1#ifndef DMQuiltTask_DEFINED
2#define DMQuiltTask_DEFINED
3
4#include "DMTask.h"
5#include "SkBitmap.h"
6#include "SkString.h"
7#include "SkTemplates.h"
8#include "gm.h"
9
10// Records a GM through an SkPicture, draws it in tiles, and compares against the reference bitmap.
11
12namespace DM {
13
14class QuiltTask : public CpuTask {
15public:
16    enum BBH {
17        kNone_BBH,
18        kRTree_BBH,
19        kTileGrid_BBH,
20    };
21    enum Backend {
22        kDefault_Backend,
23        kSkRecord_Backend,
24    };
25
26    QuiltTask(const Task& parent,  // QuiltTask must be a child task.  Pass its parent here.
27              skiagm::GM*,         // GM to run through a picture.  Takes ownership.
28              SkBitmap reference,  // Bitmap to compare picture replay results to.
29              BBH, Backend);
30
31    virtual void draw() SK_OVERRIDE;
32    virtual bool shouldSkip() const SK_OVERRIDE;
33    virtual SkString name() const SK_OVERRIDE { return fName; }
34
35private:
36    const BBH fBBH;
37    const Backend fBackend;
38    const SkString fName;
39    SkAutoTDelete<skiagm::GM> fGM;
40    const SkBitmap fReference;
41};
42
43}  // namespace DM
44
45#endif  // DMReplayTask_DEFINED
46