Searched refs:linked (Results 1 - 25 of 80) sorted by relevance

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/external/chromium_org/third_party/mesa/src/src/glsl/
H A Dlink_functions.cpp39 call_link_visitor(gl_shader_program *prog, gl_shader *linked, argument
46 this->linked = linked;
76 * final linked shader. If it does, use it as the target of the call.
79 find_matching_signature(name, &callee->parameters, &linked, 1,
87 * linked. If it's not found there, return an error.
100 /* Find the prototype information in the linked shader. Generate any
103 ir_function *f = linked->symbols->get_function(name);
105 f = new(linked) ir_function(name);
107 /* Add the new function to the linked I
236 gl_shader *linked; member in class:call_link_visitor
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H A Dir_optimization.h40 bool do_common_optimization(exec_list *ir, bool linked,
79 bool optimize_split_arrays(exec_list *instructions, bool linked);
H A Dopt_array_splitting.cpp101 bool get_split_list(exec_list *instructions, bool linked);
204 bool linked)
208 /* If the shaders aren't linked yet, we can't mess with global
211 if (!linked) {
356 optimize_split_arrays(exec_list *instructions, bool linked) argument
359 if (!refs.get_split_list(instructions, linked))
203 get_split_list(exec_list *instructions, bool linked) argument
H A Dlinker.cpp28 * Given a set of shaders that are to be linked to generate a final program,
32 * type. All shaders of a particular type (e.g., vertex shaders) are linked
53 * In the final stage individual shader executables are linked to create a
425 * In addition, set the type of the linked variable to the
522 * FINISHME: without an initializer is linked in two different
785 * linked shader.
957 * Combine a group of shaders for a single stage to generate a linked shader
1060 gl_shader *linked = ctx->Driver.NewShader(NULL, 0, main->Type); local
1061 linked->ir = new(linked) exec_lis
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/external/mesa3d/src/glsl/
H A Dlink_functions.cpp39 call_link_visitor(gl_shader_program *prog, gl_shader *linked, argument
46 this->linked = linked;
76 * final linked shader. If it does, use it as the target of the call.
79 find_matching_signature(name, &callee->parameters, &linked, 1,
87 * linked. If it's not found there, return an error.
100 /* Find the prototype information in the linked shader. Generate any
103 ir_function *f = linked->symbols->get_function(name);
105 f = new(linked) ir_function(name);
107 /* Add the new function to the linked I
236 gl_shader *linked; member in class:call_link_visitor
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H A Dir_optimization.h40 bool do_common_optimization(exec_list *ir, bool linked,
79 bool optimize_split_arrays(exec_list *instructions, bool linked);
H A Dopt_array_splitting.cpp101 bool get_split_list(exec_list *instructions, bool linked);
204 bool linked)
208 /* If the shaders aren't linked yet, we can't mess with global
211 if (!linked) {
356 optimize_split_arrays(exec_list *instructions, bool linked) argument
359 if (!refs.get_split_list(instructions, linked))
203 get_split_list(exec_list *instructions, bool linked) argument
H A Dlinker.cpp28 * Given a set of shaders that are to be linked to generate a final program,
32 * type. All shaders of a particular type (e.g., vertex shaders) are linked
53 * In the final stage individual shader executables are linked to create a
425 * In addition, set the type of the linked variable to the
522 * FINISHME: without an initializer is linked in two different
785 * linked shader.
957 * Combine a group of shaders for a single stage to generate a linked shader
1060 gl_shader *linked = ctx->Driver.NewShader(NULL, 0, main->Type); local
1061 linked->ir = new(linked) exec_lis
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/external/chromium_org/third_party/yasm/source/patched-yasm/modules/objfmts/rdf/tests/
H A Drdfseg2.asm1 ;; library function for rdfseg - this file is linked as a far segment
/external/chromium_org/cc/output/
H A Dprogram_binding.cc56 int linked = 0; local
57 context->GetProgramiv(program_, GL_LINK_STATUS, &linked);
58 if (!linked)
/external/chromium_org/third_party/icu/source/samples/ufortune/
H A Dfortunedefs.mk6 # dll - will create a dynamically linked library
24 # Don't call udata_setAppData unless we are linked with the data
/external/icu/icu4c/source/samples/ufortune/
H A Dfortunedefs.mk6 # dll - will create a dynamically linked library
24 # Don't call udata_setAppData unless we are linked with the data
/external/chromium_org/gpu/command_buffer/tests/
H A Dgl_bind_uniform_location_unittest.cc76 GLint linked = 0; local
77 glGetProgramiv(program, GL_LINK_STATUS, &linked);
78 EXPECT_EQ(1, linked);
174 GLint linked = 0; local
175 glGetProgramiv(program, GL_LINK_STATUS, &linked);
176 EXPECT_EQ(1, linked);
H A Dgl_test_utils.cc65 GLint linked = 0; local
66 glGetProgramiv(program, GL_LINK_STATUS, &linked);
67 if (linked == 0) {
72 EXPECT_EQ(1, linked) << "Error linking program: " << log;
/external/chromium_org/native_client_sdk/src/doc/reference/
H A Dnacl-manifest-format.rst44 application, this is a URL for the statically linked bitcode ``pexe`` file.
