Searched refs:getRefTexture (Results 1 - 25 of 38) sorted by relevance

12

/external/deqp/framework/opengl/
H A DgluTexture.hpp49 tcu::Texture1D& getRefTexture (void) { return m_refTexture; } function in class:glu::Texture1D
50 const tcu::Texture1D& getRefTexture (void) const { return m_refTexture; } function in class:glu::Texture1D
78 tcu::Texture2D& getRefTexture (void) { return m_refTexture; } function in class:glu::Texture2D
79 const tcu::Texture2D& getRefTexture (void) const { return m_refTexture; } function in class:glu::Texture2D
118 tcu::TextureCube& getRefTexture (void) { return m_refTexture; } function in class:glu::TextureCube
119 const tcu::TextureCube& getRefTexture (void) const { return m_refTexture; } function in class:glu::TextureCube
153 tcu::Texture2DArray& getRefTexture (void) { return m_refTexture; } function in class:glu::Texture2DArray
154 const tcu::Texture2DArray& getRefTexture (void) const { return m_refTexture; } function in class:glu::Texture2DArray
182 tcu::Texture1DArray& getRefTexture (void) { return m_refTexture; } function in class:glu::Texture1DArray
183 const tcu::Texture1DArray& getRefTexture (voi function in class:glu::Texture1DArray
211 tcu::Texture3D& getRefTexture (void) { return m_refTexture; } function in class:glu::Texture3D
212 const tcu::Texture3D& getRefTexture (void) const { return m_refTexture; } function in class:glu::Texture3D
240 tcu::TextureCubeArray& getRefTexture (void) { return m_refTexture; } function in class:glu::TextureCubeArray
241 const tcu::TextureCubeArray& getRefTexture (void) const { return m_refTexture; } function in class:glu::TextureCubeArray
267 const tcu::PixelBufferAccess& getRefTexture (void) { return m_refTexture; } function in class:glu::TextureBuffer
268 const tcu::ConstPixelBufferAccess& getRefTexture (void) const { return m_refTexture; } function in class:glu::TextureBuffer
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H A DgluTexture.cpp238 texture->getRefTexture().allocLevel(0);
239 tcu::copy(texture->getRefTexture().getLevel(0), level.getAccess());
246 texture->getRefTexture().allocLevel(levelNdx);
247 tcu::copy(texture->getRefTexture().getLevel(levelNdx), level.getAccess());
/external/deqp/modules/gles3/accuracy/
H A Des3aTextureFilteringTests.cpp135 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(m_textures[0]->getRefTexture().getFormat());
145 m_textures[0]->getRefTexture().allocLevel(levelNdx);
146 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
157 m_textures[1]->getRefTexture().allocLevel(levelNdx);
158 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale + cBias);
192 const tcu::TextureFormat& texFmt = m_textures[0]->getRefTexture().getFormat();
234 m_textures[curTexNdx]->getRefTexture(), &texCoord[0], refParams);
245 m_textures[curTexNdx]->getRefTexture(), &texCoord[0], refParams);
267 float sRange = ((float)leftWidth * 1.2f) / (float)m_textures[curTexNdx]->getRefTexture().getWidth();
268 float tRange = ((float)topHeight * 1.1f) / (float)m_textures[curTexNdx]->getRefTexture()
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H A Des3aTextureMipmapTests.cpp161 m_texture->getRefTexture().allocLevel(levelNdx);
162 tcu::clear(m_texture->getRefTexture().getLevel(levelNdx), toVec4(tcu::RGBA(color)));
244 const tcu::Texture2D& refTexture = m_texture->getRefTexture();
277 sampleParams.samplerType = gls::TextureTestUtil::getSamplerType(m_texture->getRefTexture().getFormat());
344 sampleTexture(idealDst, m_texture->getRefTexture(), &texCoord[0], sampleParams);
467 m_texture->getRefTexture().allocLevel((tcu::CubeFace)faceNdx, levelNdx);
468 tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), toVec4(tcu::RGBA(color)));
517 int texWidth = m_texture->getRefTexture().getSize();
518 int texHeight = m_texture->getRefTexture().getSize();
608 sampleTexture(idealDst, m_texture->getRefTexture(),
