/external/chromium_org/third_party/WebKit/Source/core/svg/ |
H A D | SVGPathSource.h | 27 class FloatPoint; 40 virtual bool parseMoveToSegment(FloatPoint&) = 0; 41 virtual bool parseLineToSegment(FloatPoint&) = 0; 44 virtual bool parseCurveToCubicSegment(FloatPoint&, FloatPoint&, FloatPoint&) = 0; 45 virtual bool parseCurveToCubicSmoothSegment(FloatPoint&, FloatPoint&) = 0; 46 virtual bool parseCurveToQuadraticSegment(FloatPoint&, FloatPoint [all...] |
H A D | SVGPathConsumer.h | 27 #include "platform/geometry/FloatPoint.h" 52 virtual void moveTo(const FloatPoint&, bool closed, PathCoordinateMode) = 0; 53 virtual void lineTo(const FloatPoint&, PathCoordinateMode) = 0; 54 virtual void curveToCubic(const FloatPoint&, const FloatPoint&, const FloatPoint&, PathCoordinateMode) = 0; 60 virtual void curveToCubicSmooth(const FloatPoint&, const FloatPoint&, PathCoordinateMode) = 0; 61 virtual void curveToQuadratic(const FloatPoint&, const FloatPoint [all...] |
H A D | SVGPathSegListSource.h | 26 #include "platform/geometry/FloatPoint.h" 42 virtual bool parseMoveToSegment(FloatPoint&) OVERRIDE; 43 virtual bool parseLineToSegment(FloatPoint&) OVERRIDE; 46 virtual bool parseCurveToCubicSegment(FloatPoint&, FloatPoint&, FloatPoint&) OVERRIDE; 47 virtual bool parseCurveToCubicSmoothSegment(FloatPoint&, FloatPoint&) OVERRIDE; 48 virtual bool parseCurveToQuadraticSegment(FloatPoint&, FloatPoint [all...] |
H A D | SVGPathStringBuilder.h | 24 #include "platform/geometry/FloatPoint.h" 39 virtual void moveTo(const FloatPoint&, bool closed, PathCoordinateMode) OVERRIDE; 40 virtual void lineTo(const FloatPoint&, PathCoordinateMode) OVERRIDE; 41 virtual void curveToCubic(const FloatPoint&, const FloatPoint&, const FloatPoint&, PathCoordinateMode) OVERRIDE; 47 virtual void curveToCubicSmooth(const FloatPoint&, const FloatPoint&, PathCoordinateMode) OVERRIDE; 48 virtual void curveToQuadratic(const FloatPoint&, const FloatPoint [all...] |
H A D | SVGPathByteStreamSource.h | 25 #include "platform/geometry/FloatPoint.h" 40 virtual bool parseMoveToSegment(FloatPoint&) OVERRIDE; 41 virtual bool parseLineToSegment(FloatPoint&) OVERRIDE; 44 virtual bool parseCurveToCubicSegment(FloatPoint&, FloatPoint&, FloatPoint&) OVERRIDE; 45 virtual bool parseCurveToCubicSmoothSegment(FloatPoint&, FloatPoint&) OVERRIDE; 46 virtual bool parseCurveToQuadraticSegment(FloatPoint&, FloatPoint [all...] |
H A D | SVGPathBuilder.h | 28 #include "platform/geometry/FloatPoint.h" 46 virtual void moveTo(const FloatPoint&, bool closed, PathCoordinateMode) OVERRIDE; 47 virtual void lineTo(const FloatPoint&, PathCoordinateMode) OVERRIDE; 48 virtual void curveToCubic(const FloatPoint&, const FloatPoint&, const FloatPoint&, PathCoordinateMode) OVERRIDE; 54 virtual void curveToCubicSmooth(const FloatPoint&, const FloatPoint&, PathCoordinateMode) OVERRIDE { ASSERT_NOT_REACHED(); } 55 virtual void curveToQuadratic(const FloatPoint&, const FloatPoint [all...] |
