Searched defs:m_depth (Results 1 - 19 of 19) sorted by last modified time

/external/owasp/sanitizer/tools/emma/lib/
H A Demma.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/vladium/ com/vladium/app/ com/vladium/app/IAppVersion ...
/external/lldb/tools/debugserver/source/MacOSX/
H A DMachVMRegion.h69 natural_t m_depth; member in class:MachVMRegion
/external/emma/core/java12/com/vladium/emma/report/
H A DReportProperties.java105 m_depth = depth;
110 return m_depth;
182 private int m_depth; field in class:ReportProperties.ParsedProperties
/external/emma/lib/
H A Demma.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/vladium/ com/vladium/app/ com/vladium/app/IAppVersion ...
/external/deqp/modules/gles3/functional/
H A Des3fTextureFilteringTests.cpp943 const int m_depth; member in class:deqp::gles3::Functional::Texture3DFilteringCase
983 , m_depth (depth)
1004 const int numLevels = deLog2Floor32(de::max(de::max(m_width, m_height), m_depth)) + 1;
1007 m_gradientTex = new glu::Texture3D(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_depth);
1008 m_gridTex = new glu::Texture3D(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_depth);
H A Des3fTextureFormatTests.cpp591 int m_depth; member in class:deqp::gles3::Functional::Texture3DFormatCase
606 , m_depth (depth)
620 , m_depth (depth)
635 ? new glu::Texture3D(m_renderCtx, m_format, m_dataType, m_width, m_height, m_depth) // Implicit internal format.
636 : new glu::Texture3D(m_renderCtx, m_format, m_width, m_height, m_depth); // Explicit internal format.
668 float r = ((float)sliceNdx + 0.5f) / (float)m_depth;
H A Des3fTextureMipmapTests.cpp1114 int m_depth; member in class:deqp::gles3::Functional::Texture3DMipmapCase
1130 , m_depth (depth)
1147 int numLevels = deLog2Floor32(de::max(de::max(m_width, m_height), m_depth))+1;
1152 m_texture = new glu::Texture3D(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_depth);
H A Des3fTextureSpecificationTests.cpp532 int m_depth; member in class:deqp::gles3::Functional::Texture3DSpecCase
542 , m_depth (depth)
578 int levelD = de::max(1, m_depth >> levelNdx);
799 int levelD = de::max(1, m_depth >> ndx);
1148 data.resize(slicePitch*(m_depth+m_skipImages));
1155 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, m_depth, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize), 4, colorA, colorB);
1167 glTexImage3D(GL_TEXTURE_3D, 0, m_internalFormat, m_width, m_height, m_depth, 0, transferFmt.format, transferFmt.dataType, &data[0]);
1442 int levelD = de::max(1, m_depth >> ndx);
1457 int levelD = de::max(1, m_depth >> ndx);
1806 data.resize(slicePitch*m_depth);
[all...]
H A Des3fFboTestUtil.hpp176 float m_depth; member in class:deqp::gles3::Functional::FboTestUtil::Texture3DShader
/external/deqp/modules/gles31/functional/
H A Des31fTextureFilteringTests.cpp131 const int m_depth; member in class:deqp::gles31::Functional::TextureCubeArrayFilteringCase
183 , m_depth (depth)
209 const int numLayers = m_depth / 6;
212 m_gradientTex = new glu::TextureCubeArray(m_context.getRenderContext(), m_internalFormat, m_size, m_depth);
213 m_gridTex = new glu::TextureCubeArray(m_context.getRenderContext(), m_internalFormat, m_size, m_depth);
230 for (int layerFaceNdx = 0; layerFaceNdx < m_depth; layerFaceNdx++)
247 for (int layerFaceNdx = 0; layerFaceNdx < m_depth; layerFaceNdx++)
249 const deUint32 step = 0x00ffffff / (numLevels*m_depth - 1);
H A Des31fTextureFormatTests.cpp94 const int m_depth; member in class:deqp::gles31::Functional::TextureCubeArrayFormatCase
109 , m_depth (depth)
123 , m_depth (depth)
140 ? new glu::TextureCubeArray(m_renderCtx, m_format, m_dataType, m_size, m_depth) // Implicit internal format.
