Searched refs:CLEAR_DEPTH (Results 1 - 11 of 11) sorted by relevance

/external/deqp/modules/glshared/
H A DglsScissorTests.hpp68 CLEAR_DEPTH, enumerator in enum:deqp::gls::Functional::ScissorTestInternal::ClearType
H A DglsScissorTests.cpp803 case CLEAR_DEPTH: gl.clearBufferfv (GL_DEPTH, 0, &clearDepth); break;
811 const bool useDepth = (m_clearType == CLEAR_DEPTH || m_clearType == CLEAR_DEPTH_STENCIL);
/external/deqp/modules/gles3/functional/
H A Des3fScissorTests.cpp111 addChild(createFramebufferClearTest(tc, rc, "clear_depth_buffer", "Depth buffer clear", CLEAR_DEPTH));
H A Des3fRandomFragmentOpTests.cpp70 static const float CLEAR_DEPTH = 1.0f; member in namespace:deqp::gles3::Functional
307 const float clearDepth = CLEAR_DEPTH;
/external/deqp/modules/gles2/functional/
H A Des2fRandomFragmentOpTests.cpp70 static const float CLEAR_DEPTH = 1.0f; member in namespace:deqp::gles2::Functional
307 const float clearDepth = CLEAR_DEPTH;
/external/deqp/modules/egl/
H A DteglRenderTests.cpp84 static const float CLEAR_DEPTH = 1.0f; member in namespace:deqp::egl
376 rr::clearMultisampleDepthBuffer(depthBuffer, CLEAR_DEPTH, rr::WindowRectangle(0, 0, width, height));
750 clear(api, CLEAR_COLOR, CLEAR_DEPTH, CLEAR_STENCIL);
963 clear(api, CLEAR_COLOR, CLEAR_DEPTH, CLEAR_STENCIL);
/external/kernel-headers/original/uapi/drm/
H A Dradeon_drm.h601 #define CLEAR_DEPTH 4 macro
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/
H A Dnv50_surface.c343 BEGIN_NV04(push, NV50_3D(CLEAR_DEPTH), 1);
407 BEGIN_NV04(push, NV50_3D(CLEAR_DEPTH), 1);
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nvc0/
H A Dnvc0_surface.c360 BEGIN_NVC0(push, NVC0_3D(CLEAR_DEPTH), 1);
426 BEGIN_NVC0(push, NVC0_3D(CLEAR_DEPTH), 1);
/external/mesa3d/src/gallium/drivers/nv50/
H A Dnv50_surface.c343 BEGIN_NV04(push, NV50_3D(CLEAR_DEPTH), 1);
407 BEGIN_NV04(push, NV50_3D(CLEAR_DEPTH), 1);
/external/mesa3d/src/gallium/drivers/nvc0/
H A Dnvc0_surface.c360 BEGIN_NVC0(push, NVC0_3D(CLEAR_DEPTH), 1);
426 BEGIN_NVC0(push, NVC0_3D(CLEAR_DEPTH), 1);

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