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/external/deqp/modules/gles2/accuracy/
H A Des2aTextureFilteringTests.cpp144 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(m_textures[0]->getRefTexture().getFormat());
154 m_textures[0]->getRefTexture().allocLevel(levelNdx);
155 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
166 m_textures[1]->getRefTexture().allocLevel(levelNdx);
167 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale + cBias);
201 const tcu::TextureFormat& texFmt = m_textures[0]->getRefTexture().getFormat();
243 m_textures[curTexNdx]->getRefTexture(), &texCoord[0], refParams);
254 m_textures[curTexNdx]->getRefTexture(), &texCoord[0], refParams);
276 float sRange = ((float)leftWidth * 1.2f) / (float)m_textures[curTexNdx]->getRefTexture().getWidth();
277 float tRange = ((float)topHeight * 1.1f) / (float)m_textures[curTexNdx]->getRefTexture()
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H A Des2aTextureMipmapTests.cpp169 m_texture->getRefTexture().allocLevel(levelNdx);
170 tcu::clear(m_texture->getRefTexture().getLevel(levelNdx), toVec4(tcu::RGBA(color)));
252 const tcu::Texture2D& refTexture = m_texture->getRefTexture();
284 sampleParams.samplerType = gls::TextureTestUtil::getSamplerType(m_texture->getRefTexture().getFormat());
351 sampleTexture(idealDst, m_texture->getRefTexture(), &texCoord[0], sampleParams);
479 m_texture->getRefTexture().allocLevel((tcu::CubeFace)faceNdx, levelNdx);
480 tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), toVec4(tcu::RGBA(color)));
529 int texWidth = m_texture->getRefTexture().getSize();
530 int texHeight = m_texture->getRefTexture().getSize();
619 sampleTexture(idealDst, m_texture->getRefTexture(),
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/external/deqp/modules/gles31/functional/
H A Des31fTextureFormatTests.cpp143 tcu::TextureFormatInfo spec = tcu::getTextureFormatInfo(m_texture->getRefTexture().getFormat());
146 m_texture->getRefTexture().allocLevel(0);
147 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), spec.valueMin, spec.valueMax);
182 tcu::TextureFormatInfo spec = tcu::getTextureFormatInfo(m_texture->getRefTexture().getFormat());
186 renderParams.samplerType = getSamplerType(m_texture->getRefTexture().getFormat());
219 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams);
238 return m_curLayerFace < m_texture->getRefTexture().getDepth() ? CONTINUE : STOP;
299 tcu::fillWithComponentGradients(m_texture->getRefTexture(), colorA, colorB);
320 tcu::TextureFormatInfo spec = tcu::getTextureFormatInfo(m_texture->getRefTexture().getFormat());
323 renderParams.samplerType = getFetchSamplerType(m_texture->getRefTexture()
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H A Des31fTextureFilteringTests.cpp226 m_gradientTex->getRefTexture().allocLevel(levelNdx);
228 const tcu::PixelBufferAccess levelBuf = m_gradientTex->getRefTexture().getLevel(levelNdx);
243 m_gridTex->getRefTexture().allocLevel(levelNdx);
245 const tcu::PixelBufferAccess levelBuf = m_gridTex->getRefTexture().getLevel(levelNdx);
327 const tcu::TextureFormat texFmt = curCase.texture->getRefTexture().getFormat();
388 const bool isHighQuality = verifyTextureResult(m_testCtx, result.getAccess(), curCase.texture->getRefTexture(),
399 const bool isOk = verifyTextureResult(m_testCtx, result.getAccess(), curCase.texture->getRefTexture(),
/external/deqp/modules/gles3/functional/
H A Des3fTextureSwizzleTests.cpp129 tcu::TextureFormatInfo spec = tcu::getTextureFormatInfo(m_texture->getRefTexture().getFormat());
132 m_texture->getRefTexture().allocLevel(0);
133 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), spec.valueMin, spec.valueMax);
148 RandomViewport viewport (m_context.getRenderContext().getRenderTarget(), m_texture->getRefTexture().getWidth(), m_texture->getRefTexture().getHeight(), deStringHash(getName()));