H A D | SVGPathTraversalStateBuilder.h | 37 FloatPoint currentPoint(); 47 virtual void moveTo(const FloatPoint&, bool closed, PathCoordinateMode) OVERRIDE; 48 virtual void lineTo(const FloatPoint&, PathCoordinateMode) OVERRIDE; 49 virtual void curveToCubic(const FloatPoint&, const FloatPoint&, const FloatPoint&, PathCoordinateMode) OVERRIDE; 56 virtual void curveToCubicSmooth(const FloatPoint&, const FloatPoint&, PathCoordinateMode) OVERRIDE { ASSERT_NOT_REACHED(); } 57 virtual void curveToQuadratic(const FloatPoint&, const FloatPoint [all...] |
H A D | SVGPathByteStreamBuilder.h | 25 #include "platform/geometry/FloatPoint.h" 43 virtual void moveTo(const FloatPoint&, bool closed, PathCoordinateMode) OVERRIDE; 44 virtual void lineTo(const FloatPoint&, PathCoordinateMode) OVERRIDE; 45 virtual void curveToCubic(const FloatPoint&, const FloatPoint&, const FloatPoint&, PathCoordinateMode) OVERRIDE; 51 virtual void curveToCubicSmooth(const FloatPoint&, const FloatPoint&, PathCoordinateMode) OVERRIDE; 52 virtual void curveToQuadratic(const FloatPoint&, const FloatPoint [all...] |
H A D | SVGPathByteStreamSource.cpp | 49 bool SVGPathByteStreamSource::parseMoveToSegment(FloatPoint& targetPoint) 55 bool SVGPathByteStreamSource::parseLineToSegment(FloatPoint& targetPoint) 73 bool SVGPathByteStreamSource::parseCurveToCubicSegment(FloatPoint& point1, FloatPoint& point2, FloatPoint& targetPoint) 81 bool SVGPathByteStreamSource::parseCurveToCubicSmoothSegment(FloatPoint& point2, FloatPoint& targetPoint) 88 bool SVGPathByteStreamSource::parseCurveToQuadraticSegment(FloatPoint& point1, FloatPoint& targetPoint) 95 bool SVGPathByteStreamSource::parseCurveToQuadraticSmoothSegment(FloatPoint [all...] |
H A D | SVGPathSegListBuilder.h | 29 #include "platform/geometry/FloatPoint.h" 52 virtual void moveTo(const FloatPoint&, bool closed, PathCoordinateMode) OVERRIDE; 53 virtual void lineTo(const FloatPoint&, PathCoordinateMode) OVERRIDE; 54 virtual void curveToCubic(const FloatPoint&, const FloatPoint&, const FloatPoint&, PathCoordinateMode) OVERRIDE; 60 virtual void curveToCubicSmooth(const FloatPoint&, const FloatPoint&, PathCoordinateMode) OVERRIDE; 61 virtual void curveToQuadratic(const FloatPoint&, const FloatPoint [all...] |
H A D | SVGPathStringSource.h | 45 virtual bool parseMoveToSegment(FloatPoint&) OVERRIDE; 46 virtual bool parseLineToSegment(FloatPoint&) OVERRIDE; 49 virtual bool parseCurveToCubicSegment(FloatPoint&, FloatPoint&, FloatPoint&) OVERRIDE; 50 virtual bool parseCurveToCubicSmoothSegment(FloatPoint&, FloatPoint&) OVERRIDE; 51 virtual bool parseCurveToQuadraticSegment(FloatPoint&, FloatPoint&) OVERRIDE; 52 virtual bool parseCurveToQuadraticSmoothSegment(FloatPoint [all...] |
H A D | SVGPathSegListSource.cpp | 60 bool SVGPathSegListSource::parseMoveToSegment(FloatPoint& targetPoint) 65 targetPoint = FloatPoint(moveTo->x(), moveTo->y()); 69 bool SVGPathSegListSource::parseLineToSegment(FloatPoint& targetPoint) 74 targetPoint = FloatPoint(lineTo->x(), lineTo->y()); 96 bool SVGPathSegListSource::parseCurveToCubicSegment(FloatPoint& point1, FloatPoint& point2, FloatPoint& targetPoint) 101 point1 = FloatPoint(cubic->x1(), cubic->y1()); 102 point2 = FloatPoint(cubic->x2(), cubic->y2()); 103 targetPoint = FloatPoint(cubi [all...] |