47 are "arm", "x86-32", and "x86-64"). For a dynamically linked executable,
98 Example of a ``program`` for statically linked Native Client executables
113 Example of a ``program`` for dynamically linked Native Client executables
144 linked executables, which must load files before PPAPI is initialized. The
/external/openssl/crypto/des/times/
H A Dusparc.cc7 routines are being linked from a library. I'll record the higher
/external/blktrace/btt/
H A Ddevs.c170 iop->linked = dip_rb_ins(dip, iop);
178 if (iop->linked) {
180 iop->linked = 0;
/external/chromium_org/third_party/skia/src/gpu/gl/builders/
H A DGrGLProgramBuilder.cpp254 GrGLint linked = GR_GL_INIT_ZERO; local
255 GL_CALL(GetProgramiv(fProgramID, GR_GL_LINK_STATUS, &linked));
256 if (!linked) {
/external/chromium_org/third_party/mesa/src/docs/OLD/
H A DMESA_trace.spec36 linked for standalone test programs. The set of calls and the
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d1x/
H A Dsm4_to_tgsi.cpp416 unsigned linked = program.cf_insn_linked[insn_num]; local
417 if(program.insns[linked]->opcode == SM4_OPCODE_ENDIF)
422 label_to_sm4_insn_num.push_back(std::make_pair(label, linked));
429 unsigned endif = program.cf_insn_linked[linked];
432 label_to_sm4_insn_num.push_back(std::make_pair(label, linked));
434 translate_insns(linked + 1, endif);
436 sm4_to_tgsi_insn_num[linked] = ureg_get_instruction_number(ureg);
440 translate_insns(insn_num + 1, linked);
/external/libunwind/doc/
H A Dunw_backtrace.tex32 calling \Func{backtrace}() is linked against \Prog{libunwind}, it may end up
/external/llvm/test/MC/ARM/
H A Deh-directive-section.s79 @ This section should linked with .TEST1 section.
130 @ This section should linked with TEST2 section.
/external/mesa3d/docs/OLD/
H A DMESA_trace.spec36 linked for standalone test programs. The set of calls and the
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d1x/
H A Dsm4_to_tgsi.cpp416 unsigned linked = program.cf_insn_linked[insn_num]; local
417 if(program.insns[linked]->opcode == SM4_OPCODE_ENDIF)
422 label_to_sm4_insn_num.push_back(std::make_pair(label, linked));
429 unsigned endif = program.cf_insn_linked[linked];
432 label_to_sm4_insn_num.push_back(std::make_pair(label, linked));
434 translate_insns(linked + 1, endif);
436 sm4_to_tgsi_insn_num[linked] = ureg_get_instruction_number(ureg);
440 translate_insns(insn_num + 1, linked);
/external/chromium_org/native_client_sdk/src/doc/devguide/devcycle/
H A Ddynamic-loading.rst18 This document describes how to create and deploy dynamically linked and loaded
69 common dynamically linked libraries such as libc.so between applications.
102 licensing restrictions, libstdc++ must be statically linked for commercial
103 uses, even if the rest of an application is dynamically linked.
141 In a desktop environment, when the user launches a dynamically linked
156 a dynamically linked Native Client application, generate a Native Client
159 Building a dynamically linked application
162 Applications built with the glibc toolchain will by dynamically linked by
216 .nmf files for details on how to build dynamically linked applications.
220 Generating a Native Client manifest file for a dynamically linked applicatio
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