Searched refs:GL_ARRAY_BUFFER (Results 1 - 22 of 22) sorted by relevance

/frameworks/base/media/mca/filterfw/native/core/
H A Dvertex_frame.cpp55 glBindBuffer(GL_ARRAY_BUFFER, vbo_);
60 glBufferData(GL_ARRAY_BUFFER, size, data, GL_STATIC_DRAW);
62 glBufferSubData(GL_ARRAY_BUFFER, 0, size, data);
H A Dshader_program.cpp402 glBindBuffer(GL_ARRAY_BUFFER, 0);
1073 glBindBuffer(GL_ARRAY_BUFFER, 0);
1083 glBindBuffer(GL_ARRAY_BUFFER, attrib.vbo);
1113 glBindBuffer(GL_ARRAY_BUFFER, 0);
/frameworks/base/media/mca/effect/java/android/media/effect/
H A DEffectContext.java125 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mOldState[GL_STATE_ARRAYBUFFER]);
/frameworks/native/opengl/tests/testViewport/src/com/android/test/
H A DTestView.java195 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId);
197 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, mVertexByteBuffer.capacity(), mVertexByteBuffer, GL11.GL_STATIC_DRAW);
214 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId);
220 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
/frameworks/base/services/core/java/com/android/server/display/
H A DColorFade.java285 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mGLBuffers[0]);
286 GLES20.glBufferData(GLES20.GL_ARRAY_BUFFER, mVertexBuffer.capacity() * 4,
290 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mGLBuffers[1]);
291 GLES20.glBufferData(GLES20.GL_ARRAY_BUFFER, mTexCoordBuffer.capacity() * 4,
294 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, 0);
415 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mGLBuffers[0]);
419 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mGLBuffers[1]);
427 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, 0);
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
H A DGLToolbox.java152 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, vboId);
153 GLES20.glBufferData(GLES20.GL_ARRAY_BUFFER, data.remaining(), data, GLES20.GL_STATIC_DRAW);
H A DImageShader.java146 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, 0);
154 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mVbo);
/frameworks/rs/driver/
H A DrsdVertexArray.cpp109 glBindBuffer(GL_ARRAY_BUFFER, mAttribs[ct].buffer);
H A DrsdAllocation.cpp441 drv->glTarget = GL_ARRAY_BUFFER;
/frameworks/base/libs/hwui/
H A DPatchCache.cpp177 glBufferData(GL_ARRAY_BUFFER, mMaxSize, NULL, GL_DYNAMIC_DRAW);
222 glBufferSubData(GL_ARRAY_BUFFER, newMesh->offset, size, vertices);
H A DCaches.cpp72 glBindBuffer(GL_ARRAY_BUFFER, meshBuffer);
73 glBufferData(GL_ARRAY_BUFFER, sizeof(gMeshVertices), gMeshVertices, GL_STATIC_DRAW);
383 glBindBuffer(GL_ARRAY_BUFFER, buffer);
392 glBindBuffer(GL_ARRAY_BUFFER, 0);
/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DGLES11Header.java-if30 public static final int GL_ARRAY_BUFFER = 0x8892;
H A DGLES20Header.java-if64 public static final int GL_ARRAY_BUFFER = 0x8892;
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
H A DGLES20Canvas.java545 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mBoxCoordinates);
550 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, 0);
723 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, xyBuffer);
730 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, uvBuffer);
736 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, 0);
955 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, bufferId);
957 GLES20.glBufferData(GLES20.GL_ARRAY_BUFFER, buffer.capacity() * elementSize, buffer,
/frameworks/native/opengl/libagl/
H A Darray.cpp1457 if ((target!=GL_ARRAY_BUFFER) && (target!=GL_ELEMENT_ARRAY_BUFFER)) {
1470 ((target == GL_ARRAY_BUFFER) ?
1477 if ((target!=GL_ARRAY_BUFFER) && (target!=GL_ELEMENT_ARRAY_BUFFER)) {
1489 buffer_t const* bo = ((target == GL_ARRAY_BUFFER) ?
1511 if ((target!=GL_ARRAY_BUFFER) && (target!=GL_ELEMENT_ARRAY_BUFFER)) {
1519 buffer_t const* bo = ((target == GL_ARRAY_BUFFER) ?
/frameworks/base/opengl/java/android/opengl/
H A DGLES11.java30 public static final int GL_ARRAY_BUFFER = 0x8892; field in class:GLES11
H A DGLES20.java64 public static final int GL_ARRAY_BUFFER = 0x8892; field in class:GLES20
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL11.java28 int GL_ARRAY_BUFFER = 0x8892; field in interface:GL11
/frameworks/native/opengl/include/GLES/
H A Dgl.h505 #define GL_ARRAY_BUFFER 0x8892 macro
/frameworks/native/opengl/include/GLES2/
H A Dgl2.h114 #define GL_ARRAY_BUFFER 0x8892 macro
/frameworks/native/opengl/include/GLES3/
H A Dgl3.h114 #define GL_ARRAY_BUFFER 0x8892 macro
H A Dgl31.h114 #define GL_ARRAY_BUFFER 0x8892 macro

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