/external/chromium_org/third_party/WebKit/Source/platform/graphics/ |
H A D | PathTraversalState.h | 30 #include "platform/geometry/FloatPoint.h" 46 float moveTo(const FloatPoint&); 47 float lineTo(const FloatPoint&); 48 float quadraticBezierTo(const FloatPoint& newControl, const FloatPoint& newEnd); 49 float cubicBezierTo(const FloatPoint& newControl1, const FloatPoint& newControl2, const FloatPoint& newEnd); 57 FloatPoint m_current; 58 FloatPoint m_star [all...] |
H A D | Path.h | 45 class FloatPoint; 63 FloatPoint* points; 78 bool contains(const FloatPoint&, WindRule = RULE_NONZERO) const; 79 bool strokeContains(const FloatPoint&, const StrokeData&) const; 84 FloatPoint pointAtLength(float length, bool& ok) const; 86 bool pointAndNormalAtLength(float length, FloatPoint&, float&) const; 99 bool pointAndNormalAtLength(float length, FloatPoint&, float&); 112 FloatPoint currentPoint() const; 117 void moveTo(const FloatPoint&); 118 void addLineTo(const FloatPoint [all...] |
/external/chromium_org/third_party/WebKit/Source/platform/geometry/cg/ |
H A D | FloatPointCG.cpp | 28 #include "platform/geometry/FloatPoint.h" 34 FloatPoint::FloatPoint(const CGPoint& p) : m_x(p.x), m_y(p.y) function in class:blink::FloatPoint 38 FloatPoint::operator CGPoint() const
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/external/chromium_org/third_party/WebKit/Source/platform/geometry/ |
H A D | FloatPoint.h | 52 class PLATFORM_EXPORT FloatPoint { class in namespace:blink 54 FloatPoint() : m_x(0), m_y(0) { } function in class:blink::FloatPoint 55 FloatPoint(float x, float y) : m_x(x), m_y(y) { } function in class:blink::FloatPoint 56 FloatPoint(const IntPoint&); 57 FloatPoint(const LayoutPoint&); 58 explicit FloatPoint(const FloatSize& size) : m_x(size.width()), m_y(size.height()) { } function in class:blink::FloatPoint 60 static FloatPoint zero() { return FloatPoint(); } 62 static FloatPoint narrowPrecision(double x, double y); 96 void moveBy(const FloatPoint [all...] |
H A D | FloatPoint.cpp | 28 #include "platform/geometry/FloatPoint.h" 45 FloatPoint::FloatPoint(const IntPoint& p) : m_x(p.x()), m_y(p.y()) function in class:blink::FloatPoint 49 FloatPoint::FloatPoint(const LayoutPoint& p) function in class:blink::FloatPoint 55 void FloatPoint::normalize() 65 float FloatPoint::slopeAngleRadians() const 70 float FloatPoint::length() const 75 void FloatPoint::move(const LayoutSize& size) 81 void FloatPoint [all...] |
H A D | FloatPolygonTest.cpp | 43 OwnPtr<Vector<FloatPoint> > vertices = adoptPtr(new Vector<FloatPoint>(coordinatesLength / 2)); 45 (*vertices)[i / 2] = FloatPoint(coordinates[i], coordinates[i + 1]); 96 EXPECT_EQ(FloatPoint(200, 100), triangle.vertexAt(0)); 97 EXPECT_EQ(FloatPoint(200, 200), triangle.vertexAt(1)); 98 EXPECT_EQ(FloatPoint(100, 200), triangle.vertexAt(2)); 101 EXPECT_EQ(FloatPoint(200, 100), triangle.edgeAt(0).vertex1()); 102 EXPECT_EQ(FloatPoint(200, 200), triangle.edgeAt(0).vertex2()); 103 EXPECT_EQ(FloatPoint(200, 200), triangle.edgeAt(1).vertex1()); 104 EXPECT_EQ(FloatPoint(10 [all...] |
