/external/deqp/modules/gles31/functional/ |
H A D | es31fMultisampleShaderRenderCase.hpp | 91 virtual std::string genVertexSource (int numTargetSamples) const;
|
H A D | es31fShaderMultisampleInterpolationTests.cpp | 186 std::string genVertexSource (int numTargetSamples) const; 228 std::string SampleQualifierRenderCase::genVertexSource (int numTargetSamples) const function in class:deqp::gles31::Functional::__anon20328::SampleQualifierRenderCase 369 std::string genVertexSource (int numTargetSamples) const; 443 std::string InterpolateAtSampleRenderCase::genVertexSource (int numTargetSamples) const 632 std::string genVertexSource (int numTargetSamples) const; 670 std::string SingleSampleInterpolateAtSampleCase::genVertexSource (int numTargetSamples) const 824 std::string genVertexSource (int numTargetSamples) const; 853 std::string CentroidQualifierAtSampleCase::genVertexSource (int numTargetSamples) const 923 std::string genVertexSource (int numTargetSamples) const; 956 std::string InterpolateAtSampleIDCase::genVertexSource (in [all...] |
H A D | es31fMultisampleShaderRenderCase.cpp | 287 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource(m_numTargetSamples)) << glu::FragmentSource(genFragmentSource(m_numTargetSamples))); 453 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource(m_numTargetSamples)) << glu::FragmentSource(genFragmentSource(m_numTargetSamples))); 661 std::string MultisampleRenderCase::genVertexSource (int numTargetSamples) const
|
H A D | es31fVertexAttributeBindingTests.cpp | 260 std::string genVertexSource (void); 490 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_colorFragmentShader)); 497 std::string SingleBindingCase::genVertexSource (void) function in class:deqp::gles31::Functional::__anon20373::SingleBindingCase
|
H A D | es31fGeometryShaderTests.cpp | 915 std::string genVertexSource (VariableTest test) const; 928 << sglr::pdec::VertexSource(genVertexSource(test)) 1113 std::string BuiltinVariableShader::genVertexSource (VariableTest test) const function in class:deqp::gles31::Functional::__anon20266::BuiltinVariableShader 1201 static std::string genVertexSource (VaryingSource test); 1219 << sglr::pdec::VertexSource(genVertexSource(source)) 1428 std::string VaryingOutputCountShader::genVertexSource (VaryingSource test) function in class:deqp::gles31::Functional::__anon20266::VaryingOutputCountShader 1661 static std::string genVertexSource (void); 1673 << sglr::pdec::VertexSource(genVertexSource()) 1720 std::string InstancedExpansionShader::genVertexSource (void) function in class:deqp::gles31::Functional::__anon20266::InstancedExpansionShader
|
H A D | es31fTessellationGeometryInteractionTests.cpp | 1627 std::string genVertexSource (void) const; 1716 sources << glu::VertexSource(genVertexSource()) 1958 std::string PointSizeCase::genVertexSource (void) const
|
H A D | es31fSampleVariableTests.cpp | 882 std::string genVertexSource (int numTargetSamples) const; 947 std::string SamplePosCorrectnessCase::genVertexSource (int numTargetSamples) const
|
/external/deqp/modules/gles2/stress/ |
H A D | es2sSpecialFloatTests.cpp | 116 virtual std::string genVertexSource (void) const = 0; 161 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(genFragmentSource())); 532 std::string genVertexSource (void) const; 721 std::string VertexAttributeCase::genVertexSource (void) const 794 std::string genVertexSource (void) const; 910 std::string UniformCase::genVertexSource (void) const 997 std::string genVertexSource (void) const; 1215 std::string TextureSamplerCase::genVertexSource (void) const 1301 std::string genVertexSource (void) const; 1434 std::string OutputCase::genVertexSource (voi [all...] |
/external/deqp/modules/gles3/stress/ |
H A D | es3sSpecialFloatTests.cpp | 119 virtual std::string genVertexSource (void) const = 0; 164 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(genFragmentSource())); 544 std::string genVertexSource (void) const; 733 std::string VertexAttributeCase::genVertexSource (void) const 809 std::string genVertexSource (void) const; 926 std::string UniformCase::genVertexSource (void) const 1028 std::string genVertexSource (void) const; 1252 std::string TextureCase::genVertexSource (void) const 1361 std::string genVertexSource (void) const; 1570 std::string TextureSamplerCase::genVertexSource (voi [all...] |
/external/deqp/modules/gles2/functional/ |
H A D | es2fDefaultVertexAttributeTests.cpp | 177 std::string genVertexSource (void) const; 252 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_passThroughFragmentShaderSource)); 324 std::string AttributeCase::genVertexSource (void) const function in class:deqp::gles2::Functional::__anon19867::AttributeCase
|
/external/deqp/modules/gles3/functional/ |
H A D | es3fDefaultVertexAttributeTests.cpp | 253 std::string genVertexSource (void) const; 328 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_passThroughFragmentShaderSource)); 400 std::string AttributeCase::genVertexSource (void) const function in class:deqp::gles3::Functional::__anon19998::AttributeCase
|
H A D | es3fShaderDerivateTests.cpp | 610 static std::string genVertexSource (glu::DataType coordType, glu::Precision precision) function in namespace:deqp::gles3::Functional 648 const glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(genVertexSource(m_coordDataType, m_coordPrecision), m_fragmentSrc));
|
/external/deqp/modules/gles31/stress/ |
H A D | es31sVertexAttributeBindingTests.cpp | 254 std::string genVertexSource (void); 484 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_colorFragmentShader)); 491 std::string SingleBindingCase::genVertexSource (void) function in class:deqp::gles31::Stress::__anon20382::SingleBindingCase
|
/external/deqp/modules/glshared/ |
H A D | glsVertexArrayTests.cpp | 787 static std::string genVertexSource (const glu::RenderContext& ctx, const std::vector<ContextArray*>& arrays); 908 std::string ContextShaderProgram::genVertexSource (const glu::RenderContext& ctx, const std::vector<ContextArray*>& arrays) 1165 decl << sglr::pdec::VertexSource(genVertexSource(ctx, arrays));
|
H A D | glsDrawTest.cpp | 1160 static std::string genVertexSource (const glu::RenderContext& ctx, const std::vector<AttributeArray*>& arrays); 1288 std::string DrawTestShaderProgram::genVertexSource (const glu::RenderContext& ctx, const std::vector<AttributeArray*>& arrays) 1534 decl << sglr::pdec::VertexSource(genVertexSource(ctx, arrays));
|