Searched defs:depth (Results 151 - 175 of 958) sorted by relevance

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/external/chromium_org/third_party/mesa/src/src/glsl/
H A Dlower_if_to_cond_assign.cpp41 * maximum nesting depth N. Drivers for such hardware can call
45 * to attempt to flatten any if-statements appearing at depth > N.
58 this->depth = 0;
74 unsigned depth; member in class:ir_if_to_cond_assign_visitor
161 this->depth++;
169 /* Only flatten when beyond the GPU's maximum supported nesting depth. */
170 if (this->depth-- <= this->max_depth)
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/
H A Di915_tex_layout.c161 GLuint depth = mt->depth0; local
171 width, height, depth);
177 depth = minify(depth);
180 /* Fixup depth image_offsets: */
181 depth = mt->depth0;
184 for (i = 0; i < depth; i++) {
189 depth = minify(depth);
192 /* Multiply slice size by texture depth fo
407 GLuint depth = mt->depth0; local
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H A Dintel_tex_subimage.c156 GLsizei width, GLsizei height, GLsizei depth,
168 width, height, depth,
152 intelTexSubImage(struct gl_context * ctx, GLuint dims, struct gl_texture_image *texImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels, const struct gl_pixelstore_attrib *packing) argument
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
H A Dintel_tex_subimage.c156 GLsizei width, GLsizei height, GLsizei depth,
168 width, height, depth,
152 intelTexSubImage(struct gl_context * ctx, GLuint dims, struct gl_texture_image *texImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels, const struct gl_pixelstore_attrib *packing) argument
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/
H A Dintel_tex_subimage.c156 GLsizei width, GLsizei height, GLsizei depth,
168 width, height, depth,
152 intelTexSubImage(struct gl_context * ctx, GLuint dims, struct gl_texture_image *texImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels, const struct gl_pixelstore_attrib *packing) argument
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/server/
H A Dradeon_dri.h69 int depth; /**< \brief depth of display (8, 15, 16, 24) */ member in struct:__anon14499
70 int bpp; /**< \brief bit depth of display (8, 16, 24, 32) */
79 int depthOffset; /**< \brief shared depth buffer offset */
80 int depthPitch; /**< \brief shared depth buffer pitch */
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/server/
H A Dradeon_dri.h69 int depth; /**< \brief depth of display (8, 15, 16, 24) */ member in struct:__anon14511
70 int bpp; /**< \brief bit depth of display (8, 16, 24, 32) */
79 int depthOffset; /**< \brief shared depth buffer offset */
80 int depthPitch; /**< \brief shared depth buffer pitch */
/external/chromium_org/third_party/mesa/src/src/mesa/main/
H A Dclear.c200 /* don't clear depth buffer if depth writing disabled */
304 * Clear signed integer color buffer or stencil buffer (not depth).
395 * Clear unsigned integer color buffer (not depth, not stencil).
467 * Clear fixed-pt or float color buffer or depth buffer (not stencil).
496 /* Save current depth clear value, set to 'value', do the
497 * depth clear and restore the clear value.
506 /* clear depth buffer to value */
559 * Clear depth/stencil buffer only.
563 GLfloat depth, GLin
562 _mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) argument
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H A Dpbo.c57 * \param depth depth of image to read/write
68 GLsizei width, GLsizei height, GLsizei depth,
111 format, type, depth-1, height-1, width);
178 GLsizei width, GLsizei height, GLsizei depth,
185 if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth,
275 GLsizei width, GLsizei height, GLsizei depth,
281 if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth,
332 GLsizei width, GLsizei height, GLsizei depth,
343 if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth,
66 _mesa_validate_pbo_access(GLuint dimensions, const struct gl_pixelstore_attrib *pack, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei clientMemSize, const GLvoid *ptr) argument
175 _mesa_map_validate_pbo_source(struct gl_context *ctx, GLuint dimensions, const struct gl_pixelstore_attrib *unpack, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei clientMemSize, const GLvoid *ptr, const char *where) argument
272 _mesa_map_validate_pbo_dest(struct gl_context *ctx, GLuint dimensions, const struct gl_pixelstore_attrib *unpack, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei clientMemSize, GLvoid *ptr, const char *where) argument
331 _mesa_validate_pbo_teximage(struct gl_context *ctx, GLuint dimensions, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels, const struct gl_pixelstore_attrib *unpack, const char *funcName) argument
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H A Dtexstorage.c105 GLint *width, GLint *height, GLint *depth)
115 if ((*depth > 1) && (target != GL_TEXTURE_2D_ARRAY)) {
116 *depth /= 2;
129 GLsizei width, GLsizei height, GLsizei depth)
134 GLint level, levelWidth = width, levelHeight = height, levelDepth = depth;
140 assert(depth > 0);
174 width, height, depth)) {
244 GLsizei width, GLsizei height, GLsizei depth)
297 if (width < 1 || height < 1 || depth < 1) {
299 "glTexStorage%uD(width, height or depth <
104 next_mipmap_level_size(GLenum target, GLint *width, GLint *height, GLint *depth) argument
125 setup_texstorage(struct gl_context *ctx, struct gl_texture_object *texObj, GLuint dims, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth) argument
