Searched refs:genVertexSource (Results 1 - 15 of 15) sorted by relevance

/external/deqp/modules/gles31/functional/
H A Des31fMultisampleShaderRenderCase.hpp91 virtual std::string genVertexSource (int numTargetSamples) const;
H A Des31fShaderMultisampleInterpolationTests.cpp186 std::string genVertexSource (int numTargetSamples) const;
228 std::string SampleQualifierRenderCase::genVertexSource (int numTargetSamples) const function in class:deqp::gles31::Functional::__anon20328::SampleQualifierRenderCase
369 std::string genVertexSource (int numTargetSamples) const;
443 std::string InterpolateAtSampleRenderCase::genVertexSource (int numTargetSamples) const
632 std::string genVertexSource (int numTargetSamples) const;
670 std::string SingleSampleInterpolateAtSampleCase::genVertexSource (int numTargetSamples) const
824 std::string genVertexSource (int numTargetSamples) const;
853 std::string CentroidQualifierAtSampleCase::genVertexSource (int numTargetSamples) const
923 std::string genVertexSource (int numTargetSamples) const;
956 std::string InterpolateAtSampleIDCase::genVertexSource (in
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H A Des31fMultisampleShaderRenderCase.cpp287 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource(m_numTargetSamples)) << glu::FragmentSource(genFragmentSource(m_numTargetSamples)));
453 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource(m_numTargetSamples)) << glu::FragmentSource(genFragmentSource(m_numTargetSamples)));
661 std::string MultisampleRenderCase::genVertexSource (int numTargetSamples) const
H A Des31fVertexAttributeBindingTests.cpp260 std::string genVertexSource (void);
490 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_colorFragmentShader));
497 std::string SingleBindingCase::genVertexSource (void) function in class:deqp::gles31::Functional::__anon20373::SingleBindingCase
H A Des31fGeometryShaderTests.cpp915 std::string genVertexSource (VariableTest test) const;
928 << sglr::pdec::VertexSource(genVertexSource(test))
1113 std::string BuiltinVariableShader::genVertexSource (VariableTest test) const function in class:deqp::gles31::Functional::__anon20266::BuiltinVariableShader
1201 static std::string genVertexSource (VaryingSource test);
1219 << sglr::pdec::VertexSource(genVertexSource(source))
1428 std::string VaryingOutputCountShader::genVertexSource (VaryingSource test) function in class:deqp::gles31::Functional::__anon20266::VaryingOutputCountShader
1661 static std::string genVertexSource (void);
1673 << sglr::pdec::VertexSource(genVertexSource())
1720 std::string InstancedExpansionShader::genVertexSource (void) function in class:deqp::gles31::Functional::__anon20266::InstancedExpansionShader
H A Des31fTessellationGeometryInteractionTests.cpp1627 std::string genVertexSource (void) const;
1716 sources << glu::VertexSource(genVertexSource())
1958 std::string PointSizeCase::genVertexSource (void) const
H A Des31fSampleVariableTests.cpp882 std::string genVertexSource (int numTargetSamples) const;
947 std::string SamplePosCorrectnessCase::genVertexSource (int numTargetSamples) const
/external/deqp/modules/gles2/stress/
H A Des2sSpecialFloatTests.cpp116 virtual std::string genVertexSource (void) const = 0;
161 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(genFragmentSource()));
532 std::string genVertexSource (void) const;
721 std::string VertexAttributeCase::genVertexSource (void) const
794 std::string genVertexSource (void) const;
910 std::string UniformCase::genVertexSource (void) const
997 std::string genVertexSource (void) const;
1215 std::string TextureSamplerCase::genVertexSource (void) const
1301 std::string genVertexSource (void) const;
1434 std::string OutputCase::genVertexSource (voi
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/external/deqp/modules/gles3/stress/
H A Des3sSpecialFloatTests.cpp119 virtual std::string genVertexSource (void) const = 0;
164 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(genFragmentSource()));
544 std::string genVertexSource (void) const;
733 std::string VertexAttributeCase::genVertexSource (void) const
809 std::string genVertexSource (void) const;
926 std::string UniformCase::genVertexSource (void) const
1028 std::string genVertexSource (void) const;
1252 std::string TextureCase::genVertexSource (void) const
1361 std::string genVertexSource (void) const;
1570 std::string TextureSamplerCase::genVertexSource (voi
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/external/deqp/modules/gles2/functional/
H A Des2fDefaultVertexAttributeTests.cpp177 std::string genVertexSource (void) const;
252 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_passThroughFragmentShaderSource));
324 std::string AttributeCase::genVertexSource (void) const function in class:deqp::gles2::Functional::__anon19867::AttributeCase
/external/deqp/modules/gles3/functional/
H A Des3fDefaultVertexAttributeTests.cpp253 std::string genVertexSource (void) const;
328 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_passThroughFragmentShaderSource));
400 std::string AttributeCase::genVertexSource (void) const function in class:deqp::gles3::Functional::__anon19998::AttributeCase
H A Des3fShaderDerivateTests.cpp610 static std::string genVertexSource (glu::DataType coordType, glu::Precision precision) function in namespace:deqp::gles3::Functional
648 const glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(genVertexSource(m_coordDataType, m_coordPrecision), m_fragmentSrc));
/external/deqp/modules/gles31/stress/
H A Des31sVertexAttributeBindingTests.cpp254 std::string genVertexSource (void);
484 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_colorFragmentShader));
491 std::string SingleBindingCase::genVertexSource (void) function in class:deqp::gles31::Stress::__anon20382::SingleBindingCase
/external/deqp/modules/glshared/
H A DglsVertexArrayTests.cpp787 static std::string genVertexSource (const glu::RenderContext& ctx, const std::vector<ContextArray*>& arrays);
908 std::string ContextShaderProgram::genVertexSource (const glu::RenderContext& ctx, const std::vector<ContextArray*>& arrays)
1165 decl << sglr::pdec::VertexSource(genVertexSource(ctx, arrays));
H A DglsDrawTest.cpp1160 static std::string genVertexSource (const glu::RenderContext& ctx, const std::vector<AttributeArray*>& arrays);
1288 std::string DrawTestShaderProgram::genVertexSource (const glu::RenderContext& ctx, const std::vector<AttributeArray*>& arrays)
1534 decl << sglr::pdec::VertexSource(genVertexSource(ctx, arrays));

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