1/* 2 * Copyright (C) 2013 Apple Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of 14 * its contributors may be used to endorse or promote products derived 15 * from this software without specific prior written permission. 16 * 17 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY 18 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 19 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 20 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY 21 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 */ 28 29#ifndef FrameConsole_h 30#define FrameConsole_h 31 32#include "bindings/core/v8/ScriptState.h" 33#include "core/frame/ConsoleTypes.h" 34#include "platform/heap/Handle.h" 35#include "wtf/Forward.h" 36#include "wtf/PassOwnPtr.h" 37 38namespace blink { 39 40class ConsoleMessage; 41class ConsoleMessageStorage; 42class DocumentLoader; 43class ResourceResponse; 44class ScriptCallStack; 45class WorkerGlobalScopeProxy; 46 47// FrameConsole takes per-frame console messages and routes them up through the FrameHost to the ChromeClient and Inspector. 48// It's meant as an abstraction around ChromeClient calls and the way that Blink core/ can add messages to the console. 49class FrameConsole FINAL : public NoBaseWillBeGarbageCollected<FrameConsole> { 50 DECLARE_EMPTY_DESTRUCTOR_WILL_BE_REMOVED(FrameConsole); 51public: 52 static PassOwnPtrWillBeRawPtr<FrameConsole> create(LocalFrame& frame) 53 { 54 return adoptPtrWillBeNoop(new FrameConsole(frame)); 55 } 56 57 void addMessage(PassRefPtrWillBeRawPtr<ConsoleMessage>); 58 void adoptWorkerMessagesAfterTermination(WorkerGlobalScopeProxy*); 59 60 void reportResourceResponseReceived(DocumentLoader*, unsigned long requestIdentifier, const ResourceResponse&); 61 62 static String formatStackTraceString(const String& originalMessage, PassRefPtrWillBeRawPtr<ScriptCallStack>); 63 64 static void mute(); 65 static void unmute(); 66 67 ConsoleMessageStorage* messageStorage(); 68 void clearMessages(); 69 70 void trace(Visitor*); 71 72private: 73 explicit FrameConsole(LocalFrame&); 74 75 LocalFrame& frame() const 76 { 77 ASSERT(m_frame); 78 return *m_frame; 79 } 80 81 RawPtrWillBeMember<LocalFrame> m_frame; 82 OwnPtrWillBeMember<ConsoleMessageStorage> m_consoleMessageStorage; 83}; 84 85} // namespace blink 86 87#endif // FrameConsole_h 88