1/* DO NOT EDIT - This file generated automatically by glX_proto_send.py (from Mesa) script */ 2 3/* 4 * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. 5 * (C) Copyright IBM Corporation 2004 6 * All Rights Reserved. 7 * 8 * Permission is hereby granted, free of charge, to any person obtaining a 9 * copy of this software and associated documentation files (the "Software"), 10 * to deal in the Software without restriction, including without limitation 11 * the rights to use, copy, modify, merge, publish, distribute, sub license, 12 * and/or sell copies of the Software, and to permit persons to whom the 13 * Software is furnished to do so, subject to the following conditions: 14 * 15 * The above copyright notice and this permission notice (including the next 16 * paragraph) shall be included in all copies or substantial portions of the 17 * Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 22 * PRECISION INSIGHT, IBM, 23 * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, 24 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF 25 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 26 * SOFTWARE. 27 */ 28 29#if !defined( _INDIRECT_H_ ) 30# define _INDIRECT_H_ 31 32/** 33 * \file 34 * Prototypes for indirect rendering functions. 35 * 36 * \author Kevin E. Martin <kevin@precisioninsight.com> 37 * \author Ian Romanick <idr@us.ibm.com> 38 */ 39 40# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) 41# define FASTCALL __attribute__((fastcall)) 42# else 43# define FASTCALL 44# endif 45# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) 46# define NOINLINE __attribute__((noinline)) 47# else 48# define NOINLINE 49# endif 50 51#include <X11/Xfuncproto.h> 52#include "glxclient.h" 53 54extern _X_HIDDEN NOINLINE CARD32 __glXReadReply( Display *dpy, size_t size, 55 void * dest, GLboolean reply_is_always_array ); 56 57extern _X_HIDDEN NOINLINE void __glXReadPixelReply( Display *dpy, 58 struct glx_context * gc, unsigned max_dim, GLint width, GLint height, 59 GLint depth, GLenum format, GLenum type, void * dest, 60 GLboolean dimensions_in_reply ); 61 62extern _X_HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupSingleRequest( 63 struct glx_context * gc, GLint sop, GLint cmdlen ); 64 65extern _X_HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupVendorRequest( 66 struct glx_context * gc, GLint code, GLint vop, GLint cmdlen ); 67 68extern _X_HIDDEN void __indirect_glNewList(GLuint list, GLenum mode); 69extern _X_HIDDEN void __indirect_glEndList(void); 70extern _X_HIDDEN void __indirect_glCallList(GLuint list); 71extern _X_HIDDEN void __indirect_glCallLists(GLsizei n, GLenum type, const GLvoid * lists); 72extern _X_HIDDEN void __indirect_glDeleteLists(GLuint list, GLsizei range); 73extern _X_HIDDEN GLuint __indirect_glGenLists(GLsizei range); 74extern _X_HIDDEN void __indirect_glListBase(GLuint base); 75extern _X_HIDDEN void __indirect_glBegin(GLenum mode); 76extern _X_HIDDEN void __indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); 77extern _X_HIDDEN void __indirect_glColor3b(GLbyte red, GLbyte green, GLbyte blue); 78extern _X_HIDDEN void __indirect_glColor3bv(const GLbyte * v); 79extern _X_HIDDEN void __indirect_glColor3d(GLdouble red, GLdouble green, GLdouble blue); 80extern _X_HIDDEN void __indirect_glColor3dv(const GLdouble * v); 81extern _X_HIDDEN void __indirect_glColor3f(GLfloat red, GLfloat green, GLfloat blue); 82extern _X_HIDDEN void __indirect_glColor3fv(const GLfloat * v); 83extern _X_HIDDEN void __indirect_glColor3i(GLint red, GLint green, GLint blue); 84extern _X_HIDDEN void __indirect_glColor3iv(const GLint * v); 85extern _X_HIDDEN void __indirect_glColor3s(GLshort red, GLshort green, GLshort blue); 86extern _X_HIDDEN void __indirect_glColor3sv(const GLshort * v); 87extern _X_HIDDEN void __indirect_glColor3ub(GLubyte red, GLubyte green, GLubyte blue); 88extern _X_HIDDEN void __indirect_glColor3ubv(const GLubyte * v); 89extern _X_HIDDEN void __indirect_glColor3ui(GLuint red, GLuint green, GLuint blue); 90extern _X_HIDDEN void __indirect_glColor3uiv(const GLuint * v); 91extern _X_HIDDEN void __indirect_glColor3us(GLushort red, GLushort green, GLushort blue); 92extern _X_HIDDEN void __indirect_glColor3usv(const GLushort * v); 93extern _X_HIDDEN void __indirect_glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); 94extern _X_HIDDEN void __indirect_glColor4bv(const GLbyte * v); 95extern _X_HIDDEN void __indirect_glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); 96extern _X_HIDDEN void __indirect_glColor4dv(const GLdouble * v); 97extern _X_HIDDEN void __indirect_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 98extern _X_HIDDEN void __indirect_glColor4fv(const GLfloat * v); 99extern _X_HIDDEN void __indirect_glColor4i(GLint red, GLint green, GLint blue, GLint alpha); 100extern _X_HIDDEN void __indirect_glColor4iv(const GLint * v); 101extern _X_HIDDEN void __indirect_glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha); 102extern _X_HIDDEN void __indirect_glColor4sv(const GLshort * v); 103extern _X_HIDDEN void __indirect_glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); 104extern _X_HIDDEN void __indirect_glColor4ubv(const GLubyte * v); 105extern _X_HIDDEN void __indirect_glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha); 106extern _X_HIDDEN void __indirect_glColor4uiv(const GLuint * v); 107extern _X_HIDDEN void __indirect_glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha); 108extern _X_HIDDEN void __indirect_glColor4usv(const GLushort * v); 109extern _X_HIDDEN void __indirect_glEdgeFlag(GLboolean flag); 110extern _X_HIDDEN void __indirect_glEdgeFlagv(const GLboolean * flag); 111extern _X_HIDDEN void __indirect_glEnd(void); 112extern _X_HIDDEN void __indirect_glIndexd(GLdouble c); 113extern _X_HIDDEN void __indirect_glIndexdv(const GLdouble * c); 114extern _X_HIDDEN void __indirect_glIndexf(GLfloat c); 115extern _X_HIDDEN void __indirect_glIndexfv(const GLfloat * c); 116extern _X_HIDDEN void __indirect_glIndexi(GLint c); 117extern _X_HIDDEN void __indirect_glIndexiv(const GLint * c); 118extern _X_HIDDEN void __indirect_glIndexs(GLshort c); 119extern _X_HIDDEN void __indirect_glIndexsv(const GLshort * c); 120extern _X_HIDDEN void __indirect_glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz); 121extern _X_HIDDEN void __indirect_glNormal3bv(const GLbyte * v); 122extern _X_HIDDEN void __indirect_glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz); 123extern _X_HIDDEN void __indirect_glNormal3dv(const GLdouble * v); 124extern _X_HIDDEN void __indirect_glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz); 125extern _X_HIDDEN void __indirect_glNormal3fv(const GLfloat * v); 126extern _X_HIDDEN void __indirect_glNormal3i(GLint nx, GLint ny, GLint nz); 127extern _X_HIDDEN void __indirect_glNormal3iv(const GLint * v); 128extern _X_HIDDEN void __indirect_glNormal3s(GLshort nx, GLshort ny, GLshort nz); 129extern _X_HIDDEN void __indirect_glNormal3sv(const GLshort * v); 130extern _X_HIDDEN void __indirect_glRasterPos2d(GLdouble x, GLdouble y); 131extern _X_HIDDEN void __indirect_glRasterPos2dv(const GLdouble * v); 132extern _X_HIDDEN void __indirect_glRasterPos2f(GLfloat x, GLfloat y); 133extern _X_HIDDEN void __indirect_glRasterPos2fv(const GLfloat * v); 134extern _X_HIDDEN void __indirect_glRasterPos2i(GLint x, GLint y); 135extern _X_HIDDEN void __indirect_glRasterPos2iv(const GLint * v); 136extern _X_HIDDEN void __indirect_glRasterPos2s(GLshort x, GLshort y); 137extern _X_HIDDEN void __indirect_glRasterPos2sv(const GLshort * v); 138extern _X_HIDDEN void __indirect_glRasterPos3d(GLdouble x, GLdouble y, GLdouble z); 139extern _X_HIDDEN void __indirect_glRasterPos3dv(const GLdouble * v); 140extern _X_HIDDEN void __indirect_glRasterPos3f(GLfloat x, GLfloat y, GLfloat z); 141extern _X_HIDDEN void __indirect_glRasterPos3fv(const GLfloat * v); 142extern _X_HIDDEN void __indirect_glRasterPos3i(GLint x, GLint y, GLint z); 143extern _X_HIDDEN void __indirect_glRasterPos3iv(const GLint * v); 144extern _X_HIDDEN void __indirect_glRasterPos3s(GLshort x, GLshort y, GLshort z); 145extern _X_HIDDEN void __indirect_glRasterPos3sv(const GLshort * v); 146extern _X_HIDDEN void __indirect_glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w); 147extern _X_HIDDEN void __indirect_glRasterPos4dv(const GLdouble * v); 148extern _X_HIDDEN void __indirect_glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w); 149extern _X_HIDDEN void __indirect_glRasterPos4fv(const GLfloat * v); 150extern _X_HIDDEN void __indirect_glRasterPos4i(GLint x, GLint y, GLint z, GLint w); 151extern _X_HIDDEN void __indirect_glRasterPos4iv(const GLint * v); 152extern _X_HIDDEN void __indirect_glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w); 153extern _X_HIDDEN void __indirect_glRasterPos4sv(const GLshort * v); 154extern _X_HIDDEN void __indirect_glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); 155extern _X_HIDDEN void __indirect_glRectdv(const GLdouble * v1, const GLdouble * v2); 156extern _X_HIDDEN void __indirect_glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); 157extern _X_HIDDEN void __indirect_glRectfv(const GLfloat * v1, const GLfloat * v2); 158extern _X_HIDDEN void __indirect_glRecti(GLint x1, GLint y1, GLint x2, GLint y2); 159extern _X_HIDDEN void __indirect_glRectiv(const GLint * v1, const GLint * v2); 160extern _X_HIDDEN void __indirect_glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2); 161extern _X_HIDDEN void __indirect_glRectsv(const GLshort * v1, const GLshort * v2); 162extern _X_HIDDEN void __indirect_glTexCoord1d(GLdouble s); 163extern _X_HIDDEN void __indirect_glTexCoord1dv(const GLdouble * v); 164extern _X_HIDDEN void __indirect_glTexCoord1f(GLfloat s); 165extern _X_HIDDEN void __indirect_glTexCoord1fv(const GLfloat * v); 166extern _X_HIDDEN void __indirect_glTexCoord1i(GLint s); 167extern _X_HIDDEN void __indirect_glTexCoord1iv(const GLint * v); 168extern _X_HIDDEN void __indirect_glTexCoord1s(GLshort s); 169extern _X_HIDDEN void __indirect_glTexCoord1sv(const GLshort * v); 170extern _X_HIDDEN void __indirect_glTexCoord2d(GLdouble s, GLdouble t); 171extern _X_HIDDEN void __indirect_glTexCoord2dv(const GLdouble * v); 172extern _X_HIDDEN void __indirect_glTexCoord2f(GLfloat s, GLfloat t); 173extern _X_HIDDEN void __indirect_glTexCoord2fv(const GLfloat * v); 174extern _X_HIDDEN void __indirect_glTexCoord2i(GLint s, GLint t); 175extern _X_HIDDEN void __indirect_glTexCoord2iv(const GLint * v); 176extern _X_HIDDEN void __indirect_glTexCoord2s(GLshort s, GLshort t); 177extern _X_HIDDEN void __indirect_glTexCoord2sv(const GLshort * v); 178extern _X_HIDDEN void __indirect_glTexCoord3d(GLdouble s, GLdouble t, GLdouble r); 179extern _X_HIDDEN void __indirect_glTexCoord3dv(const GLdouble * v); 180extern _X_HIDDEN void __indirect_glTexCoord3f(GLfloat s, GLfloat t, GLfloat r); 181extern _X_HIDDEN void __indirect_glTexCoord3fv(const GLfloat * v); 182extern _X_HIDDEN void __indirect_glTexCoord3i(GLint s, GLint t, GLint r); 183extern _X_HIDDEN void __indirect_glTexCoord3iv(const GLint * v); 184extern _X_HIDDEN void __indirect_glTexCoord3s(GLshort s, GLshort t, GLshort r); 185extern _X_HIDDEN void __indirect_glTexCoord3sv(const GLshort * v); 186extern _X_HIDDEN void __indirect_glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q); 187extern _X_HIDDEN void __indirect_glTexCoord4dv(const GLdouble * v); 188extern _X_HIDDEN void __indirect_glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q); 189extern _X_HIDDEN void __indirect_glTexCoord4fv(const GLfloat * v); 190extern _X_HIDDEN void __indirect_glTexCoord4i(GLint s, GLint t, GLint r, GLint q); 191extern _X_HIDDEN void __indirect_glTexCoord4iv(const GLint * v); 192extern _X_HIDDEN void __indirect_glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q); 193extern _X_HIDDEN void __indirect_glTexCoord4sv(const GLshort * v); 194extern _X_HIDDEN void __indirect_glVertex2d(GLdouble x, GLdouble y); 195extern _X_HIDDEN void __indirect_glVertex2dv(const GLdouble * v); 196extern _X_HIDDEN void __indirect_glVertex2f(GLfloat x, GLfloat y); 197extern _X_HIDDEN void __indirect_glVertex2fv(const GLfloat * v); 198extern _X_HIDDEN void __indirect_glVertex2i(GLint x, GLint y); 199extern _X_HIDDEN void __indirect_glVertex2iv(const GLint * v); 200extern _X_HIDDEN void __indirect_glVertex2s(GLshort x, GLshort y); 201extern _X_HIDDEN void __indirect_glVertex2sv(const GLshort * v); 202extern _X_HIDDEN void __indirect_glVertex3d(GLdouble x, GLdouble y, GLdouble z); 203extern _X_HIDDEN void __indirect_glVertex3dv(const GLdouble * v); 204extern _X_HIDDEN void __indirect_glVertex3f(GLfloat x, GLfloat y, GLfloat z); 205extern _X_HIDDEN void __indirect_glVertex3fv(const GLfloat * v); 206extern _X_HIDDEN void __indirect_glVertex3i(GLint x, GLint y, GLint z); 207extern _X_HIDDEN void __indirect_glVertex3iv(const GLint * v); 208extern _X_HIDDEN void __indirect_glVertex3s(GLshort x, GLshort y, GLshort z); 209extern _X_HIDDEN void __indirect_glVertex3sv(const GLshort * v); 210extern _X_HIDDEN void __indirect_glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w); 211extern _X_HIDDEN void __indirect_glVertex4dv(const GLdouble * v); 212extern _X_HIDDEN void __indirect_glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w); 213extern _X_HIDDEN void __indirect_glVertex4fv(const GLfloat * v); 214extern _X_HIDDEN void __indirect_glVertex4i(GLint x, GLint y, GLint z, GLint w); 215extern _X_HIDDEN void __indirect_glVertex4iv(const GLint * v); 216extern _X_HIDDEN void __indirect_glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w); 217extern _X_HIDDEN void __indirect_glVertex4sv(const GLshort * v); 218extern _X_HIDDEN void __indirect_glClipPlane(GLenum plane, const GLdouble * equation); 219extern _X_HIDDEN void __indirect_glColorMaterial(GLenum face, GLenum mode); 220extern _X_HIDDEN void __indirect_glCullFace(GLenum mode); 221extern _X_HIDDEN void __indirect_glFogf(GLenum pname, GLfloat param); 222extern _X_HIDDEN void __indirect_glFogfv(GLenum pname, const GLfloat * params); 223extern _X_HIDDEN void __indirect_glFogi(GLenum pname, GLint param); 224extern _X_HIDDEN void __indirect_glFogiv(GLenum pname, const GLint * params); 225extern _X_HIDDEN void __indirect_glFrontFace(GLenum mode); 226extern _X_HIDDEN void __indirect_glHint(GLenum target, GLenum mode); 227extern _X_HIDDEN void __indirect_glLightf(GLenum light, GLenum pname, GLfloat param); 228extern _X_HIDDEN void __indirect_glLightfv(GLenum light, GLenum pname, const GLfloat * params); 229extern _X_HIDDEN void __indirect_glLighti(GLenum light, GLenum pname, GLint param); 230extern _X_HIDDEN void __indirect_glLightiv(GLenum light, GLenum pname, const GLint * params); 231extern _X_HIDDEN void __indirect_glLightModelf(GLenum pname, GLfloat param); 232extern _X_HIDDEN void __indirect_glLightModelfv(GLenum pname, const GLfloat * params); 233extern _X_HIDDEN void __indirect_glLightModeli(GLenum pname, GLint param); 234extern _X_HIDDEN void __indirect_glLightModeliv(GLenum pname, const GLint * params); 235extern _X_HIDDEN void __indirect_glLineStipple(GLint factor, GLushort pattern); 236extern _X_HIDDEN void __indirect_glLineWidth(GLfloat width); 237extern _X_HIDDEN void __indirect_glMaterialf(GLenum face, GLenum pname, GLfloat param); 238extern _X_HIDDEN void __indirect_glMaterialfv(GLenum face, GLenum pname, const GLfloat * params); 239extern _X_HIDDEN void __indirect_glMateriali(GLenum face, GLenum pname, GLint param); 240extern _X_HIDDEN void __indirect_glMaterialiv(GLenum face, GLenum pname, const GLint * params); 241extern _X_HIDDEN void __indirect_glPointSize(GLfloat size); 242extern _X_HIDDEN void __indirect_glPolygonMode(GLenum face, GLenum mode); 243extern _X_HIDDEN void __indirect_glPolygonStipple(const GLubyte * mask); 244extern _X_HIDDEN void __indirect_glScissor(GLint x, GLint y, GLsizei width, GLsizei height); 245extern _X_HIDDEN void __indirect_glShadeModel(GLenum mode); 246extern _X_HIDDEN void __indirect_glTexParameterf(GLenum target, GLenum pname, GLfloat param); 247extern _X_HIDDEN void __indirect_glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params); 248extern _X_HIDDEN void __indirect_glTexParameteri(GLenum target, GLenum pname, GLint param); 249extern _X_HIDDEN void __indirect_glTexParameteriv(GLenum target, GLenum pname, const GLint * params); 250extern _X_HIDDEN void __indirect_glTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); 251extern _X_HIDDEN void __indirect_glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); 252extern _X_HIDDEN void __indirect_glTexEnvf(GLenum target, GLenum pname, GLfloat param); 253extern _X_HIDDEN void __indirect_glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params); 254extern _X_HIDDEN void __indirect_glTexEnvi(GLenum target, GLenum pname, GLint param); 255extern _X_HIDDEN void __indirect_glTexEnviv(GLenum target, GLenum pname, const GLint * params); 256extern _X_HIDDEN void __indirect_glTexGend(GLenum coord, GLenum pname, GLdouble param); 257extern _X_HIDDEN void __indirect_glTexGendv(GLenum coord, GLenum pname, const GLdouble * params); 258extern _X_HIDDEN void __indirect_glTexGenf(GLenum coord, GLenum pname, GLfloat param); 259extern _X_HIDDEN void __indirect_glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params); 260extern _X_HIDDEN void __indirect_glTexGeni(GLenum coord, GLenum pname, GLint param); 261extern _X_HIDDEN void __indirect_glTexGeniv(GLenum coord, GLenum pname, const GLint * params); 262extern _X_HIDDEN void __indirect_glFeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer); 263extern _X_HIDDEN void __indirect_glSelectBuffer(GLsizei size, GLuint * buffer); 264extern _X_HIDDEN GLint __indirect_glRenderMode(GLenum mode); 265extern _X_HIDDEN void __indirect_glInitNames(void); 266extern _X_HIDDEN void __indirect_glLoadName(GLuint name); 267extern _X_HIDDEN void __indirect_glPassThrough(GLfloat token); 268extern _X_HIDDEN void __indirect_glPopName(void); 269extern _X_HIDDEN void __indirect_glPushName(GLuint name); 270extern _X_HIDDEN void __indirect_glDrawBuffer(GLenum mode); 271extern _X_HIDDEN void __indirect_glClear(GLbitfield mask); 272extern _X_HIDDEN void __indirect_glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 273extern _X_HIDDEN void __indirect_glClearIndex(GLfloat c); 274extern _X_HIDDEN void __indirect_glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 275extern _X_HIDDEN void __indirect_glClearStencil(GLint s); 276extern _X_HIDDEN void __indirect_glClearDepth(GLclampd depth); 277extern _X_HIDDEN void __indirect_glStencilMask(GLuint mask); 278extern _X_HIDDEN void __indirect_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 279extern _X_HIDDEN void __indirect_glDepthMask(GLboolean flag); 280extern _X_HIDDEN void __indirect_glIndexMask(GLuint mask); 281extern _X_HIDDEN void __indirect_glAccum(GLenum op, GLfloat value); 282extern _X_HIDDEN void __indirect_glDisable(GLenum cap); 283extern _X_HIDDEN void __indirect_glEnable(GLenum cap); 284extern _X_HIDDEN void __indirect_glFinish(void); 285extern _X_HIDDEN void __indirect_glFlush(void); 286extern _X_HIDDEN void __indirect_glPopAttrib(void); 287extern _X_HIDDEN void __indirect_glPushAttrib(GLbitfield mask); 288extern _X_HIDDEN void __indirect_glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); 289extern _X_HIDDEN void __indirect_glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); 290extern _X_HIDDEN void __indirect_glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); 291extern _X_HIDDEN void __indirect_glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); 292extern _X_HIDDEN void __indirect_glMapGrid1d(GLint un, GLdouble u1, GLdouble u2); 293extern _X_HIDDEN void __indirect_glMapGrid1f(GLint un, GLfloat u1, GLfloat u2); 294extern _X_HIDDEN void __indirect_glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); 295extern _X_HIDDEN void __indirect_glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); 296extern _X_HIDDEN void __indirect_glEvalCoord1d(GLdouble u); 297extern _X_HIDDEN void __indirect_glEvalCoord1dv(const GLdouble * u); 298extern _X_HIDDEN void __indirect_glEvalCoord1f(GLfloat u); 299extern _X_HIDDEN void __indirect_glEvalCoord1fv(const GLfloat * u); 300extern _X_HIDDEN void __indirect_glEvalCoord2d(GLdouble u, GLdouble v); 301extern _X_HIDDEN void __indirect_glEvalCoord2dv(const GLdouble * u); 302extern _X_HIDDEN void __indirect_glEvalCoord2f(GLfloat u, GLfloat v); 303extern _X_HIDDEN void __indirect_glEvalCoord2fv(const GLfloat * u); 304extern _X_HIDDEN void __indirect_glEvalMesh1(GLenum mode, GLint i1, GLint i2); 305extern _X_HIDDEN void __indirect_glEvalPoint1(GLint i); 306extern _X_HIDDEN void __indirect_glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); 307extern _X_HIDDEN void __indirect_glEvalPoint2(GLint i, GLint j); 308extern _X_HIDDEN void __indirect_glAlphaFunc(GLenum func, GLclampf ref); 309extern _X_HIDDEN void __indirect_glBlendFunc(GLenum sfactor, GLenum dfactor); 310extern _X_HIDDEN void __indirect_glLogicOp(GLenum opcode); 311extern _X_HIDDEN void __indirect_glStencilFunc(GLenum func, GLint ref, GLuint mask); 312extern _X_HIDDEN void __indirect_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass); 313extern _X_HIDDEN void __indirect_glDepthFunc(GLenum func); 314extern _X_HIDDEN void __indirect_glPixelZoom(GLfloat xfactor, GLfloat yfactor); 315extern _X_HIDDEN void __indirect_glPixelTransferf(GLenum pname, GLfloat param); 316extern _X_HIDDEN void __indirect_glPixelTransferi(GLenum pname, GLint param); 317extern _X_HIDDEN void __indirect_glPixelStoref(GLenum pname, GLfloat param); 318extern _X_HIDDEN void __indirect_glPixelStorei(GLenum