/external/chromium_org/third_party/WebKit/Source/platform/geometry/mac/ |
H A D | FloatPointMac.mm | 28 #include "platform/geometry/FloatPoint.h" 34 FloatPoint::FloatPoint(const NSPoint& p) : m_x(p.x), m_y(p.y) 38 FloatPoint::operator NSPoint() const
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/external/chromium_org/third_party/WebKit/Source/core/paint/ |
H A D | DetailsMarkerPainter.cpp | 40 static Path createPath(const FloatPoint* path) 43 result.moveTo(FloatPoint(path[0].x(), path[0].y())); 45 result.addLineTo(FloatPoint(path[i].x(), path[i].y())); 51 FloatPoint points[4] = { FloatPoint(0.0f, 0.07f), FloatPoint(0.5f, 0.93f), FloatPoint(1.0f, 0.07f), FloatPoint(0.0f, 0.07f) }; 57 FloatPoint points[4] = { FloatPoint(0. [all...] |
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
H A D | CanvasGradient.h | 44 static PassRefPtrWillBeRawPtr<CanvasGradient> create(const FloatPoint& p0, const FloatPoint& p1) 48 static PassRefPtrWillBeRawPtr<CanvasGradient> create(const FloatPoint& p0, float r0, const FloatPoint& p1, float r1) 60 CanvasGradient(const FloatPoint& p0, const FloatPoint& p1); 61 CanvasGradient(const FloatPoint& p0, float r0, const FloatPoint& p1, float r1);
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/external/chromium_org/ppapi/cpp/ |
H A D | touch_point.h | 30 FloatPoint position() const { 31 return pp::FloatPoint(touch_point_.position); 36 FloatPoint radii() const { return pp::FloatPoint(touch_point_.radius); }
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/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/ |
H A D | RenderSVGPath.h | 45 virtual bool shapeDependentStrokeContains(const FloatPoint&) OVERRIDE; 48 Path* zeroLengthLinecapPath(const FloatPoint&) const; 49 FloatRect zeroLengthSubpathRect(const FloatPoint&, float) const; 52 Vector<FloatPoint> m_zeroLengthLinecapLocations;
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/external/chromium_org/third_party/WebKit/Source/platform/ |
H A D | PlatformTouchPoint.h | 23 #include "platform/geometry/FloatPoint.h" 48 FloatPoint screenPos() const { return m_screenPos; } 49 FloatPoint pos() const { return m_pos; } 57 FloatPoint m_screenPos; 58 FloatPoint m_pos;
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/external/chromium_org/third_party/WebKit/Source/core/dom/ |
H A D | Touch.cpp | 32 #include "platform/geometry/FloatPoint.h" 36 static FloatPoint contentsOffset(LocalFrame* frame) 39 return FloatPoint(); 42 return FloatPoint(); 44 return FloatPoint(frameView->scrollPosition()).scaledBy(scale); 47 Touch::Touch(LocalFrame* frame, EventTarget* target, unsigned identifier, const FloatPoint& screenPos, const FloatPoint& pagePos, const FloatSize& radius, float rotationAngle, float force) 61 Touch::Touch(EventTarget* target, unsigned identifier, const FloatPoint& clientPos, const FloatPoint& screenPos, const FloatPoint [all...] |