/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
H A D | Renderer.h | 78 float depthRange[4]; member in struct:rx::dx_VertexConstants 84 float depthRange[4]; member in struct:rx::dx_PixelConstants
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrContext.hpp | 120 virtual void depthRange (double n, double f) = DE_NULL;
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H A D | sglrGLContext.hpp | 132 virtual void depthRange (double n, double f);
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H A D | sglrGLContext.cpp | 525 void GLContext::depthRange (double n, double f) function in class:sglr::GLContext
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H A D | sglrReferenceContext.hpp | 678 virtual void depthRange (double n, double f);
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/external/chromium_org/third_party/angle/src/compiler/translator/ |
H A D | Initialize.cpp | 571 TVariable *depthRange = new TVariable(NewPoolTString("gl_DepthRange"), TType(depthRangeStruct)); local 572 depthRange->setQualifier(EvqUniform); 573 symbolTable.insert(COMMON_BUILTINS, depthRange);
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/test/ |
H A D | MockWebGraphicsContext3D.h | 103 virtual void depthRange(WGC3Dclampf zNear, WGC3Dclampf zFar) { } function in class:blink::MockWebGraphicsContext3D
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwFunctions.inl | 52 glDepthRangeFunc depthRange;
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H A D | glwInitGL30.inl | 50 gl->depthRange = (glDepthRangeFunc) loader->get("glDepthRange");
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H A D | glwInitGL31.inl | 50 gl->depthRange = (glDepthRangeFunc) loader->get("glDepthRange");
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H A D | glwInitGL32.inl | 50 gl->depthRange = (glDepthRangeFunc) loader->get("glDepthRange");
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H A D | glwInitGL33.inl | 50 gl->depthRange = (glDepthRangeFunc) loader->get("glDepthRange");
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H A D | glwInitGL40.inl | 50 gl->depthRange = (glDepthRangeFunc) loader->get("glDepthRange");
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H A D | glwInitGL41.inl | 50 gl->depthRange = (glDepthRangeFunc) loader->get("glDepthRange");
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H A D | glwInitGL42.inl | 50 gl->depthRange = (glDepthRangeFunc) loader->get("glDepthRange");
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H A D | glwInitGL43.inl | 50 gl->depthRange = (glDepthRangeFunc) loader->get("glDepthRange");
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
H A D | Renderer11.cpp | 757 mVertexConstants.depthRange[0] = actualZNear; 758 mVertexConstants.depthRange[1] = actualZFar; 759 mVertexConstants.depthRange[2] = actualZFar - actualZNear; 761 mPixelConstants.depthRange[0] = actualZNear; 762 mPixelConstants.depthRange[1] = actualZFar; 763 mPixelConstants.depthRange[2] = actualZFar - actualZNear;
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/ |
H A D | Renderer9.cpp | 1032 vc.depthRange[0] = actualZNear; 1033 vc.depthRange[1] = actualZFar; 1034 vc.depthRange[2] = actualZFar - actualZNear; 1036 pc.depthRange[0] = actualZNear; 1037 pc.depthRange[1] = actualZFar; 1038 pc.depthRange[2] = actualZFar - actualZNear;
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/external/deqp/framework/platform/null/ |
H A D | tcuNullRenderContextInitFuncs.inl | 52 gl->depthRange = glDepthRange;
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/external/chromium_org/third_party/WebKit/public/platform/ |
H A D | WebGraphicsContext3D.h | 237 virtual void depthRange(WGC3Dclampf zNear, WGC3Dclampf zFar) = 0;
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/external/chromium_org/webkit/common/gpu/ |
H A D | webgraphicscontext3d_impl.h | 142 virtual void depthRange(WGC3Dclampf zNear, WGC3Dclampf zFar);
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H A D | webgraphicscontext3d_impl.cc | 293 DELEGATE_TO_GL_2(depthRange, DepthRangef, WGC3Dclampf, WGC3Dclampf)
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/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
H A D | WebGLRenderingContextBase.idl | 530 void depthRange(GLclampf zNear, GLclampf zFar);
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H A D | WebGLRenderingContextBase.h | 167 void depthRange(GLfloat zNear, GLfloat zFar);
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/external/deqp/framework/opengl/ |
H A D | gluStateReset.cpp | 518 gl.depthRange (0.0, 1.0);
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