Searched refs:cScale (Results 1 - 16 of 16) sorted by relevance

/external/deqp/modules/gles2/accuracy/
H A Des2aTextureFilteringTests.cpp146 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; local
151 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias;
152 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias;
167 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale + cBias);
407 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; local
424 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias);
439 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale
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/external/deqp/modules/gles3/accuracy/
H A Des3aTextureFilteringTests.cpp137 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; local
142 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias;
143 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias;
158 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale + cBias);
394 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; local
411 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias);
426 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale
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/external/deqp/modules/gles3/functional/
H A Des3fTextureFilteringTests.cpp177 const tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; local
182 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias;
183 tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias;
198 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale + cBias);
455 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; local
472 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias);
487 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale
737 const tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; local
1002 const tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; local
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H A Des3fVertexTextureTests.cpp592 const Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; local
597 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias;
598 const Vec4 gMax = Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias;
613 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale + cBias);
901 const Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; local
918 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias);
933 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale
1238 const Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; local
1578 const Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; local
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H A Des3fTextureShadowTests.cpp488 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; local
509 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias);
524 tcu::fillWithGrid(m_gridTex->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale + cBias);
779 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; local
790 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias;
791 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias;
806 tcu::fillWithGrid(m_gridTex->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale
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H A Des3fFboInvalidateTests.cpp468 tcu::Vec4 cScale = colorFmtInfo.valueMax-colorFmtInfo.valueMin; local
508 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias);
519 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias);
542 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f)*cScale + cBias);
835 tcu::Vec4 cScale = colorFmtInfo.valueMax-colorFmtInfo.valueMin; local
871 glClearBufferfv (GL_COLOR, 0, (Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias).getPtr());
879 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias);
889 glClearBufferfv(GL_COLOR, 0, (Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias).getPtr());
898 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f)*cScale + cBias);
1213 const tcu::Vec4 cScale local
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H A Des3fTextureSpecificationTests.cpp1080 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin; local
1082 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias;
1083 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias;
1150 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin; local
1152 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias;
1153 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias;
1388 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin; local
1390 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias;
1391 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias;
1818 Vec4 cScale local
2318 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin; local
2473 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin; local
2555 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin; local
2646 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin; local
2745 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin; local
2852 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin; local
2963 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin; local
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H A Des3fShaderTextureFunctionTests.cpp643 Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; local
652 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB);
653 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA);
673 Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; local
675 Vec4 cCorner = cBias + cScale*0.5f;
690 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]);
691 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]);
732 Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; local
746 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB);
747 Vec4 colorB = cBias + cScale*Vec
767 Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; local
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H A Des3fTextureUnitTests.cpp879 Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; local
911 tcu::fillWithGrid(access, curCellSize, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale + cBias);
H A Des3fTextureMipmapTests.cpp1145 const tcu::Vec4& cScale = fmtInfo.lookupScale; local
1164 tcu::clear(m_texture->getRefTexture().getLevel(levelNdx), tcu::RGBA(color).toVec()*cScale + cBias);
2088 const tcu::Vec4& cScale = fmtInfo.lookupScale; local
2104 tcu::clear(m_texture->getRefTexture().getLevel(levelNdx), tcu::RGBA(color).toVec()*cScale + cBias);
/external/deqp/modules/gles31/functional/
H A Des31fTextureFilteringTests.cpp206 const tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; local
233 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias;
234 const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias;
255 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
H A Des31fTextureSpecificationTests.cpp442 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin; local
444 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias;
445 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias;
548 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin; local
550 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias;
551 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias;
/external/deqp/modules/gles2/functional/
H A Des2fTextureFilteringTests.cpp177 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; local
182 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias;
183 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias;
198 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale + cBias);
440 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; local
457 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias);
472 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale
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H A Des2fVertexTextureTests.cpp491 const Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; local
496 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias;
497 const Vec4 gMax = Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias;
512 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale + cBias);
797 const Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; local
814 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias);
829 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale
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H A Des2fShaderTextureFunctionTests.cpp339 Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; local
348 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB);
349 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA);
369 Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; local
385 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]);
386 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]);
H A Des2fTextureUnitTests.cpp685 Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; local
716 tcu::fillWithGrid(access, curCellSize, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale + cBias);

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