154 tcu::TextureFormatInfo spec = tcu::getTextureFormatInfo(m_texture->getRefTexture().getFormat());
156 renderParams.samplerType = getSamplerType(m_texture->getRefTexture().getFormat());
196 sampleTexture(SurfaceAccess(referenceFrame, tcu::PixelFormat(8,8,8,8)), m_texture->getRefTexture(), &texCoord[0], renderParams);
H A Des3fTextureFormatTests.cpp141 m_texture->getRefTexture().allocLevel(0);
142 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), spec.valueMin, spec.valueMax);
163 tcu::TextureFormatInfo spec = tcu::getTextureFormatInfo(m_texture->getRefTexture().getFormat());
170 renderParams.samplerType = getSamplerType(m_texture->getRefTexture().getFormat());
208 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams);
323 m_texture->getRefTexture().allocLevel((tcu::CubeFace)face, 0);
324 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), gMin, gMax);
353 tcu::TextureFormatInfo spec = tcu::getTextureFormatInfo(m_texture->getRefTexture().getFormat());
355 renderParams.samplerType = getSamplerType(m_texture->getRefTexture().getFormat());
390 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(),
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H A Des3fTextureFilteringTests.cpp175 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(m_textures[0]->getRefTexture().getFormat());
185 m_textures[0]->getRefTexture().allocLevel(levelNdx);
186 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
197 m_textures[1]->getRefTexture().allocLevel(levelNdx);
198 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale + cBias);
233 const float sX = deFloatExp2(lodX)*viewportW / float(m_textures[texNdx]->getRefTexture().getWidth());
234 const float sY = deFloatExp2(lodY)*viewportH / float(m_textures[texNdx]->getRefTexture().getHeight());
265 const tcu::TextureFormat texFmt = m_textures[0]->getRefTexture().getFormat();
311 const bool isHighQuality = verifyTextureResult(m_testCtx, rendered.getAccess(), curCase.texture->getRefTexture(),
322 const bool isOk = verifyTextureResult(m_testCtx, rendered.getAccess(), curCase.texture->getRefTexture(),
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H A Des3fTextureSizeTests.cpp104 m_texture->getRefTexture().allocLevel(levelNdx);
105 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(levelNdx), tcu::Vec4(-1.0f, -1.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f));
154 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_2D, mapGLSampler(wrapS, wrapT, minFilter, magFilter)));
239 m_texture->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx);
240 fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), gradients[face][0], gradients[face][1]);
298 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler));
H A Des3fTextureShadowTests.cpp234 int numLevels = m_textures[0]->getRefTexture().getNumLevels();
239 m_textures[0]->getRefTexture().allocLevel(levelNdx);
240 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f));
251 m_textures[1]->getRefTexture().allocLevel(levelNdx);
252 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, toVec4(tcu::RGBA(colorA)), toVec4(tcu::RGBA(colorB)));
302 const float sX = deFloatExp2(lodX)*viewportW / float(m_textures[texNdx]->getRefTexture().getWidth());
303 const float sY = deFloatExp2(lodY)*viewportH / float(m_textures[texNdx]->getRefTexture().getHeight());
374 const bool isHighQuality = verifyTexCompareResult(m_testCtx, rendered.getAccess(), curCase.texture->getRefTexture(),
385 const bool isOk = verifyTexCompareResult(m_testCtx, rendered.getAccess(), curCase.texture->getRefTexture(),
508 m_gradientTex->getRefTexture()
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H A Des3fVertexTextureTests.cpp404 const tcu::Texture2D& ref = tex.getRefTexture();
410 const tcu::TextureCube& ref = tex.getRefTexture();
416 const tcu::Texture2DArray& ref = tex.getRefTexture();