pname, GLint param); 319extern _X_HIDDEN void __indirect_glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat * values); 320extern _X_HIDDEN void __indirect_glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint * values); 321extern _X_HIDDEN void __indirect_glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort * values); 322extern _X_HIDDEN void __indirect_glReadBuffer(GLenum mode); 323extern _X_HIDDEN void __indirect_glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); 324extern _X_HIDDEN void __indirect_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); 325extern _X_HIDDEN void __indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); 326extern _X_HIDDEN void __indirect_glGetBooleanv(GLenum pname, GLboolean * params); 327extern _X_HIDDEN void __indirect_glGetClipPlane(GLenum plane, GLdouble * equation); 328extern _X_HIDDEN void __indirect_glGetDoublev(GLenum pname, GLdouble * params); 329extern _X_HIDDEN GLenum __indirect_glGetError(void); 330extern _X_HIDDEN void __indirect_glGetFloatv(GLenum pname, GLfloat * params); 331extern _X_HIDDEN void __indirect_glGetIntegerv(GLenum pname, GLint * params); 332extern _X_HIDDEN void __indirect_glGetLightfv(GLenum light, GLenum pname, GLfloat * params); 333extern _X_HIDDEN void __indirect_glGetLightiv(GLenum light, GLenum pname, GLint * params); 334extern _X_HIDDEN void __indirect_glGetMapdv(GLenum target, GLenum query, GLdouble * v); 335extern _X_HIDDEN void __indirect_glGetMapfv(GLenum target, GLenum query, GLfloat * v); 336extern _X_HIDDEN void __indirect_glGetMapiv(GLenum target, GLenum query, GLint * v); 337extern _X_HIDDEN void __indirect_glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params); 338extern _X_HIDDEN void __indirect_glGetMaterialiv(GLenum face, GLenum pname, GLint * params); 339extern _X_HIDDEN void __indirect_glGetPixelMapfv(GLenum map, GLfloat * values); 340extern _X_HIDDEN void __indirect_glGetPixelMapuiv(GLenum map, GLuint * values); 341extern _X_HIDDEN void __indirect_glGetPixelMapusv(GLenum map, GLushort * values); 342extern _X_HIDDEN void __indirect_glGetPolygonStipple(GLubyte * mask); 343extern _X_HIDDEN const GLubyte * __indirect_glGetString(GLenum name); 344extern _X_HIDDEN void __indirect_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params); 345extern _X_HIDDEN void __indirect_glGetTexEnviv(GLenum target, GLenum pname, GLint * params); 346extern _X_HIDDEN void __indirect_glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params); 347extern _X_HIDDEN void __indirect_glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params); 348extern _X_HIDDEN void __indirect_glGetTexGeniv(GLenum coord, GLenum pname, GLint * params); 349extern _X_HIDDEN void __indirect_glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); 350extern _X_HIDDEN void __indirect_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params); 351extern _X_HIDDEN void __indirect_glGetTexParameteriv(GLenum target, GLenum pname, GLint * params); 352extern _X_HIDDEN void __indirect_glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat * params); 353extern _X_HIDDEN void __indirect_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint * params); 354extern _X_HIDDEN GLboolean __indirect_glIsEnabled(GLenum cap); 355extern _X_HIDDEN GLboolean __indirect_glIsList(GLuint list); 356extern _X_HIDDEN void __indirect_glDepthRange(GLclampd zNear, GLclampd zFar); 357extern _X_HIDDEN void __indirect_glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); 358extern _X_HIDDEN void __indirect_glLoadIdentity(void); 359extern _X_HIDDEN void __indirect_glLoadMatrixf(const GLfloat * m); 360extern _X_HIDDEN void __indirect_glLoadMatrixd(const GLdouble * m); 361extern _X_HIDDEN void __indirect_glMatrixMode(GLenum mode); 362extern _X_HIDDEN void __indirect_glMultMatrixf(const GLfloat * m); 363extern _X_HIDDEN void __indirect_glMultMatrixd(const GLdouble * m); 364extern _X_HIDDEN void __indirect_glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); 365extern _X_HIDDEN void __indirect_glPopMatrix(void); 366extern _X_HIDDEN void __indirect_glPushMatrix(void); 367extern _X_HIDDEN void __indirect_glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); 368extern _X_HIDDEN void __indirect_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); 369extern _X_HIDDEN void __indirect_glScaled(GLdouble x, GLdouble y, GLdouble z); 370extern _X_HIDDEN void __indirect_glScalef(GLfloat x, GLfloat y, GLfloat z); 371extern _X_HIDDEN void __indirect_glTranslated(GLdouble x, GLdouble y, GLdouble z); 372extern _X_HIDDEN void __indirect_glTranslatef(GLfloat x, GLfloat y, GLfloat z); 373extern _X_HIDDEN void __indirect_glViewport(GLint x, GLint y, GLsizei width, GLsizei height); 374extern _X_HIDDEN void __indirect_glArrayElement(GLint i); 375extern _X_HIDDEN void __indirect_glBindTexture(GLenum target, GLuint texture); 376extern _X_HIDDEN void __indirect_glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); 377extern _X_HIDDEN void __indirect_glDisableClientState(GLenum array); 378extern _X_HIDDEN void __indirect_glDrawArrays(GLenum mode, GLint first, GLsizei count); 379extern _X_HIDDEN void __indirect_glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); 380extern _X_HIDDEN void __indirect_glEdgeFlagPointer(GLsizei stride, const GLvoid * pointer); 381extern _X_HIDDEN void __indirect_glEnableClientState(GLenum array); 382extern _X_HIDDEN void __indirect_glIndexPointer(GLenum type, GLsizei stride, const GLvoid * pointer); 383extern _X_HIDDEN void __indirect_glIndexub(GLubyte c); 384extern _X_HIDDEN void __indirect_glIndexubv(const GLubyte * c); 385extern _X_HIDDEN void __indirect_glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer); 386extern _X_HIDDEN void __indirect_glNormalPointer(GLenum type, GLsizei stride, const GLvoid * pointer); 387extern _X_HIDDEN void __indirect_glPolygonOffset(GLfloat factor, GLfloat units); 388extern _X_HIDDEN void __indirect_glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); 389extern _X_HIDDEN void __indirect_glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); 390extern _X_HIDDEN GLboolean __indirect_glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences); 391GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT(GLsizei n, const GLuint * textures, GLboolean * residences); 392extern _X_HIDDEN void __indirect_glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); 393extern _X_HIDDEN void __indirect_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 394extern _X_HIDDEN void __indirect_glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); 395extern _X_HIDDEN void __indirect_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 396extern _X_HIDDEN void __indirect_glDeleteTextures(GLsizei n, const GLuint * textures); 397GLAPI void GLAPIENTRY glDeleteTexturesEXT(GLsizei n, const GLuint * textures); 398extern _X_HIDDEN void __indirect_glGenTextures(GLsizei n, GLuint * textures); 399GLAPI void GLAPIENTRY glGenTexturesEXT(GLsizei n, GLuint * textures); 400extern _X_HIDDEN void __indirect_glGetPointerv(GLenum pname, GLvoid ** params); 401extern _X_HIDDEN GLboolean __indirect_glIsTexture(GLuint texture); 402GLAPI GLboolean GLAPIENTRY glIsTextureEXT(GLuint texture); 403extern _X_HIDDEN void __indirect_glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities); 404extern _X_HIDDEN void __indirect_glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); 405extern _X_HIDDEN void __indirect_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); 406extern _X_HIDDEN void __indirect_glPopClientAttrib(void); 407extern _X_HIDDEN void __indirect_glPushClientAttrib(GLbitfield mask); 408extern _X_HIDDEN void __indirect_glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 409extern _X_HIDDEN void __indirect_glBlendEquation(GLenum mode); 410extern _X_HIDDEN void __indirect_glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); 411extern _X_HIDDEN void __indirect_glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); 412extern _X_HIDDEN void __indirect_glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params); 413extern _X_HIDDEN void __indirect_glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params); 414extern _X_HIDDEN void __indirect_glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); 415extern _X_HIDDEN void __indirect_glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table); 416GLAPI void GLAPIENTRY glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table); 417extern _X_HIDDEN void __indirect_glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params); 418GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat * params); 419extern _X_HIDDEN void __indirect_glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params); 420GLAPI void GLAPIENTRY glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint * params); 421extern _X_HIDDEN void __indirect_glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); 422extern _X_HIDDEN void __indirect_glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); 423extern _X_HIDDEN void __indirect_glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); 424extern _X_HIDDEN void __indirect_glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); 425extern _X_HIDDEN void __indirect_glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params); 426extern _X_HIDDEN void __indirect_glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params); 427extern _X_HIDDEN void __indirect_glConvolutionParameteri(GLenum target, GLenum pname, GLint params); 428extern _X_HIDDEN void __indirect_glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params); 429extern _X_HIDDEN void __indirect_glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); 430extern _X_HIDDEN void __indirect_glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); 431extern _X_HIDDEN void __indirect_glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * image); 432extern _X_HIDDEN void gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image); 433extern _X_HIDDEN void __indirect_glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params); 434extern _X_HIDDEN void gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params); 435extern _X_HIDDEN void __indirect_glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params); 436extern _X_HIDDEN void gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params); 437extern _X_HIDDEN void __indirect_glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); 438extern _X_HIDDEN void gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); 439#define gl_dispatch_stub_GetSeparableFilterEXT gl_dispatch_stub_359 440extern _X_HIDDEN void __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); 441extern _X_HIDDEN void __indirect_glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); 442extern _X_HIDDEN void gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); 443extern _X_HIDDEN void __indirect_glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params); 444extern _X_HIDDEN void gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params); 445extern _X_HIDDEN void __indirect_glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params); 446extern _X_HIDDEN void gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params); 447extern _X_HIDDEN void __indirect_glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); 448extern _X_HIDDEN void gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); 449extern _X_HIDDEN void __indirect_glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params); 450extern _X_HIDDEN void gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); 451extern _X_HIDDEN void __indirect_glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params); 452extern _X_HIDDEN void gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); 453extern _X_HIDDEN void __indirect_glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); 454extern _X_HIDDEN void __indirect_glMinmax(GLenum target, GLenum internalformat, GLboolean sink); 455extern _X_HIDDEN void __indirect_glResetHistogram(GLenum target); 456extern _X_HIDDEN void __indirect_glResetMinmax(GLenum target); 457extern _X_HIDDEN void __indirect_glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); 458extern _X_HIDDEN void __indirect_glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); 459extern _X_HIDDEN void __indirect_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 460extern _X_HIDDEN void __indirect_glActiveTextureARB(GLenum texture); 461extern _X_HIDDEN void __indirect_glClientActiveTextureARB(GLenum texture); 462extern _X_HIDDEN void __indirect_glMultiTexCoord1dARB(GLenum target, GLdouble s); 463extern _X_HIDDEN void __indirect_glMultiTexCoord1dvARB(GLenum target, const GLdouble * v); 464extern _X_HIDDEN void __indirect_glMultiTexCoord1fARB(GLenum target, GLfloat s); 465extern _X_HIDDEN void __indirect_glMultiTexCoord1fvARB(GLenum target, const GLfloat * v); 466extern _X_HIDDEN void __indirect_glMultiTexCoord1iARB(GLenum target, GLint s); 467extern _X_HIDDEN void __indirect_glMultiTexCoord1ivARB(GLenum target, const GLint * v); 468extern _X_HIDDEN void __indirect_glMultiTexCoord1sARB(GLenum target, GLshort s); 469extern _X_HIDDEN void __indirect_glMultiTexCoord1svARB(GLenum target, const GLshort * v); 470extern _X_HIDDEN void __indirect_glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); 471extern _X_HIDDEN void __indirect_glMultiTexCoord2dvARB(GLenum target, const GLdouble * v); 472extern _X_HIDDEN void __indirect_glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); 473extern _X_HIDDEN void __indirect_glMultiTexCoord2fvARB(GLenum target, const GLfloat * v); 474extern _X_HIDDEN void __indirect_glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); 475extern _X_HIDDEN void __indirect_glMultiTexCoord2ivARB(GLenum target, const GLint * v); 476extern _X_HIDDEN void __indirect_glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); 477extern _X_HIDDEN void __indirect_glMultiTexCoord2svARB(GLenum target, const GLshort * v); 478extern _X_HIDDEN void __indirect_glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); 479extern _X_HIDDEN void __indirect_glMultiTexCoord3dvARB(GLenum target, const GLdouble * v); 480extern _X_HIDDEN void __indirect_glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); 481extern _X_HIDDEN void __indirect_glMultiTexCoord3fvARB(GLenum target, const GLfloat * v); 482extern _X_HIDDEN void __indirect_glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); 