1/* 2 * Copyright (C) 2014 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are 6 * met: 7 * 8 * * Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above 11 * copyright notice, this list of conditions and the following disclaimer 12 * in the documentation and/or other materials provided with the 13 * distribution. 14 * * Neither the name of Google Inc. nor the names of its 15 * contributors may be used to endorse or promote products derived from 16 * this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31#ifndef SVGPoint_h 32#define SVGPoint_h 33 34#include "core/svg/properties/SVGPropertyHelper.h" 35#include "platform/geometry/FloatPoint.h" 36 37namespace blink { 38 39class AffineTransform; 40class SVGPointTearOff; 41 42class SVGPoint : public SVGPropertyHelper<SVGPoint> { 43public: 44 typedef SVGPointTearOff TearOffType; 45 46 static PassRefPtr<SVGPoint> create() 47 { 48 return adoptRef(new SVGPoint()); 49 } 50 51 static PassRefPtr<SVGPoint> create(const FloatPoint& point) 52 { 53 return adoptRef(new SVGPoint(point)); 54 } 55 56 PassRefPtr<SVGPoint> clone() const; 57 58 const FloatPoint& value() const { return m_value; } 59 void setValue(const FloatPoint& value) { m_value = value; } 60 61 float x() const { return m_value.x(); } 62 float y() const { return m_value.y(); } 63 void setX(float f) { m_value.setX(f); } 64 void setY(float f) { m_value.setY(f); } 65 66 FloatPoint matrixTransform(const AffineTransform&) const; 67 68 virtual String valueAsString() const OVERRIDE; 69 void setValueAsString(const String&, ExceptionState&); 70 71 virtual void add(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) OVERRIDE; 72 virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> from, PassRefPtr<SVGPropertyBase> to, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) OVERRIDE; 73 virtual float calculateDistance(PassRefPtr<SVGPropertyBase> to, SVGElement* contextElement) OVERRIDE; 74 75 static AnimatedPropertyType classType() { return AnimatedPoint; } 76 77private: 78 SVGPoint(); 79 explicit SVGPoint(const FloatPoint&); 80 81 template<typename CharType> 82 void parse(const CharType*& ptr, const CharType* end, ExceptionState&); 83 84 FloatPoint m_value; 85}; 86 87inline PassRefPtr<SVGPoint> toSVGPoint(PassRefPtr<SVGPropertyBase> passBase) 88{ 89 RefPtr<SVGPropertyBase> base = passBase; 90 ASSERT(base->type() == SVGPoint::classType()); 91 return static_pointer_cast<SVGPoint>(base.release()); 92} 93 94} // namespace blink 95 96#endif // SVGPoint_h 97