/external/chromium_org/third_party/angle/src/libGLESv2/ |
H A D | formatutils.cpp | 76 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, GL_RGB8UI, WriteColor<R8G8B8, GLuint> ); 77 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_BYTE, GL_RGB8I, WriteColor<R8G8B8S, GLint> ); 78 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_UNSIGNED_SHORT, GL_RGB16UI, WriteColor<R16G16B16, GLuint> ); 79 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_SHORT, GL_RGB16I, WriteColor<R16G16B16S, GLint> ); 80 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_UNSIGNED_INT, GL_RGB32UI, WriteColor<R32G32B32, GLuint> ); 81 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_INT, GL_RGB32I, WriteColor<R32G32B32S, GLint> ); 413 map.insert(InternalFormatInfoPair(GL_RGB8I, RGBAFormat( 8, 8, 8, 0, 0, GL_RGB_INTEGER, GL_BYTE, GL_INT, false, RequireESVersion<3>, NeverSupported, NeverSupported))); 414 map.insert(InternalFormatInfoPair(GL_RGB8UI, RGBAFormat( 8, 8, 8, 0, 0, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, false, RequireESVersion<3>, NeverSupported, NeverSupported))); 415 map.insert(InternalFormatInfoPair(GL_RGB16I, RGBAFormat(16, 16, 16, 0, 0, GL_RGB_INTEGER, GL_SHORT, GL_INT, false, RequireESVersion<3>, NeverSupported, NeverSupported))); 416 map.insert(InternalFormatInfoPair(GL_RGB16UI, RGBAFormat(16, 16, 16, 0, 0, GL_RGB_INTEGER, GL_UNSIGNED_SHOR [all...] |
H A D | validationES3.cpp | 92 InsertES3FormatCombo(&set, GL_RGB8UI, GL_RGB_INTEGER, GL_UNSIGNED_BYTE ); 93 InsertES3FormatCombo(&set, GL_RGB8I, GL_RGB_INTEGER, GL_BYTE ); 94 InsertES3FormatCombo(&set, GL_RGB16UI, GL_RGB_INTEGER, GL_UNSIGNED_SHORT ); 95 InsertES3FormatCombo(&set, GL_RGB16I, GL_RGB_INTEGER, GL_SHORT ); 96 InsertES3FormatCombo(&set, GL_RGB32UI, GL_RGB_INTEGER, GL_UNSIGNED_INT ); 97 InsertES3FormatCombo(&set, GL_RGB32I, GL_RGB_INTEGER, GL_INT ); 726 set.insert(CopyConversion(GL_RED_INTEGER, GL_RGB_INTEGER)); 729 set.insert(CopyConversion(GL_RG_INTEGER, GL_RGB_INTEGER)); 731 set.insert(CopyConversion(GL_RGB_INTEGER, GL_RGB_INTEGER)); [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
H A D | Blit11.cpp | 981 add2DBlitShaderToMap(GL_RGB_INTEGER, false, d3d11::CompilePS(device, g_PS_PassthroughRGB2DUI, "Blit11 2D RGB UI pixel shader" )); 982 add2DBlitShaderToMap(GL_RGB_INTEGER, true, d3d11::CompilePS(device, g_PS_PassthroughRGB2DI, "Blit11 2D RGB I pixel shader" )); 998 add3DBlitShaderToMap(GL_RGB_INTEGER, false, d3d11::CompilePS(device, g_PS_PassthroughRGB3DUI, "Blit11 3D RGB UI pixel shader" )); 999 add3DBlitShaderToMap(GL_RGB_INTEGER, true, d3d11::CompilePS(device, g_PS_PassthroughRGB3DI, "Blit11 3D RGB I pixel shader" ));
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
H A D | texstorage.c | 276 case GL_RGB_INTEGER:
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H A D | glformats.c | 867 return GL_RGB_INTEGER;
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H A D | pack.c | 557 if ((dstFormat == GL_RGB) || (dstFormat == GL_RGB_INTEGER)) { 569 if ((dstFormat == GL_RGB) || (dstFormat == GL_RGB_INTEGER)) { 581 if ((dstFormat == GL_RGB) || (dstFormat == GL_RGB_INTEGER)) { 593 if ((dstFormat == GL_RGB) || (dstFormat == GL_RGB_INTEGER)) { 944 if ((dstFormat == GL_RGB) || (dstFormat == GL_RGB_INTEGER)) { 956 if ((dstFormat == GL_RGB) || (dstFormat == GL_RGB_INTEGER)) { 968 if ((dstFormat == GL_RGB) || (dstFormat == GL_RGB_INTEGER)) { 980 if ((dstFormat == GL_RGB) || (dstFormat == GL_RGB_INTEGER)) { 3045 case GL_RGB_INTEGER:
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/external/mesa3d/src/mesa/main/ |
H A D | texstorage.c | 276 case GL_RGB_INTEGER:
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H A D | glformats.c | 867 return GL_RGB_INTEGER;
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H A D | pack.c | 557 if ((dstFormat == GL_RGB) || (dstFormat == GL_RGB_INTEGER)) { 569 if ((dstFormat == GL_RGB) || (dstFormat == GL_RGB_INTEGER)) { 581 if ((dstFormat == GL_RGB) || (dstFormat == GL_RGB_INTEGER)) { 593 if ((dstFormat == GL_RGB) || (dstFormat == GL_RGB_INTEGER)) { 944 if ((dstFormat == GL_RGB) || (dstFormat == GL_RGB_INTEGER)) { 956 if ((dstFormat == GL_RGB) || (dstFormat == GL_RGB_INTEGER)) { 968 if ((dstFormat == GL_RGB) || (dstFormat == GL_RGB_INTEGER)) { 980 if ((dstFormat == GL_RGB) || (dstFormat == GL_RGB_INTEGER)) { 3045 case GL_RGB_INTEGER:
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/external/deqp/framework/opengl/ |
H A D | gluTextureUtil.cpp | 77 case TextureFormat::RGB: format = isInt ? GL_RGB_INTEGER : GL_RGB; break; 330 case GL_RGB_INTEGER: return TextureFormat(TextureFormat::RGB, mapGLChannelType(dataType, false));
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H A D | gluStrUtil.inl | 759 case GL_RGB_INTEGER: return "GL_RGB_INTEGER";
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/external/chromium_org/third_party/angle/include/GLES3/ |
H A D | gl3.h | 620 #define GL_RGB_INTEGER 0x8D98 macro
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwEnums.inl | 597 #define GL_RGB_INTEGER 0x8D98
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/external/deqp/modules/gles3/functional/ |
H A D | es3fIntegerStateQueryTests.cpp | 2488 GL_RGBA, GL_RGBA_INTEGER, GL_RGB, GL_RGB_INTEGER,
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/external/chromium_org/third_party/mesa/src/include/GL/ |
H A D | glext.h | 553 #define GL_RGB_INTEGER 0x8D98 macro
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/external/mesa3d/include/GL/ |
H A D | glext.h | 553 #define GL_RGB_INTEGER 0x8D98 macro
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/external/robolectric/lib/main/ |
H A D | android.jar | META-INF/ META-INF/MANIFEST.MF com/ com/android/ com/android/internal/ com/android/internal/util/ ... |
/external/chromium_org/third_party/android_platform/webview/ |
H A D | frameworks.jar | META-INF/ META-INF/MANIFEST.MF android/ android/location/ android/location/Address$1.class ... |