Searched refs:numTextures (Results 1 - 25 of 43) sorted by relevance

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/external/deqp/modules/gles2/performance/
H A Des2pTextureCountTests.cpp76 int numTextures = texCounts[cntNdx]; local
77 string name = string(texFormats[formatNdx].name) + "_" + de::toString(numTextures);
80 addChild(new Texture2DRenderCase(m_context, name.c_str(), description.c_str(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */));
H A Des2pTextureFormatTests.cpp76 int numTextures = 1; local
79 addChild(new Texture2DRenderCase(m_context, nameBase.c_str(), descriptionBase.c_str(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */));
H A Des2pTextureCases.hpp47 int numTextures, bool powerOfTwo);
H A Des2pTextureFilteringTests.cpp90 int numTextures = 1; local
94 addChild(new Texture2DRenderCase(m_context, name.c_str(), "", format, dataType, wrapS, wrapT, minFilter, magFilter, minify ? minTransform : magTransform, numTextures, true /* pot */));
H A Des2pTextureCases.cpp63 int numTextures,
73 , m_numTextures (numTextures)
53 Texture2DRenderCase(Context& context, const char* name, const char* description, deUint32 format, deUint32 dataType, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter, const tcu::Mat3& coordTransform, int numTextures, bool powerOfTwo) argument
/external/deqp/modules/gles3/performance/
H A Des3pTextureCountTests.cpp77 int numTextures = texCounts[cntNdx]; local
78 string name = string(texFormats[formatNdx].name) + "_" + de::toString(numTextures);
81 addChild(new Texture2DRenderCase(m_context, name.c_str(), description.c_str(), format, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */));
H A Des3pTextureCases.hpp51 int numTextures,
H A Des3pTextureFormatTests.cpp115 int numTextures = 1; local
118 addChild(new Texture2DRenderCase(m_context, nameBase.c_str(), descriptionBase.c_str(), format, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */));
H A Des3pTextureFilteringTests.cpp90 int numTextures = 1; local
94 addChild(new Texture2DRenderCase(m_context, name.c_str(), "", format, wrapS, wrapT, minFilter, magFilter, minify ? minTransform : magTransform, numTextures, true /* pot */));
H A Des3pTextureCases.cpp63 int numTextures,
72 , m_numTextures (numTextures)
54 Texture2DRenderCase(Context& context, const char* name, const char* description, deUint32 internalFormat, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter, const tcu::Mat3& coordTransform, int numTextures, bool powerOfTwo) argument
/external/chromium_org/third_party/skia/src/gpu/
H A DGrProcessor.cpp86 SkASSERT(this->numTextures() == other.numTextures());
87 for (int i = 0; i < this->numTextures(); ++i) {
H A DGrDrawTarget.cpp394 int numTextures = gp->numTextures(); local
395 for (int t = 0; t < numTextures; ++t) {
403 int numTextures = effect->numTextures(); local
404 for (int t = 0; t < numTextures; ++t) {
411 int numTextures = effect->numTextures(); local
412 for (int t = 0; t < numTextures; ++t) {
/external/deqp/modules/gles2/stress/
H A Des2sLongRunningTests.cpp138 const int numTextures; member in struct:deqp::gles2::Stress::MemCase
139 MemCase (const char* n, const char* d, int l, int t) : nameSuffix(n), descSuffix(d), limit(l), numTextures(t) {}
150 const int numTextures; //!< If non-positive, taken from memoryLimitCases. member in struct:deqp::gles2::Stress::Case
152 Case (const char* const name_, const char* const desc_, int numTextures_, const Probs& probs_ = Probs()) : name(name_), desc(desc_), numTextures(numTextures_), probs(probs_) {}
183 const int numTextures = cases[caseNdx].numTextures > 0 ? cases[caseNdx].numTextures : memoryLimitCases[memoryLimitNdx].numTextures; local
184 const std::vector<gls::ProgramContext> contexts (1, progLib.generateTextureContext(numTextures, 512, 512, 0.1f));
