Searched refs:m_levels (Results 1 - 4 of 4) sorted by relevance

/external/deqp/framework/common/
H A DtcuTexture.hpp417 int getWidth (void) const { return m_numLevels > 0 ? m_levels[0].getWidth() : 0; }
418 const ConstPixelBufferAccess& getLevel (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, m_numLevels)); return m_levels[ndx]; }
419 const ConstPixelBufferAccess* getLevels (void) const { return m_levels; }
428 const ConstPixelBufferAccess* m_levels; member in class:tcu::Texture1DView
433 , m_levels (levels)
435 DE_ASSERT(m_numLevels >= 0 && ((m_numLevels == 0) == !m_levels));
440 return sampleLevelArray1D(m_levels, m_numLevels, sampler, s, 0 /* depth */, lod);
445 return sampleLevelArray1DOffset(m_levels, m_numLevels, sampler, s, lod, IVec2(offset, 0));
450 return sampleLevelArray1DCompare(m_levels, m_numLevels, sampler, ref, s, lod, IVec2(0, 0));
455 return sampleLevelArray1DCompare(m_levels, m_numLevel
482 const ConstPixelBufferAccess* m_levels; member in class:tcu::Texture2DView
692 const ConstPixelBufferAccess* m_levels[CUBEFACE_LAST]; member in class:tcu::TextureCubeView
779 const ConstPixelBufferAccess* m_levels; member in class:tcu::Texture1DArrayView
809 const ConstPixelBufferAccess* m_levels; member in class:tcu::Texture2DArrayView
959 const ConstPixelBufferAccess* m_levels; member in class:tcu::Texture3DView
1042 const ConstPixelBufferAccess* m_levels; member in class:tcu::TextureCubeArrayView
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H A DtcuTexture.cpp3071 m_levels[ndx] = DE_NULL;
3078 m_levels[ndx] = levels[ndx];
3088 return sampleLevelArrayCubeSeamless(m_levels, m_numLevels, coords.face, sampler, coords.s, coords.t, 0 /* depth */, lod);
3090 return sampleLevelArray2D(m_levels[coords.face], m_numLevels, sampler, coords.s, coords.t, 0 /* depth */, lod);
3100 return sampleLevelArrayCubeSeamlessCompare(m_levels, m_numLevels, coords.face, sampler, ref, coords.s, coords.t, lod);
3102 return sampleLevelArray2DCompare(m_levels[coords.face], m_numLevels, sampler, ref, coords.s, coords.t, lod, IVec3(0, 0, 0));
3111 faceAccesses[i] = m_levels[i][0];
3139 DE_ASSERT(m_levels[0][0].getFormat().order == TextureFormat::D || m_levels[0][0].getFormat().order == TextureFormat::DS);
3146 const bool isFixedPoint = isFixedPointDepthTextureFormat(m_levels[
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/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.hpp142 void clearLevels (void) { m_levels.clear(); }
144 bool hasLevel (int level) const { return m_levels.hasLevel(level); }
145 const tcu::ConstPixelBufferAccess& getLevel (int level) const { return m_levels.getLevel(level); }
146 const tcu::PixelBufferAccess& getLevel (int level) { return m_levels.getLevel(level); }
158 TextureLevelArray m_levels; member in class:sglr::rc::Texture1D
168 void clearLevels (void) { m_levels.clear(); }
170 bool hasLevel (int level) const { return m_levels.hasLevel(level); }
171 const tcu::ConstPixelBufferAccess& getLevel (int level) const { return m_levels.getLevel(level); }
172 const tcu::PixelBufferAccess& getLevel (int level) { return m_levels.getLevel(level); }
184 TextureLevelArray m_levels; member in class:sglr::rc::Texture2D
209 TextureLevelArray m_levels[tcu::CUBEFACE_LAST]; member in class:sglr::rc::TextureCube
235 TextureLevelArray m_levels; member in class:sglr::rc::Texture2DArray
261 TextureLevelArray m_levels; member in class:sglr::rc::Texture3D
287 TextureLevelArray m_levels; member in class:sglr::rc::TextureCubeArray
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H A DsglrReferenceContext.cpp4760 m_levels.allocLevel(level, format, width, 1, 1);
4838 m_view = tcu::Texture2DView(numLevels, m_levels.getLevels() + baseLevel);
4856 m_levels.allocLevel(level, format, width, height, 1);
4911 m_view = tcu::Texture2DView(numLevels, m_levels.getLevels() + baseLevel);
4959 m_levels[face].clear();
4964 m_levels[face].allocLevel(level, format, width, height, 1);
5024 faces[face] = m_levels[face].getLevels() + baseLevel;
5084 m_levels.allocLevel(level, format, width, height, numLayers);
5140 m_view = tcu::Texture2DArrayView(numLevels, m_levels.getLevels() + baseLevel);
5189 m_levels
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