/external/deqp/modules/gles31/functional/ |
H A D | es31fStencilTexturingTests.cpp | 540 gl.texStorage2D(GL_TEXTURE_2D, 1, m_format, width, height); 690 gl.texStorage2D(GL_TEXTURE_CUBE_MAP, 1, m_format, size, size); 769 gl.texStorage2D(GL_TEXTURE_2D, 1, m_format, width, height); 827 gl.texStorage2D(GL_TEXTURE_2D, 1, m_format, width, height); 903 gl.texStorage2D(GL_TEXTURE_2D, 1, m_format, width, height); 965 gl.texStorage2D(GL_TEXTURE_2D, deLog2Floor32(de::max(width, height))+1, m_format, width, height);
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H A D | es31fMultisampleShaderRenderCase.cpp | 176 gl.texStorage2D(textureTarget, 1, GL_RGBA8, m_renderSize, m_renderSize); 242 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, m_renderSize, m_renderSize);
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H A D | es31fBasicComputeShaderTests.cpp | 1032 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_R32UI, m_imageSize[0], m_imageSize[1]); 1159 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_R32UI, m_imageSize[0], m_imageSize[1]); 1286 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_R32UI, m_imageSize[0], m_imageSize[1]); 1380 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_R32UI, m_workSize[0], m_workSize[1]);
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H A D | es31fOpaqueTypeIndexingTests.cpp | 283 gl.texStorage2D(texTarget, 1, intFormat, 1, 1); 294 gl.texStorage2D(texTarget, 1, intFormat, 1, 1);
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H A D | es31fSynchronizationTests.cpp | 229 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_R32I, m_workWidth, m_workHeight * m_elementsPerInvocation); 1670 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_R32I, imageWidth, imageHeight); 1672 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_R32F, imageWidth, imageHeight); 2631 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_R32UI, m_workSize, m_workSize);
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H A D | es31fLayoutBindingTests.cpp | 1243 gl.texStorage2D(m_textureType, 1, GL_RGBA8, TEST_TEXTURE_SIZE, TEST_TEXTURE_SIZE);
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/external/deqp/framework/opengl/ |
H A D | gluES3PlusWrapperFuncs.inl | 247 dst->texStorage2D = src.texStorage2D;
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H A D | gluCallLogWrapper.inl | 3647 m_gl.texStorage2D(param0, param1, param2, param3, param4);
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrContext.hpp | 77 virtual void texStorage2D (deUint32 target, int levels, deUint32 internalFormat, int width, int height) = DE_NULL;
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H A D | sglrContextWrapper.cpp | 171 m_curCtx->texStorage2D(target, levels, internalFormat, width, height);
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H A D | sglrGLContext.hpp | 89 virtual void texStorage2D (deUint32 target, int levels, deUint32 internalFormat, int width, int height);
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H A D | sglrGLContext.cpp | 373 void GLContext::texStorage2D (deUint32 target, int levels, deUint32 internalFormat, int width, int height) function in class:sglr::GLContext
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H A D | sglrReferenceContext.hpp | 635 virtual void texStorage2D (deUint32 target, int levels, deUint32 internalFormat, int width, int height);
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H A D | sglrReferenceContext.cpp | 1636 void ReferenceContext::texStorage2D (deUint32 target, int levels, deUint32 internalFormat, int width, int height)
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwInitES30Direct.inl | 247 gl->texStorage2D = &glTexStorage2D;
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H A D | glwFunctions.inl | 495 glTexStorage2DFunc texStorage2D;
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H A D | glwInitES30.inl | 247 gl->texStorage2D = (glTexStorage2DFunc) loader->get("glTexStorage2D");
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H A D | glwInitES31.inl | 247 gl->texStorage2D = (glTexStorage2DFunc) loader->get("glTexStorage2D");
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H A D | glwInitGL42.inl | 493 gl->texStorage2D = (glTexStorage2DFunc) loader->get("glTexStorage2D");
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H A D | glwInitGL43.inl | 493 gl->texStorage2D = (glTexStorage2DFunc) loader->get("glTexStorage2D");
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H A D | glwInitGL44.inl | 493 gl->texStorage2D = (glTexStorage2DFunc) loader->get("glTexStorage2D");
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H A D | glwImpl.inl | 3938 gl->texStorage2D(target, levels, internalformat, width, height);
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/external/deqp/framework/platform/null/ |
H A D | tcuNullRenderContextInitFuncs.inl | 495 gl->texStorage2D = glTexStorage2D;
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/external/deqp/modules/gles3/functional/ |
H A D | es3fRasterizationTests.cpp | 222 gl.texStorage2D(GL_TEXTURE_2D, 1, m_fboInternalFormat, m_renderSize, m_renderSize);
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H A D | es3fShaderTextureFunctionTests.cpp | 1248 gl.texStorage2D(textureTarget, levels, m_textureSpec.format, testSize.textureSize.x(), testSize.textureSize.y());
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