/external/deqp/framework/common/ |
H A D | tcuTexture.hpp | 417 int getWidth (void) const { return m_numLevels > 0 ? m_levels[0].getWidth() : 0; } 418 const ConstPixelBufferAccess& getLevel (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, m_numLevels)); return m_levels[ndx]; } 419 const ConstPixelBufferAccess* getLevels (void) const { return m_levels; } 428 const ConstPixelBufferAccess* m_levels; member in class:tcu::Texture1DView 433 , m_levels (levels) 435 DE_ASSERT(m_numLevels >= 0 && ((m_numLevels == 0) == !m_levels)); 440 return sampleLevelArray1D(m_levels, m_numLevels, sampler, s, 0 /* depth */, lod); 445 return sampleLevelArray1DOffset(m_levels, m_numLevels, sampler, s, lod, IVec2(offset, 0)); 450 return sampleLevelArray1DCompare(m_levels, m_numLevels, sampler, ref, s, lod, IVec2(0, 0)); 455 return sampleLevelArray1DCompare(m_levels, m_numLevel 482 const ConstPixelBufferAccess* m_levels; member in class:tcu::Texture2DView 692 const ConstPixelBufferAccess* m_levels[CUBEFACE_LAST]; member in class:tcu::TextureCubeView 779 const ConstPixelBufferAccess* m_levels; member in class:tcu::Texture1DArrayView 809 const ConstPixelBufferAccess* m_levels; member in class:tcu::Texture2DArrayView 959 const ConstPixelBufferAccess* m_levels; member in class:tcu::Texture3DView 1042 const ConstPixelBufferAccess* m_levels; member in class:tcu::TextureCubeArrayView [all...] |
H A D | tcuTexture.cpp | 3071 m_levels[ndx] = DE_NULL; 3078 m_levels[ndx] = levels[ndx]; 3088 return sampleLevelArrayCubeSeamless(m_levels, m_numLevels, coords.face, sampler, coords.s, coords.t, 0 /* depth */, lod); 3090 return sampleLevelArray2D(m_levels[coords.face], m_numLevels, sampler, coords.s, coords.t, 0 /* depth */, lod); 3100 return sampleLevelArrayCubeSeamlessCompare(m_levels, m_numLevels, coords.face, sampler, ref, coords.s, coords.t, lod); 3102 return sampleLevelArray2DCompare(m_levels[coords.face], m_numLevels, sampler, ref, coords.s, coords.t, lod, IVec3(0, 0, 0)); 3111 faceAccesses[i] = m_levels[i][0]; 3139 DE_ASSERT(m_levels[0][0].getFormat().order == TextureFormat::D || m_levels[0][0].getFormat().order == TextureFormat::DS); 3146 const bool isFixedPoint = isFixedPointDepthTextureFormat(m_levels[ [all...] |
/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.hpp | 142 void clearLevels (void) { m_levels.clear(); } 144 bool hasLevel (int level) const { return m_levels.hasLevel(level); } 145 const tcu::ConstPixelBufferAccess& getLevel (int level) const { return m_levels.getLevel(level); } 146 const tcu::PixelBufferAccess& getLevel (int level) { return m_levels.getLevel(level); } 158 TextureLevelArray m_levels; member in class:sglr::rc::Texture1D 168 void clearLevels (void) { m_levels.clear(); } 170 bool hasLevel (int level) const { return m_levels.hasLevel(level); } 171 const tcu::ConstPixelBufferAccess& getLevel (int level) const { return m_levels.getLevel(level); } 172 const tcu::PixelBufferAccess& getLevel (int level) { return m_levels.getLevel(level); } 184 TextureLevelArray m_levels; member in class:sglr::rc::Texture2D 209 TextureLevelArray m_levels[tcu::CUBEFACE_LAST]; member in class:sglr::rc::TextureCube 235 TextureLevelArray m_levels; member in class:sglr::rc::Texture2DArray 261 TextureLevelArray m_levels; member in class:sglr::rc::Texture3D 287 TextureLevelArray m_levels; member in class:sglr::rc::TextureCubeArray [all...] |
H A D | sglrReferenceContext.cpp | 4760 m_levels.allocLevel(level, format, width, 1, 1); 4838 m_view = tcu::Texture2DView(numLevels, m_levels.getLevels() + baseLevel); 4856 m_levels.allocLevel(level, format, width, height, 1); 4911 m_view = tcu::Texture2DView(numLevels, m_levels.getLevels() + baseLevel); 4959 m_levels[face].clear(); 4964 m_levels[face].allocLevel(level, format, width, height, 1); 5024 faces[face] = m_levels[face].getLevels() + baseLevel; 5084 m_levels.allocLevel(level, format, width, height, numLayers); 5140 m_view = tcu::Texture2DArrayView(numLevels, m_levels.getLevels() + baseLevel); 5189 m_levels [all...] |