Searched refs:GL_ALWAYS (Results 1 - 25 of 99) sorted by relevance

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/external/deqp/modules/gles2/functional/
H A Des2fStencilTests.cpp134 StencilOp (Type type_, GLenum stencilTest_ = GL_ALWAYS, int stencil_ = 0, GLenum depthTest_ = GL_ALWAYS, float depth_ = 1.0f, GLenum sFail_ = GL_KEEP, GLenum dFail_ = GL_KEEP, GLenum dPass_ = GL_KEEP) argument
431 dst.push_back(StencilOp::quad(GL_NEVER, targetStencil, GL_ALWAYS, 0.0f, GL_REPLACE, GL_KEEP, GL_KEEP));
436 dst.push_back(StencilOp::quad(GL_ALWAYS, targetStencil, GL_LESS, 0.5f, GL_KEEP, GL_REPLACE, GL_KEEP));
440 dst.push_back(StencilOp::quad(GL_ALWAYS, targetStencil, GL_LESS, 0.0f, GL_KEEP, GL_KEEP, GL_REPLACE));
449 dst.push_back(StencilOp::quad(GL_EQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_INCR, GL_KEEP, GL_KEEP));
460 dst.push_back(StencilOp::quad(GL_EQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_DECR, GL_KEEP, GL_KEEP));
469 dst.push_back(StencilOp::quad(GL_EQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_INCR_WRAP, GL_KEEP, GL_KEEP));
475 dst.push_back(StencilOp::quad(GL_EQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_DECR_WRAP, GL_KEEP, GL_KEEP));
482 dst.push_back(StencilOp::quad(GL_NOTEQUAL, targetStencil, GL_ALWAYS, 0.
[all...]
H A Des2fDepthTests.cpp218 context.depthFunc(GL_ALWAYS);
226 context.depthFunc(GL_ALWAYS);
234 context.depthFunc(GL_ALWAYS);
242 context.depthFunc(GL_ALWAYS);
265 addChild(new DepthCompareCase(m_context, "cmp_always", "Always pass depth test", GL_ALWAYS));
/external/deqp/modules/gles3/functional/
H A Des3fStencilTests.cpp137 StencilOp (Type type_, GLenum stencilTest_ = GL_ALWAYS, int stencil_ = 0, GLenum depthTest_ = GL_ALWAYS, float depth_ = 1.0f, GLenum sFail_ = GL_KEEP, GLenum dFail_ = GL_KEEP, GLenum dPass_ = GL_KEEP) argument
434 dst.push_back(StencilOp::quad(GL_NEVER, targetStencil, GL_ALWAYS, 0.0f, GL_REPLACE, GL_KEEP, GL_KEEP));
439 dst.push_back(StencilOp::quad(GL_ALWAYS, targetStencil, GL_LESS, 0.5f, GL_KEEP, GL_REPLACE, GL_KEEP));
443 dst.push_back(StencilOp::quad(GL_ALWAYS, targetStencil, GL_LESS, 0.0f, GL_KEEP, GL_KEEP, GL_REPLACE));
452 dst.push_back(StencilOp::quad(GL_EQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_INCR, GL_KEEP, GL_KEEP));
463 dst.push_back(StencilOp::quad(GL_EQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_DECR, GL_KEEP, GL_KEEP));
472 dst.push_back(StencilOp::quad(GL_EQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_INCR_WRAP, GL_KEEP, GL_KEEP));
478 dst.push_back(StencilOp::quad(GL_EQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_DECR_WRAP, GL_KEEP, GL_KEEP));
485 dst.push_back(StencilOp::quad(GL_NOTEQUAL, targetStencil, GL_ALWAYS, 0.
[all...]