141 : new glu::TextureCubeArray(m_renderCtx, m_format, m_size, m_depth); // Explicit internal format.
H A Des31fTextureSpecificationTests.cpp219 int m_depth; member in class:deqp::gles31::Functional::TextureCubeArraySpecCase
228 , m_depth (depth)
265 for (int layerFaceNdx = 0; layerFaceNdx < m_depth; layerFaceNdx++)
343 levelData.setSize(levelW, levelW, m_depth);
346 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, m_internalFormat, levelW, levelW, m_depth, 0, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr());
373 glTexStorage3D (GL_TEXTURE_CUBE_MAP_ARRAY, m_numLevels, m_internalFormat, m_size, m_size, m_depth);
383 levelData.setSize(levelW, levelW, m_depth);
386 glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, 0, 0, 0, levelW, levelW, m_depth, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr());
440 data.resize(slicePitch*(m_depth+m_skipImages) + m_offset);
447 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitc
[all...]
/external/deqp/framework/common/
H A DtcuCompressedTexture.hpp117 int m_depth; member in class:tcu::CompressedTexture
H A DtcuTexture.hpp254 int getDepth (void) const { return m_depth; }
259 int getDataSize (void) const { return m_depth*m_slicePitch; }
286 int m_depth; member in class:tcu::ConstPixelBufferAccess
337 int getDepth (void) const { return m_depth; }
338 bool isEmpty (void) const { return m_width == 0 || m_height == 0 || m_depth == 0; }
344 PixelBufferAccess getAccess (void) { return PixelBufferAccess(m_format, m_width, m_height, m_depth, getPtr()); }
345 ConstPixelBufferAccess getAccess (void) const { return ConstPixelBufferAccess(m_format, m_width, m_height, m_depth, getPtr()); }
354 int m_depth; member in class:tcu::TextureLevel
984 int getDepth (void) const { return m_depth; }
1004 int m_depth; member in class:tcu::Texture3D
1077 int m_depth; member in class:tcu::TextureCubeArray
[all...]
/external/chromium_org/third_party/WebKit/Source/platform/geometry/
H A DFloatBox.h46 , m_depth(0)
56 , m_depth(depth)
66 , m_depth(box.depth())
85 m_depth = origin.z();
98 m_depth = 0;
121 m_depth = maxZ - minZ;
147 bool isEmpty() const { return (m_width <= 0 && m_height <= 0) || (m_width <= 0 && m_depth <= 0) || (m_height <= 0 && m_depth <= 0); }
151 float front() const { return m_z + m_depth; }
157 float depth() const { return m_depth; }
164 float m_depth; member in class:blink::FloatBox
[all...]
/external/chromium_org/third_party/WebKit/Source/platform/text/
H A DSuffixTree.h50 : m_depth(depth)
59 int limit = std::min(m_depth, query.length());
100 unsigned limit = std::min(base + m_depth, text.length());
112 unsigned m_depth; member in class:blink::SuffixTree
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
H A DWebGLContextAttributes.h92 bool m_depth; member in class:blink::FINAL
/external/chromium_org/third_party/WebKit/Source/core/rendering/
H A DRenderQuote.h57 int m_depth; member in class:blink::FINAL
/external/chromium_org/third_party/WebKit/Source/bindings/core/v8/
H A DSerializedScriptValue.cpp937 , m_depth(0)
1210 ++m_depth;
1217 --m_depth;
1239 if (m_depth > maxDepth)
1241 if (!shouldCheckForCycles(m_depth))
1491 int m_depth; member in class:blink::__anon10905::Serializer

Completed in 2110 milliseconds