422 const tcu::Texture3D& ref = tex.getRefTexture();
590 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(m_textures[0]->getRefTexture().getFormat());
600 m_textures[0]->getRefTexture().allocLevel(levelNdx);
601 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
612 m_textures[1]->getRefTexture().allocLevel(levelNdx);
613 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale + cBias);
642 const tcu::Texture2D& refTexture = m_textures[textureNdx]->getRefTexture();
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H A Des3fTextureWrapTests.cpp203 m_width = m_texture->getRefTexture().getWidth();
204 m_height = m_texture->getRefTexture().getHeight();
266 m_texture->getRefTexture().allocLevel(0);
267 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f));
299 const tcu::TextureFormat texFormat = m_texture->getRefTexture().getFormat();
320 refParams.samplerType = getSamplerType(m_texture->getRefTexture().getFormat());
347 const bool isOk = verifyTextureResult(m_testCtx, renderedFrame.getAccess(), m_texture->getRefTexture(),
H A Des3fTextureMipmapTests.cpp217 m_texture->getRefTexture().allocLevel(levelNdx);
218 tcu::clear(m_texture->getRefTexture().getLevel(levelNdx), toVec4(tcu::RGBA(color)));
296 const tcu::Texture2D& refTexture = m_texture->getRefTexture();
325 sampleParams.samplerType = gls::TextureTestUtil::getSamplerType(m_texture->getRefTexture().getFormat());
440 m_texture->getRefTexture(), &texCoord[0], sampleParams,
575 m_texture->getRefTexture().allocLevel((tcu::CubeFace)faceNdx, levelNdx);
576 tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), toVec4(tcu::RGBA(color)));
623 const int texWidth = m_texture->getRefTexture().getSize();
624 const int texHeight = m_texture->getRefTexture().getSize();
752 sampleTexture(idealDst, m_texture->getRefTexture(),
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/external/deqp/modules/gles2/functional/
H A Des2fTextureFormatTests.cpp124 m_texture->getRefTexture().allocLevel(0);
125 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), spec.valueMin, spec.valueMax);
146 tcu::TextureFormatInfo spec = tcu::getTextureFormatInfo(m_texture->getRefTexture().getFormat());
153 renderParams.samplerType = getSamplerType(m_texture->getRefTexture().getFormat());
191 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams);
292 m_texture->getRefTexture().allocLevel((tcu::CubeFace)face, 0);
293 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), gMin, gMax);
322 tcu::TextureFormatInfo spec = tcu::getTextureFormatInfo(m_texture->getRefTexture().getFormat());
324 renderParams.samplerType = getSamplerType(m_texture->getRefTexture().getFormat());
359 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(),
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H A Des2fTextureSizeTests.cpp104 m_texture->getRefTexture().allocLevel(levelNdx);
105 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(levelNdx), tcu::Vec4(-1.0f, -1.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f));
154 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_2D, mapGLSampler(wrapS, wrapT, minFilter, magFilter)));
239 m_texture->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx);
240 fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), gradients[face][0], gradients[face][1]);
298 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler));
H A Des2fTextureWrapTests.cpp136 m_width = m_texture->getRefTexture().getWidth();
137 m_height = m_texture->getRefTexture().getHeight();
144 m_texture->getRefTexture().allocLevel(0);
145 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f));
200 m_texture->getRefTexture(), &texCoord[0], refParams);
213 m_texture->getRefTexture(), &texCoord[0], refParams);
H A Des2fTextureFilteringTests.cpp175 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(m_textures[0]->getRefTexture().getFormat());
