/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
H A D | RenderStateCache.h | 40 gl::Error getSamplerState(const gl::SamplerState &samplerState, ID3D11SamplerState **outSamplerState); 94 static std::size_t hashSamplerState(const gl::SamplerState &samplerState); 95 static bool compareSamplerStates(const gl::SamplerState &a, const gl::SamplerState &b); 98 typedef std::size_t (*SamplerStateHashFunction)(const gl::SamplerState &); 99 typedef bool (*SamplerStateEqualityFunction)(const gl::SamplerState &, const gl::SamplerState &); 101 typedef std::unordered_map<gl::SamplerState,
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H A D | RenderStateCache.cpp | 358 std::size_t RenderStateCache::hashSamplerState(const gl::SamplerState &samplerState) 363 MurmurHash3_x86_32(&samplerState, sizeof(gl::SamplerState), seed, &hash); 367 bool RenderStateCache::compareSamplerStates(const gl::SamplerState &a, const gl::SamplerState &b) 369 return memcmp(&a, &b, sizeof(gl::SamplerState)) == 0; 372 gl::Error RenderStateCache::getSamplerState(const gl::SamplerState &samplerState, ID3D11SamplerState **outSamplerState)
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H A D | Renderer11.h | 63 virtual void setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &sampler); 249 std::vector<gl::SamplerState> mCurVertexSamplerStates; 252 std::vector<gl::SamplerState> mCurPixelSamplerStates;
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H A D | TextureStorage11.h | 44 virtual ID3D11ShaderResourceView *getSRV(const gl::SamplerState &samplerState);
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H A D | Renderer11.cpp | 433 void Renderer11::setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &samplerState) 439 if (mForceSetPixelSamplerStates[index] || memcmp(&samplerState, &mCurPixelSamplerStates[index], sizeof(gl::SamplerState)) != 0) 461 if (mForceSetVertexSamplerStates[index] || memcmp(&samplerState, &mCurVertexSamplerStates[index], sizeof(gl::SamplerState)) != 0) 495 gl::SamplerState samplerState;
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H A D | TextureStorage11.cpp | 196 ID3D11ShaderResourceView *TextureStorage11::getSRV(const gl::SamplerState &samplerState)
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
H A D | Sampler.cpp | 30 void Sampler::getState(SamplerState *samplerState) const
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H A D | Sampler.h | 17 struct SamplerState; 44 void getState(SamplerState *samplerState) const;
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H A D | Texture.h | 42 bool IsMipmapFiltered(const gl::SamplerState &samplerState); 53 const SamplerState &getSamplerState() const { return mSamplerState; } 54 SamplerState &getSamplerState() { return mSamplerState; } 55 void getSamplerStateWithNativeOffset(SamplerState *sampler); 70 virtual bool isSamplerComplete(const SamplerState &samplerState, const TextureCapsMap &textureCaps, const Extensions &extensions, int clientVersion) const = 0; 92 SamplerState mSamplerState; 126 virtual bool isSamplerComplete(const SamplerState &samplerState, const TextureCapsMap &textureCaps, const Extensions &extensions, int clientVersion) const; 169 virtual bool isSamplerComplete(const SamplerState &samplerState, const TextureCapsMap &textureCaps, const Extensions &extensions, int clientVersion) const; 204 virtual bool isSamplerComplete(const SamplerState &samplerState, const TextureCapsMap &textureCaps, const Extensions &extensions, int clientVersion) const; 234 virtual bool isSamplerComplete(const SamplerState [all...] |
H A D | angletypes.cpp | 16 SamplerState::SamplerState() function in class:gl::SamplerState 35 bool SamplerState::swizzleRequired() const
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H A D | angletypes.h | 137 struct SamplerState struct in namespace:gl 139 SamplerState();
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H A D | Texture.cpp | 28 bool IsMipmapFiltered(const gl::SamplerState &samplerState) 45 bool IsPointSampled(const gl::SamplerState &samplerState) 75 void Texture::getSamplerStateWithNativeOffset(SamplerState *sampler) 289 bool Texture2D::isSamplerComplete(const SamplerState &samplerState, const TextureCapsMap &textureCaps, const Extensions &extensions, int clientVersion) const 565 bool TextureCubeMap::isSamplerComplete(const SamplerState &samplerState, const TextureCapsMap &textureCaps, const Extensions &extensions, int clientVersion) const 764 bool Texture3D::isSamplerComplete(const SamplerState &samplerState, const TextureCapsMap &textureCaps, const Extensions &extensions, int clientVersion) const 922 bool Texture2DArray::isSamplerComplete(const SamplerState &samplerState, const TextureCapsMap &textureCaps, const Extensions &extensions, int clientVersion) const
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H A D | Context.cpp | 1431 SamplerState sampler;
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
H A D | TextureImpl.h | 27 struct SamplerState;
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H A D | Renderer.h | 113 virtual void setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &sampler) = 0;
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/ |
H A D | Renderer9.h | 64 virtual void setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &sampler); 299 std::vector<gl::SamplerState> mCurVertexSamplerStates; 302 std::vector<gl::SamplerState> mCurPixelSamplerStates;
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H A D | Renderer9.cpp | 645 void Renderer9::setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &samplerState) 648 std::vector<gl::SamplerState> &appliedSamplers = (type == gl::SAMPLER_PIXEL) ? mCurPixelSamplerStates: mCurVertexSamplerStates; 650 if (forceSetSamplers[index] || memcmp(&samplerState, &appliedSamplers[index], sizeof(gl::SamplerState)) != 0)
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/ |
H A D | d3d11_objects.h | 116 IMPLEMENT_OBJECT_DTOR(SamplerState, sampler)
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/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/ |
H A D | d3d11_objects.h | 116 IMPLEMENT_OBJECT_DTOR(SamplerState, sampler)
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