Searched refs:TextStream (Results 1 - 25 of 69) sorted by relevance

123

/external/chromium_org/third_party/WebKit/Source/platform/text/
H A DTextStream.h43 class PLATFORM_EXPORT TextStream { class in namespace:blink
50 TextStream& operator<<(bool);
51 TextStream& operator<<(int);
52 TextStream& operator<<(unsigned);
53 TextStream& operator<<(long);
54 TextStream& operator<<(unsigned long);
55 TextStream& operator<<(long long);
56 TextStream& operator<<(unsigned long long);
57 TextStream& operator<<(float);
58 TextStream
[all...]
H A DTextStream.cpp27 #include "platform/text/TextStream.h"
50 TextStream& TextStream::operator<<(bool b)
55 TextStream& TextStream::operator<<(int i)
61 TextStream& TextStream::operator<<(unsigned i)
67 TextStream& TextStream::operator<<(long i)
73 TextStream
[all...]
/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
H A DSVGRenderTreeAsText.h29 #include "platform/text/TextStream.h"
42 void write(TextStream&, const RenderSVGShape&, int indent);
43 void write(TextStream&, const RenderSVGRoot&, int indent);
44 void writeSVGGradientStop(TextStream&, const RenderSVGGradientStop&, int indent);
45 void writeSVGResourceContainer(TextStream&, const RenderObject&, int indent);
46 void writeSVGContainer(TextStream&, const RenderObject&, int indent);
47 void writeSVGImage(TextStream&, const RenderSVGImage&, int indent);
48 void writeSVGInlineText(TextStream&, const RenderSVGInlineText&, int indent);
49 void writeSVGText(TextStream&, const RenderSVGText&, int indent);
50 void writeResources(TextStream
[all...]
H A DSVGRenderTreeAsText.cpp87 friend TextStream& operator<<(TextStream&, TextStreamSeparator&);
93 TextStream& operator<<(TextStream& ts, TextStreamSeparator& sep)
103 static void writeNameValuePair(TextStream& ts, const char* name, ValueType value)
109 static void writeNameAndQuotedValue(TextStream& ts, const char* name, ValueType value)
114 static void writeIfNotEmpty(TextStream& ts, const char* name, const String& value)
121 static void writeIfNotDefault(TextStream& ts, const char* name, ValueType value, ValueType defaultValue)
127 TextStream& operator<<(TextStream
[all...]
/external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/
H A DFEMerge.h37 virtual TextStream& externalRepresentation(TextStream&, int indention) const OVERRIDE;
H A DPointLightSource.cpp34 #include "platform/text/TextStream.h"
58 static TextStream& operator<<(TextStream& ts, const FloatPoint3D& p)
64 TextStream& PointLightSource::externalRepresentation(TextStream& ts) const
H A DLightSource.h40 class TextStream;
69 virtual TextStream& externalRepresentation(TextStream&) const = 0;
H A DFEBlend.h44 virtual TextStream& externalRepresentation(TextStream&, int indention) const OVERRIDE;
H A DFEDiffuseLighting.h56 virtual TextStream& externalRepresentation(TextStream&, int indention) const OVERRIDE;
H A DFEFlood.h49 virtual TextStream& externalRepresentation(TextStream&, int indention) const OVERRIDE;
H A DFEOffset.h43 virtual TextStream& externalRepresentation(TextStream&, int indention) const OVERRIDE;
H A DFESpecularLighting.h57 virtual TextStream& externalRepresentation(TextStream&, int indention) const OVERRIDE;
H A DFETile.h41 virtual TextStream& externalRepresentation(TextStream&, int indention) const OVERRIDE;
H A DSourceAlpha.h39 virtual TextStream& externalRepresentation(TextStream&, int indention) const OVERRIDE;
H A DSourceGraphic.h41 virtual TextStream& externalRepresentation(TextStream&, int indention) const OVERRIDE;
H A DDistantLightSource.cpp34 #include "platform/text/TextStream.h"
68 TextStream& DistantLightSource::externalRepresentation(TextStream& ts) const
H A DDistantLightSource.h51 virtual TextStream& externalRepresentation(TextStream&) const OVERRIDE;
H A DFEColorMatrix.h52 virtual TextStream& externalRepresentation(TextStream&, int indention) const OVERRIDE;
H A DFEDisplacementMap.h58 virtual TextStream& externalRepresentation(TextStream&, int indention) const OVERRIDE;
H A DFEGaussianBlur.h46 virtual TextStream& externalRepresentation(TextStream&, int indention) const OVERRIDE;
H A DFEMorphology.h53 virtual TextStream& externalRepresentation(TextStream&, int indention) const OVERRIDE;
H A DSpotLightSource.cpp35 #include "platform/text/TextStream.h"
133 static TextStream& operator<<(TextStream& ts, const FloatPoint3D& p)
139 TextStream& SpotLightSource::externalRepresentation(TextStream& ts) const
H A DFEComponentTransfer.h82 virtual TextStream& externalRepresentation(TextStream&, int indention) const OVERRIDE;
/external/chromium_org/third_party/WebKit/Source/core/rendering/
H A DRenderTreeAsText.h28 #include "platform/text/TextStream.h"
41 class TextStream;
59 void write(TextStream&, const RenderObject&, int indent = 0, RenderAsTextBehavior = RenderAsTextBehaviorNormal);
66 static void writeRenderObject(TextStream& ts, const RenderObject& o, RenderAsTextBehavior behavior);
67 static void writeLayers(TextStream&, const RenderLayer* rootLayer, RenderLayer*, const LayoutRect& paintDirtyRect, int indent = 0, RenderAsTextBehavior = RenderAsTextBehaviorNormal);
79 TextStream& operator<<(TextStream&, const Color&);
/external/chromium_org/third_party/WebKit/Source/core/svg/graphics/filters/
H A DSVGFEImage.h45 virtual TextStream& externalRepresentation(TextStream&, int indention) const OVERRIDE;

Completed in 1354 milliseconds

123