Searched refs:bindFramebuffer (Results 1 - 25 of 81) sorted by relevance

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/external/deqp/modules/gles3/functional/
H A Des3fFboApiTests.cpp148 context.bindFramebuffer(GL_FRAMEBUFFER, fbo);
161 context.bindFramebuffer(GL_FRAMEBUFFER, 1);
197 context.bindFramebuffer(GL_FRAMEBUFFER, 1);
221 context.bindFramebuffer(GL_FRAMEBUFFER, 1);
252 context.bindFramebuffer(GL_FRAMEBUFFER, 1);
269 context.bindFramebuffer(GL_FRAMEBUFFER, 1);
285 context.bindFramebuffer(GL_FRAMEBUFFER, 1);
301 context.bindFramebuffer(GL_FRAMEBUFFER, 1);
346 ctx.bindFramebuffer(GL_FRAMEBUFFER, 1);
363 ctx.bindFramebuffer(GL_FRAMEBUFFE
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H A Des3fFboRenderTest.cpp261 context.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
314 context.bindFramebuffer(GL_FRAMEBUFFER, 0);
326 m_context.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
328 m_context.bindFramebuffer(GL_FRAMEBUFFER, 0);
557 context.bindFramebuffer(GL_FRAMEBUFFER, fbo.getFramebuffer());
591 context.bindFramebuffer(GL_FRAMEBUFFER, 0);
651 context.bindFramebuffer(GL_FRAMEBUFFER, fboB.getFramebuffer());
670 context.bindFramebuffer(GL_FRAMEBUFFER, fboA.getFramebuffer());
689 context.bindFramebuffer(GL_FRAMEBUFFER, fboB.getFramebuffer());
724 context.bindFramebuffer(GL_FRAMEBUFFE
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H A Des3fShaderPrecisionTests.cpp279 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
285 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer());
375 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
445 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer());
532 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
538 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer());
596 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
644 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer());
731 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
737 gl.bindFramebuffer(GL_FRAMEBUFFE
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H A Des3fShaderFragDataTests.cpp283 gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo);
/external/deqp/modules/gles2/functional/
H A Des2fFboApiTest.cpp152 context.bindFramebuffer(GL_FRAMEBUFFER, fbo);
172 context.bindFramebuffer(GL_FRAMEBUFFER, fbo);
185 context.bindFramebuffer(GL_FRAMEBUFFER, 1);
221 context.bindFramebuffer(GL_FRAMEBUFFER, 1);
245 context.bindFramebuffer(GL_FRAMEBUFFER, 1);
276 context.bindFramebuffer(GL_FRAMEBUFFER, 1);
293 context.bindFramebuffer(GL_FRAMEBUFFER, 1);
309 context.bindFramebuffer(GL_FRAMEBUFFER, 1);
325 context.bindFramebuffer(GL_FRAMEBUFFER, 1);
370 ctx.bindFramebuffer(GL_FRAMEBUFFE
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H A Des2fFboRenderTest.cpp422 context.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
473 context.bindFramebuffer(GL_FRAMEBUFFER, 0);
486 m_context.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
488 m_context.bindFramebuffer(GL_FRAMEBUFFER, 0);
672 context.bindFramebuffer(GL_FRAMEBUFFER, fbo.getFramebuffer());
700 context.bindFramebuffer(GL_FRAMEBUFFER, 0);
780 ctx.bindFramebuffer(GL_FRAMEBUFFER, fbo.getFramebuffer());
798 ctx.bindFramebuffer(GL_FRAMEBUFFER, 0);
877 context.bindFramebuffer(GL_FRAMEBUFFER, fboA.getFramebuffer());
887 context.bindFramebuffer(GL_FRAMEBUFFE
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/
H A DDrawingBuffer.cpp262 m_context->bindFramebuffer(GL_FRAMEBUFFER, m_fbo);
414 m_context->bindFramebuffer(GL_FRAMEBUFFER, m_fbo);
554 m_context->bindFramebuffer(GL_FRAMEBUFFER, framebuffer);
641 m_context->bindFramebuffer(GL_FRAMEBUFFER, m_multisampleFBO);
649 m_context->bindFramebuffer(GL_FRAMEBUFFER, m_fbo);
673 m_context->bindFramebuffer(GL_FRAMEBUFFER, m_multisampleFBO);
742 m_context->bindFramebuffer(GL_FRAMEBUFFER, m_fbo);
746 m_context->bindFramebuffer(GL_FRAMEBUFFER, m_multisampleFBO ? m_multisampleFBO : m_fbo);
872 m_context->bindFramebuffer(GL_READ_FRAMEBUFFER_ANGLE, m_multisampleFBO);
873 m_context->bindFramebuffer(GL_DRAW_FRAMEBUFFER_ANGL
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/external/deqp/modules/gles31/functional/
H A Des31fMultisampleShaderRenderCase.cpp185 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo);
221 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo);
248 gl.bindFramebuffer(GL_FRAMEBUFFER, m_resolveFbo);
464 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo);
503 gl.bindFramebuffer(GL_FRAMEBUFFER, 0);
529 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo);
530 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_resolveFbo);
536 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_resolveFbo);