H A Des3fDepthTests.cpp221 context.depthFunc(GL_ALWAYS);
229 context.depthFunc(GL_ALWAYS);
237 context.depthFunc(GL_ALWAYS);
245 context.depthFunc(GL_ALWAYS);
268 addChild(new DepthCompareCase(m_context, "cmp_always", "Always pass depth test", GL_ALWAYS));
H A Des3fFboInvalidateTests.cpp157 glStencilFunc (GL_ALWAYS, 1, 0xff);
180 glDepthFunc(GL_ALWAYS);
244 glStencilFunc (GL_ALWAYS, 1, 0xff);
272 glDepthFunc(GL_ALWAYS);
323 glStencilFunc (GL_ALWAYS, 1, 0xff);
402 glStencilFunc (GL_ALWAYS, 1, 0xff);
506 glStencilFunc (GL_ALWAYS, 1, 0xff);
529 glDepthFunc(GL_ALWAYS);
626 glStencilFunc (GL_ALWAYS, 1, 0xff);
753 glStencilFunc (GL_ALWAYS,
[all...]
H A Des3fFboMultisampleTests.cpp144 glDepthFunc(GL_ALWAYS);
146 glStencilFunc(GL_ALWAYS, 0, 0xffu);
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/
H A Dintel_state.c57 case GL_ALWAYS:
83 case GL_ALWAYS:
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
H A Dintel_state.c57 case GL_ALWAYS:
83 case GL_ALWAYS:
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/
H A Dintel_state.c57 case GL_ALWAYS:
83 case GL_ALWAYS:
/external/mesa3d/src/mesa/drivers/dri/i915/
H A Dintel_state.c57 case GL_ALWAYS:
83 case GL_ALWAYS:
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dintel_state.c57 case GL_ALWAYS:
83 case GL_ALWAYS:
/external/mesa3d/src/mesa/drivers/dri/intel/
H A Dintel_state.c57 case GL_ALWAYS:
83 case GL_ALWAYS:
/external/chromium_org/gpu/command_buffer/service/
H A Dgles2_cmd_decoder_unittest_0_autogen.h82 EXPECT_CALL(*gl_, StencilFuncSeparate(GL_FRONT, GL_ALWAYS, 0, 0xFFFFFFFFU))
85 EXPECT_CALL(*gl_, StencilFuncSeparate(GL_BACK, GL_ALWAYS, 0, 0xFFFFFFFFU))
/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
H A Dst_atom_depth.c59 STATIC_ASSERT(PIPE_FUNC_ALWAYS == GL_ALWAYS - GL_NEVER);
61 assert(func <= GL_ALWAYS);
/external/mesa3d/src/mesa/state_tracker/
H A Dst_atom_depth.c59 STATIC_ASSERT(PIPE_FUNC_ALWAYS == GL_ALWAYS - GL_NEVER);
61 assert(func <= GL_ALWAYS);
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/
H A Dnouveau_gldefs.h147 case GL_ALWAYS:
H A Dnv04_state_raster.c52 case GL_ALWAYS:
/external/chromium_org/third_party/mesa/src/src/mesa/main/
H A Ddepth.c83 case GL_ALWAYS:
H A Dstencil.c88 case GL_ALWAYS:
583 ctx->Stencil.Function[0] = GL_ALWAYS;
584 ctx->Stencil.Function[1] = GL_ALWAYS;
585 ctx->Stencil.Function[2] = GL_ALWAYS;
/external/mesa3d/src/mesa/drivers/dri/nouveau/
H A Dnouveau_gldefs.h147 case GL_ALWAYS:
H A Dnv04_state_raster.c52 case GL_ALWAYS:
/external/mesa3d/src/mesa/main/
H A Ddepth.c83 case GL_ALWAYS:
H A Dstencil.c88 case GL_ALWAYS:
583 ctx->Stencil.Function[0] = GL_ALWAYS;
584 ctx->Stencil.Function[1] = GL_ALWAYS;
585 ctx->Stencil.Function[2] = GL_ALWAYS;
/external/chromium_org/third_party/mesa/src/src/mesa/swrast/
H A Ds_alpha.c99 if (ctx->Color.AlphaFunc == GL_ALWAYS) {
/external/mesa3d/src/mesa/swrast/
H A Ds_alpha.c99 if (ctx->Color.AlphaFunc == GL_ALWAYS) {

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