242 tex_storage_error_check(struct gl_context *ctx, GLuint dims, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) argument
356 texstorage(GLuint dims, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) argument
412 _mesa_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) argument
448 _mesa_TextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) argument
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/external/chromium_org/third_party/mesa/src/src/mesa/program/
H A Dsymbol_table.c61 /** Scope depth where this symbol was defined. */
62 unsigned depth; member in struct:symbol
110 /** Current scope depth. */
111 unsigned depth; member in struct:_mesa_symbol_table
165 table->depth--;
193 table->depth++;
292 assert(sym->depth <= table->depth);
293 return sym->depth - table->depth;
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/external/chromium_org/third_party/mesa/src/src/mesa/swrast/
H A Ds_fragprog.c248 /* Store result depth/z */
250 const GLfloat depth = machine->Outputs[FRAG_RESULT_DEPTH][2]; local
251 if (depth <= 0.0)
253 else if (depth >= 1.0)
257 (GLuint) (depth * ctx->DrawBuffer->_DepthMaxF + 0.5F);
/external/chromium_org/third_party/skia/bench/
H A DAAClipBench.cpp119 int depth,
125 fSizes[depth].fX, fSizes[depth].fY);
133 0 == depth ? SkRegion::kReplace_Op :
137 if (kNestingDepth == depth) {
144 this->recurse(canvas, depth+1, childOffset);
146 childOffset += fSizes[depth+1];
147 this->recurse(canvas, depth+1, childOffset);
149 childOffset.fX = offset.fX + fSizes[depth+1].fX;
151 this->recurse(canvas, depth
118 recurse(SkCanvas* canvas, int depth, const SkPoint& offset) argument
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/external/chromium_org/third_party/skia/experimental/Intersection/
H A DCubicConvexHull.cpp23 , depth(0)
108 __FUNCTION__, depth, splits, newMinT1, newMaxT1, minT1, maxT1,
119 __FUNCTION__, depth, splits, newMinT2, newMaxT2, minT2, maxT2,
129 ++depth;
144 --depth;
149 --depth;
158 int depth; member in class:CubicIntersections
H A DIntersections.h123 int depth() const { function in class:Intersections
/external/chromium_org/third_party/skia/forth/
H A DForth.h41 int depth() const { return fStackStop - fStackCurr; } function in class:ForthEngine
/external/chromium_org/third_party/skia/src/core/
H A DSkTSort.h153 * When depth becomes zero, it switches over to Heap Sort.
155 * we already limit the stack depth by switching to heap sort,
158 * @param depth at this recursion depth, switch to Heap Sort.
163 template <typename T, typename C> void SkTIntroSort(int depth, T* left, T* right, C lessThan) { argument
170 if (depth == 0) {
174 --depth;
179 SkTIntroSort(depth, left, pivot - 1, lessThan);
195 // Limit Intro Sort recursion depth to no more than 2 * ceil(log2(n)).
196 int depth local
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/external/chromium_org/third_party/skia/src/images/
H A DSkImageDecoder_astc.cpp107 // Read the width/height/depth from the buffer...
110 const int depth = read_24bit(buf + 6); local
112 if (1 != depth) {
/external/chromium_org/third_party/sqlite/src/src/
H A Dtest_rtree.c165 double depth; member in struct:Cube
184 ** cube(x, y, z, width, height, depth)
186 ** The width, height and depth parameters must all be greater than zero.
213 pCube->depth = p->aParam[5];
225 && aCoord[4]<=(pCube->z+pCube->depth)
/external/chromium_org/third_party/tcmalloc/chromium/src/
H A Dprofiledata.h103 static const int kMaxStackDepth = 64; // Max stack depth stored in profile
125 // If data collection is enabled, record a sample with 'depth'
126 // entries from 'stack'. (depth must be > 0.) At most
132 void Add(int depth, const void* const* stack);
155 Slot depth; // Stack depth member in struct:ProfileData::Entry
H A Dprofiler.cc281 int depth = GetStackTraceWithContext(stack + 1, arraysize(stack) - 1, local
283 depth++; // To account for pc value in stack[0];
285 instance->collector_.Add(depth, stack);
/external/chromium_org/third_party/tcmalloc/vendor/src/
H A Dprofiledata.h103 static const int kMaxStackDepth = 64; // Max stack depth stored in profile
125 // If data collection is enabled, record a sample with 'depth'
126 // entries from 'stack'. (depth must be > 0.) At most
132 void Add(int depth, const void* const* stack);
155 Slot depth; // Stack depth member in struct:ProfileData::Entry
H A Dprofiler.cc279 int depth = GetStackTraceWithContext(stack + 1, arraysize(stack) - 1, local
281 depth++; // To account for pc value in stack[0];
283 instance->collector_.Add(depth, stack);
/external/chromium_org/third_party/webrtc/modules/video_render/linux/
H A Dvideo_x11_channel.cc142 unsigned int winWidth, winHeight, borderwidth, depth; local
145 &winHeight, &borderwidth, &depth) == 0)
186 unsigned int winWidth, winHeight, borderwidth, depth; local
189 &winHeight, &borderwidth, &depth) == -1)
/external/chromium_org/ui/gfx/x/
H A Dx11_types.cc33 void* visual, int depth,
38 visual, depth,
46 int BitsPerPixelForPixmapDepth(XDisplay* dpy, int depth) { argument
54 if (formats[i].depth == depth) {
65 void* visual, int depth,
74 int pixmap_bpp = BitsPerPixelForPixmapDepth(display, depth);
85 image.depth = depth;
94 // If the X server depth i
32 PutARGBImage(XDisplay* display, void* visual, int depth, XID pixmap, void* pixmap_gc, const uint8* data, int width, int height) argument
64 PutARGBImage(XDisplay* display, void* visual, int depth, XID pixmap, void* pixmap_gc, const uint8* data, int data_width, int data_height, int src_x, int src_y, int dst_x, int dst_y, int copy_width, int copy_height) argument
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