540 gl.bindFramebuffer(GL_FRAMEBUFFER, 0);
579 gl.bindFramebuffer(GL_FRAMEBUFFE
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H A Des31fAdvancedBlendTests.cpp255 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo);
270 gl.bindFramebuffer(GL_FRAMEBUFFER, m_resolveFbo);
276 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo);
305 gl.bindFramebuffer(GL_FRAMEBUFFER, 0);
477 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_resolveFbo);
481 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_resolveFbo);
488 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo);
H A Des31fFboNoAttachmentTests.cpp100 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer);
202 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer);
294 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer);
369 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer);
471 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer);
H A Des31fShaderHelperInvocationTests.cpp203 gl.bindFramebuffer(GL_FRAMEBUFFER, *m_framebuffer);
215 gl.bindFramebuffer(GL_FRAMEBUFFER, *m_resolveFramebuffer);
230 gl.bindFramebuffer(GL_FRAMEBUFFER, *m_framebuffer);
242 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, *m_resolveFramebuffer);
244 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, *m_resolveFramebuffer);
H A Des31fStencilTexturingTests.cpp547 gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo);
609 gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo);
700 gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo);
771 gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo);
829 gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo);
912 gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo);
973 gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo);
H A Des31fTextureMultisampleTests.cpp364 gl.bindFramebuffer (GL_FRAMEBUFFER, fboID);
649 gl.bindFramebuffer (GL_FRAMEBUFFER, m_fboID);
835 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fboID);
924 gl.bindFramebuffer (GL_FRAMEBUFFER, 0);
1166 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fboID);
1382 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fboID);
1434 gl.bindFramebuffer(GL_FRAMEBUFFER, 0);
/external/chromium_org/content/browser/compositor/
H A Dbuffer_queue_unittest.cc119 MOCK_METHOD2(bindFramebuffer, void(GLenum, GLuint));
145 EXPECT_CALL(*context, bindFramebuffer(GL_FRAMEBUFFER, Ne(0U)));
164 EXPECT_CALL(*context, bindFramebuffer(GL_FRAMEBUFFER, Ne(0U)));
/external/deqp/modules/glshared/
H A DglsScissorTests.cpp503 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, **m_fbo);
510 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_renderCtx.getDefaultFramebuffer());
529 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, **m_fbo);
530 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, defaultFramebuffer);
534 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, defaultFramebuffer);
634 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, *fbo);
635 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, *fbo);
H A DglsLifetimeTests.cpp193 GLU_CHECK_CALL_ERROR(gl.bindFramebuffer(GL_FRAMEBUFFER, fbo),
226 gl.bindFramebuffer(GL_FRAMEBUFFER, 0);
236 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo),
244 gl.bindFramebuffer(GL_FRAMEBUFFER, 0),
251 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo);
262 gl.bindFramebuffer(GL_FRAMEBUFFER, 0);
H A DglsFboUtil.cpp572 m_gl.bindFramebuffer(m_target, fbo);
585 m_gl.bindFramebuffer(m_target, 0);
H A DglsStateChangePerfTestCases.cpp395 gl.bindFramebuffer(GL_FRAMEBUFFER, framebuffer);
407 gl.bindFramebuffer(GL_FRAMEBUFFER, 0);
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
H A DWebGLDrawBuffers.cpp113 context->bindFramebuffer(GL_FRAMEBUFFER, fbo);
/external/deqp/framework/opengl/
H A DgluES3PlusWrapperContext.cpp371 static GLW_APICALL void GLW_APIENTRY bindFramebuffer (deUint32 target, deUint32 framebuffer) function in namespace:glu::es3plus
377 context->gl.bindFramebuffer(target, framebuffer);
429 dst->bindFramebuffer = bindFramebuffer;
H A DgluFboRenderContext.cpp236 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
H A DgluES3PlusWrapperFuncs.inl8 dst->bindFramebuffer = src.bindFramebuffer;
/external/chromium_org/content/common/gpu/client/
H A Dgl_helper_benchmark.cc149 context_->bindFramebuffer(GL_FRAMEBUFFER, framebuffer);
249 context_->bindFramebuffer(GL_FRAMEBUFFER, framebuffer);
/external/deqp/framework/opengl/wrapper/
H A DglwInitES20Direct.inl8 gl->bindFramebuffer = &glBindFramebuffer;
/external/deqp/framework/platform/ios/
H A DtcuIOSPlatform.mm261 gl.bindFramebuffer(GL_FRAMEBUFFER, *m_framebuffer);

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