/external/deqp/modules/gles3/stress/
H A Des3sLongRunningTests.cpp138 const int numTextures; member in struct:deqp::gles3::Stress::MemCase
139 MemCase (const char* n, const char* d, int l, int t) : nameSuffix(n), descSuffix(d), limit(l), numTextures(t) {}
150 const int numTextures; //!< If non-positive, taken from memoryLimitCases. member in struct:deqp::gles3::Stress::Case
152 Case (const char* const name_, const char* const desc_, int numTextures_, const Probs& probs_ = Probs()) : name(name_), desc(desc_), numTextures(numTextures_), probs(probs_) {}
183 const int numTextures = cases[caseNdx].numTextures > 0 ? cases[caseNdx].numTextures : memoryLimitCases[memoryLimitNdx].numTextures; local
184 const std::vector<gls::ProgramContext> contexts (1, progLib.generateTextureContext(numTextures, 512, 512, 0.1f));
/external/skia/src/gpu/
H A DGrEffect.cpp109 SkASSERT(this->numTextures() == other.numTextures());
110 for (int i = 0; i < this->numTextures(); ++i) {
H A DGrDrawTarget.cpp393 int numTextures = effect->numTextures(); local
394 for (int t = 0; t < numTextures; ++t) {
401 int numTextures = effect->numTextures(); local
402 for (int t = 0; t < numTextures; ++t) {
/external/deqp/modules/glshared/
H A DglsLongStressTestUtil.hpp46 gls::ProgramContext generateBufferAndTextureContext (int numTextures, int texWid, int texHei) const;
H A DglsLongStressTestUtil.cpp136 gls::ProgramContext ProgramLibrary::generateTextureContext (const int numTextures, const int texWid, const int texHei, const float positionFactor) const argument
169 for (int i = 0; i < numTextures; i++)
178 gls::ProgramContext ProgramLibrary::generateBufferAndTextureContext (const int numTextures, const int texWid, const int texHei) const argument
212 for (int i = 0; i < numTextures; i++)
234 for (int i = 0; i < numTextures; i++)
241 Vec4(0.0f), Vec4(1.0f / (float)numTextures)));
/external/chromium_org/gpu/tools/compositor_model_bench/
H A Drender_model_utils.cc58 int numTextures = discovered_ids_.size(); local
59 tex_ids_.reset(new GLuint[numTextures]);
60 glGenTextures(numTextures, tex_ids_.get());
/external/skia/src/gpu/gl/
H A DGrGLProgramEffects.cpp198 int numTextures = (*drawEffect.effect())->numTextures(); local
199 for (int t = 0; t < numTextures; ++t) {
220 int numTextures = effect->numTextures(); local
221 samplers.push_back_n(numTextures);
223 for (int t = 0; t < numTextures; ++t) {
250 SkASSERT(numSamplers == effect->numTextures());
271 SkSTArray<4, TextureSampler> samplers(effect->numTextures());
481 SkSTArray<4, TextureSampler> samplers(effect->numTextures());
[all...]
/external/chromium_org/third_party/skia/src/gpu/gl/builders/
H A DGrGLProgramBuilder.cpp217 int numTextures = effect.numTextures(); local
218 samplers.push_back_n(numTextures);
220 for (int t = 0; t < numTextures; ++t) {
H A DGrGLFragmentOnlyProgramBuilder.cpp69 SkSTArray<4, GrGLProcessor::TextureSampler> samplers(effect.numTextures());
/external/chromium_org/third_party/skia/include/gpu/
H A DGrProcessor.h97 int numTextures() const { return fTextureAccesses.count(); } function in class:GrProcessor
100 numTextures(). */
/external/deqp/framework/opengl/simplereference/
H A DsglrContextWrapper.cpp74 void ContextWrapper::glGenTextures (int numTextures, deUint32* textures) argument
76 m_curCtx->genTextures(numTextures, textures);
79 void ContextWrapper::glDeleteTextures (int numTextures, const deUint32* textures) argument
81 m_curCtx->deleteTextures(numTextures, textures);
/external/chromium_org/third_party/skia/src/gpu/gl/
H A DGrGLProgramDesc.cpp101 int numTextures = effect->numTextures(); local
102 for (int t = 0; t < numTextures; ++t) {

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