185 m_textures[0]->getRefTexture().allocLevel(levelNdx);
186 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
197 m_textures[1]->getRefTexture().allocLevel(levelNdx);
198 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale + cBias);
233 const float sX = deFloatExp2(lodX)*viewportW / float(m_textures[texNdx]->getRefTexture().getWidth());
234 const float sY = deFloatExp2(lodY)*viewportH / float(m_textures[texNdx]->getRefTexture().getHeight());
265 const tcu::TextureFormat texFmt = m_textures[0]->getRefTexture().getFormat();
311 const bool isOk = verifyTextureResult(m_testCtx, rendered.getAccess(), curCase.texture->getRefTexture(),
438 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(m_textures[0]->getRefTexture()
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H A Des2fVertexTextureTests.cpp320 const tcu::Texture2D& ref = tex.getRefTexture();
326 const tcu::TextureCube& ref = tex.getRefTexture();
489 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(m_textures[0]->getRefTexture().getFormat());
499 m_textures[0]->getRefTexture().allocLevel(levelNdx);
500 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
511 m_textures[1]->getRefTexture().allocLevel(levelNdx);
512 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale + cBias);
541 const tcu::Texture2D& refTexture = m_textures[textureNdx]->getRefTexture();
685 computeReference(m_textures[textureNdx]->getRefTexture(), lod, glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter), grid, dst, dstRegion);
795 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(m_textures[0]->getRefTexture()
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H A Des2fTextureMipmapTests.cpp173 m_texture->getRefTexture().allocLevel(levelNdx);
174 tcu::clear(m_texture->getRefTexture().getLevel(levelNdx), toVec4(tcu::RGBA(color)));
252 const tcu::Texture2D& refTexture = m_texture->getRefTexture();
281 sampleParams.samplerType = gls::TextureTestUtil::getSamplerType(m_texture->getRefTexture().getFormat());
396 m_texture->getRefTexture(), &texCoord[0], sampleParams,
536 m_texture->getRefTexture().allocLevel((tcu::CubeFace)faceNdx, levelNdx);
537 tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), toVec4(tcu::RGBA(color)));
584 const int texWidth = m_texture->getRefTexture().getSize();
585 const int texHeight = m_texture->getRefTexture().getSize();
713 sampleTexture(idealDst, m_texture->getRefTexture(),
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/external/deqp/modules/gles2/performance/
H A Des2pTextureCases.cpp171 int numLevels = mipmaps ? texture->getRefTexture().getNumLevels() : 1;
174 texture->getRefTexture().allocLevel(levelNdx);
175 tcu::fillWithComponentGradients(texture->getRefTexture().getLevel(levelNdx),
/external/deqp/modules/gles3/performance/
H A Des3pTextureCases.cpp197 int numLevels = mipmaps ? texture->getRefTexture().getNumLevels() : 1;
201 texture->getRefTexture().allocLevel(levelNdx);
202 tcu::fillWithComponentGradients(texture->getRefTexture().getLevel(levelNdx),
/external/deqp/modules/glshared/
H A DglsRandomShaderCase.cpp238 m_tex2D->getRefTexture().allocLevel(0);
239 tcu::fillWithComponentGradients(m_tex2D->getRefTexture().getLevel(0), tcu::Vec4(-1.0f, -1.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f));
274 m_texCube->getRefTexture().allocLevel((tcu::CubeFace)face, 0);
275 tcu::fillWithComponentGradients(m_texCube->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), gradients[face][0], gradients[face][1]);
466 executor.setTexture(unitNdx, &texture->getRefTexture(), glu::mapGLSampler(TEXTURE_WRAP_S, TEXTURE_WRAP_T, TEXTURE_MIN_FILTER, TEXTURE_MAG_FILTER));
478 executor.setTexture(unitNdx, &texture->getRefTexture(), glu::mapGLSampler(TEXTURE_WRAP_S, TEXTURE_WRAP_T, TEXTURE_MIN_FILTER, TEXTURE_MAG_FILTER));

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