483extern _X_HIDDEN void __indirect_glMultiTexCoord3ivARB(GLenum target, const GLint * v); 484extern _X_HIDDEN void __indirect_glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); 485extern _X_HIDDEN void __indirect_glMultiTexCoord3svARB(GLenum target, const GLshort * v); 486extern _X_HIDDEN void __indirect_glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 487extern _X_HIDDEN void __indirect_glMultiTexCoord4dvARB(GLenum target, const GLdouble * v); 488extern _X_HIDDEN void __indirect_glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 489extern _X_HIDDEN void __indirect_glMultiTexCoord4fvARB(GLenum target, const GLfloat * v); 490extern _X_HIDDEN void __indirect_glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); 491extern _X_HIDDEN void __indirect_glMultiTexCoord4ivARB(GLenum target, const GLint * v); 492extern _X_HIDDEN void __indirect_glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 493extern _X_HIDDEN void __indirect_glMultiTexCoord4svARB(GLenum target, const GLshort * v); 494extern _X_HIDDEN void __indirect_glLoadTransposeMatrixdARB(const GLdouble * m); 495extern _X_HIDDEN void __indirect_glLoadTransposeMatrixfARB(const GLfloat * m); 496extern _X_HIDDEN void __indirect_glMultTransposeMatrixdARB(const GLdouble * m); 497extern _X_HIDDEN void __indirect_glMultTransposeMatrixfARB(const GLfloat * m); 498extern _X_HIDDEN void __indirect_glSampleCoverageARB(GLclampf value, GLboolean invert); 499extern _X_HIDDEN void __indirect_glCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); 500extern _X_HIDDEN void __indirect_glCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); 501extern _X_HIDDEN void __indirect_glCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); 502extern _X_HIDDEN void __indirect_glCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); 503extern _X_HIDDEN void __indirect_glCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); 504extern _X_HIDDEN void __indirect_glCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); 505extern _X_HIDDEN void __indirect_glGetCompressedTexImageARB(GLenum target, GLint level, GLvoid * img); 506extern _X_HIDDEN void __indirect_glDisableVertexAttribArrayARB(GLuint index); 507extern _X_HIDDEN void __indirect_glEnableVertexAttribArrayARB(GLuint index); 508extern _X_HIDDEN void __indirect_glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble * params); 509extern _X_HIDDEN void __indirect_glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat * params); 510extern _X_HIDDEN void __indirect_glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble * params); 511extern _X_HIDDEN void __indirect_glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat * params); 512extern _X_HIDDEN void __indirect_glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string); 513extern _X_HIDDEN void __indirect_glGetProgramivARB(GLenum target, GLenum pname, GLint * params); 514extern _X_HIDDEN void __indirect_glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params); 515extern _X_HIDDEN void __indirect_glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat * params); 516extern _X_HIDDEN void __indirect_glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params); 517extern _X_HIDDEN void __indirect_glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); 518extern _X_HIDDEN void __indirect_glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params); 519extern _X_HIDDEN void __indirect_glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 520extern _X_HIDDEN void __indirect_glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat * params); 521extern _X_HIDDEN void __indirect_glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); 522extern _X_HIDDEN void __indirect_glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params); 523extern _X_HIDDEN void __indirect_glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 524extern _X_HIDDEN void __indirect_glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat * params); 525extern _X_HIDDEN void __indirect_glProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid * string); 526extern _X_HIDDEN void __indirect_glVertexAttrib1dARB(GLuint index, GLdouble x); 527extern _X_HIDDEN void __indirect_glVertexAttrib1dvARB(GLuint index, const GLdouble * v); 528extern _X_HIDDEN void __indirect_glVertexAttrib1fARB(GLuint index, GLfloat x); 529extern _X_HIDDEN void __indirect_glVertexAttrib1fvARB(GLuint index, const GLfloat * v); 530extern _X_HIDDEN void __indirect_glVertexAttrib1sARB(GLuint index, GLshort x); 531extern _X_HIDDEN void __indirect_glVertexAttrib1svARB(GLuint index, const GLshort * v); 532extern _X_HIDDEN void __indirect_glVertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y); 533extern _X_HIDDEN void __indirect_glVertexAttrib2dvARB(GLuint index, const GLdouble * v); 534extern _X_HIDDEN void __indirect_glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y); 535extern _X_HIDDEN void __indirect_glVertexAttrib2fvARB(GLuint index, const GLfloat * v); 536extern _X_HIDDEN void __indirect_glVertexAttrib2sARB(GLuint index, GLshort x, GLshort y); 537extern _X_HIDDEN void __indirect_glVertexAttrib2svARB(GLuint index, const GLshort * v); 538extern _X_HIDDEN void __indirect_glVertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z); 539extern _X_HIDDEN void __indirect_glVertexAttrib3dvARB(GLuint index, const GLdouble * v); 540extern _X_HIDDEN void __indirect_glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z); 541extern _X_HIDDEN void __indirect_glVertexAttrib3fvARB(GLuint index, const GLfloat * v); 542extern _X_HIDDEN void __indirect_glVertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z); 543extern _X_HIDDEN void __indirect_glVertexAttrib3svARB(GLuint index, const GLshort * v); 544extern _X_HIDDEN void __indirect_glVertexAttrib4NbvARB(GLuint index, const GLbyte * v); 545extern _X_HIDDEN void __indirect_glVertexAttrib4NivARB(GLuint index, const GLint * v); 546extern _X_HIDDEN void __indirect_glVertexAttrib4NsvARB(GLuint index, const GLshort * v); 547extern _X_HIDDEN void __indirect_glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); 548extern _X_HIDDEN void __indirect_glVertexAttrib4NubvARB(GLuint index, const GLubyte * v); 549extern _X_HIDDEN void __indirect_glVertexAttrib4NuivARB(GLuint index, const GLuint * v); 550extern _X_HIDDEN void __indirect_glVertexAttrib4NusvARB(GLuint index, const GLushort * v); 551extern _X_HIDDEN void __indirect_glVertexAttrib4bvARB(GLuint index, const GLbyte * v); 552extern _X_HIDDEN void __indirect_glVertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); 553extern _X_HIDDEN void __indirect_glVertexAttrib4dvARB(GLuint index, const GLdouble * v); 554extern _X_HIDDEN void __indirect_glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 555extern _X_HIDDEN void __indirect_glVertexAttrib4fvARB(GLuint index, const GLfloat * v); 556extern _X_HIDDEN void __indirect_glVertexAttrib4ivARB(GLuint index, const GLint * v); 557extern _X_HIDDEN void __indirect_glVertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); 558extern _X_HIDDEN void __indirect_glVertexAttrib4svARB(GLuint index, const GLshort * v); 559extern _X_HIDDEN void __indirect_glVertexAttrib4ubvARB(GLuint