Searched refs:depthRange (Results 1 - 25 of 31) sorted by relevance

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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
H A DRenderer.h78 float depthRange[4]; member in struct:rx::dx_VertexConstants
84 float depthRange[4]; member in struct:rx::dx_PixelConstants
/external/deqp/framework/opengl/simplereference/
H A DsglrContext.hpp120 virtual void depthRange (double n, double f) = DE_NULL;
H A DsglrGLContext.hpp132 virtual void depthRange (double n, double f);
H A DsglrGLContext.cpp525 void GLContext::depthRange (double n, double f) function in class:sglr::GLContext
H A DsglrReferenceContext.hpp678 virtual void depthRange (double n, double f);
/external/chromium_org/third_party/angle/src/compiler/translator/
H A DInitialize.cpp571 TVariable *depthRange = new TVariable(NewPoolTString("gl_DepthRange"), TType(depthRangeStruct)); local
572 depthRange->setQualifier(EvqUniform);
573 symbolTable.insert(COMMON_BUILTINS, depthRange);
/external/chromium_org/third_party/WebKit/Source/platform/graphics/test/
H A DMockWebGraphicsContext3D.h103 virtual void depthRange(WGC3Dclampf zNear, WGC3Dclampf zFar) { } function in class:blink::MockWebGraphicsContext3D
/external/deqp/framework/opengl/wrapper/
H A DglwFunctions.inl52 glDepthRangeFunc depthRange;
H A DglwInitGL30.inl50 gl->depthRange = (glDepthRangeFunc) loader->get("glDepthRange");
H A DglwInitGL31.inl50 gl->depthRange = (glDepthRangeFunc) loader->get("glDepthRange");
H A DglwInitGL32.inl50 gl->depthRange = (glDepthRangeFunc) loader->get("glDepthRange");
H A DglwInitGL33.inl50 gl->depthRange = (glDepthRangeFunc) loader->get("glDepthRange");
H A DglwInitGL40.inl50 gl->depthRange = (glDepthRangeFunc) loader->get("glDepthRange");
H A DglwInitGL41.inl50 gl->depthRange = (glDepthRangeFunc) loader->get("glDepthRange");
H A DglwInitGL42.inl50 gl->depthRange = (glDepthRangeFunc) loader->get("glDepthRange");
H A DglwInitGL43.inl50 gl->depthRange = (glDepthRangeFunc) loader->get("glDepthRange");
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
H A DRenderer11.cpp757 mVertexConstants.depthRange[0] = actualZNear;
758 mVertexConstants.depthRange[1] = actualZFar;
759 mVertexConstants.depthRange[2] = actualZFar - actualZNear;
761 mPixelConstants.depthRange[0] = actualZNear;
762 mPixelConstants.depthRange[1] = actualZFar;
763 mPixelConstants.depthRange[2] = actualZFar - actualZNear;
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
H A DRenderer9.cpp1032 vc.depthRange[0] = actualZNear;
1033 vc.depthRange[1] = actualZFar;
1034 vc.depthRange[2] = actualZFar - actualZNear;
1036 pc.depthRange[0] = actualZNear;
1037 pc.depthRange[1] = actualZFar;
1038 pc.depthRange[2] = actualZFar - actualZNear;
/external/deqp/framework/platform/null/
H A DtcuNullRenderContextInitFuncs.inl52 gl->depthRange = glDepthRange;
/external/chromium_org/third_party/WebKit/public/platform/
H A DWebGraphicsContext3D.h237 virtual void depthRange(WGC3Dclampf zNear, WGC3Dclampf zFar) = 0;
/external/chromium_org/webkit/common/gpu/
H A Dwebgraphicscontext3d_impl.h142 virtual void depthRange(WGC3Dclampf zNear, WGC3Dclampf zFar);
H A Dwebgraphicscontext3d_impl.cc293 DELEGATE_TO_GL_2(depthRange, DepthRangef, WGC3Dclampf, WGC3Dclampf)
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
H A DWebGLRenderingContextBase.idl530 void depthRange(GLclampf zNear, GLclampf zFar);
H A DWebGLRenderingContextBase.h167 void depthRange(GLfloat zNear, GLfloat zFar);
/external/deqp/framework/opengl/
H A DgluStateReset.cpp518 gl.depthRange (0.0, 1.0);

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