2, y2, x3, y3; local
1088 VGfloat x0, y0, x1, y1, x2, y2, x3, y3; local
1234 VGfloat x0, y0, x1, y1, x2, y2, x3, y3; local
1281 VGfloat y0 = sy; local
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H A Drenderer.c500 VGfloat x0, VGfloat y0,
511 r->vertices[0][0][1] = y0;
515 r->vertices[1][0][1] = y0;
531 VGfloat x0, VGfloat y0,
540 t0 = y0 / tex_height;
1230 VGint x0, y0, x1, y1, iw, ih; local
1233 y0 = (VGint) y;
1236 if (y0 < 0)
1237 y0 = 0;
1248 ih = y1 - y0;
499 renderer_quad_pos(struct renderer *r, VGfloat x0, VGfloat y0, VGfloat x1, VGfloat y1, VGboolean scissor) argument
530 renderer_quad_texcoord(struct renderer *r, VGfloat x0, VGfloat y0, VGfloat x1, VGfloat y1, VGint tex_width, VGint tex_height) argument
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/external/opencv/cv/src/
H A Dcvfundam.cpp702 double x0 = m1[i].x, y0 = m1[i].y; local
706 a[i*9+1] = x1*y0;
709 a[i*9+4] = y1*y0;
712 a[i*9+7] = y0;
850 double y0 = (m1[i].y - m0c.y)*scale0; local
853 double r[9] = { x1*x0, x1*y0, x1, y1*x0, y1*y0, y1, x0, y0, 1 };
H A Dcvhough.cpp564 int i, j, k, x0, y0, dx0, dy0, xflag; local
600 y0 = i;
606 y0 = (y0 << shift) + (1 << (shift-1));
618 int gap = 0, x = x0, y = y0, dx = dx0, dy = dy0;
666 int x = x0, y = y0, dx = dx0, dy = dy0;
910 int sx, sy, x0, y0, x1, y1, r, k; local
932 y0 = cvRound((y*idp)*ONE) + ONE + (ONE/2);
937 y0 += min_radius * sy;
939 for( x1 = x0, y1 = y0,
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H A DmycvHaarDetectObjects.cpp740 int x0 = 0, y0 = 0; local
777 y0 = cvRound( r[0].y * scale );
804 tr.y = (r[k].y - r[0].y) * new_base_h / base_h + y0;
/external/opencv/cxcore/src/
H A Dcxdrawing.cpp54 int y0; member in union:CvPolyEdge::__anon28118
1225 edge.y0 = pt0.y;
1229 assert( edge.y0 < edge.y1 );
1242 return e1->y0 - e2->y0 ? e1->y0 - e2->y0 :
1273 tmp.y0 = INT_MIN;
1281 assert( e1->y0 < e1->y1 && (i == 0 || icvCmpEdges( e, e1, 0 ) <= 0) );
1290 tmp.y0
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H A Dcxmathfuncs.cpp284 magtype x0 = (magtype)x[i], y0 = (magtype)y[i]; \
287 x0 = x0*x0 + y0*y0; \
291 x0 = (magtype)x[i+2], y0 = (magtype)y[i+2]; \
293 x0 = x0*x0 + y0*y0; \
301 magtype x0 = (magtype)x[i], y0 = (magtype)y[i]; \
302 mag[i] = x0*x0 + y0*y0; \
935 double y0, y local
1397 double y0, y1, y2, y3; local
1451 double x0, y0; local
1497 double y0, y1, y2, y3; local
1562 double x0, y0 = (((h0 >> 20) & 0x7ff) - 1023) * ln_2; local
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/external/pdfium/core/src/fpdfapi/fpdf_page/
H A Dfpdf_page.cpp997 int x0, y0, x1, y1, x2, y2; local
1002 y0 = yPos + ySize;
1010 y0 = yPos;
1018 y0 = yPos;
1026 y0 = yPos + ySize;
1034 FXSYS_Div((FX_FLOAT)(y2 - y0), m_PageWidth),
1036 FXSYS_Div((FX_FLOAT)(y1 - y0), m_PageHeight),
1037 (FX_FLOAT)x0, (FX_FLOAT)y0);
/external/pdfium/core/src/fpdfapi/fpdf_render/
H A Dfpdf_render_pattern.cpp508 void FromPoints(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3) argument
511 y.FromPoints(y0, y1, y2, y3);

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