index, const GLubyte * v); 560extern _X_HIDDEN void __indirect_glVertexAttrib4uivARB(GLuint index, const GLuint * v); 561extern _X_HIDDEN void __indirect_glVertexAttrib4usvARB(GLuint index, const GLushort * v); 562extern _X_HIDDEN void __indirect_glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); 563extern _X_HIDDEN void __indirect_glBeginQueryARB(GLenum target, GLuint id); 564extern _X_HIDDEN void __indirect_glDeleteQueriesARB(GLsizei n, const GLuint * ids); 565extern _X_HIDDEN void __indirect_glEndQueryARB(GLenum target); 566extern _X_HIDDEN void __indirect_glGenQueriesARB(GLsizei n, GLuint * ids); 567extern _X_HIDDEN void __indirect_glGetQueryObjectivARB(GLuint id, GLenum pname, GLint * params); 568extern _X_HIDDEN void __indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params); 569extern _X_HIDDEN void __indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params); 570extern _X_HIDDEN GLboolean __indirect_glIsQueryARB(GLuint id); 571extern _X_HIDDEN void __indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs); 572extern _X_HIDDEN void __indirect_glClampColorARB(GLenum target, GLenum clamp); 573extern _X_HIDDEN void __indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 574extern _X_HIDDEN void __indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert); 575extern _X_HIDDEN void __indirect_glSamplePatternSGIS(GLenum pattern); 576extern _X_HIDDEN void __indirect_glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); 577extern _X_HIDDEN void __indirect_glEdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean * pointer); 578extern _X_HIDDEN void __indirect_glIndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); 579extern _X_HIDDEN void __indirect_glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); 580extern _X_HIDDEN void __indirect_glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); 581extern _X_HIDDEN void __indirect_glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); 582extern _X_HIDDEN void __indirect_glPointParameterfEXT(GLenum pname, GLfloat param); 583extern _X_HIDDEN void __indirect_glPointParameterfvEXT(GLenum pname, const GLfloat * params); 584extern _X_HIDDEN void __indirect_glSecondaryColor3bEXT(GLbyte red, GLbyte green, GLbyte blue); 585extern _X_HIDDEN void __indirect_glSecondaryColor3bvEXT(const GLbyte * v); 586extern _X_HIDDEN void __indirect_glSecondaryColor3dEXT(GLdouble red, GLdouble green, GLdouble blue); 587extern _X_HIDDEN void __indirect_glSecondaryColor3dvEXT(const GLdouble * v); 588extern _X_HIDDEN void __indirect_glSecondaryColor3fEXT(GLfloat red, GLfloat green, GLfloat blue); 589extern _X_HIDDEN void __indirect_glSecondaryColor3fvEXT(const GLfloat * v); 590extern _X_HIDDEN void __indirect_glSecondaryColor3iEXT(GLint red, GLint green, GLint blue); 591extern _X_HIDDEN void __indirect_glSecondaryColor3ivEXT(const GLint * v); 592extern _X_HIDDEN void __indirect_glSecondaryColor3sEXT(GLshort red, GLshort green, GLshort blue); 593extern _X_HIDDEN void __indirect_glSecondaryColor3svEXT(const GLshort * v); 594extern _X_HIDDEN void __indirect_glSecondaryColor3ubEXT(GLubyte red, GLubyte green, GLubyte blue); 595extern _X_HIDDEN void __indirect_glSecondaryColor3ubvEXT(const GLubyte * v); 596extern _X_HIDDEN void __indirect_glSecondaryColor3uiEXT(GLuint red, GLuint green, GLuint blue); 597extern _X_HIDDEN void __indirect_glSecondaryColor3uivEXT(const GLuint * v); 598extern _X_HIDDEN void __indirect_glSecondaryColor3usEXT(GLushort red, GLushort green, GLushort blue); 599extern _X_HIDDEN void __indirect_glSecondaryColor3usvEXT(const GLushort * v); 600extern _X_HIDDEN void __indirect_glSecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); 601extern _X_HIDDEN void __indirect_glMultiDrawArraysEXT(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); 602extern _X_HIDDEN void __indirect_glMultiDrawElementsEXT(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); 603extern _X_HIDDEN void __indirect_glFogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid * pointer); 604extern _X_HIDDEN void __indirect_glFogCoorddEXT(GLdouble coord); 605extern _X_HIDDEN void __indirect_glFogCoorddvEXT(const GLdouble * coord); 606extern _X_HIDDEN void __indirect_glFogCoordfEXT(GLfloat coord); 607extern _X_HIDDEN void __indirect_glFogCoordfvEXT(const GLfloat * coord); 608extern _X_HIDDEN void __indirect_glBlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); 609extern _X_HIDDEN void __indirect_glWindowPos2dMESA(GLdouble x, GLdouble y); 610extern _X_HIDDEN void __indirect_glWindowPos2dvMESA(const GLdouble * v); 611extern _X_HIDDEN void __indirect_glWindowPos2fMESA(GLfloat x, GLfloat y); 612extern _X_HIDDEN void __indirect_glWindowPos2fvMESA(const GLfloat * v); 613extern _X_HIDDEN void __indirect_glWindowPos2iMESA(GLint x, GLint y); 614extern _X_HIDDEN void __indirect_glWindowPos2ivMESA(const GLint * v); 615extern _X_HIDDEN void __indirect_glWindowPos2sMESA(GLshort x, GLshort y); 616extern _X_HIDDEN void __indirect_glWindowPos2svMESA(const GLshort * v); 617extern _X_HIDDEN void __indirect_glWindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z); 618extern _X_HIDDEN void __indirect_glWindowPos3dvMESA(const GLdouble * v); 619extern _X_HIDDEN void __indirect_glWindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z); 620extern _X_HIDDEN void __indirect_glWindowPos3fvMESA(const GLfloat * v); 621extern _X_HIDDEN void __indirect_glWindowPos3iMESA(GLint x, GLint y, GLint z); 622extern _X_HIDDEN void __indirect_glWindowPos3ivMESA(const GLint * v); 623extern _X_HIDDEN void __indirect_glWindowPos3sMESA(GLshort x, GLshort y, GLshort z); 624extern _X_HIDDEN void __indirect_glWindowPos3svMESA(const GLshort * v); 625extern _X_HIDDEN GLboolean __indirect_glAreProgramsResidentNV(GLsizei n, const GLuint * ids, GLboolean * residences); 626extern _X_HIDDEN void __indirect_glBindProgramNV(GLenum target, GLuint program); 627extern _X_HIDDEN void __indirect_glDeleteProgramsNV(GLsizei n, const GLuint * programs); 628extern _X_HIDDEN void __indirect_glExecuteProgramNV(GLenum target, GLuint id, const GLfloat * params); 629extern _X_HIDDEN void __indirect_glGenProgramsNV(GLsizei n, GLuint * programs); 630extern _X_HIDDEN void __indirect_glGetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble * params); 631extern _X_HIDDEN void __indirect_glGetProgramParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat * params); 632extern _X_HIDDEN void __indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte * program); 633extern _X_HIDDEN void __indirect_glGetProgramivNV(GLuint id, GLenum pname, GLint * params); 634extern _X_HIDDEN void __indirect_glGetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, GLint * params); 635extern _X_HIDDEN void __indirect_glGetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid ** pointer); 636extern _X_HIDDEN void __indirect_glGetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble * params); 637extern _X_HIDDEN void __indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat * params); 638extern _X_HIDDEN void __indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint * params); 639extern _X_HIDDEN GLboolean __indirect_glIsProgramNV(GLuint program); 640extern _X_HIDDEN void __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte * program); 641extern _X_HIDDEN void __indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLsizei num, const GLdouble * params); 642extern _X_HIDDEN void __indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLsizei num, const GLfloat * params); 643extern _X_HIDDEN void __indirect_glRequestResidentProgramsNV(GLsizei n, const GLuint * ids); 644extern _X_HIDDEN void __indirect_glTrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform); 645extern _X_HIDDEN void __indirect_glVertexAttrib1dNV(GLuint index, GLdouble x); 646extern _X_HIDDEN void __indirect_glVertexAttrib1dvNV(GLuint index, const GLdouble * v); 647extern _X_HIDDEN void __indirect_glVertexAttrib1fNV(GLuint index, GLfloat x); 648extern _X_HIDDEN void __indirect_glVertexAttrib1fvNV(GLuint index, const GLfloat * v); 649extern _X_HIDDEN void __indirect_glVertexAttrib1sNV(GLuint index, GLshort x); 650extern _X_HIDDEN void __indirect_glVertexAttrib1svNV(GLuint index, const GLshort * v); 651extern _X_HIDDEN void __indirect_glVertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y); 652extern _X_HIDDEN void __indirect_glVertexAttrib2dvNV(GLuint index, const GLdouble * v); 653extern _X_HIDDEN void __indirect_glVertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y); 654extern _X_HIDDEN void __indirect_glVertexAttrib2fvNV(GLuint index, const GLfloat * v); 655extern _X_HIDDEN void __indirect_glVertexAttrib2sNV(GLuint index, GLshort x, GLshort y); 656extern _X_HIDDEN void __indirect_glVertexAttrib2svNV(GLuint index, const GLshort * v); 657extern _X_HIDDEN void __indirect_glVertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z); 658extern _X_HIDDEN void __indirect_glVertexAttrib3dvNV(GLuint index, const GLdouble * v); 659extern _X_HIDDEN void __indirect_glVertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z); 660extern _X_HIDDEN void __indirect_glVertexAttrib3fvNV(GLuint index, const GLfloat * v); 661extern _X_HIDDEN void __indirect_glVertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z); 662extern _X_HIDDEN void __indirect_glVertexAttrib3svNV(GLuint index, const GLshort * v); 663extern _X_HIDDEN void __indirect_glVertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); 664extern _X_HIDDEN void __indirect_glVertexAttrib4dvNV(GLuint index, const GLdouble * v); 665extern _X_HIDDEN void __indirect_glVertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 666extern _X_HIDDEN void __indirect_glVertexAttrib4fvNV(GLuint index, const GLfloat * v); 667extern _X_HIDDEN void __indirect_glVertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); 668extern _X_HIDDEN void __indirect_glVertexAttrib4svNV(GLuint index, const GLshort * v); 669extern _X_HIDDEN void __indirect_glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); 670extern _X_HIDDEN void __indirect_glVertexAttrib4ubvNV(GLuint index, const GLubyte * v); 671extern _X_HIDDEN void __indirect_glVertexAttribPointerNV(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); 672extern _X_HIDDEN void __indirect_glVertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble * v); 673extern _X_HIDDEN void __indirect_glVertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat * v); 674extern _X_HIDDEN void __indirect_glVertexAttribs1svNV(GLuint index, GLsizei n, const GLshort * v); 675extern _X_HIDDEN void __indirect_glVertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble * v); 676extern _X_HIDDEN void __indirect_glVertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat * v); 677extern _X_HIDDEN void __indirect_glVertexAttribs2svNV(GLuint index, GLsizei n, const GLshort * v); 678extern _X_HIDDEN void __indirect_glVertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble * v); 679extern _X_HIDDEN void __indirect_glVertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat * v); 680extern _X_HIDDEN void __indirect_glVertexAttribs3svNV(GLuint index, GLsizei n, const GLshort * v); 681extern _X_HIDDEN void __indirect_glVertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble * v); 682extern _X_HIDDEN void __indirect_glVertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat * v); 683extern _X_HIDDEN void __indirect_glVertexAttribs4svNV(GLuint index, GLsizei n, const GLshort * v); 684extern _X_HIDDEN void __indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte * v); 685extern _X_HIDDEN void __indirect_glPointParameteriNV(GLenum pname, GLint param); 686extern _X_HIDDEN void __indirect_glPointParameterivNV(GLenum pname, const GLint * params); 687extern _X_HIDDEN void __indirect_glActiveStencilFaceEXT(GLenum face); 688extern _X_HIDDEN void __indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); 689extern _X_HIDDEN void __indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); 690extern _X_HIDDEN void __indirect_glProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); 691extern _X_HIDDEN void __indirect_glProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); 692extern _X_HIDDEN void __indirect_glProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 693extern _X_HIDDEN void __indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); 694extern _X_HIDDEN void __indirect_glBlendEquationSeparateEXT(GLenum modeRGB, GLenum modeA); 695extern _X_HIDDEN void __indirect_glBindFramebufferEXT(GLenum target, GLuint framebuffer); 696extern _X_HIDDEN void __indirect_glBindRenderbufferEXT(GLenum target, GLuint renderbuffer); 697extern _X_HIDDEN GLenum __indirect_glCheckFramebufferStatusEXT(GLenum target); 698extern _X_HIDDEN void __indirect_glDeleteFramebuffersEXT(GLsizei n, const GLuint * framebuffers); 699extern _X_HIDDEN void __indirect_glDeleteRenderbuffersEXT(GLsizei n, const GLuint * renderbuffers); 700extern _X_HIDDEN void __indirect_glFramebufferRenderbufferEXT(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 701extern _X_HIDDEN void __indirect_glFramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 702extern _X_HIDDEN void __indirect_glFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 703extern _X_HIDDEN void __indirect_glFramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 704extern _X_HIDDEN void __indirect_glGenFramebuffersEXT(GLsizei n, GLuint * framebuffers); 705extern _X_HIDDEN void __indirect_glGenRenderbuffersEXT(GLsizei n, GLuint * renderbuffers); 706extern _X_HIDDEN void __indirect_glGenerateMipmapEXT(GLenum target); 707extern _X_HIDDEN void __indirect_glGetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params); 708extern _X_HIDDEN void __indirect_glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint * params); 709extern _X_HIDDEN GLboolean __indirect_glIsFramebufferEXT(GLuint framebuffer); 710extern _X_HIDDEN GLboolean __indirect_glIsRenderbufferEXT(GLuint renderbuffer); 711extern _X_HIDDEN void __indirect_glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 712extern _X_HIDDEN void __indirect_glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 713extern _X_HIDDEN void __indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); 714 715#ifdef GLX_SHARED_GLAPI 716extern _X_HIDDEN void (*__indirect_get_proc_address(const char *name))(void); 717#endif 718 719# undef FASTCALL 720# undef NOINLINE 721 722#endif /* !defined( _INDIRECT_H_ ) */ 723